Merge "overlayfs: Refactor how the scratch device is deduced, again."
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81fbcbdbd4
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@ -811,66 +811,48 @@ std::string fs_mgr_overlayfs_scratch_mount_type() {
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return "auto";
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}
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enum class ScratchStrategy {
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kNone,
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// DAP device, use logical partitions.
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kDynamicPartition,
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// Retrofit DAP device, use super_<other>.
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kSuperOther,
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// Pre-DAP device, uses the other slot.
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kSystemOther
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};
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// Return the strategy this device must use for creating a scratch partition.
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static ScratchStrategy GetScratchStrategy(std::string* backing_device = nullptr) {
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// Note: we do not check access() here except for the super partition, since
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// in first-stage init we wouldn't have registed by-name symlinks for "other"
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// partitions that won't be mounted.
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static std::string GetPhysicalScratchDevice() {
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auto slot_number = fs_mgr_overlayfs_slot_number();
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auto super_device = fs_mgr_overlayfs_super_device(slot_number);
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auto path = fs_mgr_overlayfs_super_device(slot_number == 0);
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if (super_device != path) {
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// Note: we do not check access() here, since in first-stage init we
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// wouldn't have registed by-name symlinks for the device as it's
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// normally not needed. The access checks elsewhere in this function
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// are safe because system/super are always required.
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if (backing_device) *backing_device = path;
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return ScratchStrategy::kSuperOther;
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return path;
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}
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if (fs_mgr_access(super_device)) {
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if (backing_device) *backing_device = super_device;
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return ScratchStrategy::kDynamicPartition;
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// Do not try to use system_other on a DAP device.
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return "";
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}
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auto other_slot = fs_mgr_get_other_slot_suffix();
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if (!other_slot.empty()) {
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path = kPhysicalDevice + "system" + other_slot;
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if (fs_mgr_access(path)) {
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if (backing_device) *backing_device = path;
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return ScratchStrategy::kSystemOther;
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}
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return kPhysicalDevice + "system" + other_slot;
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}
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return ScratchStrategy::kNone;
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return "";
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}
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// Return the scratch device if it exists.
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static std::string GetScratchDevice() {
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std::string device;
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ScratchStrategy strategy = GetScratchStrategy(&device);
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// This returns the scratch device that was detected during early boot (first-
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// stage init). If the device was created later, for example during setup for
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// the adb remount command, it can return an empty string since it does not
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// query ImageManager.
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static std::string GetBootScratchDevice() {
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auto& dm = DeviceMapper::Instance();
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switch (strategy) {
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case ScratchStrategy::kSuperOther:
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case ScratchStrategy::kSystemOther:
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return device;
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case ScratchStrategy::kDynamicPartition: {
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auto& dm = DeviceMapper::Instance();
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auto partition_name = android::base::Basename(kScratchMountPoint);
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if (dm.GetState(partition_name) != DmDeviceState::INVALID &&
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dm.GetDmDevicePathByName(partition_name, &device)) {
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return device;
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}
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return "";
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}
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default:
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return "";
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// If there is a scratch partition allocated in /data or on super, we
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// automatically prioritize that over super_other or system_other.
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// Some devices, for example, have a write-protected eMMC and the
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// super partition cannot be used even if it exists.
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std::string device;
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auto partition_name = android::base::Basename(kScratchMountPoint);
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if (dm.GetState(partition_name) != DmDeviceState::INVALID &&
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dm.GetDmDevicePathByName(partition_name, &device)) {
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return device;
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}
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// There is no dynamic scratch, so try and find a physical one.
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return GetPhysicalScratchDevice();
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}
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bool fs_mgr_overlayfs_make_scratch(const std::string& scratch_device, const std::string& mnt_type) {
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@ -915,8 +897,8 @@ static void TruncatePartitionsWithSuffix(MetadataBuilder* builder, const std::st
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}
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// Create or update a scratch partition within super.
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static bool CreateDynamicScratch(const Fstab& fstab, std::string* scratch_device,
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bool* partition_exists, bool* change) {
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static bool CreateDynamicScratch(std::string* scratch_device, bool* partition_exists,
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bool* change) {
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const auto partition_name = android::base::Basename(kScratchMountPoint);
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auto& dm = DeviceMapper::Instance();
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@ -925,8 +907,6 @@ static bool CreateDynamicScratch(const Fstab& fstab, std::string* scratch_device
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auto partition_create = !*partition_exists;
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auto slot_number = fs_mgr_overlayfs_slot_number();
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auto super_device = fs_mgr_overlayfs_super_device(slot_number);
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if (!fs_mgr_rw_access(super_device)) return false;
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if (!fs_mgr_overlayfs_has_logical(fstab)) return false;
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auto builder = MetadataBuilder::New(super_device, slot_number);
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if (!builder) {
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LERROR << "open " << super_device << " metadata";
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@ -1012,25 +992,33 @@ static bool CreateDynamicScratch(const Fstab& fstab, std::string* scratch_device
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return true;
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}
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bool fs_mgr_overlayfs_create_scratch(const Fstab& fstab, std::string* scratch_device,
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bool* partition_exists, bool* change) {
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auto strategy = GetScratchStrategy();
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if (strategy == ScratchStrategy::kDynamicPartition) {
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return CreateDynamicScratch(fstab, scratch_device, partition_exists, change);
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}
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// The scratch partition can only be landed on a physical partition if we
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// get here. If there are no viable candidates that are R/W, just return
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// that there is no device.
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*scratch_device = GetScratchDevice();
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if (scratch_device->empty()) {
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errno = ENXIO;
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static bool CanUseSuperPartition(const Fstab& fstab) {
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auto slot_number = fs_mgr_overlayfs_slot_number();
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auto super_device = fs_mgr_overlayfs_super_device(slot_number);
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if (!fs_mgr_rw_access(super_device) || !fs_mgr_overlayfs_has_logical(fstab)) {
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return false;
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}
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*partition_exists = true;
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return true;
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}
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bool fs_mgr_overlayfs_create_scratch(const Fstab& fstab, std::string* scratch_device,
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bool* partition_exists, bool* change) {
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// Try a physical partition first.
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*scratch_device = GetPhysicalScratchDevice();
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if (!scratch_device->empty() && fs_mgr_rw_access(*scratch_device)) {
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*partition_exists = true;
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return true;
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}
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// If that fails, see if we can land on super.
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if (CanUseSuperPartition(fstab)) {
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return CreateDynamicScratch(scratch_device, partition_exists, change);
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}
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errno = ENXIO;
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return false;
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}
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// Create and mount kScratchMountPoint storage if we have logical partitions
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bool fs_mgr_overlayfs_setup_scratch(const Fstab& fstab, bool* change) {
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if (fs_mgr_overlayfs_already_mounted(kScratchMountPoint, false)) return true;
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@ -1120,7 +1108,12 @@ Fstab fs_mgr_overlayfs_candidate_list(const Fstab& fstab) {
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}
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static void TryMountScratch() {
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auto scratch_device = GetScratchDevice();
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// Note we get the boot scratch device here, which means if scratch was
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// just created through ImageManager, this could fail. In practice this
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// should not happen because "remount" detects this scenario (by checking
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// if verity is still disabled, i.e. no reboot occurred), and skips calling
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// fs_mgr_overlayfs_mount_all().
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auto scratch_device = GetBootScratchDevice();
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if (!fs_mgr_overlayfs_scratch_can_be_mounted(scratch_device)) {
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return;
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}
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@ -1166,11 +1159,23 @@ std::vector<std::string> fs_mgr_overlayfs_required_devices(Fstab* fstab) {
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return {};
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}
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bool want_scratch = false;
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for (const auto& entry : fs_mgr_overlayfs_candidate_list(*fstab)) {
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if (fs_mgr_is_verity_enabled(entry)) continue;
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if (fs_mgr_overlayfs_already_mounted(fs_mgr_mount_point(entry.mount_point))) continue;
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auto device = GetScratchDevice();
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if (!fs_mgr_overlayfs_scratch_can_be_mounted(device)) break;
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if (fs_mgr_is_verity_enabled(entry)) {
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continue;
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}
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if (fs_mgr_overlayfs_already_mounted(fs_mgr_mount_point(entry.mount_point))) {
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continue;
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}
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want_scratch = true;
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break;
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}
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if (!want_scratch) {
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return {};
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}
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auto device = GetBootScratchDevice();
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if (!device.empty()) {
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return {device};
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}
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return {};
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@ -1241,25 +1246,39 @@ bool fs_mgr_overlayfs_setup(const char* backing, const char* mount_point, bool*
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return ret;
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}
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static bool GetAndMapScratchDeviceIfNeeded(std::string* device) {
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*device = GetScratchDevice();
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static bool GetAndMapScratchDeviceIfNeeded(std::string* device, bool* mapped) {
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*mapped = false;
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*device = GetBootScratchDevice();
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if (!device->empty()) {
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return true;
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}
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auto strategy = GetScratchStrategy();
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if (strategy == ScratchStrategy::kDynamicPartition) {
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auto metadata_slot = fs_mgr_overlayfs_slot_number();
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CreateLogicalPartitionParams params = {
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.block_device = fs_mgr_overlayfs_super_device(metadata_slot),
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.metadata_slot = metadata_slot,
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.partition_name = android::base::Basename(kScratchMountPoint),
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.force_writable = true,
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.timeout_ms = 10s,
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};
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return CreateLogicalPartition(params, device);
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// Avoid uart spam by first checking for a scratch partition.
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auto metadata_slot = fs_mgr_overlayfs_slot_number();
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auto super_device = fs_mgr_overlayfs_super_device(metadata_slot);
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auto metadata = ReadCurrentMetadata(super_device);
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if (!metadata) {
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return false;
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}
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return false;
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auto partition_name = android::base::Basename(kScratchMountPoint);
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auto partition = FindPartition(*metadata.get(), partition_name);
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if (!partition) {
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return false;
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}
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CreateLogicalPartitionParams params = {
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.block_device = super_device,
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.metadata = metadata.get(),
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.partition = partition,
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.force_writable = true,
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.timeout_ms = 10s,
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};
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if (!CreateLogicalPartition(params, device)) {
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return false;
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}
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*mapped = true;
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return true;
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}
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// Returns false if teardown not permitted, errno set to last error.
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@ -1267,12 +1286,14 @@ static bool GetAndMapScratchDeviceIfNeeded(std::string* device) {
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bool fs_mgr_overlayfs_teardown(const char* mount_point, bool* change) {
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if (change) *change = false;
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auto ret = true;
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// If scratch exists, but is not mounted, lets gain access to clean
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// specific override entries.
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auto mount_scratch = false;
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bool unmap = false;
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if ((mount_point != nullptr) && !fs_mgr_overlayfs_already_mounted(kScratchMountPoint, false)) {
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std::string scratch_device;
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if (GetAndMapScratchDeviceIfNeeded(&scratch_device)) {
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if (GetAndMapScratchDeviceIfNeeded(&scratch_device, &unmap)) {
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mount_scratch = fs_mgr_overlayfs_mount_scratch(scratch_device,
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fs_mgr_overlayfs_scratch_mount_type());
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}
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@ -1294,8 +1315,12 @@ bool fs_mgr_overlayfs_teardown(const char* mount_point, bool* change) {
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PERROR << "teardown";
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ret = false;
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}
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if (mount_scratch) fs_mgr_overlayfs_umount_scratch();
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if (mount_scratch) {
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fs_mgr_overlayfs_umount_scratch();
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}
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if (unmap) {
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DestroyLogicalPartition(android::base::Basename(kScratchMountPoint));
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}
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return ret;
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}
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