Commit Graph

9 Commits

Author SHA1 Message Date
Ashok Bhat d10afb1748 Pixelflinger: Fix issue of pointers being stored in ints
Pixelflinger's code makes assumptions, at certain places,
that pointers can be stored as ints. This patch makes use
of uintptr_t wherever pointers are stored as int or cast
to int.

Change-Id: Ie76f425cbc82ac038a747f77a95bd31774f4a8e8
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2013-12-12 17:30:13 +00:00
Mathias Agopian 9857d99eec move tinyutils into its own namespace
I was fed-up with the constant conflicts in Eclipse
with the "libutils" version.

Also fix a few copyright notices.

Change-Id: I8ffcb845af4b5d0d178f5565f64dfcfbfa27fcd6
2013-04-01 16:50:43 -07:00
Paul Lind 2bc2b79278 Add MIPS support to pixelflinger.
See the comment-block at the top of MIPSAssembler.cpp for
implementation overview.

Change-Id: Id492c10610574af8c89c38d19e12fafc3652c28a
2012-08-13 11:41:15 -07:00
Steve Block fe71a61e5b Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF) DO NOT MERGE
Bug: 5449033
Change-Id: I4951baa981f09a84ce483e3d1bd0f9ebe009035f
2012-01-04 19:23:34 +00:00
Kan-Ru Chen a7e96642a9 codeflinger: Correct misleading comment of STM instruction
According to the ARM Architecture Reference Manual, the comment on
STM instruction should be in reverse order.

Change-Id: I4af852a0478798ff7b02ab9c29c68e320ff78696
Signed-off-by: Kan-Ru Chen <kanru@0xlab.org>
2010-08-18 17:02:34 +08:00
Martyn Capewell 4dc1fa8e8d Adds support for UBFX to JIT and Disassembler
This introduces UBFX instruction generation abilities to the Pixelflinger JIT,
and also modifies the component extraction function to generate the
instruction.

The extract function contains defines to prevent generation of UBFX on pre-v7
cores. The JIT itself retains the ability to produce the instruction even on
v5/6.

This patch only generates UBFX when MOV, AND or BIC can't be used. Based on
the TRM, this appears to be faster on A9 than using UBFX in all cases.

On startup, Pixelflinger JITs three chunks of code. UBFX improves these as
follows:

 00000077:03515104_00000000_00000000
 (Blends a single colour into an RGB565 buffer.)
  Before: 27 inst/pixel, After: 24 inst/pixel, Improvement: 12.5%
 00000077:03545404_00000A01_00000000
 (Blends RGBA8888 texture into an RGB565 buffer using alpha.)
  Before: 30 inst/pixel, After: 27 inst/pixel, Improvement: 11.1%
 00000077:03545404_00000A04_00000000
 (Blends RGB565 texture into an RGB565 buffer using alpha.)
  Before: 29 inst/pixel, After: 27 inst/pixel, Improvement: 7.4%
2010-05-28 17:04:36 +01:00
Martyn Capewell 96dbb4fc58 Adds UXTB16 support to Pixelflinger
* Add support for UXTB16 to the disassembler
 * Add encoding of the UXTB16 instruction to the Pixelflinger JIT.

Introducing the UXTB16 instruction allows removal of some masking code, and is
beneficial from a pipeline point of view - lots of UXTB16 followed by MUL
sequences.

Also, further rescheduling and use of SMULWB brings extra performance
improvements.

 * Use UXTB16 in bilinear filtered texturing

Uses UXTB16 to extract channels for SIMD operations, rather than creating and
ANDing with masks. Saves a register and is faster on A8, as UXTB16 result can
feed into first stage of multiply, unlike AND.

Also, used SMULWB rather than SMULBB, which allows removal of MOVs used to
rescale results.

Code has been scheduled for A8 pipeline, specifically aiming to allow
multiplies to issue in pipeline 0, for efficient dual issue operation.

Testing on SpriteMethodTest (http://code.google.com/p/apps-for-android/) gives
8% improvement (12.7 vs. 13.7 fps.)

SMULBB to SMULWB trick could be used in <v6 code path, but this hasn't been
implemented.
2009-12-07 13:59:59 +00:00
The Android Open Source Project 2eef60297a auto import from //branches/cupcake/...@126645 2009-01-15 16:12:14 -08:00
The Android Open Source Project 4f6e8d7a00 Initial Contribution 2008-10-21 07:00:00 -07:00