Merge "[DO NOT MERGE] Make the cutout slightly smaller" into sc-v2-dev
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commit
d1f9fde371
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@ -19,6 +19,7 @@ package com.android.quickstep.views;
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import static android.view.WindowInsetsController.APPEARANCE_LIGHT_NAVIGATION_BARS;
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import static android.view.WindowInsetsController.APPEARANCE_LIGHT_STATUS_BARS;
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import static com.android.launcher3.Utilities.comp;
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import static com.android.launcher3.config.FeatureFlags.ENABLE_QUICKSTEP_LIVE_TILE;
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import static com.android.systemui.shared.system.WindowManagerWrapper.WINDOWING_MODE_FULLSCREEN;
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@ -290,8 +291,17 @@ public class TaskThumbnailView extends View {
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float cornerRadius) {
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if (ENABLE_QUICKSTEP_LIVE_TILE.get()) {
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if (mTask != null && getTaskView().isRunningTask() && !getTaskView().showScreenshot()) {
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canvas.drawRoundRect(x, y, width, height, cornerRadius, cornerRadius, mClearPaint);
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canvas.drawRoundRect(x, y, width, height, cornerRadius, cornerRadius,
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// TODO(b/189265196): Temporary fix to align the surface with the cutout perfectly.
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// Round up only when the live tile task is displayed in Overview.
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float rounding = comp(mFullscreenParams.mFullscreenProgress);
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float left = x + rounding / 2;
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float top = y + rounding / 2;
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float right = width - rounding;
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float bottom = height - rounding;
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canvas.drawRoundRect(left, top, right, bottom, cornerRadius, cornerRadius,
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mClearPaint);
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canvas.drawRoundRect(left, top, right, bottom, cornerRadius, cornerRadius,
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mDimmingPaintAfterClearing);
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return;
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}
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@ -1531,6 +1531,7 @@ public class TaskView extends FrameLayout implements Reusable {
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private final float mCornerRadius;
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private final float mWindowCornerRadius;
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public float mFullscreenProgress;
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public RectF mCurrentDrawnInsets = new RectF();
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public float mCurrentDrawnCornerRadius;
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/** The current scale we apply to the thumbnail to adjust for new left/right insets. */
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@ -1548,6 +1549,8 @@ public class TaskView extends FrameLayout implements Reusable {
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*/
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public void setProgress(float fullscreenProgress, float parentScale, float taskViewScale,
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int previewWidth, DeviceProfile dp, PreviewPositionHelper pph) {
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mFullscreenProgress = fullscreenProgress;
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RectF insets = pph.getInsetsToDrawInFullscreen(dp);
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float currentInsetsLeft = insets.left * fullscreenProgress;
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