Fix SocketListener socket leak issue.

The problem was: if a socket is shared between SocketListener and another
thread, only if the last reference is removed by SocketListener can the socket
be closed, otherwise the socket will leak. This sometimes happens in netd's
dnsproxyd.

This change let the SocketClient own the socket and close the socket when
the SocketClient is destructed.

Change-Id: I2865fbfe9ee4d8b3e43d7e02919dbb2d261f70de
This commit is contained in:
Xianzhu Wang 2011-09-29 12:59:55 +08:00
parent 2a32df25b8
commit 4520246d35
3 changed files with 16 additions and 11 deletions

View File

@ -8,6 +8,7 @@
class SocketClient {
int mSocket;
bool mSocketOwned;
pthread_mutex_t mWriteMutex;
/* Peer process ID */
@ -24,8 +25,8 @@ class SocketClient {
int mRefCount;
public:
SocketClient(int sock);
virtual ~SocketClient() {}
SocketClient(int sock, bool owned);
virtual ~SocketClient();
int getSocket() { return mSocket; }
pid_t getPid() const { return mPid; }

View File

@ -10,8 +10,9 @@
#include <sysutils/SocketClient.h>
SocketClient::SocketClient(int socket)
SocketClient::SocketClient(int socket, bool owned)
: mSocket(socket)
, mSocketOwned(owned)
, mPid(-1)
, mUid(-1)
, mGid(-1)
@ -32,6 +33,13 @@ SocketClient::SocketClient(int socket)
}
}
SocketClient::~SocketClient()
{
if (mSocketOwned) {
close(mSocket);
}
}
int SocketClient::sendMsg(int code, const char *msg, bool addErrno) {
char *buf;
const char* arg;

View File

@ -79,7 +79,7 @@ int SocketListener::startListener() {
SLOGE("Unable to listen on socket (%s)", strerror(errno));
return -1;
} else if (!mListen)
mClients->push_back(new SocketClient(mSock));
mClients->push_back(new SocketClient(mSock, false));
if (pipe(mCtrlPipe)) {
SLOGE("pipe failed (%s)", strerror(errno));
@ -191,7 +191,7 @@ void SocketListener::runListener() {
continue;
}
pthread_mutex_lock(&mClientsLock);
mClients->push_back(new SocketClient(c));
mClients->push_back(new SocketClient(c, true));
pthread_mutex_unlock(&mClientsLock);
}
@ -225,12 +225,8 @@ void SocketListener::runListener() {
}
}
pthread_mutex_unlock(&mClientsLock);
/* Destroy the client */
int socket = c->getSocket();
if (c->decRef()) {
// Note: 'c' is deleted memory at this point.
close(socket);
}
/* Remove our reference to the client */
c->decRef();
}
}
}