Nick Pelly
af1e7b7721
Add elapsedRealtimeNano(), and use CLOCK_BOOTTIME where possible.
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Change-Id: I4231c8ca32663e6e2cb5b7c126d091f837373807
2013-07-30 13:56:59 -07:00
Steve Block
8b4cf779b2
Rename (IF_)LOG() to (IF_)ALOG() DO NOT MERGE
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See https://android-git.corp.google.com/g/#/c/141576
Bug: 5449033
Change-Id: I42575e7c29cf1c0f465c357a5c97ab118df6f473
2013-07-30 13:56:58 -07:00
Jeff Brown
43550eee5b
Refactor how timeouts are calculated.
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Added a timeout mechanism to EventHub and InputReader so that
InputMappers can request timeouts to perform delayed processing of
input when needed.
Change-Id: Iec2045baaf4e67690b15eef3c09a58d5cac76897
2013-07-30 13:56:56 -07:00
Mathias Agopian
d12529a149
get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there.
2013-07-30 13:56:50 -07:00
The Android Open Source Project
cbb1011c95
auto import from //depot/cupcake/@135843
2013-07-30 13:56:49 -07:00
The Android Open Source Project
cf59fa8dc7
auto import from //depot/cupcake/@135843
2013-07-30 13:56:49 -07:00
The Android Open Source Project
d245d1d097
Initial Contribution
2013-07-30 13:56:46 -07:00