platform_system_core/init/util.cpp

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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "util.h"
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <pwd.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <time.h>
#include <unistd.h>
#include <thread>
#include <android-base/file.h>
#include <android-base/logging.h>
#include <android-base/properties.h>
#include <android-base/stringprintf.h>
#include <android-base/strings.h>
#include <android-base/unique_fd.h>
Replace the "coldboot" timeout with a property. Also rename init's existing boot-time related properties so they're all "ro.*" properties. Example result: # Three properties showing when init started... [ro.boottime.init]: [5294587604] # ...how long it waited for ueventd... [ro.boottime.init.cold_boot_wait]: [646956470] # ...and how long SELinux initialization took... [ro.boottime.init.selinux]: [45742921] # Plus one property for each service, showing when it first started. [ro.boottime.InputEventFind]: [10278767840] [ro.boottime.adbd]: [8359267180] [ro.boottime.atfwd]: [10338554773] [ro.boottime.audioserver]: [10298157478] [ro.boottime.bootanim]: [9323670089] [ro.boottime.cameraserver]: [10299402321] [ro.boottime.cnd]: [10335931856] [ro.boottime.debuggerd]: [7001352774] [ro.boottime.debuggerd64]: [7002261785] [ro.boottime.drm]: [10301082113] [ro.boottime.fingerprintd]: [10331443314] [ro.boottime.flash-nanohub-fw]: [6995265534] [ro.boottime.gatekeeperd]: [10340355242] [ro.boottime.healthd]: [7856893380] [ro.boottime.hwservicemanager]: [7856051088] [ro.boottime.imscmservice]: [10290530758] [ro.boottime.imsdatadaemon]: [10358136702] [ro.boottime.imsqmidaemon]: [10289084872] [ro.boottime.installd]: [10303296020] [ro.boottime.irsc_util]: [10279807632] [ro.boottime.keystore]: [10305034093] [ro.boottime.lmkd]: [7863506714] [ro.boottime.loc_launcher]: [10324525241] [ro.boottime.logd]: [6526221633] [ro.boottime.logd-reinit]: [7850662702] [ro.boottime.mcfg-sh]: [10337268315] [ro.boottime.media]: [10312152687] [ro.boottime.mediacodec]: [10306852530] [ro.boottime.mediadrm]: [10308707999] [ro.boottime.mediaextractor]: [10310681177] [ro.boottime.msm_irqbalance]: [7862451974] [ro.boottime.netd]: [10313523104] [ro.boottime.netmgrd]: [10285009351] [ro.boottime.oem_qmi_server]: [10293329092] [ro.boottime.per_mgr]: [7857915776] [ro.boottime.per_proxy]: [8335121605] [ro.boottime.perfd]: [10283443101] [ro.boottime.qcamerasvr]: [10329644772] [ro.boottime.qmuxd]: [10282346643] [ro.boottime.qseecomd]: [6855708593] [ro.boottime.qti]: [10286196851] [ro.boottime.ril-daemon]: [10314933677] [ro.boottime.rmt_storage]: [7859105047] [ro.boottime.servicemanager]: [7864555881] [ro.boottime.ss_ramdump]: [8337634938] [ro.boottime.ssr_setup]: [8336268324] [ro.boottime.surfaceflinger]: [7866921402] [ro.boottime.thermal-engine]: [10281249924] [ro.boottime.time_daemon]: [10322006542] [ro.boottime.ueventd]: [5618663938] [ro.boottime.vold]: [7003493920] [ro.boottime.wificond]: [10316641073] [ro.boottime.wpa_supplicant]: [18959816881] [ro.boottime.zygote]: [10295295029] [ro.boottime.zygote_secondary]: [10296637269] Bug: http://b/31800756 Test: boots Change-Id: I094cce0c1bab9406d950ca94212689dc2e15dba5
2016-11-30 03:20:58 +08:00
#include <cutils/android_reboot.h>
#include <cutils/sockets.h>
#include <selinux/android.h>
remove emergency shutdown and improve init's reboot logic - Emergency shutdown just marks the fs as clean while leaving fs in the middle of any state. Do not use it anymore. - Changed android_reboot to set sys.powerctl property so that all shutdown can be done by init. - Normal reboot sequence changed to 1. Terminate processes (give time to clean up). And wait for completion based on ro.build.shutdown_timeout. Default value (when not set) is changed to 3 secs. If it is 0, do not terminate processes. 2. Kill all remaining services except critical services for shutdown. 3. Shutdown vold using "vdc volume shutdown" 4. umount all emulated partitions. If it fails, just detach. Wait in step 5 can handle it. 5. Try umounting R/W block devices for up to max timeout. If it fails, try DETACH. If umount fails to complete before reboot, it can be detected when system reboots. 6. Reboot - Log shutdown time and umount stat to log so that it can be collected after reboot - To umount emulated partitions, all pending writes inside kernel should be completed. - To umount /data partition, all emulated partitions on top of /data should be umounted and all pending writes should be completed. - umount retry will only wait up to timeout. If there are too many pending writes, reboot will discard them and e2fsck after reboot will fix any file system issues. bug: 36004738 bug: 32246772 Test: many reboots combining reboot from UI and adb reboot. Check last_kmsg and fs_stat after reboot. Change-Id: I6e74d6c68a21e76e08cc0438573d1586fd9aaee2
2017-03-14 02:54:47 +08:00
#include "reboot.h"
#if defined(__ANDROID__)
#include "selinux.h"
#else
#include "host_init_stubs.h"
#endif
#ifdef _INIT_INIT_H
#error "Do not include init.h in files used by ueventd or watchdogd; it will expose init's globals"
#endif
using android::base::boot_clock;
using namespace std::literals::string_literals;
namespace android {
namespace init {
Allow the use of a custom Android DT directory On platforms that use ACPI instead of Device Tree (DT), such as Ranchu x86/x86_64, /proc/device-tree/firmware/android/ does not exist. As a result, Android O is unable to mount /system, etc. at the first stage of init: init: First stage mount skipped (missing/incompatible fstab in device tree) Those platforms may create another directory that mimics the layout of the standard DT directory in procfs, and store early mount configuration there. E.g., Ranchu x86/x86_64 creates one in sysfs using information encoded in the ACPI tables: https://android-review.googlesource.com/442472 https://android-review.googlesource.com/443432 https://android-review.googlesource.com/442393 https://android-review.googlesource.com/442395 Therefore, instead of hardcoding the Android DT path, load it from the kernel command line using a new Android-specific property key ("androidboot.android_dt_dir"). If no such property exists, fall back to the standard procfs path (so no change is needed for DT- aware platforms). Note that init/ and fs_mgr/ each have their own copy of the Android DT path, because they do not share any global state. A future CL should remove the duplication by refactoring. With this CL as well as the above ones, the said warning is gone, but early mount fails. That is a separate bug, though, and will be addressed by another CL. Test: Boot patched sdk_phone_x86-userdebug system image with patched Goldfish 3.18 x86 kernel in patched Android Emulator, verify the "init: First stage mount skipped" warning no longer shows in dmesg. Change-Id: Ib6df577319503ec1ca778de2b5458cc72ce07415 Signed-off-by: Yu Ning <yu.ning@intel.com>
2017-07-26 17:54:08 +08:00
const std::string kDefaultAndroidDtDir("/proc/device-tree/firmware/android/");
// DecodeUid() - decodes and returns the given string, which can be either the
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-04 03:54:07 +08:00
// numeric or name representation, into the integer uid or gid.
Result<uid_t> DecodeUid(const std::string& name) {
if (isalpha(name[0])) {
passwd* pwd = getpwnam(name.c_str());
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-04 03:54:07 +08:00
if (!pwd) return ErrnoError() << "getpwnam failed";
return pwd->pw_uid;
}
errno = 0;
uid_t result = static_cast<uid_t>(strtoul(name.c_str(), 0, 0));
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-04 03:54:07 +08:00
if (errno) return ErrnoError() << "strtoul failed";
return result;
}
/*
* CreateSocket - creates a Unix domain socket in ANDROID_SOCKET_DIR
* ("/dev/socket") as dictated in init.rc. This socket is inherited by the
* daemon. We communicate the file descriptor's value via the environment
* variable ANDROID_SOCKET_ENV_PREFIX<name> ("ANDROID_SOCKET_foo").
*/
int CreateSocket(const char* name, int type, bool passcred, mode_t perm, uid_t uid, gid_t gid,
const char* socketcon) {
if (socketcon) {
if (setsockcreatecon(socketcon) == -1) {
PLOG(ERROR) << "setsockcreatecon(\"" << socketcon << "\") failed";
return -1;
}
}
android::base::unique_fd fd(socket(PF_UNIX, type, 0));
if (fd < 0) {
PLOG(ERROR) << "Failed to open socket '" << name << "'";
return -1;
}
if (socketcon) setsockcreatecon(NULL);
struct sockaddr_un addr;
memset(&addr, 0 , sizeof(addr));
addr.sun_family = AF_UNIX;
snprintf(addr.sun_path, sizeof(addr.sun_path), ANDROID_SOCKET_DIR"/%s",
name);
if ((unlink(addr.sun_path) != 0) && (errno != ENOENT)) {
PLOG(ERROR) << "Failed to unlink old socket '" << name << "'";
return -1;
}
std::string secontext;
if (SelabelLookupFileContext(addr.sun_path, S_IFSOCK, &secontext) && !secontext.empty()) {
setfscreatecon(secontext.c_str());
}
if (passcred) {
int on = 1;
if (setsockopt(fd, SOL_SOCKET, SO_PASSCRED, &on, sizeof(on))) {
PLOG(ERROR) << "Failed to set SO_PASSCRED '" << name << "'";
return -1;
}
}
int ret = bind(fd, (struct sockaddr *) &addr, sizeof (addr));
int savederrno = errno;
if (!secontext.empty()) {
setfscreatecon(nullptr);
}
if (ret) {
errno = savederrno;
PLOG(ERROR) << "Failed to bind socket '" << name << "'";
goto out_unlink;
}
if (lchown(addr.sun_path, uid, gid)) {
PLOG(ERROR) << "Failed to lchown socket '" << addr.sun_path << "'";
goto out_unlink;
}
if (fchmodat(AT_FDCWD, addr.sun_path, perm, AT_SYMLINK_NOFOLLOW)) {
PLOG(ERROR) << "Failed to fchmodat socket '" << addr.sun_path << "'";
goto out_unlink;
}
LOG(INFO) << "Created socket '" << addr.sun_path << "'"
<< ", mode " << std::oct << perm << std::dec
<< ", user " << uid
<< ", group " << gid;
return fd.release();
out_unlink:
unlink(addr.sun_path);
return -1;
}
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-04 03:54:07 +08:00
Result<std::string> ReadFile(const std::string& path) {
android::base::unique_fd fd(
TEMP_FAILURE_RETRY(open(path.c_str(), O_RDONLY | O_NOFOLLOW | O_CLOEXEC)));
if (fd == -1) {
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-04 03:54:07 +08:00
return ErrnoError() << "open() failed";
}
// For security reasons, disallow world-writable
// or group-writable files.
struct stat sb;
if (fstat(fd, &sb) == -1) {
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-04 03:54:07 +08:00
return ErrnoError() << "fstat failed()";
}
if ((sb.st_mode & (S_IWGRP | S_IWOTH)) != 0) {
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-04 03:54:07 +08:00
return Error() << "Skipping insecure file";
}
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-04 03:54:07 +08:00
std::string content;
if (!android::base::ReadFdToString(fd, &content)) {
return ErrnoError() << "Unable to read file contents";
}
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-04 03:54:07 +08:00
return content;
}
static int OpenFile(const std::string& path, int flags, mode_t mode) {
std::string secontext;
if (SelabelLookupFileContext(path, mode, &secontext) && !secontext.empty()) {
setfscreatecon(secontext.c_str());
}
int rc = open(path.c_str(), flags, mode);
if (!secontext.empty()) {
int save_errno = errno;
setfscreatecon(nullptr);
errno = save_errno;
}
return rc;
}
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-04 03:54:07 +08:00
Result<Success> WriteFile(const std::string& path, const std::string& content) {
android::base::unique_fd fd(TEMP_FAILURE_RETRY(
OpenFile(path, O_WRONLY | O_CREAT | O_NOFOLLOW | O_TRUNC | O_CLOEXEC, 0600)));
if (fd == -1) {
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-04 03:54:07 +08:00
return ErrnoError() << "open() failed";
}
if (!android::base::WriteStringToFd(content, fd)) {
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-04 03:54:07 +08:00
return ErrnoError() << "Unable to write file contents";
}
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-04 03:54:07 +08:00
return Success();
}
bool mkdir_recursive(const std::string& path, mode_t mode) {
std::string::size_type slash = 0;
while ((slash = path.find('/', slash + 1)) != std::string::npos) {
auto directory = path.substr(0, slash);
struct stat info;
if (stat(directory.c_str(), &info) != 0) {
auto ret = make_dir(directory, mode);
if (!ret && errno != EEXIST) return false;
}
}
auto ret = make_dir(path, mode);
if (!ret && errno != EEXIST) return false;
return true;
}
int wait_for_file(const char* filename, std::chrono::nanoseconds timeout) {
android::base::Timer t;
while (t.duration() < timeout) {
struct stat sb;
if (stat(filename, &sb) != -1) {
LOG(INFO) << "wait for '" << filename << "' took " << t;
return 0;
}
std::this_thread::sleep_for(10ms);
}
LOG(WARNING) << "wait for '" << filename << "' timed out and took " << t;
return -1;
}
void import_kernel_cmdline(bool in_qemu,
const std::function<void(const std::string&, const std::string&, bool)>& fn) {
std::string cmdline;
android::base::ReadFileToString("/proc/cmdline", &cmdline);
for (const auto& entry : android::base::Split(android::base::Trim(cmdline), " ")) {
std::vector<std::string> pieces = android::base::Split(entry, "=");
if (pieces.size() == 2) {
fn(pieces[0], pieces[1], in_qemu);
}
}
}
bool make_dir(const std::string& path, mode_t mode) {
std::string secontext;
if (SelabelLookupFileContext(path, mode, &secontext) && !secontext.empty()) {
setfscreatecon(secontext.c_str());
}
int rc = mkdir(path.c_str(), mode);
if (!secontext.empty()) {
int save_errno = errno;
setfscreatecon(nullptr);
errno = save_errno;
}
return rc == 0;
}
/*
* Writes hex_len hex characters (1/2 byte) to hex from bytes.
*/
std::string bytes_to_hex(const uint8_t* bytes, size_t bytes_len) {
std::string hex("0x");
for (size_t i = 0; i < bytes_len; i++)
android::base::StringAppendF(&hex, "%02x", bytes[i]);
return hex;
}
/*
* Returns true is pathname is a directory
*/
bool is_dir(const char* pathname) {
struct stat info;
if (stat(pathname, &info) == -1) {
return false;
}
return S_ISDIR(info.st_mode);
}
bool expand_props(const std::string& src, std::string* dst) {
const char* src_ptr = src.c_str();
if (!dst) {
return false;
}
/* - variables can either be $x.y or ${x.y}, in case they are only part
* of the string.
* - will accept $$ as a literal $.
* - no nested property expansion, i.e. ${foo.${bar}} is not supported,
* bad things will happen
* - ${x.y:-default} will return default value if property empty.
*/
while (*src_ptr) {
const char* c;
c = strchr(src_ptr, '$');
if (!c) {
dst->append(src_ptr);
return true;
}
dst->append(src_ptr, c);
c++;
if (*c == '$') {
dst->push_back(*(c++));
src_ptr = c;
continue;
} else if (*c == '\0') {
return true;
}
std::string prop_name;
std::string def_val;
if (*c == '{') {
c++;
const char* end = strchr(c, '}');
if (!end) {
// failed to find closing brace, abort.
LOG(ERROR) << "unexpected end of string in '" << src << "', looking for }";
return false;
}
prop_name = std::string(c, end);
c = end + 1;
size_t def = prop_name.find(":-");
if (def < prop_name.size()) {
def_val = prop_name.substr(def + 2);
prop_name = prop_name.substr(0, def);
}
} else {
prop_name = c;
LOG(ERROR) << "using deprecated syntax for specifying property '" << c << "', use ${name} instead";
c += prop_name.size();
}
if (prop_name.empty()) {
LOG(ERROR) << "invalid zero-length property name in '" << src << "'";
return false;
}
std::string prop_val = android::base::GetProperty(prop_name, "");
if (prop_val.empty()) {
if (def_val.empty()) {
LOG(ERROR) << "property '" << prop_name << "' doesn't exist while expanding '" << src << "'";
return false;
}
prop_val = def_val;
}
dst->append(prop_val);
src_ptr = c;
}
return true;
}
Replace the "coldboot" timeout with a property. Also rename init's existing boot-time related properties so they're all "ro.*" properties. Example result: # Three properties showing when init started... [ro.boottime.init]: [5294587604] # ...how long it waited for ueventd... [ro.boottime.init.cold_boot_wait]: [646956470] # ...and how long SELinux initialization took... [ro.boottime.init.selinux]: [45742921] # Plus one property for each service, showing when it first started. [ro.boottime.InputEventFind]: [10278767840] [ro.boottime.adbd]: [8359267180] [ro.boottime.atfwd]: [10338554773] [ro.boottime.audioserver]: [10298157478] [ro.boottime.bootanim]: [9323670089] [ro.boottime.cameraserver]: [10299402321] [ro.boottime.cnd]: [10335931856] [ro.boottime.debuggerd]: [7001352774] [ro.boottime.debuggerd64]: [7002261785] [ro.boottime.drm]: [10301082113] [ro.boottime.fingerprintd]: [10331443314] [ro.boottime.flash-nanohub-fw]: [6995265534] [ro.boottime.gatekeeperd]: [10340355242] [ro.boottime.healthd]: [7856893380] [ro.boottime.hwservicemanager]: [7856051088] [ro.boottime.imscmservice]: [10290530758] [ro.boottime.imsdatadaemon]: [10358136702] [ro.boottime.imsqmidaemon]: [10289084872] [ro.boottime.installd]: [10303296020] [ro.boottime.irsc_util]: [10279807632] [ro.boottime.keystore]: [10305034093] [ro.boottime.lmkd]: [7863506714] [ro.boottime.loc_launcher]: [10324525241] [ro.boottime.logd]: [6526221633] [ro.boottime.logd-reinit]: [7850662702] [ro.boottime.mcfg-sh]: [10337268315] [ro.boottime.media]: [10312152687] [ro.boottime.mediacodec]: [10306852530] [ro.boottime.mediadrm]: [10308707999] [ro.boottime.mediaextractor]: [10310681177] [ro.boottime.msm_irqbalance]: [7862451974] [ro.boottime.netd]: [10313523104] [ro.boottime.netmgrd]: [10285009351] [ro.boottime.oem_qmi_server]: [10293329092] [ro.boottime.per_mgr]: [7857915776] [ro.boottime.per_proxy]: [8335121605] [ro.boottime.perfd]: [10283443101] [ro.boottime.qcamerasvr]: [10329644772] [ro.boottime.qmuxd]: [10282346643] [ro.boottime.qseecomd]: [6855708593] [ro.boottime.qti]: [10286196851] [ro.boottime.ril-daemon]: [10314933677] [ro.boottime.rmt_storage]: [7859105047] [ro.boottime.servicemanager]: [7864555881] [ro.boottime.ss_ramdump]: [8337634938] [ro.boottime.ssr_setup]: [8336268324] [ro.boottime.surfaceflinger]: [7866921402] [ro.boottime.thermal-engine]: [10281249924] [ro.boottime.time_daemon]: [10322006542] [ro.boottime.ueventd]: [5618663938] [ro.boottime.vold]: [7003493920] [ro.boottime.wificond]: [10316641073] [ro.boottime.wpa_supplicant]: [18959816881] [ro.boottime.zygote]: [10295295029] [ro.boottime.zygote_secondary]: [10296637269] Bug: http://b/31800756 Test: boots Change-Id: I094cce0c1bab9406d950ca94212689dc2e15dba5
2016-11-30 03:20:58 +08:00
Allow the use of a custom Android DT directory On platforms that use ACPI instead of Device Tree (DT), such as Ranchu x86/x86_64, /proc/device-tree/firmware/android/ does not exist. As a result, Android O is unable to mount /system, etc. at the first stage of init: init: First stage mount skipped (missing/incompatible fstab in device tree) Those platforms may create another directory that mimics the layout of the standard DT directory in procfs, and store early mount configuration there. E.g., Ranchu x86/x86_64 creates one in sysfs using information encoded in the ACPI tables: https://android-review.googlesource.com/442472 https://android-review.googlesource.com/443432 https://android-review.googlesource.com/442393 https://android-review.googlesource.com/442395 Therefore, instead of hardcoding the Android DT path, load it from the kernel command line using a new Android-specific property key ("androidboot.android_dt_dir"). If no such property exists, fall back to the standard procfs path (so no change is needed for DT- aware platforms). Note that init/ and fs_mgr/ each have their own copy of the Android DT path, because they do not share any global state. A future CL should remove the duplication by refactoring. With this CL as well as the above ones, the said warning is gone, but early mount fails. That is a separate bug, though, and will be addressed by another CL. Test: Boot patched sdk_phone_x86-userdebug system image with patched Goldfish 3.18 x86 kernel in patched Android Emulator, verify the "init: First stage mount skipped" warning no longer shows in dmesg. Change-Id: Ib6df577319503ec1ca778de2b5458cc72ce07415 Signed-off-by: Yu Ning <yu.ning@intel.com>
2017-07-26 17:54:08 +08:00
static std::string init_android_dt_dir() {
// Use the standard procfs-based path by default
std::string android_dt_dir = kDefaultAndroidDtDir;
// The platform may specify a custom Android DT path in kernel cmdline
import_kernel_cmdline(false,
[&](const std::string& key, const std::string& value, bool in_qemu) {
if (key == "androidboot.android_dt_dir") {
android_dt_dir = value;
}
});
LOG(INFO) << "Using Android DT directory " << android_dt_dir;
return android_dt_dir;
}
// FIXME: The same logic is duplicated in system/core/fs_mgr/
const std::string& get_android_dt_dir() {
// Set once and saves time for subsequent calls to this function
static const std::string kAndroidDtDir = init_android_dt_dir();
return kAndroidDtDir;
}
// Reads the content of device tree file under the platform's Android DT directory.
// Returns true if the read is success, false otherwise.
bool read_android_dt_file(const std::string& sub_path, std::string* dt_content) {
Allow the use of a custom Android DT directory On platforms that use ACPI instead of Device Tree (DT), such as Ranchu x86/x86_64, /proc/device-tree/firmware/android/ does not exist. As a result, Android O is unable to mount /system, etc. at the first stage of init: init: First stage mount skipped (missing/incompatible fstab in device tree) Those platforms may create another directory that mimics the layout of the standard DT directory in procfs, and store early mount configuration there. E.g., Ranchu x86/x86_64 creates one in sysfs using information encoded in the ACPI tables: https://android-review.googlesource.com/442472 https://android-review.googlesource.com/443432 https://android-review.googlesource.com/442393 https://android-review.googlesource.com/442395 Therefore, instead of hardcoding the Android DT path, load it from the kernel command line using a new Android-specific property key ("androidboot.android_dt_dir"). If no such property exists, fall back to the standard procfs path (so no change is needed for DT- aware platforms). Note that init/ and fs_mgr/ each have their own copy of the Android DT path, because they do not share any global state. A future CL should remove the duplication by refactoring. With this CL as well as the above ones, the said warning is gone, but early mount fails. That is a separate bug, though, and will be addressed by another CL. Test: Boot patched sdk_phone_x86-userdebug system image with patched Goldfish 3.18 x86 kernel in patched Android Emulator, verify the "init: First stage mount skipped" warning no longer shows in dmesg. Change-Id: Ib6df577319503ec1ca778de2b5458cc72ce07415 Signed-off-by: Yu Ning <yu.ning@intel.com>
2017-07-26 17:54:08 +08:00
const std::string file_name = get_android_dt_dir() + sub_path;
if (android::base::ReadFileToString(file_name, dt_content)) {
if (!dt_content->empty()) {
dt_content->pop_back(); // Trims the trailing '\0' out.
return true;
}
}
return false;
}
bool is_android_dt_value_expected(const std::string& sub_path, const std::string& expected_content) {
std::string dt_content;
if (read_android_dt_file(sub_path, &dt_content)) {
if (dt_content == expected_content) {
return true;
}
}
return false;
}
bool IsLegalPropertyName(const std::string& name) {
size_t namelen = name.size();
if (namelen < 1) return false;
if (name[0] == '.') return false;
if (name[namelen - 1] == '.') return false;
/* Only allow alphanumeric, plus '.', '-', '@', ':', or '_' */
/* Don't allow ".." to appear in a property name */
for (size_t i = 0; i < namelen; i++) {
if (name[i] == '.') {
// i=0 is guaranteed to never have a dot. See above.
if (name[i - 1] == '.') return false;
continue;
}
if (name[i] == '_' || name[i] == '-' || name[i] == '@' || name[i] == ':') continue;
if (name[i] >= 'a' && name[i] <= 'z') continue;
if (name[i] >= 'A' && name[i] <= 'Z') continue;
if (name[i] >= '0' && name[i] <= '9') continue;
return false;
}
return true;
}
} // namespace init
} // namespace android