=> setCurrentPlayTime is bounded between [0, duration] by the animation framework
Instead using interpolator so that we can go outside the bounds
=> Tune spring stiffness and dampening for overview card dismiss animations
Bug: 154061408
Change-Id: Iaa31491fff499db916b36d9779ec159b8a89a2de
Add wallpaper changed broadcast receiver to BaseDragLayer, which
checks if the new wallpaper is blacklisted and relays that to
remove the scrims.
Bug: 150144115
Change-Id: I55b7b98fdd419cd76532492461a872367efed67b
Added behind FeatureFlag.KEYGUARD_ANIMATION due to dependency on
Ie94ab8ecd35e9dcc28d0b8f7aaeb058e15b0f80b.
Added dynamic resource unlock_staggered_velocity_dp_per_s so that the
animation can be tuned.
Bug: 151238866
Change-Id: I4d349d32cc7d86be3cdc582c2a7c565be2931444
Enable preloading if config_enableTaskSnapshotPreloading instead of
assuming it should be off for all low ram devices. This allows it to be
configured via an overlay.
Test: TaskSnapshotCacheTest
Test: TaskSnapshotControllerTest
Test: TaskSnapshotPersisterLoaderTest
Test: TaskSnapshotSurfaceTest
Bug: 148099851
Change-Id: I9e3320dcff5b710e110cc7199c41c5a004991592
This is done to avoid shortcuts being crowded when a predicted app is
long pressed.
Bug: 148707493
Test: Manual
Change-Id: I356a2cebfcc329478d96ee815fd641179359a572
Also adding support for grouping multiple plugins in same APK using process name
To customize resources update the defination of dymanic_resources in config.xml:
<array name="dynamic_resources">
<item>@color/delete_target_hover_tint</item>
<item>@integer/config_folderDelay</item>
<item>@dimen/all_apps_action_spacing</item>
<item>@fraction/container_margin</item>
</array>
Change-Id: I79c08845464510af96b16d375b424ad914657f39
> Connect to a predefined content provider to get package specific action
> Add that action to shortcut menu and task menu
Change-Id: Ide5c09d04112e86c8e19c2f9e66c88c15b3fd04e
> Combining both preference into a single screen
> Adding plugin preference screen so quickstep build
Change-Id: I3d2ff3ebdac3c774659e79ecb81be6f75f765eb0
- Clarify caching policy, we only cache the last N task snapshots
- Pull out necessary logic from RecentsTaskLoadPlan (deprecated) into
launcher class RecentTasksList which also manages the invalidation of
the last loaded list
- Pull out logic from task loading logic in the shared lib into separate
classes TaskThumbnailCache and TaskIconCache, and have each task view
manage the load request for data
Bug: 117603579
Test: Thumbnails still load
Change-Id: I938e4dea19e7f5d24724c32194d254ca003e89aa
- Clip the arrow that is overlapped by the popup, so that it doesn't
show when that part of the popup is highlighted
- Animate the arrow first instead of last. Now the animation feels
like one continuous motion as the arrow grows into the popup.
Bug: 111159923
Bug: 111006276
Change-Id: I22fb3037d950d55fe6c8ed4dc5345279874f0a3a
Hiding workspace from tests when in AllApps or Overview.
Also, we don’t need workspace_page_container.
Bug: 110103162
Test: Running TaplTests suite
Change-Id: I10875a1ce5d41a015c63034160676578f52d2e98
> Using {packageName} instead of hardcoding com.android.launcher3 in AndroidManifest.xml
for strings which are dependent on packageName
> Adding proguard rule to prevent obfuscating any overridable class
> Making it easier to extend SettingsActivity by overriding the fragment class
Change-Id: I5668c3f33b4cf20ad01d7f54b3d79cc0d268d391
Adding things that will be used by TAPL.
1. Adding Ctrl+W to open widgets
2. Marking a UI element with shortcuts_and_widgets
id. Example of usage: we want to be sure we are in all apps.
A somewhat paranoid way to check this is to check that
apps_view is on, and workspace and overview_panel are off.
However, workspace is always in the hierarchy. We use
shortcuts_and_widgets instead.
Bug: 110103162
Test: Manual
Change-Id: I2a851e16c477f7ee895b459530bc5a1ff19e32f8
> Converting the scrim to View, to better avoid overdraw
> Overview and Spring loaded state have different scrim alpha
> When going from overview to all-apps, there is a color scrim drawn over the overview panel.
The slef color is merged with this color to prevent overdraw, and the remaining screen is drawn
with a cut-out round rect path
Bug: 79111591
Change-Id: I26801fde13dd6adb4b06110bbe8087e35cc31847
It’s an initial implementation, i.e. no fancy effects.
It shares a parent (LauncherRecentsViewContainer) with RecentsView.
The button is centered in clear_all_button_container, which gets
positioned programmatically to the right of the last task. (RTL polish
will be a separate CL as well).
Bug: 72222505
Change-Id: Ia912908a93a30c2f51450ccf0f97c7495e7916d5
Test: Manual
> Removing AppInfo target
> Switching between uninstall and setup based on the drag view
Bug: 63931362
Change-Id: Iccd6f965fa3d61992244a365efc242122292c0ca
> Instead of views, using a custom class to draw the color scrims
> All-apps has full screen UI
> Quickstep does not have search box in landscape
Bug: 73085356
Change-Id: I360a78a2ade0134daad29fe712796cd39a381fbb
* Add start delay when launcher resumes from all apps or landscape.
* Track the last app transition animator and cancel it before beginning a new one,
otherwise the animators can conflict with each other.
ie. Opening an app from all apps and then immediately pressing back to return to
all apps.
* Use class overrride instead of UiFactory.
Bug: 70220260
Change-Id: I4755d45d820f9d551e443d6c4a148e8789c5bc57
In QuickStep, adding a placeholder ScrollView and changing the state logic
appropriately to handle that
Change-Id: I10223c0692788d6e5dbf8c408c01cafb4e39bd2c
> Removing Widgets and related states
> Fixing different durations being used when opening/closing all-apps
> Removing some unnecessary object allocations when changing state without animation
> Differentiating widget bootm sheel and full sheet in logs
Bug: 67678570
Change-Id: Ic169528736d04ee0b38564b4f96595ba066eabda
> The widget panel is only inflated when needed
> Using the swipe up/down interaction for widgets tray
> Removing additional view wrappers from all-apps
> Widget tray is preserved across activity recreation
> Launcher no longer has WIDGET state, the actual code around
the states will be removed in a follow-up cl
Bug: 67678570
Bug: 67585158
Change-Id: Ia29a7c33ec81e6c53cc24e2906b7022b6f41755b
The old folder preview and animation relied on creating bitmaps for transition.
As we move to hardware bitmaps, creating custom bitmaps which rely on icon bitmaps
would be costly (hardware bitmaps are immutable and cannot be drawn on a software canvas).
Bug: 35428783
Change-Id: I39869ed44feb6a886985ad15775bc1ab55565727