Now the functionality implemented by these semi-confusing cases has been
replaced with the same logtype enum behavior that is easier to
understand, and cases that used log-looking behavior to print to logcat
(when log = NULL) now use the more transparent ALOGE/ALOGD functions.
Change-Id: I7e38f2d4ca74a828df4d2266b3ea34edd3c6f5bb
The system by which debuggerd filters its output to different locations
is now based on an enum called logtype with easy to understand
categories for log messages (like THREAD, MEMORY, etc.) instead of the
old, fairly esoteric scope_flags variable. Now much of the output that
previously went to logcat does not show up on the screen, but all output
can be found in the tombstone file. In addition, the tombstone's
location is now printed so it can be located easily.
Bug: 15341747
Change-Id: Ia2f2051d1dfdea934d0e6ed220f24345e35ba6a2
This one makes dump_memory reasonably architecture-agnostic so it is
possible to share the code between architectures.
It also includes a few small improvements in tombstone.cpp.
Change-Id: Ib8a9599bfa420b41e80207988e87aee1b9d79541
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Use the libbacktrace C++ interface instead of the C interface in debuggerd.
Reformat the debuggerd code to be closer to Google C++ style.
Fix all debuggerd casts to be C++ casts.
Add a frame number to the frame data structure for ease of formatting and
add another FormatFrameData function.
Change the format_test to use the new FormatFrameData function.
Modify all of the backtrace_test to use the C++ interface.
Change-Id: I10e1610861acf7f4a3ad53276b74971cfbfda464
This is part 1, only including the bare minimum changes because
our diff tool doesn't easily show differences when a file moves. This
also breaks it into a small chunk in case some other changes break things,
as unlikely as I think that will be.
Change-Id: Ib7a3e7a2cc1ac574d15b65fda23813ebcf5d31af