Issue is that All Apps is scaling during the animation, so when
FloatingIconView looks for it in the view hierarchy,
it's not in its final position.
This would be the cleanest approach for a scv2 fix
Bug: 213306709
Test: manual
Change-Id: Iaec77d15c9533edccd9c82164143af8fa522158f
Merged-In: Iaec77d15c9533edccd9c82164143af8fa522158f
(cherry picked from commit db767aa5757878ff37b82951b1bda71be1c9be4f)
Merged-In:Iaec77d15c9533edccd9c82164143af8fa522158f
- In some cases WM won't callback the remote animation callbacks (neither
start nor cancel) and Launcher never finishes executing the pending
command (preventing the subsequent commands from running). For the time
being, just cancel the current state to allow the commands to be
processed.
Bug: 194011186
Test: Mash on overview and home buttons with a 3p launcher
Signed-off-by: Winson Chung <winsonc@google.com>
Change-Id: I1b1296fab316b979f441ebb474d1475e3fa68f95
Merged-In: I1b1296fab316b979f441ebb474d1475e3fa68f95
(cherry picked from commit bb530e9058e085bb1668a42ed9dc81f079af6304)
Merged-In:I1b1296fab316b979f441ebb474d1475e3fa68f95
- Touch explore uses hover events to focus views for accessibility, but
we were dropping these events when handling them through the input
consumer proxy. The reason this changed is that in sc-v2 we moved the
recents input consumer to the top of the task display area to ensure
that it was always above any of the tasks in splitscreen, but by doing
so, it was always above launcher even after settling in overview. The
existing path for handling motion events is heavily tied to touch
handling (action down/move/up) so we just add a separate path for
dispatching hover events through the normal mechanism to launcher via
the consumer.
Bug: 197043796
Change-Id: I5f8cfd357ff13971fe172ce1d0179535479cd26c
Fixes: 211556489
Test: Go to overview with live tile. Turn on dark theme. Pull the panel back up. Make sure everything looks fine (live tile is ended).
Change-Id: I51cb81718a489ad7568c5e05ace0b3dbc6ca5443
A request to set a new depth is ignored if the surface is currently
invalid. We should cache what was the requested value, so it will be
applied once the surface is valid again.
Test: manual
Fixes: 209028986
Change-Id: I812816da4b0139c7ea7b53a9fb00f11265ecdea8
* Old code assumes there will only be a single
GroupedTaskView, removing those code paths helps
consolidate single and grouped task code flows
* Correctly check when we need to add a stub
taskView for GroupedTaskViews by checking each
individual taskId
Test: Swiping with multiple split pairs doesn't
cause a cycle
Fixes: 213355942
Change-Id: Ibb98ae0dfcd4f52b762685aec9d2ee6445b9ef54
* Non-apps leashes can contain non-divider targets, which
was creating null elements in the array when an index didn't
get assigned.
* With a list we don't have to worry about empty index gaps
* Also remove the animation for the divider for certain
gestures because the surface isn't always valid for the
full duration of the animation. We probably would need to
synchronize with rest of recents animation
Fixes: 212218930
Test: No longer crashes when swipe up, hold, then swipe down
Change-Id: Ia1fc4d66e73f21b55fdbfe59342af025e2a525d9
* Consolidate setState() and setStateWithAnimation()
to be handled in the same manner
* If no animation, we run the created
PendingAnimation right away
Fixes: 209935590
Test: Tested w/ and w/o animation
Change-Id: I1d6fdba21761b6721e6bd52234016178547cd437
* Whenever launcher setting is changed, only log the changed setting instead of all
Bug: 181703659
Test: wwdebug && wwlogcat AND statsd_testdrive 10108
Change-Id: I9c6b7a17d653038a91f885df455e5ebbb401b49a
Merged-In: I9c6b7a17d653038a91f885df455e5ebbb401b49a
(cherry picked from commit f7ebfb9a7fc2151621567008acfe103c76a6ef0d)
* Previously we were removing all targets except for
the app that was to be animated. That caused issues
because we look for the home app to determine if the
app leashes need to be drawn underneath or not.
* Now (assuming at most two non-home app leashes will
be sent) we add all the non-home targets along with
the desired app target by excluding 1 of the 2 non-home
apps
Bug: 199936292
Merged-In: I252d6c663e9ca145ef394ac08d9a32da02d4a03b
Change-Id: I252d6c663e9ca145ef394ac08d9a32da02d4a03b
- Skip updating nav button dark intensity if we're setting it manually
while SUW is running
- There should only be one alpha StatePropertyHolder for the same view
otherwise when updating the properties it can clobber a previous state
Bug: 204384193
Test: Disable dark mode on SUW and verify nav buttons show
Change-Id: I450c3a5697954d9b464bdd622847beb2d01f3802