snapuserd: Refactor client to allow persistent connections.
This refactors SnapuserdClient so it retains a connection for its lifetime. This allows SnapshotManager to ensure the daemon is running and hold a connection open across all of its operations. The main impetus of this change is to remove the ambiguity between first and second-stage sockets. SnapshotManager should only ever connect to the first-stage socket during first-stage init, or, to initiate the "transition" step during second-stage init. The transition steps are roughly: (1) Start second-stage daemon. (2) Load new device-mapper tables. (3) Connect second-stage daemon to new dm-user devices. (4) Activate the new tables, flushing IO to the first-stage daemon. (5) Send a signal to the first-stage daemon to exit. This patch makes it easier to hold these two separate connections. Bug: 168554689 Test: manual test Change-Id: I51cb9adecffb19143ed685e0c33456177ec3d81f
This commit is contained in:
parent
cff35f67ad
commit
fe7585a8b0
|
@ -65,7 +65,7 @@ class SnapuserdTest : public ::testing::Test {
|
|||
product_a_ = std::make_unique<TemporaryFile>(path);
|
||||
ASSERT_GE(product_a_->fd, 0) << strerror(errno);
|
||||
|
||||
size_ = 100_MiB;
|
||||
size_ = 1_MiB;
|
||||
}
|
||||
|
||||
void TearDown() override {
|
||||
|
@ -123,7 +123,7 @@ class SnapuserdTest : public ::testing::Test {
|
|||
}
|
||||
|
||||
void TestIO(unique_fd& snapshot_fd, std::unique_ptr<uint8_t[]>& buffer);
|
||||
SnapuserdClient client_;
|
||||
std::unique_ptr<SnapuserdClient> client_;
|
||||
};
|
||||
|
||||
void SnapuserdTest::Init() {
|
||||
|
@ -151,12 +151,12 @@ void SnapuserdTest::Init() {
|
|||
offset += 1_MiB;
|
||||
}
|
||||
|
||||
for (size_t j = 0; j < (800_MiB / 1_MiB); j++) {
|
||||
for (size_t j = 0; j < (8_MiB / 1_MiB); j++) {
|
||||
ASSERT_EQ(ReadFullyAtOffset(rnd_fd, (char*)random_buffer.get(), 1_MiB, 0), true);
|
||||
ASSERT_EQ(android::base::WriteFully(system_a_->fd, random_buffer.get(), 1_MiB), true);
|
||||
}
|
||||
|
||||
for (size_t j = 0; j < (800_MiB / 1_MiB); j++) {
|
||||
for (size_t j = 0; j < (8_MiB / 1_MiB); j++) {
|
||||
ASSERT_EQ(ReadFullyAtOffset(rnd_fd, (char*)random_buffer.get(), 1_MiB, 0), true);
|
||||
ASSERT_EQ(android::base::WriteFully(product_a_->fd, random_buffer.get(), 1_MiB), true);
|
||||
}
|
||||
|
@ -297,18 +297,18 @@ void SnapuserdTest::CreateProductDmUser(std::unique_ptr<TemporaryFile>& cow) {
|
|||
}
|
||||
|
||||
void SnapuserdTest::StartSnapuserdDaemon() {
|
||||
int ret;
|
||||
ASSERT_TRUE(EnsureSnapuserdStarted());
|
||||
|
||||
ret = client_.StartSnapuserd();
|
||||
ASSERT_EQ(ret, 0);
|
||||
client_ = SnapuserdClient::Connect(kSnapuserdSocket, 5s);
|
||||
ASSERT_NE(client_, nullptr);
|
||||
|
||||
ret = client_.InitializeSnapuserd(cow_system_->path, system_a_loop_->device(),
|
||||
GetSystemControlPath());
|
||||
ASSERT_EQ(ret, 0);
|
||||
bool ok = client_->InitializeSnapuserd(cow_system_->path, system_a_loop_->device(),
|
||||
GetSystemControlPath());
|
||||
ASSERT_TRUE(ok);
|
||||
|
||||
ret = client_.InitializeSnapuserd(cow_product_->path, product_a_loop_->device(),
|
||||
ok = client_->InitializeSnapuserd(cow_product_->path, product_a_loop_->device(),
|
||||
GetProductControlPath());
|
||||
ASSERT_EQ(ret, 0);
|
||||
ASSERT_TRUE(ok);
|
||||
}
|
||||
|
||||
void SnapuserdTest::CreateSnapshotDevices() {
|
||||
|
@ -464,10 +464,6 @@ TEST_F(SnapuserdTest, ReadWrite) {
|
|||
{cow_system_1_->path, system_a_loop_->device(), GetSystemControlPath()},
|
||||
{cow_product_1_->path, product_a_loop_->device(), GetProductControlPath()}};
|
||||
|
||||
// Start the second stage deamon and send the devices information through
|
||||
// vector.
|
||||
ASSERT_EQ(client_.RestartSnapuserd(vec), 0);
|
||||
|
||||
// TODO: This is not switching snapshot device but creates a new table;
|
||||
// Second stage daemon will be ready to serve the IO request. From now
|
||||
// onwards, we can go ahead and shutdown the first stage daemon
|
||||
|
@ -476,9 +472,6 @@ TEST_F(SnapuserdTest, ReadWrite) {
|
|||
DeleteDmUser(cow_system_, "system-snapshot");
|
||||
DeleteDmUser(cow_product_, "product-snapshot");
|
||||
|
||||
// Stop the first stage daemon
|
||||
ASSERT_EQ(client_.StopSnapuserd(true), 0);
|
||||
|
||||
// Test the IO again with the second stage daemon
|
||||
snapshot_fd.reset(open("/dev/block/mapper/system-snapshot-1", O_RDONLY));
|
||||
ASSERT_TRUE(snapshot_fd > 0);
|
||||
|
@ -494,7 +487,7 @@ TEST_F(SnapuserdTest, ReadWrite) {
|
|||
DeleteDmUser(cow_product_1_, "product-snapshot-1");
|
||||
|
||||
// Stop the second stage daemon
|
||||
ASSERT_EQ(client_.StopSnapuserd(false), 0);
|
||||
ASSERT_TRUE(client_->StopSnapuserd());
|
||||
}
|
||||
|
||||
} // namespace snapshot
|
||||
|
|
|
@ -14,49 +14,45 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
#include <android-base/unique_fd.h>
|
||||
|
||||
namespace android {
|
||||
namespace snapshot {
|
||||
|
||||
static constexpr uint32_t PACKET_SIZE = 512;
|
||||
static constexpr uint32_t MAX_CONNECT_RETRY_COUNT = 10;
|
||||
|
||||
static constexpr char kSnapuserdSocketFirstStage[] = "snapuserd_first_stage";
|
||||
static constexpr char kSnapuserdSocket[] = "snapuserd";
|
||||
|
||||
// Ensure that the second-stage daemon for snapuserd is running.
|
||||
bool EnsureSnapuserdStarted();
|
||||
|
||||
class SnapuserdClient {
|
||||
private:
|
||||
int sockfd_ = 0;
|
||||
android::base::unique_fd sockfd_;
|
||||
|
||||
int Sendmsg(const char* msg, size_t size);
|
||||
bool Sendmsg(const std::string& msg);
|
||||
std::string Receivemsg();
|
||||
int StartSnapuserdaemon(std::string socketname);
|
||||
bool ConnectToServerSocket(std::string socketname);
|
||||
bool ConnectToServer();
|
||||
|
||||
void DisconnectFromServer() { close(sockfd_); }
|
||||
|
||||
std::string GetSocketNameFirstStage() {
|
||||
static std::string snapd_one("snapdone");
|
||||
return snapd_one;
|
||||
}
|
||||
|
||||
std::string GetSocketNameSecondStage() {
|
||||
static std::string snapd_two("snapdtwo");
|
||||
return snapd_two;
|
||||
}
|
||||
bool ValidateConnection();
|
||||
|
||||
public:
|
||||
int StartSnapuserd();
|
||||
int StopSnapuserd(bool firstStageDaemon);
|
||||
explicit SnapuserdClient(android::base::unique_fd&& sockfd);
|
||||
|
||||
static std::unique_ptr<SnapuserdClient> Connect(const std::string& socket_name,
|
||||
std::chrono::milliseconds timeout_ms);
|
||||
|
||||
bool StopSnapuserd();
|
||||
int RestartSnapuserd(std::vector<std::vector<std::string>>& vec);
|
||||
int InitializeSnapuserd(std::string cow_device, std::string backing_device,
|
||||
std::string control_device);
|
||||
bool InitializeSnapuserd(const std::string& cow_device, const std::string& backing_device,
|
||||
const std::string& control_device);
|
||||
};
|
||||
|
||||
} // namespace snapshot
|
||||
|
|
|
@ -29,72 +29,98 @@
|
|||
#include <chrono>
|
||||
|
||||
#include <android-base/logging.h>
|
||||
#include <android-base/properties.h>
|
||||
#include <libsnapshot/snapuserd_client.h>
|
||||
|
||||
namespace android {
|
||||
namespace snapshot {
|
||||
|
||||
bool SnapuserdClient::ConnectToServerSocket(std::string socketname) {
|
||||
sockfd_ = 0;
|
||||
using namespace std::chrono_literals;
|
||||
using android::base::unique_fd;
|
||||
|
||||
sockfd_ =
|
||||
socket_local_client(socketname.c_str(), ANDROID_SOCKET_NAMESPACE_RESERVED, SOCK_STREAM);
|
||||
if (sockfd_ < 0) {
|
||||
LOG(ERROR) << "Failed to connect to " << socketname;
|
||||
return false;
|
||||
bool EnsureSnapuserdStarted() {
|
||||
if (android::base::GetProperty("init.svc.snapuserd", "") == "running") {
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string msg = "query";
|
||||
android::base::SetProperty("ctl.start", "snapuserd");
|
||||
if (!android::base::WaitForProperty("init.svc.snapuserd", "running", 10s)) {
|
||||
LOG(ERROR) << "Timed out waiting for snapuserd to start.";
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
int sendRet = Sendmsg(msg.c_str(), msg.size());
|
||||
if (sendRet < 0) {
|
||||
LOG(ERROR) << "Failed to send query message to snapuserd daemon with socket " << socketname;
|
||||
DisconnectFromServer();
|
||||
SnapuserdClient::SnapuserdClient(android::base::unique_fd&& sockfd) : sockfd_(std::move(sockfd)) {}
|
||||
|
||||
static inline bool IsRetryErrno() {
|
||||
return errno == ECONNREFUSED || errno == EINTR;
|
||||
}
|
||||
|
||||
std::unique_ptr<SnapuserdClient> SnapuserdClient::Connect(const std::string& socket_name,
|
||||
std::chrono::milliseconds timeout_ms) {
|
||||
unique_fd fd;
|
||||
auto start = std::chrono::steady_clock::now();
|
||||
while (true) {
|
||||
fd.reset(socket_local_client(socket_name.c_str(), ANDROID_SOCKET_NAMESPACE_RESERVED,
|
||||
SOCK_STREAM));
|
||||
if (fd >= 0) break;
|
||||
if (fd < 0 && !IsRetryErrno()) {
|
||||
PLOG(ERROR) << "connect failed: " << socket_name;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(now - start);
|
||||
if (elapsed >= timeout_ms) {
|
||||
LOG(ERROR) << "Timed out connecting to snapuserd socket: " << socket_name;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::this_thread::sleep_for(100ms);
|
||||
}
|
||||
|
||||
auto client = std::make_unique<SnapuserdClient>(std::move(fd));
|
||||
if (!client->ValidateConnection()) {
|
||||
return nullptr;
|
||||
}
|
||||
return client;
|
||||
}
|
||||
|
||||
bool SnapuserdClient::ValidateConnection() {
|
||||
if (!Sendmsg("query")) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string str = Receivemsg();
|
||||
|
||||
if (str.find("fail") != std::string::npos) {
|
||||
LOG(ERROR) << "Failed to receive message from snapuserd daemon with socket " << socketname;
|
||||
DisconnectFromServer();
|
||||
return false;
|
||||
}
|
||||
|
||||
// If the daemon is passive then fallback to secondary active daemon. Daemon
|
||||
// is passive during transition phase. Please see RestartSnapuserd()
|
||||
if (str.find("passive") != std::string::npos) {
|
||||
LOG(DEBUG) << "Snapuserd is passive with socket " << socketname;
|
||||
DisconnectFromServer();
|
||||
LOG(ERROR) << "Snapuserd is terminating";
|
||||
return false;
|
||||
}
|
||||
|
||||
CHECK(str.find("active") != std::string::npos);
|
||||
|
||||
if (str != "active") {
|
||||
LOG(ERROR) << "Received failure querying daemon";
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SnapuserdClient::ConnectToServer() {
|
||||
if (ConnectToServerSocket(GetSocketNameFirstStage())) return true;
|
||||
|
||||
if (ConnectToServerSocket(GetSocketNameSecondStage())) return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
int SnapuserdClient::Sendmsg(const char* msg, size_t size) {
|
||||
int numBytesSent = TEMP_FAILURE_RETRY(send(sockfd_, msg, size, 0));
|
||||
bool SnapuserdClient::Sendmsg(const std::string& msg) {
|
||||
ssize_t numBytesSent = TEMP_FAILURE_RETRY(send(sockfd_, msg.data(), msg.size(), 0));
|
||||
if (numBytesSent < 0) {
|
||||
LOG(ERROR) << "Send failed " << strerror(errno);
|
||||
return -1;
|
||||
PLOG(ERROR) << "Send failed";
|
||||
return false;
|
||||
}
|
||||
|
||||
if ((uint)numBytesSent < size) {
|
||||
LOG(ERROR) << "Partial data sent " << strerror(errno);
|
||||
return -1;
|
||||
if ((size_t)numBytesSent < msg.size()) {
|
||||
LOG(ERROR) << "Partial data sent, expected " << msg.size() << " bytes, sent "
|
||||
<< numBytesSent;
|
||||
return false;
|
||||
}
|
||||
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string SnapuserdClient::Receivemsg() {
|
||||
|
@ -127,98 +153,33 @@ std::string SnapuserdClient::Receivemsg() {
|
|||
return msgStr;
|
||||
}
|
||||
|
||||
int SnapuserdClient::StopSnapuserd(bool firstStageDaemon) {
|
||||
if (firstStageDaemon) {
|
||||
sockfd_ = socket_local_client(GetSocketNameFirstStage().c_str(),
|
||||
ANDROID_SOCKET_NAMESPACE_RESERVED, SOCK_STREAM);
|
||||
if (sockfd_ < 0) {
|
||||
LOG(ERROR) << "Failed to connect to " << GetSocketNameFirstStage();
|
||||
return -1;
|
||||
}
|
||||
} else {
|
||||
if (!ConnectToServer()) {
|
||||
LOG(ERROR) << "Failed to connect to socket " << GetSocketNameSecondStage();
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
std::string msg = "stop";
|
||||
|
||||
int sendRet = Sendmsg(msg.c_str(), msg.size());
|
||||
if (sendRet < 0) {
|
||||
bool SnapuserdClient::StopSnapuserd() {
|
||||
if (!Sendmsg("stop")) {
|
||||
LOG(ERROR) << "Failed to send stop message to snapuserd daemon";
|
||||
return -1;
|
||||
return false;
|
||||
}
|
||||
|
||||
DisconnectFromServer();
|
||||
|
||||
return 0;
|
||||
sockfd_ = {};
|
||||
return true;
|
||||
}
|
||||
|
||||
int SnapuserdClient::StartSnapuserdaemon(std::string socketname) {
|
||||
int retry_count = 0;
|
||||
|
||||
if (fork() == 0) {
|
||||
const char* argv[] = {"/system/bin/snapuserd", socketname.c_str(), nullptr};
|
||||
if (execv(argv[0], const_cast<char**>(argv))) {
|
||||
LOG(ERROR) << "Failed to exec snapuserd daemon";
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
// snapuserd is a daemon and will never exit; parent can't wait here
|
||||
// to get the return code. Since Snapuserd starts the socket server,
|
||||
// give it some time to fully launch.
|
||||
//
|
||||
// Try to connect to server to verify snapuserd server is started
|
||||
while (retry_count < MAX_CONNECT_RETRY_COUNT) {
|
||||
if (!ConnectToServer()) {
|
||||
retry_count++;
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
} else {
|
||||
close(sockfd_);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
LOG(ERROR) << "Failed to start snapuserd daemon";
|
||||
return -1;
|
||||
}
|
||||
|
||||
int SnapuserdClient::StartSnapuserd() {
|
||||
if (StartSnapuserdaemon(GetSocketNameFirstStage()) < 0) return -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int SnapuserdClient::InitializeSnapuserd(std::string cow_device, std::string backing_device,
|
||||
std::string control_device) {
|
||||
int ret = 0;
|
||||
|
||||
if (!ConnectToServer()) {
|
||||
LOG(ERROR) << "Failed to connect to server ";
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool SnapuserdClient::InitializeSnapuserd(const std::string& cow_device,
|
||||
const std::string& backing_device,
|
||||
const std::string& control_device) {
|
||||
std::string msg = "start," + cow_device + "," + backing_device + "," + control_device;
|
||||
|
||||
ret = Sendmsg(msg.c_str(), msg.size());
|
||||
if (ret < 0) {
|
||||
if (!Sendmsg(msg)) {
|
||||
LOG(ERROR) << "Failed to send message " << msg << " to snapuserd daemon";
|
||||
return -1;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string str = Receivemsg();
|
||||
|
||||
if (str.find("fail") != std::string::npos) {
|
||||
if (str != "success") {
|
||||
LOG(ERROR) << "Failed to receive ack for " << msg << " from snapuserd daemon";
|
||||
return -1;
|
||||
return false;
|
||||
}
|
||||
|
||||
DisconnectFromServer();
|
||||
|
||||
LOG(DEBUG) << "Snapuserd daemon initialized with " << msg;
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -254,18 +215,8 @@ int SnapuserdClient::InitializeSnapuserd(std::string cow_device, std::string bac
|
|||
*
|
||||
*/
|
||||
int SnapuserdClient::RestartSnapuserd(std::vector<std::vector<std::string>>& vec) {
|
||||
// Connect to first-stage daemon and send a terminate-request control
|
||||
// message. This will not terminate the daemon but will mark the daemon as
|
||||
// passive.
|
||||
if (!ConnectToServer()) {
|
||||
LOG(ERROR) << "Failed to connect to server ";
|
||||
return -1;
|
||||
}
|
||||
|
||||
std::string msg = "terminate-request";
|
||||
|
||||
int sendRet = Sendmsg(msg.c_str(), msg.size());
|
||||
if (sendRet < 0) {
|
||||
if (!Sendmsg(msg)) {
|
||||
LOG(ERROR) << "Failed to send message " << msg << " to snapuserd daemon";
|
||||
return -1;
|
||||
}
|
||||
|
@ -279,16 +230,13 @@ int SnapuserdClient::RestartSnapuserd(std::vector<std::vector<std::string>>& vec
|
|||
|
||||
CHECK(str.find("success") != std::string::npos);
|
||||
|
||||
DisconnectFromServer();
|
||||
|
||||
// Start the new daemon
|
||||
if (StartSnapuserdaemon(GetSocketNameSecondStage()) < 0) {
|
||||
LOG(ERROR) << "Failed to start new daemon at socket " << GetSocketNameSecondStage();
|
||||
if (!EnsureSnapuserdStarted()) {
|
||||
LOG(ERROR) << "Failed to start new daemon";
|
||||
return -1;
|
||||
}
|
||||
|
||||
LOG(DEBUG) << "Second stage Snapuserd daemon created successfully at socket "
|
||||
<< GetSocketNameSecondStage();
|
||||
LOG(DEBUG) << "Second stage Snapuserd daemon created successfully";
|
||||
|
||||
// Vector contains all the device information to be passed to the new
|
||||
// daemon. Note that the caller can choose to initialize separately
|
||||
|
|
Loading…
Reference in New Issue