Merge "Move BadgeRenderer to iconloader library" into ub-launcher3-master
This commit is contained in:
commit
ddf3592803
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@ -14,7 +14,7 @@
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* limitations under the License.
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*/
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package com.android.launcher3.badge;
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package com.android.launcher3.icons;
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import static android.graphics.Paint.ANTI_ALIAS_FLAG;
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import static android.graphics.Paint.FILTER_BITMAP_FLAG;
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@ -26,24 +26,22 @@ import android.graphics.Paint;
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import android.graphics.Point;
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import android.graphics.Rect;
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import android.util.Log;
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import com.android.launcher3.icons.ShadowGenerator;
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import android.view.ViewDebug;
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/**
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* Contains parameters necessary to draw a badge for an icon (e.g. the size of the badge).
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* @see BadgeInfo for the data to draw
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* Used to draw a notification dot on top of an icon.
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*/
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public class BadgeRenderer {
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public class DotRenderer {
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private static final String TAG = "BadgeRenderer";
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private static final String TAG = "DotRenderer";
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// The badge sizes are defined as percentages of the app icon size.
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// The dot size is defined as a percentage of the app icon size.
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private static final float SIZE_PERCENTAGE = 0.38f;
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// Extra scale down of the dot
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private static final float DOT_SCALE = 0.6f;
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// Used to expand the width of the badge for each additional digit.
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// Offset the dot slightly away from the icon if there's space.
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private static final float OFFSET_PERCENTAGE = 0.02f;
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private final float mDotCenterOffset;
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@ -54,7 +52,7 @@ public class BadgeRenderer {
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private final Bitmap mBackgroundWithShadow;
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private final float mBitmapOffset;
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public BadgeRenderer(int iconSizePx) {
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public DotRenderer(int iconSizePx) {
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mDotCenterOffset = SIZE_PERCENTAGE * iconSizePx;
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mOffset = (int) (OFFSET_PERCENTAGE * iconSizePx);
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@ -68,33 +66,47 @@ public class BadgeRenderer {
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}
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/**
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* Draw a circle in the top right corner of the given bounds, and draw
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* {@link BadgeInfo#getNotificationCount()} on top of the circle.
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* @param color The color (based on the icon) to use for the badge.
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* @param iconBounds The bounds of the icon being badged.
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* @param badgeScale The progress of the animation, from 0 to 1.
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* @param spaceForOffset How much space is available to offset the badge up and to the right.
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* Draw a circle on top of the canvas according to the given params.
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*/
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public void draw(
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Canvas canvas, int color, Rect iconBounds, float badgeScale, Point spaceForOffset) {
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if (iconBounds == null || spaceForOffset == null) {
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public void draw(Canvas canvas, DrawParams params) {
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if (params == null) {
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Log.e(TAG, "Invalid null argument(s) passed in call to draw.");
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return;
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}
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canvas.save();
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// We draw the badge relative to its center.
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float badgeCenterX = iconBounds.right - mDotCenterOffset / 2;
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float badgeCenterY = iconBounds.top + mDotCenterOffset / 2;
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// We draw the dot relative to its center.
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float dotCenterX = params.leftAlign
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? params.iconBounds.left + mDotCenterOffset / 2
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: params.iconBounds.right - mDotCenterOffset / 2;
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float dotCenterY = params.iconBounds.top + mDotCenterOffset / 2;
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int offsetX = Math.min(mOffset, spaceForOffset.x);
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int offsetY = Math.min(mOffset, spaceForOffset.y);
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canvas.translate(badgeCenterX + offsetX, badgeCenterY - offsetY);
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canvas.scale(badgeScale, badgeScale);
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int offsetX = Math.min(mOffset, params.spaceForOffset.x);
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int offsetY = Math.min(mOffset, params.spaceForOffset.y);
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canvas.translate(dotCenterX + offsetX, dotCenterY - offsetY);
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canvas.scale(params.scale, params.scale);
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mCirclePaint.setColor(Color.BLACK);
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canvas.drawBitmap(mBackgroundWithShadow, mBitmapOffset, mBitmapOffset, mCirclePaint);
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mCirclePaint.setColor(color);
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mCirclePaint.setColor(params.color);
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canvas.drawCircle(0, 0, mCircleRadius, mCirclePaint);
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canvas.restore();
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}
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public static class DrawParams {
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/** The color (possibly based on the icon) to use for the dot. */
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@ViewDebug.ExportedProperty(category = "notification dot", formatToHexString = true)
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public int color;
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/** The bounds of the icon that the dot is drawn on top of. */
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@ViewDebug.ExportedProperty(category = "notification dot")
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public Rect iconBounds = new Rect();
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/** The progress of the animation, from 0 to 1. */
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@ViewDebug.ExportedProperty(category = "notification dot")
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public float scale;
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/** Overrides internally calculated offset if specified value is smaller. */
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@ViewDebug.ExportedProperty(category = "notification dot")
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public Point spaceForOffset = new Point();
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/** Whether the dot should align to the top left of the icon rather than the top right. */
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@ViewDebug.ExportedProperty(category = "notification dot")
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public boolean leftAlign;
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}
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}
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@ -27,7 +27,6 @@ import android.content.res.TypedArray;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Paint;
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import android.graphics.Point;
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import android.graphics.Rect;
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import android.graphics.drawable.ColorDrawable;
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import android.graphics.drawable.Drawable;
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@ -44,11 +43,11 @@ import android.widget.TextView;
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import com.android.launcher3.Launcher.OnResumeCallback;
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import com.android.launcher3.badge.BadgeInfo;
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import com.android.launcher3.badge.BadgeRenderer;
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import com.android.launcher3.folder.FolderIcon;
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import com.android.launcher3.graphics.DrawableFactory;
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import com.android.launcher3.graphics.IconPalette;
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import com.android.launcher3.graphics.PreloadIconDrawable;
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import com.android.launcher3.icons.DotRenderer;
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import com.android.launcher3.icons.IconCache.IconLoadRequest;
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import com.android.launcher3.icons.IconCache.ItemInfoUpdateReceiver;
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import com.android.launcher3.model.PackageItemInfo;
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@ -74,12 +73,12 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver,
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= new Property<BubbleTextView, Float>(Float.TYPE, "badgeScale") {
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@Override
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public Float get(BubbleTextView bubbleTextView) {
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return bubbleTextView.mBadgeScale;
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return bubbleTextView.mDotParams.scale;
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}
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@Override
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public void set(BubbleTextView bubbleTextView, Float value) {
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bubbleTextView.mBadgeScale = value;
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bubbleTextView.mDotParams.scale = value;
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bubbleTextView.invalidate();
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}
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};
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@ -117,14 +116,11 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver,
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@ViewDebug.ExportedProperty(category = "launcher")
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private BadgeInfo mBadgeInfo;
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private BadgeRenderer mBadgeRenderer;
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private int mBadgeColor;
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@ViewDebug.ExportedProperty(category = "launcher")
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private float mBadgeScale;
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private DotRenderer mDotRenderer;
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@ViewDebug.ExportedProperty(category = "launcher", deepExport = true)
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private DotRenderer.DrawParams mDotParams;
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private Animator mBadgeScaleAnim;
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private boolean mForceHideBadge;
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private Point mTempSpaceForBadgeOffset = new Point();
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private Rect mTempIconBounds = new Rect();
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@ViewDebug.ExportedProperty(category = "launcher")
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private boolean mStayPressed;
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@ -176,6 +172,8 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver,
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mLongPressHelper = new CheckLongPressHelper(this);
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mStylusEventHelper = new StylusEventHelper(new SimpleOnStylusPressListener(this), this);
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mDotParams = new DotRenderer.DrawParams();
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setEllipsize(TruncateAt.END);
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setAccessibilityDelegate(mActivity.getAccessibilityDelegate());
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setTextAlpha(1f);
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@ -193,9 +191,9 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver,
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*/
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public void reset() {
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mBadgeInfo = null;
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mBadgeColor = Color.TRANSPARENT;
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mDotParams.color = Color.TRANSPARENT;
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cancelBadgeScaleAnim();
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mBadgeScale = 0f;
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mDotParams.scale = 0f;
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mForceHideBadge = false;
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}
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@ -259,7 +257,7 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver,
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private void applyIconAndLabel(ItemInfoWithIcon info) {
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FastBitmapDrawable iconDrawable = DrawableFactory.INSTANCE.get(getContext())
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.newIcon(getContext(), info);
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mBadgeColor = IconPalette.getMutedColor(info.iconColor, 0.54f);
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mDotParams.color = IconPalette.getMutedColor(info.iconColor, 0.54f);
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setIcon(iconDrawable);
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setText(info.title);
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@ -383,14 +381,13 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver,
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* @param canvas The canvas to draw to.
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*/
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protected void drawBadgeIfNecessary(Canvas canvas) {
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if (!mForceHideBadge && (hasBadge() || mBadgeScale > 0)) {
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getIconBounds(mTempIconBounds);
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mTempSpaceForBadgeOffset.set((getWidth() - mIconSize) / 2, getPaddingTop());
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if (!mForceHideBadge && (hasBadge() || mDotParams.scale > 0)) {
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getIconBounds(mDotParams.iconBounds);
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mDotParams.spaceForOffset.set((getWidth() - mIconSize) / 2, getPaddingTop());
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final int scrollX = getScrollX();
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final int scrollY = getScrollY();
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canvas.translate(scrollX, scrollY);
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mBadgeRenderer.draw(canvas, mBadgeColor, mTempIconBounds, mBadgeScale,
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mTempSpaceForBadgeOffset);
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mDotRenderer.draw(canvas, mDotParams);
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canvas.translate(-scrollX, -scrollY);
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}
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}
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@ -545,14 +542,14 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver,
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mBadgeInfo = mActivity.getBadgeInfoForItem(itemInfo);
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boolean isBadged = mBadgeInfo != null;
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float newBadgeScale = isBadged ? 1f : 0;
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mBadgeRenderer = mActivity.getDeviceProfile().mBadgeRenderer;
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mDotRenderer = mActivity.getDeviceProfile().mDotRenderer;
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if (wasBadged || isBadged) {
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// Animate when a badge is first added or when it is removed.
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if (animate && (wasBadged ^ isBadged) && isShown()) {
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animateBadgeScale(newBadgeScale);
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} else {
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cancelBadgeScaleAnim();
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mBadgeScale = newBadgeScale;
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mDotParams.scale = newBadgeScale;
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invalidate();
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}
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}
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@ -29,7 +29,7 @@ import android.view.Surface;
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import android.view.WindowManager;
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import com.android.launcher3.CellLayout.ContainerType;
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import com.android.launcher3.badge.BadgeRenderer;
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import com.android.launcher3.icons.DotRenderer;
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import com.android.launcher3.icons.IconNormalizer;
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public class DeviceProfile {
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@ -129,7 +129,7 @@ public class DeviceProfile {
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private boolean mIsSeascape;
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// Icon badges
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public BadgeRenderer mBadgeRenderer;
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public DotRenderer mDotRenderer;
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public DeviceProfile(Context context, InvariantDeviceProfile inv,
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Point minSize, Point maxSize,
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@ -233,7 +233,7 @@ public class DeviceProfile {
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updateWorkspacePadding();
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// This is done last, after iconSizePx is calculated above.
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mBadgeRenderer = new BadgeRenderer(iconSizePx);
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mDotRenderer = new DotRenderer(iconSizePx);
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}
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public DeviceProfile copy(Context context) {
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@ -24,7 +24,6 @@ import android.animation.AnimatorListenerAdapter;
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import android.animation.ObjectAnimator;
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import android.content.Context;
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import android.graphics.Canvas;
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import android.graphics.Point;
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import android.graphics.Rect;
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import android.graphics.drawable.Drawable;
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import android.util.AttributeSet;
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@ -57,11 +56,11 @@ import com.android.launcher3.StylusEventHelper;
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import com.android.launcher3.Utilities;
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import com.android.launcher3.Workspace;
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import com.android.launcher3.anim.Interpolators;
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import com.android.launcher3.badge.BadgeRenderer;
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import com.android.launcher3.badge.FolderBadgeInfo;
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import com.android.launcher3.dragndrop.BaseItemDragListener;
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import com.android.launcher3.dragndrop.DragLayer;
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import com.android.launcher3.dragndrop.DragView;
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import com.android.launcher3.icons.DotRenderer;
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import com.android.launcher3.touch.ItemClickHandler;
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import com.android.launcher3.util.Thunk;
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import com.android.launcher3.widget.PendingAddShortcutInfo;
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@ -111,11 +110,11 @@ public class FolderIcon extends FrameLayout implements FolderListener {
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@ViewDebug.ExportedProperty(category = "launcher", deepExport = true)
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private FolderBadgeInfo mBadgeInfo = new FolderBadgeInfo();
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private BadgeRenderer mBadgeRenderer;
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@ViewDebug.ExportedProperty(category = "launcher")
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private DotRenderer mDotRenderer;
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@ViewDebug.ExportedProperty(category = "launcher", deepExport = true)
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private DotRenderer.DrawParams mDotParams;
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private float mBadgeScale;
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private Animator mBadgeScaleAnim;
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private Point mTempSpaceForBadgeOffset = new Point();
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private static final Property<FolderIcon, Float> BADGE_SCALE_PROPERTY
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= new Property<FolderIcon, Float>(Float.TYPE, "badgeScale") {
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@ -147,6 +146,7 @@ public class FolderIcon extends FrameLayout implements FolderListener {
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mPreviewLayoutRule = new ClippedFolderIconLayoutRule();
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mSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop();
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mPreviewItemManager = new PreviewItemManager(this);
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mDotParams = new DotRenderer.DrawParams();
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}
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public static FolderIcon fromXml(int resId, Launcher launcher, ViewGroup group,
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@ -174,7 +174,7 @@ public class FolderIcon extends FrameLayout implements FolderListener {
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icon.setOnClickListener(ItemClickHandler.INSTANCE);
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icon.mInfo = folderInfo;
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icon.mLauncher = launcher;
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icon.mBadgeRenderer = launcher.getDeviceProfile().mBadgeRenderer;
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icon.mDotRenderer = launcher.getDeviceProfile().mDotRenderer;
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icon.setContentDescription(launcher.getString(R.string.folder_name_format, folderInfo.title));
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Folder folder = Folder.fromXml(launcher);
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folder.setDragController(launcher.getDragController());
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@ -492,13 +492,14 @@ public class FolderIcon extends FrameLayout implements FolderListener {
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public void drawBadge(Canvas canvas) {
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if ((mBadgeInfo != null && mBadgeInfo.hasBadge()) || mBadgeScale > 0) {
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BubbleTextView.getIconBounds(this, mTempBounds, mLauncher.getDeviceProfile().iconSizePx);
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Rect iconBounds = mDotParams.iconBounds;
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BubbleTextView.getIconBounds(this, iconBounds, mLauncher.getDeviceProfile().iconSizePx);
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// If we are animating to the accepting state, animate the badge out.
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float badgeScale = Math.max(0, mBadgeScale - mBackground.getScaleProgress());
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mTempSpaceForBadgeOffset.set(getWidth() - mTempBounds.right, mTempBounds.top);
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mBadgeRenderer.draw(canvas, mBackground.getBadgeColor(), mTempBounds,
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badgeScale, mTempSpaceForBadgeOffset);
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mDotParams.scale = Math.max(0, mBadgeScale - mBackground.getScaleProgress());
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mDotParams.spaceForOffset.set(getWidth() - iconBounds.right, iconBounds.top);
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mDotParams.color = mBackground.getBadgeColor();
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mDotRenderer.draw(canvas, mDotParams);
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}
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}
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