From 8f90dcff37f13bbbc3f875f1c9521cbc9745c673 Mon Sep 17 00:00:00 2001 From: Sunny Goyal Date: Thu, 18 Aug 2016 15:01:11 -0700 Subject: [PATCH] Removing wrong dead code around direction matching Change-Id: Ic8349fcac4bfe6222b1cbf26e8cbb1810dc32298 --- src/com/android/launcher3/CellLayout.java | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/src/com/android/launcher3/CellLayout.java b/src/com/android/launcher3/CellLayout.java index ee21313981..baccfd1578 100644 --- a/src/com/android/launcher3/CellLayout.java +++ b/src/com/android/launcher3/CellLayout.java @@ -1356,12 +1356,9 @@ public class CellLayout extends ViewGroup implements BubbleTextShadowHandler { // and that passed in. int curDirectionScore = direction[0] * curDirection[0] + direction[1] * curDirection[1]; - boolean exactDirectionOnly = false; - boolean directionMatches = direction[0] == curDirection[0] && - direction[0] == curDirection[0]; - if ((directionMatches || !exactDirectionOnly) && - Float.compare(distance, bestDistance) < 0 || (Float.compare(distance, - bestDistance) == 0 && curDirectionScore > bestDirectionScore)) { + if (Float.compare(distance, bestDistance) < 0 || + (Float.compare(distance, bestDistance) == 0 + && curDirectionScore > bestDirectionScore)) { bestDistance = distance; bestDirectionScore = curDirectionScore; bestXY[0] = x;