- Fixing issue with fast scroller not fitting name width.
- Refactoring fast scrolling/scroll bar code out of base recycler view
- Adding animations to fast scroller to match design
- Smooth scrolling when jumping between app rows
- Fixing issue with fast scroller jumping when you first pick it up
- Fixing issue with wrong background paddings being used
Bug: 21874346
Bug: 22031923
Change-Id: I9f011b1f375751f437604b900e95a2942d3f4601
> Removing obsolete progrard rules
> Removing BackgroundAlphaMultiplier from CellLayout, which is always 1
> Removign otiline animation from workspace. This animation never runs,
as it is called during startReordeing which always happens when
overview mode (workspaceInModalState() is true)
Change-Id: I43219e41ea188771bc818988c1bcbd523f28cba6
Changes include
- moving from com.android.launcher{,2} to
com.android.launcher3
- removing wallpapers
- new temporary icon
Change-Id: I1eabd06059e94a8f3bdf6b620777bd1d2b7c212b
- icons and widgets on home screens can be "dimmed"
- celllayout no longer renders a dimmed version of itself, but instead its children make dimmed versions of themselves
- celllayout no longer always takes up full size of workspace, in landscape mode
neighboring screens (celllayouts) are visible
- on xlarge devices, in landscape mode side screens are "dimmed"
- moved holographic outline helper to its own file
- fixed bug where mini-screens were still able to scroll left/right
Change-Id: I9e85ab4147edfae1e7525c3d11d42be3fabf4f6d
Bug #2562729
In landscape, the left and right dots buttons are 93dip wide; this makes them overlap
with widgets at the bottom of the screen. The dots do not need to be that wide but
we chose this size to make it easier to tap them in portrait. To avoid issues in
landscape, this change introduces a new type of ImageView that can ignore touch
events in a certain zone. This was easier and cheaper than re-cutting 36+ assets.
Change-Id: Id261fba41a43dede943e72060e39e87658e4b0df