libpixelflinger: do not use anonymous structs
Avoiding the use of gnu extensions improves code portability Change-Id: Ie9e94e3ce030f52a22997f8a48de1e6c1c549894
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@ -1877,7 +1877,7 @@ void scanline_perspective(context_t* c)
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struct {
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int32_t s, sq;
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int32_t t, tq;
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};
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} sqtq;
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struct {
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int32_t v, q;
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} st[2];
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@ -1916,10 +1916,10 @@ void scanline_perspective(context_t* c)
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int32_t t = tmu.shade.it0 +
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(tmu.shade.idtdy * ys) + (tmu.shade.idtdx * xs) +
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((tmu.shade.idtdx + tmu.shade.idtdy)>>1);
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tc[i].s = s;
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tc[i].t = t;
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tc[i].sq = gglMulx(s, q0, iwscale);
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tc[i].tq = gglMulx(t, q0, iwscale);
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tc[i].sqtq.s = s;
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tc[i].sqtq.t = t;
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tc[i].sqtq.sq = gglMulx(s, q0, iwscale);
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tc[i].sqtq.tq = gglMulx(t, q0, iwscale);
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}
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int32_t span = 0;
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