am 3bc5e452: am 7cd3e0a3: Document ANativeWindow\'s buffer refcounting
* commit '3bc5e452808514c48cdb5d2c3ca14c022aeecf6f': Document ANativeWindow's buffer refcounting
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commit
e565492c6c
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@ -340,9 +340,15 @@ struct ANativeWindow
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int interval);
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/*
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* hook called by EGL to acquire a buffer. After this call, the buffer
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* is not locked, so its content cannot be modified.
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* this call may block if no buffers are available.
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* Hook called by EGL to acquire a buffer. After this call, the buffer
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* is not locked, so its content cannot be modified. This call may block if
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* no buffers are available.
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*
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* The window holds a reference to the buffer between dequeueBuffer and
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* either queueBuffer or cancelBuffer, so clients only need their own
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* reference if they might use the buffer after queueing or canceling it.
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* Holding a reference to a buffer after queueing or canceling it is only
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* allowed if a specific buffer count has been set.
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*
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* Returns 0 on success or -errno on error.
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*/
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@ -358,14 +364,20 @@ struct ANativeWindow
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*/
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int (*lockBuffer)(struct ANativeWindow* window,
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struct ANativeWindowBuffer* buffer);
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/*
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* hook called by EGL when modifications to the render buffer are done.
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* This unlocks and post the buffer.
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*
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* Buffers MUST be queued in the same order than they were dequeued.
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*
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* Returns 0 on success or -errno on error.
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*/
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/*
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* Hook called by EGL when modifications to the render buffer are done.
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* This unlocks and post the buffer.
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*
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* The window holds a reference to the buffer between dequeueBuffer and
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* either queueBuffer or cancelBuffer, so clients only need their own
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* reference if they might use the buffer after queueing or canceling it.
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* Holding a reference to a buffer after queueing or canceling it is only
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* allowed if a specific buffer count has been set.
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*
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* Buffers MUST be queued in the same order than they were dequeued.
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*
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* Returns 0 on success or -errno on error.
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*/
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int (*queueBuffer)(struct ANativeWindow* window,
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struct ANativeWindowBuffer* buffer);
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@ -411,10 +423,16 @@ struct ANativeWindow
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int operation, ... );
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/*
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* hook used to cancel a buffer that has been dequeued.
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* Hook used to cancel a buffer that has been dequeued.
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* No synchronization is performed between dequeue() and cancel(), so
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* either external synchronization is needed, or these functions must be
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* called from the same thread.
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*
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* The window holds a reference to the buffer between dequeueBuffer and
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* either queueBuffer or cancelBuffer, so clients only need their own
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* reference if they might use the buffer after queueing or canceling it.
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* Holding a reference to a buffer after queueing or canceling it is only
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* allowed if a specific buffer count has been set.
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*/
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int (*cancelBuffer)(struct ANativeWindow* window,
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struct ANativeWindowBuffer* buffer);
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