Bug: http://b/91353691
- libcxx has ETXTBSY for Windows
- adb/sysdeps/memory.h is no longer needed
Test: Build and test Windows binaries under Wine.
Change-Id: I9c27087d46c49cb25b391c4adae8d9e24724784d
The system image is now a root image, even on devices that don't use
system-as-root. Fix remount to always remount /, to account for this.
Bug: http://b/115751838
Test: `adb remount; adb shell mount | grep " / "`
Change-Id: I2d89a795bd0bc53af33fe69c9d049bbb64d26f3b
Removed support for -f shortcut flag as this conflicts with some package manager flags
Renamed use_localagent global to match conventions
Fixed case where tmp files were created unnecessarily
Removed dead code (delete_host_file)
Cleaned up multiple layers of error handling by using fatal() as soon as error conditions occur
Fix: 113631900
Test: mm
Test: adb install -r --fastdeploy --nostreaming --force-agent --local-agent ~/example_apks/example.apk
Test: adb install -r --fastdeploy --no-streaming --force-agent --local-agent ~/example_apks/example.apk
Test: observe that fast deploy works as usual
Test: adb install -r -f --nostreaming --force-agent --local-agent ~/example_apks/example.apk
Test: adb install -r -f --no-streaming --force-agent --local-agent ~/example_apks/example.apk
Test: observe that fast deploy is no longer invoked by -f
Change-Id: Ic719df1003ac319e48b32f7f377f6f91d17f6a6f
(cherry picked from commit 0584689beaff604ceeccaf706dc368213d07b977)
deploypatchgenerator is now a dependency of adb
deployagent is now a java_binary target and uses the built in 'wrapper' parameter to bundle deployagent.sh
fastdeploy.cpp code in adb modified to reference deployagent rather than deployagent.sh (required to work with built in wrapper functionality).
removed near-redundant fastdeploy_init and TFastDeployConfig singleton as per:
https://android-review.googlesource.com/c/platform/system/core/+/740521/12/adb/client/fastdeploy.cpp#36
relocated kFastDeployMinApi to more appropriate location
Test: rm -rf $ANDROID_ROOT/out
Test: make sdk -j40
Test: find out/ -iname deploypatchgenerator
Test: observe that deploypatchgenerator.jar has been built as a dependency of the sdk target
Test: mm
Test: adb install -r -f --force-agent --local-agent ~/example_apks/example.apk
Test: adb install -r -f --no-streaming --force-agent --local-agent ~/example_apks/example.apk
Change-Id: I4e52d32f87774b44845bf6b5be0bae331a0b2324
Use a new Windows 10 API, SetThreadDescription(). Background info from a Chrome developer:
https://randomascii.wordpress.com/2015/10/26/thread-naming-in-windows-time-for-something-better/
Test: Win10, Vista, adb shell
Test: Ran windbg -pn adb.exe, used .dump /ma to create a dump, ran
`dx -g @$curprocess.Threads' on the dump and it showed the thread names.
Change-Id: I14ea7121605cb3fa45ce7b59e2ba5882a215b59f
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
The code was passing an fd from adb_open() to android::base::ReadFdToString() which actually
takes a C-Runtime fd (on Windows), so it wasn't working.
The fix is to use APIs that deal with C-Runtime fds:
* unix_open()
* android::base::unique_fd
* unix_lseek() (added in this change)
I also removed an unnecessary call to GetProcessId() since we already have the process id
from the structure returned by CreateProcess().
Test: adb start-server on Win10 and Ubuntu (with a failing server)
Test: mma
Change-Id: Id6e2dd5532a02fe5d9caf96aa007a1b3434a0b59
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Unittest for a5b06b0ff8. Works by
simulating resume from sleep/hibernation by sending a Windows message.
Test: python3 -m unittest test_adb.PowerTest
Change-Id: I78510f30c012f68eda39764da522dbf8d03f2576
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Also fix adb's version number to match.
See build/soong/README.md for more information.
Test: cd system/core/fastboot; mma
Test: fastboot --version
Test: adb --version
Test: out/host/linux-x86/nativetest/fastboot_test/fastboot_test
Test: out/host/linux-x86/nativetest64/fastboot_test/fastboot_test
Change-Id: I65ea39af9183c602e84f3bc0e4a0d066a30fc464
It doesn't seem like b3c14ec693 was really
waiting for adb server death because the server would write OKAY to the
socket, causing the client to return from ReadOrderlyShutdown() before
the socket was actually closed.
The fix is to read the OKAY and then call ReadOrderlyShutdown() which
will then wait for the socket to be closed.
Test: Made the server hang in adb_server_cleanup() during kill-server
and kill-server would hang (as desired).
Test: To test resilience, tried preventing the server from sending OKAY and
adb kill-server still worked properly.
Change-Id: I4f0f11b86bbdc983670273ef5d3bb1dff7ab3697
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
On Windows, when running adb server nodaemon and pressing Ctrl-C,
adb_server_cleanup (an atexit handler) would call kick_all_transports()
which would eventually fail a CHECK because the current thread was not
equal to the main thread. This is because Ctrl-C is implemented in
Windows by the OS creating a new thread in the process and calling the
Ctrl-C handler from there.
The CHECK fail would print out the CHECK expression and call abort()
which would record a crash in the Windows Event Log, plus would
potentially upload a crashdump to Microsoft's Watson service.
This might be a regression from d51c6df1ef.
The fix is to share more code between platforms, removing the call to
Win32 SetConsoleCtrlHandler() and just use the C Runtime's signal()
implementation which is built upon SetConsoleCtrlHandler(). The signal
handler still ends up being called from another thread, but the handler
is thread-safe enough so this seems to work.
Test: On Win10 and Vista, run adb server nodaemon and then try Ctrl-C,
Ctrl-Break and close console window.
Change-Id: I6603970616098d2b3ce68f2a3d4e5515ec859811
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
We were accidentally returning 0 instead of the number of bytes written
whenever we wrote a USB packet that had a size that was a multiple of
the USB packet size, which resulted in the device getting kicked.
Bug: http://b/113070258
Test: python test_device.py
Change-Id: Ib3d6415545e90e1f4730afc8ad8713d10bb1534a
It was only needed when we statically linked libfec into libadbd in
past.
Test: `mmma -j system/core/adb`
Test: `m -j installclean && m -j bootimage` with aosp_taimen-userdebug.
Check the installed files in recovery image.
Change-Id: I8627d5f98568ab1d71e6a47cb1b2540a33bffdab
Make `adb disconnect` remove transports immediately, instead of on
their next reconnection cycle.
Test: adb connect unreachable:12345; adb devices; adb disconnect; adb devices
Change-Id: I35c8b57344e847575596d09216fc636be47dde64
Unit test for adb on Windows writing Unicode to an actual console
Window, as opposed to a pipe or file.
Test: Ran test on Ubuntu and Windows 10, tested version of adb with
incorrect Unicode handling and verified that test failed
Change-Id: Ibdda46d0fee83004537bcbb48a5c2fd6d3e1d593
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
We can't remove from the middle of a priority_queue, which a followup
commit wants to do, so switch to std::set, with the side benefit of
making operator< point the right direction.
Test: mma
Test: ./test_adb.py
Change-Id: I784c1dcc91f0a9cf760e9fa1710202e37e85432b