One day we should slim this down. (Maybe implement the "help" versus
"help all" distinction that doesn't currently exist but was documented
before this change.)
Bug: https://code.google.com/p/android/issues/detail?id=158394
Change-Id: Ie24b588ffea00d262ce7ab0e5c328120ba8af240
We really need better infrastructure for parsing adb subcommands, but
in the meantime...
At least this cleans up a little more of the implementation too.
Bug: http://b/20736014
Change-Id: I76209847da3724906c71924017bcb69fa31e0b49
At runtime, vsnprintf (and android::base::StringPrintf which calls it)
call a mingw version of vsnprintf, not the vsnprintf from MSVCRT.DLL.
The mingw version properly understands %zd and PRIu64 (the latter,
provided that you #include <inttypes.h>).
The problem was that android::base::StringPrintf was causing
compile-time errors saying that %zd and PRIu64 were not recognized. It
seems that this was because the attribute on the function prototypes
specified `printf' instead of `gnu_printf'. Once that was fixed to match
vsnprintf's attribute, the warnings went away.
This uses similar preprocessor techniques as <android/log.h>.
Also restore a %zd usage to avoid a static_cast<>, and make
print_transfer_progress()'s format string compile-time checkable (and
tweak some types and %llu => PRIu64).
Change-Id: I80b31b9994858a28cb7c6847143b86108b8ab842
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
On a device without an oem partition, we now have an /oem directory
anyway. This causes find_mount to fail, and that was returning nullptr
from a std::string-returning function. Boom!
Also clean up the bits of code I had to trace through between "adb remount"
on the host to the crash on the device as I debugged this.
The only other meaningful change is the error checking in
adb_connect_command --- adb_connect can also return -2.
Bug: http://b/20916855
Change-Id: I4c3b7858e13f3a3a8bbc7d30b3c0ee470bead587
The adb emu command was never working because the socket connection to
the emulator was closed without reading all of the data that the
emulator sent. On Windows, this caused the emulator's recv() call to
error-out, so it never got the command that was sent.
Before settling on this fix, I also experimented changing the arguments
to the socket shutdown() call and that didn't seem to help. I also tried
removing the call to shutdown() and that didn't help. So that should
rule out shutdown() as the problem. One experiment that helped was
delaying before calling adb_close(), but that is of course fragile and
doesn't address the real issue, which is not closing the socket until
the commands have been read.
https://code.google.com/p/android/issues/detail?id=21021
Change-Id: I8fa4d740a2faa2c9922ec50792e16564a94f6eed
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
It isn't documented, it doesn't work, and it was only hacked into
"adb shell" anyway. (It's not a bad idea, though, but if we do it
we should do it properly.)
Change-Id: I930a5c6dd1d2850bfdf131f2e989ae04100f7db9
The first rule of ssh(1) escaping is that there is no escaping.
This doesn't undo any of my recent security fixes because they're all
calling escape_arg themselves.
This fixes "adb shell rm /data/dalvik-cache/arm/*".
Also remove do_cmd which caused concern during code review.
Bug: http://b/20564385
Change-Id: I4588fd949d51e2a50cff47ea171ed2d75f402d0d
This patch factors out a lot of the basic protocol code: sending OKAY,
sending FAIL, and sending a length-prefixed string.
ADB_TRACE has been non-optional for a long time, so let's just remove
the #ifs.
Also actually build the device tracker test tool (and remove its duplicate).
Bug: http://b/20666660
Change-Id: I6c7d59f18707bdc62ca69dea45547617f9f31fc6
Also remove an sprintf. Also fix various bits of code that were
reporting stale adb_error values when they meant strerror.
Bug: http://b/20666660
Change-Id: Ibeb48b7bc21bb0ec30ba47889d1d671ee480e1b7
This doesn't fix the bug, but it does flatten the bug to the well-known
and long-standing "adb shell" doesn't return exit statuses, so when we
fix that, this one will fix itself.
Bug: http://b/20423886
Change-Id: I48351e46f05dd3f2f6e57f0df1d851333458d0ef
It looks like we can't use clang on Windows yet because libc++ isn't ready.
So move back to GCC for the Windows host clang. Work around the mingw
printf format string problems that made us want to switch to clang in the
first place, and #include "sysdeps.h" in adb_utils.cpp to work around the
absence of lstat(2) on Windows.
Change-Id: Icd0797a8c0c2d1d326bdd704ba6bcafcbaeb742f
This doesn't fix the injection vulnerability, but it makes "adb backup"
no worse than the other commands, and lets me fix them all at once.
Bug: 20323053
Change-Id: I39843c065d9d738b6b7943b2ffd660e4a031cc36
adb shell uses termios to disable canonical input processing in order to
get raw control codes but it does not disable CR/LF translation. The default
for Linux terminals is to convert CR to LF unless the running program
specifically asks for this to be disabled. Since adb does not, there is no
way to send a CR to any program run on adb shell. Many programs do in fact
differentiate and so are broken by this behaviour, notably nano. This patch
sets the termios flags to disable all line ending translation.
Change-Id: I8b950220f7cc52fefaed2ee37d97e0789b40a078
Signed-off-by: Alistair Buxton <a.j.buxton@gmail.com>
Currently it requires manual key press to enter the sideload mode. This
CL adds 'adb reboot sideload' to reboot the device into sideload mode
directly with text display on. With 'adb reboot sideload-auto-reboot',
it will reboot after the sideload regardless of the installation result,
unless interrupted by user.
Since it needs to write to /cache/recovery/command file, 'adb root' is
required before calling 'adb reboot sideload' and the one with
'-auto-reboot'.
Also it requires the matching CL in bootable/recovery.
Change-Id: Ib7bd4e216a1efc01e64460659c97c6005bbaec1b
The 'adb shell' command on Windows has had problems:
* Ctrl-C killed the local Windows adb.exe process instead of sending the
Ctrl-C to the Android device.
* Local echo was enabled, causing everything typed to be displayed twice.
* Line input was enabled, so the Android device only received input
after hitting enter. This meant that tab completion did not work because
the tab wasn't seen by the shell until pressing enter.
* The usual input line editing keys did not work (Ctrl-A to go to the
beginning of the line, etc.).
This commit fixes these issues by reconfiguring the Win32 console and
then translating input into what Gnome Terminal would send, in effect
somewhat emulating a Unix terminal.
This does not fix all Win32 console issues, but is designed to be better
than what we had before, and to make the common day-to-day usage much
more comfortable and usable.
Change-Id: Idb10e0b634e27002804fa99c09a64e7176cf7c09
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
* sysdeps.h should always be included first.
* TRACE_TAG needs to be defined before anything is included.
* Some files were missing copyright headers.
* Save precious bytes on my SSD by removing useless whitespace.
Change-Id: I88980e6e00b5be1093806cf286740d9e4a033b94
This reverts commit 6084a0124f.
The original build breakage is fixed by (a) building the verity
code for eng builds as well as userdebug builds and (b) moving
the exported remount service functions into a new header file.
Change-Id: Ice0c4f97d4db38ab7eb333c7a6e56bbd11123f5b
This is broken on userdebug builds, and it isn't completely clear why. The declaration for make_block-device_writable in adb.h wasn't updated to match the definition (which uses a std::string instead of a char*). adb.h is currently extern "C", and it isn't clear why this is only broken for userdebug, so I'd like to revert while we investigate.
This reverts commit 81416fdb18.
Change-Id: I47f321574f9f21052e2c7332e8b0f6ef9ab98277
I keep trying to clean things up and needing std::strings. Might as
well just do this now.
usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).
The Darwin files are staying as C because I don't have a way to test
that they build.
The Windows files are staying as C because while I can actually build
for them, it's slow and painful.
Change-Id: I75367d29205a9049d34460032b3bb36384f43941