2009-12-07 23:00:19 +08:00
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/* libs/pixelflinger/col32cb16blend.S
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2010-08-19 19:31:34 +08:00
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*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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2009-12-07 23:00:19 +08:00
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.text
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2016-07-14 04:08:18 +08:00
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.balign 4
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2009-12-07 23:00:19 +08:00
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.global scanline_col32cb16blend_arm
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//
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// This function alpha blends a fixed color into a destination scanline, using
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// the formula:
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//
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// d = s + (((a + (a >> 7)) * d) >> 8)
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//
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// where d is the destination pixel,
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// s is the source color,
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// a is the alpha channel of the source color.
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//
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// r0 = destination buffer pointer
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// r1 = color value
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// r2 = count
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scanline_col32cb16blend_arm:
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push {r4-r10, lr} // stack ARM regs
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mov r5, r1, lsr #24 // shift down alpha
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mov r9, #0xff // create mask
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add r5, r5, r5, lsr #7 // add in top bit
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rsb r5, r5, #256 // invert alpha
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and r10, r1, #0xff // extract red
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and r12, r9, r1, lsr #8 // extract green
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and r4, r9, r1, lsr #16 // extract blue
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mov r10, r10, lsl #5 // prescale red
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mov r12, r12, lsl #6 // prescale green
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mov r4, r4, lsl #5 // prescale blue
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mov r9, r9, lsr #2 // create dest green mask
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1:
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ldrh r8, [r0] // load dest pixel
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subs r2, r2, #1 // decrement loop counter
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mov r6, r8, lsr #11 // extract dest red
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and r7, r9, r8, lsr #5 // extract dest green
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and r8, r8, #0x1f // extract dest blue
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smlabb r6, r6, r5, r10 // dest red * alpha + src red
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smlabb r7, r7, r5, r12 // dest green * alpha + src green
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smlabb r8, r8, r5, r4 // dest blue * alpha + src blue
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mov r6, r6, lsr #8 // shift down red
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mov r7, r7, lsr #8 // shift down green
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mov r6, r6, lsl #11 // shift red into 565
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orr r6, r7, lsl #5 // shift green into 565
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orr r6, r8, lsr #8 // shift blue into 565
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strh r6, [r0], #2 // store pixel to dest, update ptr
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bne 1b // if count != 0, loop
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pop {r4-r10, pc} // return
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