This is used to step through the "happy path" of the existing
back tutorial steps (right edge and left edge). Unlike in the
Pixel Tips app, the tutorial only continues if you perform the
gesture from the correct edge of the screen.
This also lays the groundwork to provide helpful tips if the
expected gesture is performed incorrectly, although currently
such gestures are just ignored.
Demo: https://drive.google.com/open?id=12S42mZQITGzIWnj7mP1L__PCOgAQcjgp
Bug: 148542211
Change-Id: Ib2e0b2ff7c021db48c96d58e1370fa2e93330912
Add wallpaper changed broadcast receiver to BaseDragLayer, which
checks if the new wallpaper is blacklisted and relays that to
remove the scrims.
Bug: 150144115
Change-Id: I55b7b98fdd419cd76532492461a872367efed67b
Unlocking the device at the beginning
of the test does help, but perhaps we should prevent
locking during the test execution.
Some failures still remain.
Bug: 151613234
We used to hide the scrim animation immediately, now we fade it out along with
the rest of the draglayer.
Also uses staggered workspace animation when resuming launcher from other
means ie. back gesture -> home
Bug: 145242991
Change-Id: Ib2161746f79ae5eaceac02d1416aa9bd7ecfeac4
This is a workaround for the infra not unlocking
the device properly.
I don't have access to may machine, so
I've created this CL in Gerrit editor, didn't test,
but it should work.
Bug: 151613234
With grid preview, a grid name is passed in when requesting preview under different grid setting. With wallpaper preview, no such grid name will be passed in, and it should be set to the current.
Bug: 145242344
Test: N/A
Change-Id: I282cb5341b7f3756d41c4abd8d97f986abaa6d27
Whenever blurring, the wallpaper should also zoom out. This is the
mental model of our Depth System.
Test: manual
Bug: 149792636
Change-Id: I1783eb87fefeb6f917f0ba64f2c6ec8f1f2004fa
> Removing some special checks around accessibility drag
> Unifying folder alarm code path for accessible and normal DnD
> Maintaining mDragStartTime inside the dragDriver instead of the callers
> Simplifying some accessibility callbacks
Future cl will create a Accessibility DragDriver and unify it with
other DnD flow
Change-Id: I1919ef218de0174678110f271b450bcb9aaf4a5c
Current behaviour doesn't show the suggestions in IME if the folder
name is non-empty (Shown only if the folder name is empty).
This change shows the IME suggestions always, but primary suggestions
are shown only if the folder name is empty (not overwritting the
current folder name with suggestion).
Bug: 151762006
Tested: on phone. (created a folder name, assigned custom name, added
the third app to Folder, tap on Folder EditText and it shows IME
suggestions)
Change-Id: Ic4d43660a371b8dd7d18acb42fe3dee06a730347
Added behind FeatureFlag.KEYGUARD_ANIMATION due to dependency on
Ie94ab8ecd35e9dcc28d0b8f7aaeb058e15b0f80b.
Added dynamic resource unlock_staggered_velocity_dp_per_s so that the
animation can be tuned.
Bug: 151238866
Change-Id: I4d349d32cc7d86be3cdc582c2a7c565be2931444
Using PendingAnimation for animation builder.
This will allow us to easily add SpringAnimation to stateAnimation
Change-Id: I8d88489a5da6fc85747ef9be7c13858b441cd28a