platform_packages_apps_Laun.../protos/launcher_dump.proto

76 lines
2.1 KiB
Protocol Buffer

/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
syntax = "proto2";
option java_package = "com.android.launcher3.model";
option java_outer_classname = "LauncherDumpProto";
package model;
message DumpTarget {
enum Type {
NONE = 0;
ITEM = 1;
CONTAINER = 2;
}
optional Type type = 1;
optional int32 page_id = 2;
optional int32 grid_x = 3;
optional int32 grid_y = 4;
// For container types only
optional ContainerType container_type = 5;
// For item types only
optional ItemType item_type = 6;
optional string package_name = 7; // All ItemTypes except UNKNOWN type
optional string component = 8; // All ItemTypes except UNKNOWN type
optional string item_id = 9; // For Pinned Shortcuts and appWidgetId
optional int32 span_x = 10 [default = 1];// Used for ItemType.WIDGET
optional int32 span_y = 11 [default = 1];// Used for ItemType.WIDGET
optional UserType user_type = 12;
}
// Used to define what type of item a Target would represent.
enum ItemType {
UNKNOWN_ITEMTYPE = 0; // Launcher specific items
APP_ICON = 1; // Regular app icons
WIDGET = 2; // Elements from AppWidgetManager
SHORTCUT = 3; // ShortcutManager
}
// Used to define what type of container a Target would represent.
enum ContainerType {
UNKNOWN_CONTAINERTYPE = 0;
WORKSPACE = 1;
HOTSEAT = 2;
FOLDER = 3;
}
// Used to define what type of control a Target would represent.
enum UserType {
DEFAULT = 0;
WORK = 1;
}
// Main message;
message LauncherImpression {
repeated DumpTarget targets = 1;
}