Merge "use std::hash instead of hashing byte by byte"
am: aaa0bbce8e
Change-Id: Iee321900f8ef386cd118d874c31c5b0d2741551a
This commit is contained in:
commit
bfb96796a4
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@ -100,6 +100,11 @@ static uint32_t RoundUpPower2(uint32_t val) {
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}
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static uint32_t ComputeHash(const ZipString& name) {
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#if !defined(_WIN32)
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return std::hash<std::string_view>{}(
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std::string_view(reinterpret_cast<const char*>(name.name), name.name_length));
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#else
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// Remove this code path once the windows compiler knows how to compile the above statement.
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uint32_t hash = 0;
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uint16_t len = name.name_length;
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const uint8_t* str = name.name;
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@ -109,6 +114,7 @@ static uint32_t ComputeHash(const ZipString& name) {
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}
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return hash;
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#endif
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}
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/*
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