The icons are 3d

This commit is contained in:
Joe Onorato 2009-08-28 09:38:18 -07:00
parent b58cbdc62d
commit efabe00e4a
4 changed files with 97 additions and 87 deletions

View File

@ -30,11 +30,10 @@
#define SCRATCH_ADJUSTED_DECELERATION 0
// Drawing constants, should be parameters ======
#define SCREEN_WIDTH 480
#define SCREEN_WIDTH_PX 480
#define SCREEN_HEIGHT 854
#define COLUMNS_PER_PAGE 4
#define ROWS_PER_PAGE 4
#define DIAMETER 8.0f
#define PAGE_PADDING_TOP_PX 80
#define CELL_PADDING_TOP_PX 5
@ -48,8 +47,9 @@
#define CELL_WIDTH_PX 105
#define ICON_WIDTH_PX 64
#define ICON_TEXTURE_WIDTH_PX 128
#define COLUMN_GUTTER_PX 5
#define LABEL_WIDTH_PX 105
#define VIEW_ANGLE 1.28700222f
#define RADIUS 4.0f
int
count_pages(int iconCount)
@ -62,17 +62,70 @@ count_pages(int iconCount)
return pages;
}
int current_page(float scrollXPx)
{
return -scrollXPx / SCREEN_WIDTH;
}
float
modf(float x, float y)
{
return x-(y*floorf(x/y));
}
void
draw_page(int icon, int lastIcon, float centerAngle)
{
int row;
int col;
float iconTextureWidth = ICON_WIDTH_PX / (float)ICON_TEXTURE_WIDTH_PX;
float iconTextureHeight = ICON_HEIGHT_PX / (float)ICON_TEXTURE_HEIGHT_PX;
float iconWidthAngle = VIEW_ANGLE * ICON_WIDTH_PX / SCREEN_WIDTH_PX;
float columnGutterAngle = iconWidthAngle * 0.5f;
float normalizedIconSize = 2 * ICON_WIDTH_PX / (float)SCREEN_WIDTH_PX;
float farIconSize = normalizedIconSize * (RADIUS+2) / 2; // -2 is the camera z=(z-camZ)/z
for (row=0; row<ROWS_PER_PAGE && icon<=lastIcon; row++) {
float angle = centerAngle;
angle -= (columnGutterAngle + iconWidthAngle) * 1.5f;
float iconTop = (farIconSize + (.5*farIconSize)) * 1.5
- row * (farIconSize + (.5*farIconSize));
float iconBottom = iconTop - farIconSize;
for (col=0; col<COLUMNS_PER_PAGE && icon<=lastIcon; col++) {
// icon
float sine = sinf(angle);
float cosine = cosf(angle);
float iconLeftX = sine * RADIUS - (cosine * farIconSize * .5);
float iconRightX = iconLeftX + (cosine * farIconSize);
float iconLeftZ = (cosine * RADIUS) + (sine * farIconSize * .5);
float iconRightZ = (iconLeftZ - (sine * farIconSize));
bindTexture(NAMED_PF, 0, loadI32(ALLOC_ICON_IDS, icon));
drawQuadTexCoords(
iconLeftX, iconTop, iconLeftZ, 0.0f, 0.0f,
iconRightX, iconTop, iconRightZ, iconTextureWidth, 0.0f,
iconRightX, iconBottom, iconRightZ, iconTextureWidth, iconTextureHeight,
iconLeftX, iconBottom, iconLeftZ, 0.0f, iconTextureHeight);
// label
/*
float labelLeft = s + ((cellWidth-labelWidth)/2.0f);
float labelTop = iconTop - iconHeight - iconLabelGutter;
bindProgramFragment(NAMED_PFText);
bindProgramFragmentStore(NAMED_PFSText);
bindTexture(NAMED_PFText, 0, loadI32(ALLOC_LABEL_IDS, icon));
drawRect(labelLeft, labelTop, labelLeft+labelTextureWidth,
labelTop-labelTextureHeight, 0.0f);
*/
angle += columnGutterAngle + iconWidthAngle;
icon++;
}
}
}
int
main(int launchID)
{
@ -83,8 +136,8 @@ main(int launchID)
int iconCount = loadI32(ALLOC_STATE, STATE_ICON_COUNT);
int pageCount = count_pages(iconCount);
float densityScale = 2.0f / SCREEN_WIDTH;
float screenTop = SCREEN_HEIGHT/(float)SCREEN_WIDTH; // == (SCREEN_HEIGHT/2)*densityScale;
float densityScale = 2.0f / SCREEN_WIDTH_PX;
float screenTop = SCREEN_HEIGHT/(float)SCREEN_WIDTH_PX; // == (SCREEN_HEIGHT/2)*densityScale;
float pagePaddingTop = screenTop - (PAGE_PADDING_TOP_PX * densityScale);
float pageGutterY = ROW_GUTTER_PX * densityScale;
@ -92,23 +145,14 @@ main(int launchID)
+ loadI32(ALLOC_PARAMS, PARAM_BUBBLE_HEIGHT)
+ CELL_PADDING_BOTTOM_PX + ROW_GUTTER_PX) * densityScale;
float cellPaddingTop = CELL_PADDING_TOP_PX * densityScale;
float iconHeight = ICON_HEIGHT_PX * densityScale;
float iconTextureHeight = ICON_HEIGHT_PX / ((float)ICON_TEXTURE_HEIGHT_PX);
float iconLabelGutter = ICON_LABEL_GUTTER_PX * densityScale;
float pagePaddingLeft = PAGE_PADDING_LEFT_PX * densityScale;
float cellWidth = CELL_WIDTH_PX * densityScale;
float iconWidth = ICON_WIDTH_PX * densityScale;
float iconTextureWidth = ICON_WIDTH_PX / ((float)ICON_TEXTURE_WIDTH_PX);
float columnGutter = COLUMN_GUTTER_PX * densityScale;
float labelWidth = loadI32(ALLOC_PARAMS, PARAM_BUBBLE_WIDTH) * densityScale;
float labelTextureWidth = loadI32(ALLOC_PARAMS, PARAM_BUBBLE_BITMAP_WIDTH) * densityScale;
float labelTextureHeight = loadI32(ALLOC_PARAMS, PARAM_BUBBLE_BITMAP_HEIGHT) * densityScale;
float scrollXPx = loadI32(ALLOC_STATE, STATE_SCROLL_X);
float maxScrollX = -(pageCount-1) * SCREEN_WIDTH;
float maxScrollX = -(pageCount-1) * SCREEN_WIDTH_PX;
int done = 0;
// Clamp -- because java doesn't know how big the icons are
@ -159,28 +203,28 @@ main(int launchID)
if (endPos < maxScrollX) {
endPos = maxScrollX;
}
float scrollOnPage = modf(endPos, SCREEN_WIDTH);
int endPage = -endPos/SCREEN_WIDTH;
float scrollOnPage = modf(endPos, SCREEN_WIDTH_PX);
int endPage = -endPos/SCREEN_WIDTH_PX;
if (flingVelocityPxMs < 0) {
if (scrollOnPage < (SCREEN_WIDTH/2)) {
if (scrollOnPage < (SCREEN_WIDTH_PX/2)) {
// adjust the deceleration so we align on the page boundary
// a = 2(x-x0-v0t)/t^2
endPos = -(endPage+1) * SCREEN_WIDTH;
endPos = -(endPage+1) * SCREEN_WIDTH_PX;
debugI32("endPos case 1", endPos);
} else {
// TODO: bounce
endPos = -(endPage+1) * SCREEN_WIDTH;
endPos = -(endPage+1) * SCREEN_WIDTH_PX;
debugI32("endPos case 2", endPos);
}
} else {
if (scrollOnPage >= (SCREEN_WIDTH/2)) {
if (scrollOnPage >= (SCREEN_WIDTH_PX/2)) {
// adjust the deceleration so we align on the page boundary
endPos = -endPage * SCREEN_WIDTH;
endPos = -endPage * SCREEN_WIDTH_PX;
debugI32("endPos case 3", endPos);
} else {
// TODO: bounce
endPos = -endPage * SCREEN_WIDTH;
endPos = -endPage * SCREEN_WIDTH_PX;
debugI32("endPos case 4", endPos);
}
}
@ -229,60 +273,23 @@ main(int launchID)
storeF(ALLOC_STATE, STATE_ADJUSTED_DECELERATION, 0);
}
// don't draw everything, just the page before and after what we're viewing.
int currentPage = current_page(scrollXPx);
float screenWidth = SCREEN_WIDTH * densityScale;
bindProgramFragment(NAMED_PF);
bindProgramFragmentStore(NAMED_PFS);
// Bug makes 1.0f alpha fail.
color(1.0f, 1.0f, 1.0f, 0.99f);
int lastIcon = iconCount-1;
float currentPage = -scrollXPx / (float)SCREEN_WIDTH_PX;
int page = currentPage;
float currentPagePosition = currentPage - page;
int iconsPerPage = COLUMNS_PER_PAGE * ROWS_PER_PAGE;
int icon = 0;
int lastIcon = iconCount-1;
float pageLeft = -1 + (scrollXPx * densityScale);
while (icon <= lastIcon) {
// Bug makes 1.0f alpha fail.
color(1.0f, 1.0f, 1.0f, 0.99f);
float cellTop = pagePaddingTop;
int row;
for (row=0; row<ROWS_PER_PAGE && icon<=lastIcon; row++) {
float s = pageLeft; // distance along the linear strip of icons in normalized coords
s += pagePaddingLeft;
int col;
for (col=0; col<COLUMNS_PER_PAGE && icon<=lastIcon; col++) {
// icon
float iconLeft = s + ((cellWidth-iconWidth)/2.0f);
float iconRight = iconLeft + iconWidth;
float iconTop = cellTop - cellPaddingTop;
float iconBottom = iconTop - iconHeight;
int icon = clamp(iconsPerPage * page, 0, lastIcon);
bindProgramFragment(NAMED_PF);
bindProgramFragmentStore(NAMED_PFS);
bindTexture(NAMED_PF, 0, loadI32(ALLOC_ICON_IDS, icon));
//drawRect(iconLeft, iconTop, iconRight, iconBottom, 0.0f);
drawQuadTexCoords(
iconLeft, iconTop, 0.0f, 0.0f, 0.0f,
iconRight, iconTop, 0.0f, iconTextureWidth, 0.0f,
iconRight, iconBottom, 0.0f, iconTextureWidth, iconTextureHeight,
iconLeft, iconBottom, 0.0f, 0.0f, iconTextureHeight);
// label
float labelLeft = s + ((cellWidth-labelWidth)/2.0f);
float labelTop = iconTop - iconHeight - iconLabelGutter;
bindProgramFragment(NAMED_PFText);
bindProgramFragmentStore(NAMED_PFSText);
bindTexture(NAMED_PFText, 0, loadI32(ALLOC_LABEL_IDS, icon));
drawRect(labelLeft, labelTop, labelLeft+labelTextureWidth,
labelTop-labelTextureHeight, 0.0f);
s += cellWidth + columnGutter;
icon++;
}
cellTop -= cellHeight;
}
pageLeft += 2.0f;
}
draw_page(icon, lastIcon, -VIEW_ANGLE*currentPagePosition);
draw_page(icon+iconsPerPage, lastIcon, (-VIEW_ANGLE*currentPagePosition)+VIEW_ANGLE);
return !done;
}

View File

@ -287,7 +287,7 @@ public class AllAppsView extends RSSurfaceView {
mPFText.bindSampler(mSamplerText, 0);
ProgramStore.Builder bs = new ProgramStore.Builder(mRS, null, null);
bs.setDepthFunc(ProgramStore.DepthFunc.LESS);
bs.setDepthFunc(ProgramStore.DepthFunc.ALWAYS);
bs.setDitherEnable(false);
bs.setDepthMask(true);
bs.setBlendFunc(ProgramStore.BlendSrcFunc.SRC_ALPHA,

View File

@ -296,18 +296,18 @@ public class LauncherModel {
if (mAllAppsList.added.size() > 0) {
added = mAllAppsList.added;
added = new ArrayList();
mAllAppsList.added = new ArrayList();
}
if (mAllAppsList.removed.size() > 0) {
removed = mAllAppsList.removed;
removed = new ArrayList();
mAllAppsList.removed = new ArrayList();
for (ApplicationInfo info: removed) {
AppInfoCache.remove(info.intent.getComponent());
}
}
if (mAllAppsList.modified.size() > 0) {
modified = mAllAppsList.modified;
modified = new ArrayList();
mAllAppsList.modified = new ArrayList();
}
final Callbacks callbacks = mCallbacks.get();
@ -438,6 +438,7 @@ public class LauncherModel {
while (!done) {
try {
mWaitThread.join();
done = true;
} catch (InterruptedException ex) {
}
}

View File

@ -264,12 +264,14 @@ final class Utilities {
mTextWidth = bubbleWidth - mBubblePadding - mBubblePadding;
Paint rectPaint = mRectPaint = new Paint();
rectPaint.setColor(0xaa000000);
rectPaint.setColor(0xff000000);
rectPaint.setAntiAlias(true);
Log.d(Launcher.LOG_TAG, "scale=" + scale + " textSize=" + (13*scale));
TextPaint textPaint = mTextPaint = new TextPaint();
textPaint.setTypeface(Typeface.DEFAULT_BOLD);
textPaint.setTextSize(20);
textPaint.setTypeface(Typeface.DEFAULT);
textPaint.setTextSize(13*scale);
textPaint.setColor(0xffffffff);
textPaint.setAntiAlias(true);