2015-07-25 08:08:33 +08:00
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#!/usr/bin/env python
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#
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# Copyright (C) 2015 The Android Open Source Project
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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"""Tests for the adb program itself.
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This differs from things in test_device.py in that there is no API for these
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things. Most of these tests involve specific error messages or the help text.
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"""
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from __future__ import print_function
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adb: fix adb client running out of sockets on Windows
Background
==========
On Windows, if you run "adb shell exit" in a loop in two windows,
eventually the adb client will be unable to connect to the adb server. I
think connect() is returning WSAEADDRINUSE: "Only one usage of each
socket address (protocol/network address/port) is normally permitted.
(10048)". The Windows System Event Log may also show Event 4227, Tcpip.
Netstat output is filled with:
# for the adb server
TCP 127.0.0.1:5037 127.0.0.1:65523 TIME_WAIT
# for the adb client
TCP 127.0.0.1:65523 127.0.0.1:5037 TIME_WAIT
The error probably means that the client is running out of free
address:port pairs.
The first netstat line is unavoidable, but the second line exists
because the adb client is not waiting for orderly/graceful shutdown of
the socket, and that is apparently required on Windows to get rid of the
second line. For more info, see
https://github.com/CompareAndSwap/SocketCloseTest .
This is exacerbated by the fact that "adb shell exit" makes 4 socket
connections to the adb server: 1) host:version, 2) host:features, 3)
host:version (again), 4) shell:exit. Also exacerbating is the fact that
the adb protocol is length-prefixed so the client typically does not
have to 'read() until zero' which effectively waits for orderly/graceful
shutdown.
The Fix
=======
Introduce a function, ReadOrderlyShutdown(), that should be called in
the adb client to wait for the server to close its socket, before
closing the client socket.
I reviewed all code where the adb client makes a connection to the adb
server and added ReadOrderlyShutdown() when it made sense. I wasn't able
to add it to the following:
* interactive_shell: this doesn't matter because this is interactive and
thus can't be run fast enough to use up ports.
* adb sideload: I couldn't get enough test coverage and I don't think
this is being called frequently enough to be a problem.
* send_shell_command, backup, adb_connect_command, adb shell, adb
exec-out, install_multiple_app, adb_send_emulator_command: These
already wait for server socket shutdown since they already call
recv() until zero.
* restore, adb exec-in: protocol design can't have the server close
first.
* adb start-server: no fd is actually returned
* create_local_service_socket, local_connect_arbitrary_ports,
connect_device: probably called rarely enough not to be a problem.
Also in this change
===================
* Clarify comments in when adb_shutdown() is called before exit().
* add some missing adb_close() in adb sideload.
* Fixup error handling and comments in adb_send_emulator_command().
* Make SyncConnection::SendQuit return a success boolean.
* Add unittest for adb emu kill command. This gets code coverage over
this very careful piece of code.
Change-Id: Iad0b1336f5b74186af2cd35f7ea827d0fa77a17c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-10-15 08:32:44 +08:00
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import contextlib
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2015-09-17 11:45:53 +08:00
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import os
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2015-07-25 08:08:33 +08:00
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import random
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adb: fix adb client running out of sockets on Windows
Background
==========
On Windows, if you run "adb shell exit" in a loop in two windows,
eventually the adb client will be unable to connect to the adb server. I
think connect() is returning WSAEADDRINUSE: "Only one usage of each
socket address (protocol/network address/port) is normally permitted.
(10048)". The Windows System Event Log may also show Event 4227, Tcpip.
Netstat output is filled with:
# for the adb server
TCP 127.0.0.1:5037 127.0.0.1:65523 TIME_WAIT
# for the adb client
TCP 127.0.0.1:65523 127.0.0.1:5037 TIME_WAIT
The error probably means that the client is running out of free
address:port pairs.
The first netstat line is unavoidable, but the second line exists
because the adb client is not waiting for orderly/graceful shutdown of
the socket, and that is apparently required on Windows to get rid of the
second line. For more info, see
https://github.com/CompareAndSwap/SocketCloseTest .
This is exacerbated by the fact that "adb shell exit" makes 4 socket
connections to the adb server: 1) host:version, 2) host:features, 3)
host:version (again), 4) shell:exit. Also exacerbating is the fact that
the adb protocol is length-prefixed so the client typically does not
have to 'read() until zero' which effectively waits for orderly/graceful
shutdown.
The Fix
=======
Introduce a function, ReadOrderlyShutdown(), that should be called in
the adb client to wait for the server to close its socket, before
closing the client socket.
I reviewed all code where the adb client makes a connection to the adb
server and added ReadOrderlyShutdown() when it made sense. I wasn't able
to add it to the following:
* interactive_shell: this doesn't matter because this is interactive and
thus can't be run fast enough to use up ports.
* adb sideload: I couldn't get enough test coverage and I don't think
this is being called frequently enough to be a problem.
* send_shell_command, backup, adb_connect_command, adb shell, adb
exec-out, install_multiple_app, adb_send_emulator_command: These
already wait for server socket shutdown since they already call
recv() until zero.
* restore, adb exec-in: protocol design can't have the server close
first.
* adb start-server: no fd is actually returned
* create_local_service_socket, local_connect_arbitrary_ports,
connect_device: probably called rarely enough not to be a problem.
Also in this change
===================
* Clarify comments in when adb_shutdown() is called before exit().
* add some missing adb_close() in adb sideload.
* Fixup error handling and comments in adb_send_emulator_command().
* Make SyncConnection::SendQuit return a success boolean.
* Add unittest for adb emu kill command. This gets code coverage over
this very careful piece of code.
Change-Id: Iad0b1336f5b74186af2cd35f7ea827d0fa77a17c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-10-15 08:32:44 +08:00
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import socket
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import struct
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2015-07-25 08:08:33 +08:00
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import subprocess
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2015-09-17 11:45:53 +08:00
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import threading
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2015-07-25 08:08:33 +08:00
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import unittest
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import adb
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class NonApiTest(unittest.TestCase):
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"""Tests for ADB that aren't a part of the AndroidDevice API."""
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def test_help(self):
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"""Make sure we get _something_ out of help."""
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out = subprocess.check_output(
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['adb', 'help'], stderr=subprocess.STDOUT)
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self.assertGreater(len(out), 0)
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def test_version(self):
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"""Get a version number out of the output of adb."""
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lines = subprocess.check_output(['adb', 'version']).splitlines()
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version_line = lines[0]
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self.assertRegexpMatches(
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version_line, r'^Android Debug Bridge version \d+\.\d+\.\d+$')
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if len(lines) == 2:
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# Newer versions of ADB have a second line of output for the
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# version that includes a specific revision (git SHA).
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revision_line = lines[1]
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self.assertRegexpMatches(
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revision_line, r'^Revision [0-9a-f]{12}-android$')
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def test_tcpip_error_messages(self):
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p = subprocess.Popen(['adb', 'tcpip'], stdout=subprocess.PIPE,
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stderr=subprocess.STDOUT)
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out, _ = p.communicate()
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self.assertEqual(1, p.returncode)
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self.assertIn('help message', out)
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p = subprocess.Popen(['adb', 'tcpip', 'foo'], stdout=subprocess.PIPE,
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stderr=subprocess.STDOUT)
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out, _ = p.communicate()
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self.assertEqual(1, p.returncode)
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self.assertIn('error', out)
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2015-09-17 11:45:53 +08:00
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# Helper method that reads a pipe until it is closed, then sets the event.
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def _read_pipe_and_set_event(self, pipe, event):
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x = pipe.read()
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event.set()
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# Test that launch_server() does not let the adb server inherit
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# stdin/stdout/stderr handles which can cause callers of adb.exe to hang.
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# This test also runs fine on unix even though the impetus is an issue
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# unique to Windows.
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def test_handle_inheritance(self):
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# This test takes 5 seconds to run on Windows: if there is no adb server
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# running on the the port used below, adb kill-server tries to make a
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# TCP connection to a closed port and that takes 1 second on Windows;
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# adb start-server does the same TCP connection which takes another
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# second, and it waits 3 seconds after starting the server.
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# Start adb client with redirected stdin/stdout/stderr to check if it
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# passes those redirections to the adb server that it starts. To do
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# this, run an instance of the adb server on a non-default port so we
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# don't conflict with a pre-existing adb server that may already be
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# setup with adb TCP/emulator connections. If there is a pre-existing
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# adb server, this also tests whether multiple instances of the adb
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# server conflict on adb.log.
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port = 5038
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# Kill any existing server on this non-default port.
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subprocess.check_output(['adb', '-P', str(port), 'kill-server'],
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stderr=subprocess.STDOUT)
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try:
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# Run the adb client and have it start the adb server.
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p = subprocess.Popen(['adb', '-P', str(port), 'start-server'],
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stdin=subprocess.PIPE, stdout=subprocess.PIPE,
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stderr=subprocess.PIPE)
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# Start threads that set events when stdout/stderr are closed.
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stdout_event = threading.Event()
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stdout_thread = threading.Thread(
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target=self._read_pipe_and_set_event,
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args=(p.stdout, stdout_event))
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stdout_thread.daemon = True
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stdout_thread.start()
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stderr_event = threading.Event()
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stderr_thread = threading.Thread(
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target=self._read_pipe_and_set_event,
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args=(p.stderr, stderr_event))
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stderr_thread.daemon = True
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stderr_thread.start()
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# Wait for the adb client to finish. Once that has occurred, if
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# stdin/stderr/stdout are still open, it must be open in the adb
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# server.
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p.wait()
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# Try to write to stdin which we expect is closed. If it isn't
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# closed, we should get an IOError. If we don't get an IOError,
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# stdin must still be open in the adb server. The adb client is
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# probably letting the adb server inherit stdin which would be
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# wrong.
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with self.assertRaises(IOError):
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p.stdin.write('x')
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# Wait a few seconds for stdout/stderr to be closed (in the success
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# case, this won't wait at all). If there is a timeout, that means
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# stdout/stderr were not closed and and they must be open in the adb
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# server, suggesting that the adb client is letting the adb server
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# inherit stdout/stderr which would be wrong.
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self.assertTrue(stdout_event.wait(5), "adb stdout not closed")
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self.assertTrue(stderr_event.wait(5), "adb stderr not closed")
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finally:
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# If we started a server, kill it.
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subprocess.check_output(['adb', '-P', str(port), 'kill-server'],
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stderr=subprocess.STDOUT)
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2015-07-25 08:08:33 +08:00
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adb: fix adb client running out of sockets on Windows
Background
==========
On Windows, if you run "adb shell exit" in a loop in two windows,
eventually the adb client will be unable to connect to the adb server. I
think connect() is returning WSAEADDRINUSE: "Only one usage of each
socket address (protocol/network address/port) is normally permitted.
(10048)". The Windows System Event Log may also show Event 4227, Tcpip.
Netstat output is filled with:
# for the adb server
TCP 127.0.0.1:5037 127.0.0.1:65523 TIME_WAIT
# for the adb client
TCP 127.0.0.1:65523 127.0.0.1:5037 TIME_WAIT
The error probably means that the client is running out of free
address:port pairs.
The first netstat line is unavoidable, but the second line exists
because the adb client is not waiting for orderly/graceful shutdown of
the socket, and that is apparently required on Windows to get rid of the
second line. For more info, see
https://github.com/CompareAndSwap/SocketCloseTest .
This is exacerbated by the fact that "adb shell exit" makes 4 socket
connections to the adb server: 1) host:version, 2) host:features, 3)
host:version (again), 4) shell:exit. Also exacerbating is the fact that
the adb protocol is length-prefixed so the client typically does not
have to 'read() until zero' which effectively waits for orderly/graceful
shutdown.
The Fix
=======
Introduce a function, ReadOrderlyShutdown(), that should be called in
the adb client to wait for the server to close its socket, before
closing the client socket.
I reviewed all code where the adb client makes a connection to the adb
server and added ReadOrderlyShutdown() when it made sense. I wasn't able
to add it to the following:
* interactive_shell: this doesn't matter because this is interactive and
thus can't be run fast enough to use up ports.
* adb sideload: I couldn't get enough test coverage and I don't think
this is being called frequently enough to be a problem.
* send_shell_command, backup, adb_connect_command, adb shell, adb
exec-out, install_multiple_app, adb_send_emulator_command: These
already wait for server socket shutdown since they already call
recv() until zero.
* restore, adb exec-in: protocol design can't have the server close
first.
* adb start-server: no fd is actually returned
* create_local_service_socket, local_connect_arbitrary_ports,
connect_device: probably called rarely enough not to be a problem.
Also in this change
===================
* Clarify comments in when adb_shutdown() is called before exit().
* add some missing adb_close() in adb sideload.
* Fixup error handling and comments in adb_send_emulator_command().
* Make SyncConnection::SendQuit return a success boolean.
* Add unittest for adb emu kill command. This gets code coverage over
this very careful piece of code.
Change-Id: Iad0b1336f5b74186af2cd35f7ea827d0fa77a17c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-10-15 08:32:44 +08:00
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# Use SO_LINGER to cause TCP RST segment to be sent on socket close.
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def _reset_socket_on_close(self, sock):
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# The linger structure is two shorts on Windows, but two ints on Unix.
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linger_format = 'hh' if os.name == 'nt' else 'ii'
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l_onoff = 1
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l_linger = 0
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sock.setsockopt(socket.SOL_SOCKET, socket.SO_LINGER,
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struct.pack(linger_format, l_onoff, l_linger))
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# Verify that we set the linger structure properly by retrieving it.
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linger = sock.getsockopt(socket.SOL_SOCKET, socket.SO_LINGER, 16)
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self.assertEqual((l_onoff, l_linger),
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struct.unpack_from(linger_format, linger))
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def test_emu_kill(self):
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"""Ensure that adb emu kill works.
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Bug: https://code.google.com/p/android/issues/detail?id=21021
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"""
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port = 12345
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with contextlib.closing(
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socket.socket(socket.AF_INET, socket.SOCK_STREAM)) as listener:
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# Use SO_REUSEADDR so subsequent runs of the test can grab the port
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# even if it is in TIME_WAIT.
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listener.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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listener.bind(('127.0.0.1', port))
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listener.listen(4)
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# Now that listening has started, start adb emu kill, telling it to
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# connect to our mock emulator.
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p = subprocess.Popen(
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['adb', '-s', 'emulator-' + str(port), 'emu', 'kill'],
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stderr=subprocess.STDOUT)
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accepted_connection, addr = listener.accept()
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with contextlib.closing(accepted_connection) as conn:
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# If WSAECONNABORTED (10053) is raised by any socket calls,
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# then adb probably isn't reading the data that we sent it.
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conn.sendall('Android Console: type \'help\' for a list ' +
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'of commands\r\n')
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conn.sendall('OK\r\n')
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with contextlib.closing(conn.makefile()) as f:
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self.assertEqual('kill\n', f.readline())
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self.assertEqual('quit\n', f.readline())
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conn.sendall('OK: killing emulator, bye bye\r\n')
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# Use SO_LINGER to send TCP RST segment to test whether adb
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# ignores WSAECONNRESET on Windows. This happens with the
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# real emulator because it just calls exit() without closing
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# the socket or calling shutdown(SD_SEND). At process
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# termination, Windows sends a TCP RST segment for every
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# open socket that shutdown(SD_SEND) wasn't used on.
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self._reset_socket_on_close(conn)
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# Wait for adb to finish, so we can check return code.
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p.communicate()
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# If this fails, adb probably isn't ignoring WSAECONNRESET when
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# reading the response from the adb emu kill command (on Windows).
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self.assertEqual(0, p.returncode)
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2016-09-02 05:54:18 +08:00
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def test_connect_ipv4_ipv6(self):
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"""Ensure that `adb connect localhost:1234` will try both IPv4 and IPv6.
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Bug: http://b/30313466
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"""
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ipv4 = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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ipv4.bind(('127.0.0.1', 0))
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ipv4.listen(1)
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ipv6 = socket.socket(socket.AF_INET6, socket.SOCK_STREAM)
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ipv6.bind(('::1', ipv4.getsockname()[1] + 1))
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ipv6.listen(1)
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for s in (ipv4, ipv6):
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port = s.getsockname()[1]
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output = subprocess.check_output(
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['adb', 'connect', 'localhost:{}'.format(port)])
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self.assertEqual(
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output.strip(), 'connected to localhost:{}'.format(port))
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s.close()
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adb: fix adb client running out of sockets on Windows
Background
==========
On Windows, if you run "adb shell exit" in a loop in two windows,
eventually the adb client will be unable to connect to the adb server. I
think connect() is returning WSAEADDRINUSE: "Only one usage of each
socket address (protocol/network address/port) is normally permitted.
(10048)". The Windows System Event Log may also show Event 4227, Tcpip.
Netstat output is filled with:
# for the adb server
TCP 127.0.0.1:5037 127.0.0.1:65523 TIME_WAIT
# for the adb client
TCP 127.0.0.1:65523 127.0.0.1:5037 TIME_WAIT
The error probably means that the client is running out of free
address:port pairs.
The first netstat line is unavoidable, but the second line exists
because the adb client is not waiting for orderly/graceful shutdown of
the socket, and that is apparently required on Windows to get rid of the
second line. For more info, see
https://github.com/CompareAndSwap/SocketCloseTest .
This is exacerbated by the fact that "adb shell exit" makes 4 socket
connections to the adb server: 1) host:version, 2) host:features, 3)
host:version (again), 4) shell:exit. Also exacerbating is the fact that
the adb protocol is length-prefixed so the client typically does not
have to 'read() until zero' which effectively waits for orderly/graceful
shutdown.
The Fix
=======
Introduce a function, ReadOrderlyShutdown(), that should be called in
the adb client to wait for the server to close its socket, before
closing the client socket.
I reviewed all code where the adb client makes a connection to the adb
server and added ReadOrderlyShutdown() when it made sense. I wasn't able
to add it to the following:
* interactive_shell: this doesn't matter because this is interactive and
thus can't be run fast enough to use up ports.
* adb sideload: I couldn't get enough test coverage and I don't think
this is being called frequently enough to be a problem.
* send_shell_command, backup, adb_connect_command, adb shell, adb
exec-out, install_multiple_app, adb_send_emulator_command: These
already wait for server socket shutdown since they already call
recv() until zero.
* restore, adb exec-in: protocol design can't have the server close
first.
* adb start-server: no fd is actually returned
* create_local_service_socket, local_connect_arbitrary_ports,
connect_device: probably called rarely enough not to be a problem.
Also in this change
===================
* Clarify comments in when adb_shutdown() is called before exit().
* add some missing adb_close() in adb sideload.
* Fixup error handling and comments in adb_send_emulator_command().
* Make SyncConnection::SendQuit return a success boolean.
* Add unittest for adb emu kill command. This gets code coverage over
this very careful piece of code.
Change-Id: Iad0b1336f5b74186af2cd35f7ea827d0fa77a17c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-10-15 08:32:44 +08:00
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2015-07-25 08:08:33 +08:00
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def main():
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random.seed(0)
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if len(adb.get_devices()) > 0:
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suite = unittest.TestLoader().loadTestsFromName(__name__)
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unittest.TextTestRunner(verbosity=3).run(suite)
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else:
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print('Test suite must be run with attached devices')
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if __name__ == '__main__':
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main()
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