Merge "adb: win32: fix logging to adb.log"
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commit
fa76ffccaa
37
adb/adb.cpp
37
adb/adb.cpp
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@ -552,6 +552,7 @@ int launch_server(int server_port)
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/* we create a PIPE that will be used to wait for the server's "OK" */
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/* message since the pipe handles must be inheritable, we use a */
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/* security attribute */
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HANDLE nul_read, nul_write;
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HANDLE pipe_read, pipe_write;
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HANDLE stdout_handle, stderr_handle;
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SECURITY_ATTRIBUTES sa;
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@ -564,10 +565,40 @@ int launch_server(int server_port)
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sa.lpSecurityDescriptor = NULL;
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sa.bInheritHandle = TRUE;
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/* Redirect stdin and stderr to Windows /dev/null. If we instead pass our
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* stdin/stderr handles and they are console handles, when the adb server
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* starts up, the C Runtime will see console handles for a process that
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* isn't connected to a console and it will configure stderr to be closed.
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* At that point, freopen() could be used to reopen stderr, but it would
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* take more massaging to fixup the file descriptor number that freopen()
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* uses. It's simplest to avoid all of this complexity by just redirecting
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* stdin/stderr to `nul' and then the C Runtime acts as expected.
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*/
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nul_read = CreateFileW(L"nul", GENERIC_READ,
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FILE_SHARE_READ | FILE_SHARE_WRITE, &sa,
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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if (nul_read == INVALID_HANDLE_VALUE) {
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fprintf(stderr, "CreateFileW(nul, GENERIC_READ) failure, error %ld\n",
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GetLastError());
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return -1;
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}
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nul_write = CreateFileW(L"nul", GENERIC_WRITE,
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FILE_SHARE_READ | FILE_SHARE_WRITE, &sa,
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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if (nul_write == INVALID_HANDLE_VALUE) {
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fprintf(stderr, "CreateFileW(nul, GENERIC_WRITE) failure, error %ld\n",
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GetLastError());
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CloseHandle(nul_read);
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return -1;
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}
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/* create pipe, and ensure its read handle isn't inheritable */
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ret = CreatePipe( &pipe_read, &pipe_write, &sa, 0 );
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if (!ret) {
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fprintf(stderr, "CreatePipe() failure, error %ld\n", GetLastError() );
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CloseHandle(nul_read);
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CloseHandle(nul_write);
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return -1;
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}
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@ -595,9 +626,9 @@ int launch_server(int server_port)
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ZeroMemory( &startup, sizeof(startup) );
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startup.cb = sizeof(startup);
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startup.hStdInput = GetStdHandle( STD_INPUT_HANDLE );
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startup.hStdInput = nul_read;
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startup.hStdOutput = pipe_write;
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startup.hStdError = GetStdHandle( STD_ERROR_HANDLE );
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startup.hStdError = nul_write;
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startup.dwFlags = STARTF_USESTDHANDLES;
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ZeroMemory( &pinfo, sizeof(pinfo) );
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@ -620,6 +651,8 @@ int launch_server(int server_port)
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&startup, /* startup info, i.e. std handles */
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&pinfo );
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CloseHandle( nul_read );
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CloseHandle( nul_write );
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CloseHandle( pipe_write );
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if (!ret) {
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@ -110,7 +110,7 @@ static void close_stdin() {
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int fd = unix_open(kNullFileName, O_RDONLY);
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CHECK_NE(fd, -1);
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dup2(fd, STDIN_FILENO);
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adb_close(fd);
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unix_close(fd);
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}
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static void setup_daemon_logging(void) {
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@ -121,7 +121,13 @@ static void setup_daemon_logging(void) {
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}
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dup2(fd, STDOUT_FILENO);
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dup2(fd, STDERR_FILENO);
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adb_close(fd);
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unix_close(fd);
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#ifdef _WIN32
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// On Windows, stderr is buffered by default, so switch to non-buffered
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// to match Linux.
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setvbuf(stderr, NULL, _IONBF, 0);
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#endif
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fprintf(stderr, "--- adb starting (pid %d) ---\n", getpid());
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}
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@ -153,7 +159,15 @@ int adb_main(int is_daemon, int server_port) {
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// Inform our parent that we are up and running.
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// TODO(danalbert): Can't use SendOkay because we're sending "OK\n", not
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// "OKAY".
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// TODO(danalbert): Why do we use stdout for Windows?
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// TODO(danalbert): Why do we use stdout for Windows? There is a
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// comment in launch_server() that suggests that non-Windows uses
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// stderr because it is non-buffered. So perhaps the history is that
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// stdout was preferred for all platforms, but it was discovered that
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// non-Windows needed a non-buffered fd, so stderr was used there.
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// Note that using stderr on unix means that if you do
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// `ADB_TRACE=all adb start-server`, it will say "ADB server didn't ACK"
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// and "* failed to start daemon *" because the adb server will write
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// logging to stderr, obscuring the OK\n output that is sent to stderr.
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#if defined(_WIN32)
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int reply_fd = STDOUT_FILENO;
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// Change stdout mode to binary so \n => \r\n translation does not
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