Make `adb disconnect` remove transports immediately, instead of on
their next reconnection cycle.
Test: adb connect unreachable:12345; adb devices; adb disconnect; adb devices
Change-Id: I35c8b57344e847575596d09216fc636be47dde64
We can't remove from the middle of a priority_queue, which a followup
commit wants to do, so switch to std::set, with the side benefit of
making operator< point the right direction.
Test: mma
Test: ./test_adb.py
Change-Id: I784c1dcc91f0a9cf760e9fa1710202e37e85432b
Previously, connecting to devices that end up as unauthorized would
wait 10 seconds before reporting failure to the user. After this
change, notification happens as soon as the adb server realizes.
Test: manual
Change-Id: If7c8d38f22da3d98b952eee6a334abc8566bb751
This code was unreachable, since all of the callers were calling
register_socket_transport with foo.c_str() as the serial. Lift this
assumption into the type system by switching from char* to std::string
for the argument type.
Bug: http://b/112147760
Bug: https://www.viva64.com/en/b/0579/
Test: mma
Change-Id: I5a6ee265feee6b83bc933a64d895eed39fce68e7
Previously, when a TCP connection was disconnected from adbd, we were
registering it with ReconnectHandler, which led to the transport
sticking around after the socket was closed. Due to the naming of
TCP transports in adbd (host-<fd number>), this results in incoming
connections being immediately closed if their file descriptor number
ends up being the same as a TCP transport that had previously
disconnected.
Guard all of the reconnect logic with ADB_HOST, to fix this.
Bug: http://b/112054041
Test: while true; do adb connect <device>; adb connect <device>; adb shell true; done
Change-Id: Ib55d304d7e07d6d744e8321d34671bb6d4b91afe
Most disconnects we're likely to encounter are cases where either we
notice immediately and can start reconnecting almost immediately (adbd
restarting because of `adb root`, etc.), or where we won't notice for a
while anyway, so a 10 second sleep is somewhat meaningless.
Test: adb root; time adb wait-for-device shell
Change-Id: I18e9213dc4e84d735e9240118a368dcb38f21c78
libstdc++ implements wait_until by calculating the offset between its
default clock and the clock that it's given by calling now() on each
and subtracting, and then adds that offset to the time_point argument.
When time_point::max is used, this overflows, resulting in the
reconnection thread spinning.
Test: wine adb.exe server nodaemon
Change-Id: Ife58f0aad14bc44c0804483d3ff2351c28b3d576
Multiple codepaths were closing the fd they passed into
register_socket_transport on failure, which would close the fd itself.
Switch things over to unique_fd to make it clear that we don't actually
have to close on failure.
Test: mma
Change-Id: I2d9bdcb1142c24931d970f99ebdf9a8051daf05c
This change gets rid of most malloc/calloc/free calls. The future is
now!
Bug: None
Test: test_device.py
Change-Id: Iccfe3bd4fe45a0319bd9f23b8cbff4c7070c9f4d
Remove fdevent_install and fdevent_remove in favor of using
fdevent_create and fdevent_destroy, so that we can put RAII types (i.e.
unique_fd) into fdevent without worrying about -Wexit-time-destructors
or structs that are freed instead of deleted.
Bug: http://b/79786774
Test: python test_device.py
Change-Id: I8471cc00574ed492fe1b196944976cdaae8b7cff
This change adds a reconnect handler that tracks all TCP transports that
were connected at some point, but became disconnected. It does so by
attempting to reconnect every 10s for up to a minute.
Bug: 74411879
Test: system/core/adb/test_adb.py
Test: adb connect chromebook:22 # This runs with sslh
Test: CtsBootStatsTestCases
Test: emulator -show-kernel ; adb -s emulator-5554 shell
Change-Id: I7b9f6d181b71ccf5c26ff96c45d36aaf6409b992
Add two states: connecting and authorizing, to disambiguate the offline
and unauthorized states, respectively.
Previously, devices would transition as follows:
offline -> unauthorized -> offline -> online
offline -> unauthorized (when actually unauthorized)
With this patch:
connecting -> authorizing -> online
connecting -> authorizing -> unauthorized (when actually unauthorized)
This allows test automation and the like to distinguish between offline
devices, unauthorized devices, and working devices without having to
do retry loops with arbitrary sleeps on their end.
Bug: http://b/79257434
Test: adb_test
Test: adbd_test
Test: manually plugging in a device with `while true; do adb shell echo foo; done`
Change-Id: I036d9b593b51a27a59ac3fc57da966fd52658567
This change exempts the emulator connections from
WaitableConnection.WaitForConnection(). This is because emulator
connections are a) more reliable and b) handled a bit differently than
normal TCP connections.
Bug: 78991667
Test: emulator -showkernel ; adb shell
Change-Id: I552946198889a82d6c265f45e8c3b38f6ac9d045
This change is in preparation to allow the TCP-based transports to be
able to reconnect. This is needed because multiple threads can access
the Connection object. It used to be safe to do because one instance of
atransport would have the same Connection instance throughout its
lifetime, but now it is possible to replace the Connection instance,
which could cause threads that were attempting to Write to an
atransport* to use-after-free the Connection instance.
Bug: 74411879
Test: system/core/adb/test_adb.py
Change-Id: I4f092be11b2095088a9a9de2c0386086814d37ce
This change adds a callback that is invoked exactly once, either when
the connection is fully established (i.e. CNXN packets have been sent
and received) or the atransport object is deleted before that (because
the connection failed).
This helps in distinguishing between successful and failing connections
for TCP. Especially when there is some kind of port
forwarding/multiplexing in between (like an SSH tunnel or SSLH proxy).
Bug: 74411879
Test: adb connect chromebook:22 (which runs an sslh tunnel to adbd).
either succeeds or fails, but not fake-succeeds.
Change-Id: I7e826c6f5d4c30338a03b2d376a857ac5d05672a
This change returns a different value (-EALREADY) when a connection has
already been established, as opposed to a real connection failure (which
still returns -1).
Bug: 74411879
Test: Opened a socket, tried to adb connect to it,
got "failed to connect to localhost:1337"
Change-Id: Ic216ddef7f28eb43ca750f9e51d068c077d54b07
Switch from using std::string as the type we use to hold our payload in
apacket to a custom reimplementation that doesn't zero initialize. This
improves bulk transfer throughput in the adb_benchmark microbenchmark
on walleye by ~20%.
Test: adb shell taskset f0 /data/benchmarktest64/adb_benchmark/adb_benchmark
Change-Id: Ibad797701eb1460c9321b0400c5b167b89b2b4d0
When connecting to an address, we construct a transport first, and then
check whether we've already connected to that address. The consequent
destruction of the BlockingConnectionAdapter attempts to join threads
that haven't been started, which aborts.
Make it safe to destruct a BlockingConnectionAdapter without calling
Start on it first, to solve this.
Bug: http://b/69137547
Test: nc -l 12345 & (adb connect localhost:12345; adb connect localhost:12345)
Test: python test_adb.py
Change-Id: I6cb968a62dbac6332907e06575893d764905ee62
Add an implementation of std::make_unique for Windows, where we're
currently stuck with C++11, and switch some uses of new over to it.
Test: treehugger
Change-Id: I99b85f07754adda7c525243480c3e0bce9a25ce7
Rename the existing Connection to BlockingConnection, add a nonblocking
Connection, and add an adapter between the two, to enable future work
to reduce the impedance mismatch from implementing a blocking interface
on top of nonblocking primitives.
While we're here, delete A_SYNC, and remove one layer of pipes when
sending a packet (replacing it with a condition variable when using
BlockingConnectionAdapter).
Test: python test_device.py, manually plugging/unplugging devices
Change-Id: Ieac2bf937471d9d494075575f07e53b589aba20a
Rearrange some files while we're doing this.
Bug: http://b/71721338
Test: manually ran adb on windows
Change-Id: Ie47bda82279e4b9521505ad0353bf9ef649fc7d7
We don't actually need to use quick_exit to avoid calling static
destructors, since we have -Wexit-time-destructors to guarantee we
don't actually have any, and this precludes the use of asan's exit time
leak checking, so switch back to atexit/exit.
Test: ASAN_OPTIONS=detect_leaks=1:leak_check_at_exit=1 adb server nodaemon with a manually inserted leak
Change-Id: Id8178913f64cb02c820c5073351369a9e4d8c74d
asocket has a destructor now, so we have to delete it, or leak the
data pointed to by its std::string.
Bug: http://b/73257049
Test: manual testing with asan
Change-Id: Ia88199292cc74e10032a9a16226d3afc61c3e0be
Switch asocket over to taking a std::string instead of apacket* for
data. This allows us to remove asocket specific fields from apacket*.
Test: python test_device.py with x86_64 emulator, walleye
Test: adb_test on host
Change-Id: I9d157ff331a75ba49a54fdd4194e3f6cdff722f4
These checks were moved to after the read of the payload, which is too
late. Add a check before each read to avoid a heap buffer overflow.
Test: python test_device.py with x86_64 emulator, walleye
Change-Id: I86bcfaaa9004951cc52ad89af74680cf748e717d
As step one of refactoring atransport to separate out protocol handling
from its underlying connection, extract atransport's existing
hand-rolled connection vtable out to its own abstract interface.
This should not change behavior except in one case: emulators are
now treated as TCP devices for the purposes of `adb disconnect`.
Test: python test_device.py, with walleye over USB + TCP
Test: manually connecting and disconnecting devices/emulators
Change-Id: I877b8027e567cc6a7461749432b49f6cb2c2f0d7
Makes copy of the transport list and sorts it by type and serial before
printing.
Bug: 70748433
Test: adb devices displays all connected devices
Change-Id: I917728a102972f2f38f2e370a0c6011c1eb883c7
The checksum is unnecessary. Improves adb performance by 40% on USB2.
Test: new adb works with new + old adbd, old adb works with new adbd
bug 67327728
Change-Id: I761d8a5a62deaea9bbb092ea9926b2d6d312f00d
This logic appears to be racy, and it shouldn't actually be needed, if
our devices follow the USB spec. Use libusb_set_interface_alt_setting
on device initialization as well, to add one more thing that should
reset the data toggles.
Bug: http://b/32952319
Test: python test_device.py
Change-Id: I392198af3d72c524b893e5056afa2b4617cea49c
Revert the write_msg_lock part of commit b5e11415. A write which hangs
will hold onto the mutex, preventing the device kick from ever
happening, which also causes lots of other stuff to hang, due to Kick
being called with the transport lock taken.
Test: python test_devices.py
Change-Id: Ie7c958799c93cad287c32d6bbef30c07f40c2d51
This reverts commit 7e197ef833.
The mutex lock in transport_unref hides a race that seems otherwise
hard to fix. Specifically, there's no synchronization between acquiring
a transport and attaching it to an asocket*, leading to badness if the
transport is closed in between the two operations.
Fix the original problem the reverted patch addressed by manually
unlocking before calling unregister_usb_transport.
Bug: http://b/65419665
Test: python test_device.py
Change-Id: I0ed0044129b1671b2c5dd1b9fa2e70a9b4475dc5
Extend device selection to allow selecting a specific transport via
monotonically increasing identifier (visible in devices -l).
This is useful when using multiple devices (like hikey960...) that
have identical bogus serial numbers like 0123456789ABCDEF.
Bug: http://b/37043226
Test: adb -t {1, 2, 9999999} {get-serialno, shell, features}
Change-Id: I55e5dc5a406a4eeee0012e39b52e8cd232e608a6
Previously, kick_all_transports would deadlock if there were any
inaccessible transports, because the transport kick function would call
unregister_usb_transport, which attempts to take the already-held
transport lock.
Fix this by switching the transport lock over to a recursive mutex.
Test: manual
Change-Id: If61296ff4745e1699f3e216811c1383582627604
Fix a deadlock that happened when a reader/writer thread released a
transport while the hotplug thread attempted to handle a device
disconnection. Decrementing a transport refcount to zero would hold the
global transport mutex and attempt to take the usb handles mutex, while
the hotplug thread would hold the usb handles mutex and try to call
unregister_usb_transport, which would attempt to take the global
transport mutex.
Resolve this by making transport_unref not take the global transport
mutex.
Bug: http://b/62423753
Test: python test_device.py
Change-Id: Ib48b80a2091a254527f3a7d945b6a11fae61f937
We want to explicitly define the order in which we teardown adb, so
move all of the at_quick_exits sprinkled throughout into one function
containing all of the cleanup functions.
Bug: http://b/37104408
Test: adb kill-server; adb start-server
Change-Id: I394f5782eb147e394d4b87df1ba364c061de4b90
Replace a hard-coded 3 second sleep with logic to wait until we've
scanned USB devices once and they've all come online.
Before:
adb shell true 0.00s user 0.00s system 0% cpu 3.047 total
After:
adb shell true 0.00s user 0.00s system 9% cpu 0.041 total
Bug: http://b/37869663
Test: `time adb shell true` after adb kill-server
Change-Id: I251d42afb885908ed9d03167287594ea16650d3f
When device goes offline, user usually has to manually replug the
usb device. This patch tries to solve two offline situations, all
because when adb on host is killed, the adbd on device is not notified.
1. When adb server is killed while pushing a large file to device,
the device is still reading the unfinished large message. So the
device thinks of the CNXN message as part of the previous unfinished
message, so it doesn't reply and the device is in offline state.
The solution is to add a write_msg_lock in atransport struct. And it
kicks the transport only after sending a whole message. By kicking
all transports before exit, we ensure that we don't write part of
a message to any device. So next time we start adb server, the device
should be waiting for a new message.
2. When adb server is killed while pulling a large file from device,
the device is still trying to send the unfinished large message. So
adb on host usually reads data with EOVERFLOW error. This is because
adb on host is reading less than one packet sent from device.
The solution is to use buffered read on host. The max packet size
of bulk transactions in USB 3.0 is 1024 bytes. By preparing an at least
1024 bytes buffer when reading, EOVERFLOW no longer occurs. And teach
adb host to ignore wrong messages.
To be safe, this patch doesn't change any logic on device.
Bug: http://b/32952319
Test: run python -m unittest -q test_device.DeviceOfflineTest
Test: on linux/mac/windows with bullhead, ryu.
Change-Id: Ib149d30028a62a6f03857b8a95ab5a1d6e9b9c4e
We have std::thread now, so we can delete this cruft.
Test: python test_device.py
Test: adb_test
Test: wine adb_test.exe
Test: /data/nativetest/adbd_test/adbd_test
Change-Id: Ie1c1792547b20dec45e2a62ce6515fcb981c3ef8
Add a 'host-features' command to get the features of the currently
running host adb server. Abuse it to report libusb status.
Bug: http://b/34983123
Test: adb host-features; adb kill-server; ADB_LIBUSB=1 adb start-server; adb host-features
Change-Id: I0e8d503a2dbdff9002ebb6ce8a298498a9421422