Merge "Add unit tests for local socket."

This commit is contained in:
Yabin Cui 2015-09-17 02:32:12 +00:00 committed by Gerrit Code Review
commit 0b743df4c4
9 changed files with 485 additions and 133 deletions

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@ -74,9 +74,11 @@ LIBADB_windows_SRC_FILES := \
LIBADB_TEST_linux_SRCS := \
fdevent_test.cpp \
socket_test.cpp \
LIBADB_TEST_darwin_SRCS := \
fdevent_test.cpp \
socket_test.cpp \
LIBADB_TEST_windows_SRCS := \
sysdeps_win32_test.cpp \

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@ -162,6 +162,9 @@ std::string get_trace_setting() {
// adbd's comes from the system property persist.adb.trace_mask.
static void setup_trace_mask() {
const std::string trace_setting = get_trace_setting();
if (trace_setting.empty()) {
return;
}
std::unordered_map<std::string, int> trace_flags = {
{"1", 0},
@ -184,7 +187,7 @@ static void setup_trace_mask() {
for (const auto& elem : elements) {
const auto& flag = trace_flags.find(elem);
if (flag == trace_flags.end()) {
D("Unknown trace flag: %s", flag->first.c_str());
D("Unknown trace flag: %s", elem.c_str());
continue;
}

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@ -26,6 +26,7 @@
#include "adb_trace.h"
#include "fdevent.h"
#include "socket.h"
constexpr size_t MAX_PAYLOAD_V1 = 4 * 1024;
constexpr size_t MAX_PAYLOAD_V2 = 256 * 1024;
@ -74,80 +75,6 @@ struct apacket
unsigned char data[MAX_PAYLOAD];
};
/* An asocket represents one half of a connection between a local and
** remote entity. A local asocket is bound to a file descriptor. A
** remote asocket is bound to the protocol engine.
*/
struct asocket {
/* chain pointers for the local/remote list of
** asockets that this asocket lives in
*/
asocket *next;
asocket *prev;
/* the unique identifier for this asocket
*/
unsigned id;
/* flag: set when the socket's peer has closed
** but packets are still queued for delivery
*/
int closing;
/* flag: quit adbd when both ends close the
** local service socket
*/
int exit_on_close;
/* the asocket we are connected to
*/
asocket *peer;
/* For local asockets, the fde is used to bind
** us to our fd event system. For remote asockets
** these fields are not used.
*/
fdevent fde;
int fd;
/* queue of apackets waiting to be written
*/
apacket *pkt_first;
apacket *pkt_last;
/* enqueue is called by our peer when it has data
** for us. It should return 0 if we can accept more
** data or 1 if not. If we return 1, we must call
** peer->ready() when we once again are ready to
** receive data.
*/
int (*enqueue)(asocket *s, apacket *pkt);
/* ready is called by the peer when it is ready for
** us to send data via enqueue again
*/
void (*ready)(asocket *s);
/* shutdown is called by the peer before it goes away.
** the socket should not do any further calls on its peer.
** Always followed by a call to close. Optional, i.e. can be NULL.
*/
void (*shutdown)(asocket *s);
/* close is called by the peer when it has gone away.
** we are not allowed to make any further calls on the
** peer once our close method is called.
*/
void (*close)(asocket *s);
/* A socket is bound to atransport */
atransport *transport;
size_t get_max_payload() const;
};
/* the adisconnect structure is used to record a callback that
** will be called whenever a transport is disconnected (e.g. by the user)
** this should be used to cleanup objects that depend on the
@ -215,18 +142,7 @@ struct alistener
void print_packet(const char *label, apacket *p);
asocket *find_local_socket(unsigned local_id, unsigned remote_id);
void install_local_socket(asocket *s);
void remove_socket(asocket *s);
void close_all_sockets(atransport *t);
asocket *create_local_socket(int fd);
asocket *create_local_service_socket(const char* destination,
const atransport* transport);
asocket *create_remote_socket(unsigned id, atransport *t);
void connect_to_remote(asocket *s, const char *destination);
void connect_to_smartsocket(asocket *s);
void fatal(const char *fmt, ...) __attribute__((noreturn));
void fatal_errno(const char *fmt, ...) __attribute__((noreturn));

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@ -119,10 +119,10 @@ void fdevent_install(fdevent* fde, int fd, fd_func func, void* arg) {
fde->func = func;
fde->arg = arg;
if (fcntl(fd, F_SETFL, O_NONBLOCK) != 0) {
// Here is not proper to handle the error. If it fails here, some error is
// likely to be detected by poll(), then we can let the callback function
// to handle it.
LOG(ERROR) << "failed to fcntl(" << fd << ") to be nonblock";
// Here is not proper to handle the error. If it fails here, some error is
// likely to be detected by poll(), then we can let the callback function
// to handle it.
LOG(ERROR) << "failed to fcntl(" << fd << ") to be nonblock";
}
auto pair = g_poll_node_map.emplace(fde->fd, PollNode(fde));
CHECK(pair.second) << "install existing fd " << fd;
@ -215,10 +215,13 @@ static void fdevent_process() {
D("poll(), pollfds = %s", dump_pollfds(pollfds).c_str());
int ret = TEMP_FAILURE_RETRY(poll(&pollfds[0], pollfds.size(), -1));
if (ret == -1) {
PLOG(ERROR) << "poll(), ret = " << ret;
return;
PLOG(ERROR) << "poll(), ret = " << ret;
return;
}
for (auto& pollfd : pollfds) {
if (pollfd.revents != 0) {
D("for fd %d, revents = %x", pollfd.fd, pollfd.revents);
}
unsigned events = 0;
if (pollfd.revents & POLLIN) {
events |= FDE_READ;
@ -337,3 +340,12 @@ void fdevent_loop()
}
}
}
size_t fdevent_installed_count() {
return g_poll_node_map.size();
}
void fdevent_reset() {
g_poll_node_map.clear();
g_pending_list.clear();
}

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@ -17,6 +17,7 @@
#ifndef __FDEVENT_H
#define __FDEVENT_H
#include <stddef.h>
#include <stdint.h> /* for int64_t */
/* events that may be observed */
@ -27,10 +28,22 @@
/* features that may be set (via the events set/add/del interface) */
#define FDE_DONT_CLOSE 0x0080
struct fdevent;
typedef void (*fd_func)(int fd, unsigned events, void *userdata);
struct fdevent {
fdevent *next;
fdevent *prev;
int fd;
int force_eof;
uint16_t state;
uint16_t events;
fd_func func;
void *arg;
};
/* Allocate and initialize a new fdevent object
* Note: use FD_TIMER as 'fd' to create a fd-less object
* (used to implement timers).
@ -63,18 +76,9 @@ void fdevent_set_timeout(fdevent *fde, int64_t timeout_ms);
*/
void fdevent_loop();
struct fdevent {
fdevent *next;
fdevent *prev;
int fd;
int force_eof;
uint16_t state;
uint16_t events;
fd_func func;
void *arg;
};
// For debugging only.
size_t fdevent_installed_count();
// For debugging only.
void fdevent_reset();
#endif

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@ -28,25 +28,6 @@
#include "adb_io.h"
class SignalHandlerRegister {
public:
SignalHandlerRegister(const std::vector<int>& signums, void (*handler)(int)) {
for (auto& sig : signums) {
sig_t old_handler = signal(sig, handler);
saved_signal_handlers_.push_back(std::make_pair(sig, old_handler));
}
}
~SignalHandlerRegister() {
for (auto& pair : saved_signal_handlers_) {
signal(pair.first, pair.second);
}
}
private:
std::vector<std::pair<int, sig_t>> saved_signal_handlers_;
};
class FdHandler {
public:
FdHandler(int read_fd, int write_fd) : read_fd_(read_fd), write_fd_(write_fd) {
@ -95,6 +76,19 @@ static void signal_handler(int) {
pthread_exit(nullptr);
}
class FdeventTest : public ::testing::Test {
protected:
static void SetUpTestCase() {
ASSERT_NE(SIG_ERR, signal(SIGUSR1, signal_handler));
ASSERT_NE(SIG_ERR, signal(SIGPIPE, SIG_IGN));
}
virtual void SetUp() {
fdevent_reset();
ASSERT_EQ(0u, fdevent_installed_count());
}
};
struct ThreadArg {
int first_read_fd;
int last_write_fd;
@ -102,8 +96,6 @@ struct ThreadArg {
};
static void FdEventThreadFunc(ThreadArg* arg) {
SignalHandlerRegister signal_handler_register({SIGUSR1}, signal_handler);
std::vector<int> read_fds;
std::vector<int> write_fds;
@ -124,7 +116,7 @@ static void FdEventThreadFunc(ThreadArg* arg) {
fdevent_loop();
}
TEST(fdevent, smoke) {
TEST_F(FdeventTest, smoke) {
const size_t PIPE_COUNT = 10;
const size_t MESSAGE_LOOP_COUNT = 100;
const std::string MESSAGE = "fdevent_test";
@ -154,6 +146,8 @@ TEST(fdevent, smoke) {
ASSERT_EQ(0, pthread_kill(thread, SIGUSR1));
ASSERT_EQ(0, pthread_join(thread, nullptr));
ASSERT_EQ(0, close(writer));
ASSERT_EQ(0, close(reader));
}
struct InvalidFdArg {
@ -171,7 +165,7 @@ static void InvalidFdEventCallback(int fd, unsigned events, void* userdata) {
}
}
void InvalidFdThreadFunc(void*) {
static void InvalidFdThreadFunc(void*) {
const int INVALID_READ_FD = std::numeric_limits<int>::max() - 1;
size_t happened_event_count = 0;
InvalidFdArg read_arg;
@ -189,7 +183,7 @@ void InvalidFdThreadFunc(void*) {
fdevent_loop();
}
TEST(fdevent, invalid_fd) {
TEST_F(FdeventTest, invalid_fd) {
pthread_t thread;
ASSERT_EQ(0, pthread_create(&thread, nullptr,
reinterpret_cast<void* (*)(void*)>(InvalidFdThreadFunc),

117
adb/socket.h Normal file
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@ -0,0 +1,117 @@
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __ADB_SOCKET_H
#define __ADB_SOCKET_H
#include <stddef.h>
#include "fdevent.h"
struct apacket;
class atransport;
/* An asocket represents one half of a connection between a local and
** remote entity. A local asocket is bound to a file descriptor. A
** remote asocket is bound to the protocol engine.
*/
struct asocket {
/* chain pointers for the local/remote list of
** asockets that this asocket lives in
*/
asocket *next;
asocket *prev;
/* the unique identifier for this asocket
*/
unsigned id;
/* flag: set when the socket's peer has closed
** but packets are still queued for delivery
*/
int closing;
// flag: set when the socket failed to write, so the socket will not wait to
// write packets and close directly.
bool has_write_error;
/* flag: quit adbd when both ends close the
** local service socket
*/
int exit_on_close;
/* the asocket we are connected to
*/
asocket *peer;
/* For local asockets, the fde is used to bind
** us to our fd event system. For remote asockets
** these fields are not used.
*/
fdevent fde;
int fd;
/* queue of apackets waiting to be written
*/
apacket *pkt_first;
apacket *pkt_last;
/* enqueue is called by our peer when it has data
** for us. It should return 0 if we can accept more
** data or 1 if not. If we return 1, we must call
** peer->ready() when we once again are ready to
** receive data.
*/
int (*enqueue)(asocket *s, apacket *pkt);
/* ready is called by the peer when it is ready for
** us to send data via enqueue again
*/
void (*ready)(asocket *s);
/* shutdown is called by the peer before it goes away.
** the socket should not do any further calls on its peer.
** Always followed by a call to close. Optional, i.e. can be NULL.
*/
void (*shutdown)(asocket *s);
/* close is called by the peer when it has gone away.
** we are not allowed to make any further calls on the
** peer once our close method is called.
*/
void (*close)(asocket *s);
/* A socket is bound to atransport */
atransport *transport;
size_t get_max_payload() const;
};
asocket *find_local_socket(unsigned local_id, unsigned remote_id);
void install_local_socket(asocket *s);
void remove_socket(asocket *s);
void close_all_sockets(atransport *t);
asocket *create_local_socket(int fd);
asocket *create_local_service_socket(const char* destination,
const atransport* transport);
asocket *create_remote_socket(unsigned id, atransport *t);
void connect_to_remote(asocket *s, const char *destination);
void connect_to_smartsocket(asocket *s);
#endif // __ADB_SOCKET_H

300
adb/socket_test.cpp Normal file
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@ -0,0 +1,300 @@
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdevent.h"
#include <gtest/gtest.h>
#include <limits>
#include <queue>
#include <string>
#include <vector>
#include <pthread.h>
#include <signal.h>
#include <unistd.h>
#include "adb.h"
#include "adb_io.h"
#include "socket.h"
#include "sysdeps.h"
static void signal_handler(int) {
ASSERT_EQ(1u, fdevent_installed_count());
pthread_exit(nullptr);
}
// On host, register a dummy socket, so fdevet_loop() will not abort when previously
// registered local sockets are all closed. On device, fdevent_subproc_setup() installs
// one fdevent which can be considered as dummy socket.
static void InstallDummySocket() {
#if ADB_HOST
int dummy_fds[2];
ASSERT_EQ(0, pipe(dummy_fds));
asocket* dummy_socket = create_local_socket(dummy_fds[0]);
ASSERT_TRUE(dummy_socket != nullptr);
dummy_socket->ready(dummy_socket);
#endif
}
struct ThreadArg {
int first_read_fd;
int last_write_fd;
size_t middle_pipe_count;
};
static void FdEventThreadFunc(ThreadArg* arg) {
std::vector<int> read_fds;
std::vector<int> write_fds;
read_fds.push_back(arg->first_read_fd);
for (size_t i = 0; i < arg->middle_pipe_count; ++i) {
int fds[2];
ASSERT_EQ(0, adb_socketpair(fds));
read_fds.push_back(fds[0]);
write_fds.push_back(fds[1]);
}
write_fds.push_back(arg->last_write_fd);
for (size_t i = 0; i < read_fds.size(); ++i) {
asocket* reader = create_local_socket(read_fds[i]);
ASSERT_TRUE(reader != nullptr);
asocket* writer = create_local_socket(write_fds[i]);
ASSERT_TRUE(writer != nullptr);
reader->peer = writer;
writer->peer = reader;
reader->ready(reader);
}
InstallDummySocket();
fdevent_loop();
}
class LocalSocketTest : public ::testing::Test {
protected:
static void SetUpTestCase() {
ASSERT_NE(SIG_ERR, signal(SIGUSR1, signal_handler));
ASSERT_NE(SIG_ERR, signal(SIGPIPE, SIG_IGN));
}
virtual void SetUp() {
fdevent_reset();
ASSERT_EQ(0u, fdevent_installed_count());
}
};
TEST_F(LocalSocketTest, smoke) {
const size_t PIPE_COUNT = 100;
const size_t MESSAGE_LOOP_COUNT = 100;
const std::string MESSAGE = "socket_test";
int fd_pair1[2];
int fd_pair2[2];
ASSERT_EQ(0, adb_socketpair(fd_pair1));
ASSERT_EQ(0, adb_socketpair(fd_pair2));
pthread_t thread;
ThreadArg thread_arg;
thread_arg.first_read_fd = fd_pair1[0];
thread_arg.last_write_fd = fd_pair2[1];
thread_arg.middle_pipe_count = PIPE_COUNT;
int writer = fd_pair1[1];
int reader = fd_pair2[0];
ASSERT_EQ(0, pthread_create(&thread, nullptr,
reinterpret_cast<void* (*)(void*)>(FdEventThreadFunc),
&thread_arg));
usleep(1000);
for (size_t i = 0; i < MESSAGE_LOOP_COUNT; ++i) {
std::string read_buffer = MESSAGE;
std::string write_buffer(MESSAGE.size(), 'a');
ASSERT_TRUE(WriteFdExactly(writer, read_buffer.c_str(), read_buffer.size()));
ASSERT_TRUE(ReadFdExactly(reader, &write_buffer[0], write_buffer.size()));
ASSERT_EQ(read_buffer, write_buffer);
}
ASSERT_EQ(0, adb_close(writer));
ASSERT_EQ(0, adb_close(reader));
// Wait until the local sockets are closed.
sleep(1);
ASSERT_EQ(0, pthread_kill(thread, SIGUSR1));
ASSERT_EQ(0, pthread_join(thread, nullptr));
}
struct CloseWithPacketArg {
int socket_fd;
size_t bytes_written;
int cause_close_fd;
};
static void CloseWithPacketThreadFunc(CloseWithPacketArg* arg) {
asocket* s = create_local_socket(arg->socket_fd);
ASSERT_TRUE(s != nullptr);
arg->bytes_written = 0;
while (true) {
apacket* p = get_apacket();
p->len = sizeof(p->data);
arg->bytes_written += p->len;
int ret = s->enqueue(s, p);
if (ret == 1) {
// The writer has one packet waiting to send.
break;
}
}
asocket* cause_close_s = create_local_socket(arg->cause_close_fd);
ASSERT_TRUE(cause_close_s != nullptr);
cause_close_s->peer = s;
s->peer = cause_close_s;
cause_close_s->ready(cause_close_s);
InstallDummySocket();
fdevent_loop();
}
// This test checks if we can close local socket in the following situation:
// The socket is closing but having some packets, so it is not closed. Then
// some write error happens in the socket's file handler, e.g., the file
// handler is closed.
TEST_F(LocalSocketTest, close_with_packet) {
int socket_fd[2];
ASSERT_EQ(0, adb_socketpair(socket_fd));
int cause_close_fd[2];
ASSERT_EQ(0, adb_socketpair(cause_close_fd));
CloseWithPacketArg arg;
arg.socket_fd = socket_fd[1];
arg.cause_close_fd = cause_close_fd[1];
pthread_t thread;
ASSERT_EQ(0, pthread_create(&thread, nullptr,
reinterpret_cast<void* (*)(void*)>(CloseWithPacketThreadFunc),
&arg));
// Wait until the fdevent_loop() starts.
sleep(1);
ASSERT_EQ(0, adb_close(cause_close_fd[0]));
sleep(1);
ASSERT_EQ(2u, fdevent_installed_count());
ASSERT_EQ(0, adb_close(socket_fd[0]));
// Wait until the socket is closed.
sleep(1);
ASSERT_EQ(0, pthread_kill(thread, SIGUSR1));
ASSERT_EQ(0, pthread_join(thread, nullptr));
}
#undef shutdown
// This test checks if we can read packets from a closing local socket.
// The socket's file handler may be non readable if the other side has
// called shutdown(SHUT_WR). But we should always write packets
// successfully to the other side.
TEST_F(LocalSocketTest, half_close_with_packet) {
int socket_fd[2];
ASSERT_EQ(0, adb_socketpair(socket_fd));
int cause_close_fd[2];
ASSERT_EQ(0, adb_socketpair(cause_close_fd));
CloseWithPacketArg arg;
arg.socket_fd = socket_fd[1];
arg.cause_close_fd = cause_close_fd[1];
pthread_t thread;
ASSERT_EQ(0, pthread_create(&thread, nullptr,
reinterpret_cast<void* (*)(void*)>(CloseWithPacketThreadFunc),
&arg));
// Wait until the fdevent_loop() starts.
sleep(1);
ASSERT_EQ(0, adb_close(cause_close_fd[0]));
sleep(1);
ASSERT_EQ(2u, fdevent_installed_count());
ASSERT_EQ(0, shutdown(socket_fd[0], SHUT_WR));
// Verify if we can read successfully.
std::vector<char> buf(arg.bytes_written);
ASSERT_EQ(true, ReadFdExactly(socket_fd[0], buf.data(), buf.size()));
ASSERT_EQ(0, adb_close(socket_fd[0]));
// Wait until the socket is closed.
sleep(1);
ASSERT_EQ(0, pthread_kill(thread, SIGUSR1));
ASSERT_EQ(0, pthread_join(thread, nullptr));
}
// This test checks if we can close local socket in the following situation:
// The socket is not closed and has some packets. When it fails to write to
// the socket's file handler because the other end is closed, we check if the
// socket is closed.
TEST_F(LocalSocketTest, write_error_when_having_packets) {
int socket_fd[2];
ASSERT_EQ(0, adb_socketpair(socket_fd));
int cause_close_fd[2];
ASSERT_EQ(0, adb_socketpair(cause_close_fd));
CloseWithPacketArg arg;
arg.socket_fd = socket_fd[1];
arg.cause_close_fd = cause_close_fd[1];
pthread_t thread;
ASSERT_EQ(0, pthread_create(&thread, nullptr,
reinterpret_cast<void* (*)(void*)>(CloseWithPacketThreadFunc),
&arg));
// Wait until the fdevent_loop() starts.
sleep(1);
ASSERT_EQ(3u, fdevent_installed_count());
ASSERT_EQ(0, adb_close(socket_fd[0]));
// Wait until the socket is closed.
sleep(1);
ASSERT_EQ(0, pthread_kill(thread, SIGUSR1));
ASSERT_EQ(0, pthread_join(thread, nullptr));
}
struct CloseNoEventsArg {
int socket_fd;
};
static void CloseNoEventsThreadFunc(CloseNoEventsArg* arg) {
asocket* s = create_local_socket(arg->socket_fd);
ASSERT_TRUE(s != nullptr);
InstallDummySocket();
fdevent_loop();
}
// This test checks when a local socket doesn't enable FDE_READ/FDE_WRITE/FDE_ERROR, it
// can still be closed when some error happens on its file handler.
// This test successes on linux but fails on mac because of different implementation of
// poll(). I think the function tested here is useful to make adb server more stable on
// linux.
TEST_F(LocalSocketTest, close_with_no_events_installed) {
int socket_fd[2];
ASSERT_EQ(0, adb_socketpair(socket_fd));
CloseNoEventsArg arg;
arg.socket_fd = socket_fd[1];
pthread_t thread;
ASSERT_EQ(0, pthread_create(&thread, nullptr,
reinterpret_cast<void* (*)(void*)>(CloseNoEventsThreadFunc),
&arg));
// Wait until the fdevent_loop() starts.
sleep(1);
ASSERT_EQ(2u, fdevent_installed_count());
ASSERT_EQ(0, adb_close(socket_fd[0]));
// Wait until the socket is closed.
sleep(1);
ASSERT_EQ(0, pthread_kill(thread, SIGUSR1));
ASSERT_EQ(0, pthread_join(thread, nullptr));
}

View File

@ -157,6 +157,8 @@ static int local_socket_enqueue(asocket *s, apacket *p)
}
if((r == 0) || (errno != EAGAIN)) {
D( "LS(%d): not ready, errno=%d: %s", s->id, errno, strerror(errno) );
put_apacket(p);
s->has_write_error = true;
s->close(s);
return 1; /* not ready (error) */
} else {
@ -252,7 +254,7 @@ static void local_socket_close_locked(asocket *s)
/* If we are already closing, or if there are no
** pending packets, destroy immediately
*/
if (s->closing || s->pkt_first == NULL) {
if (s->closing || s->has_write_error || s->pkt_first == NULL) {
int id = s->id;
local_socket_destroy(s);
D("LS(%d): closed", id);
@ -267,6 +269,7 @@ static void local_socket_close_locked(asocket *s)
remove_socket(s);
D("LS(%d): put on socket_closing_list fd=%d", s->id, s->fd);
insert_local_socket(s, &local_socket_closing_list);
CHECK_EQ(FDE_WRITE, s->fde.state & FDE_WRITE);
}
static void local_socket_event_func(int fd, unsigned ev, void* _s)
@ -296,6 +299,7 @@ static void local_socket_event_func(int fd, unsigned ev, void* _s)
}
D(" closing after write because r=%d and errno is %d", r, errno);
s->has_write_error = true;
s->close(s);
return;
}
@ -392,6 +396,7 @@ static void local_socket_event_func(int fd, unsigned ev, void* _s)
D(" closing because is_eof=%d r=%d s->fde.force_eof=%d",
is_eof, r, s->fde.force_eof);
s->close(s);
return;
}
}
@ -401,7 +406,6 @@ static void local_socket_event_func(int fd, unsigned ev, void* _s)
** bytes of readable data.
*/
D("LS(%d): FDE_ERROR (fd=%d)", s->id, s->fd);
return;
}
}