Currently adb only realizes a TCP transport has gone away when it tries
to send a packet, which caused problems in particular for `adb reboot`
since no packets are sent, leading to the client hanging until Ctrl+C.
This CL turns on TCP keepalive packets to send 1 packet every second,
allowing up to 10 failures before disconnecting. Using built-in TCP
functionality turns out to be much cleaner in this case than trying to
implement our own keepalive packets at the application layer, and
should be more lightweight since it's all done in the TCP stack.
Bug: http://b/23093474
Change-Id: Ifb41cbb85b9752a9f394e1eed3c6ac4da47a4e4d
Windows restricts the return value of threads to 32-bits, even on 64-bit
platforms. Since we don't actually return meaningful values from thread,
resolve this inconsistency with POSIX by making adb's thread abstraction
only take void functions.
Change-Id: I5c23b4432314f13bf16d606fd5e6b6b7b6ef98b5
Pulls the Windows error string generation out of adb into libbase so
that it can be used by fastboot as well. Also makes a Unix equivalent
that just wraps strerror() so that upcoming fastboot error reporting
code can be platform-independent.
The intent here is just to provide a portable way to report an error to
the user. More general cross-platform error handling is out of scope.
Bug: http://b/26236380
Change-Id: I5a784a844775949562d069bb41dcb0ebd13a32bc
- Introduces unix_read_interruptible() which is like unix_read() except
that it can return EINTR.
- The big idea is that the Windows ReadConsoleInput() API will return an
event on window resize and then we return EINTR from
unix_read_interruptible() just like Unix.
- Only handles horizontal resize since Windows doesn't seem to give an
event for vertical resize when no special screen buffer is used. This
should be sufficient for the primary use case of adb on Windows
(people are not running vi in the first place).
Change-Id: Id8d1710b559834c8098f2d7fbecedf2d0ade4b88
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Previously, the various adb_printf, adb_fwrite, etc. functions did not
correctly handle the case of the passed buffer ending with an incomplete
UTF-8 sequence. This is fixed by buffering up incomplete UTF-8 sequences
in g_console_output_buffer (protected by the mutex
g_console_output_buffer) and outputting it later once the full sequence
is available.
A unittest for the main worker function, ParseCompleteUTF8(), was added
to adb_test.
Other fixes:
- Fix the return value of number-of-chars written to be number of UTF-8
bytes instead of number of UTF-16 characters.
- Don't overwrite errno in success cases of various adb_printf, etc.
functions. This might be excessive, but might be useful in the case
when these functions are used for debugging/tracing.
- Add missing UTF-8 stdio functions that aren't currently used by adb,
but might be in the future: vprintf, putc, putchar, puts.
- stdin_raw_init: If we can't get the console handle, don't call
SetConsoleMode(). Not a big deal, but this will prevent erroneous
trace output.
Change-Id: I8730e8af92882c42b884ad921b39a17b54465085
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
This patch ensures that we read any error response from the server if the
server closes the connection. Unfortunately, that's not sufficient to ensure
that we always see the server's error message --- sometimes the data just
gets thrown away because we keep writing without reading. Setting SO_LINGER
avoids this.
Bug: http://b/25230872
Change-Id: I96c019cc72bd139198de79bf29e6536cc462c20f
Now that we have a more standardized API (also available in Chromium),
switch to it. Another benefit is real error handling instead of just
killing the process on invalid Unicode.
Make UTF8ToWide()/WideToUTF8() set errno to EILSEQ on bad input. This is
the same error code that wcsrtombs(3) uses.
Update the unittest to check for EILSEQ.
Change-Id: Ie92acf74d37adaea116cf610c1bf8cd433741e16
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Previously, `adb pull /data/local/tmp` would spew all of the contents of
/data/local/tmp into the current directory. This patch makes push/pull
keep directories intact.
Bug: http://b/25394682
Change-Id: I2304ae9e61745a2b9536f58a6012640bf8ff422a
I've been using these changes to compile with Visual Studio.
- GetFileBasename(): __FILE__ uses \ with Visual Studio.
- adb_trace.cpp: Apparently VS needs an ampersand before the function name.
- "expr1 ? : expr2" is a GCC extension.
- <algorithm> contains std::min().
- seekdir can't always be #define'd because some headers have members
named seekdir.
- adb_utils.cpp: Not really a compiler issue, just a random fix:
0x7F/DEL is not printable.
Change-Id: I0dfb634f1ba4ccbc0d1b9f71b00e838fbebb3b41
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Our Windows code has several different ways it checks whether an FD is
a console or not, some of which aren't exactly correct as they may
treat character devices (e.g. NUL) as consoles.
This CL disallows using the builtin isatty() function and provides
unix_isatty() instead which correctly checks these corner cases.
Change-Id: I6d551c745dae691c7eb3446b585265d62c1e62fa
Improved mapping of Winsock error codes to POSIX error codes, especially
WSAECONNABORTED to EPIPE (which WriteFdExactly() looks for) when sending
to a closed socket and WSAECONNRESET to ECONNRESET when the peer resets
the connection.
Use a macro to map strerror() to adb_strerror() which handles these
POSIX error codes that the Windows C Runtime doesn't recognize.
Also:
* Unittest for adb_strerror().
* Don't trace when send() returns WSAEWOULDBLOCK because that is
expected.
Change-Id: If46aeb7b36de3eebfbbccf5478ff5b1bb087714b
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Non-interactive `adb shell` previously only read from the remote shell,
but we want it to write as well so interactive and non-interactive
shells can both send data. With this CL, we can now do:
$ echo foo | adb shell cat
foo
This is primarily usable with newer devices that support the shell_v2
features. Older devices will receive stdin but the shell will still
hang after all input has been sent, requiring user Ctrl+C. This seems
better than closing communication altogether which could potentially
miss an unpredictable amount of return data by closing too early.
Known issue: non-interactive stdin to a PTY shell isn't reliable.
However I don't think this is a common case as ssh doesn't seem to
handle it properly either. Examples:
* echo 'echo foo' | adb shell
* echo 'foo' | adb shell -t cat
Bug: http://b/24565284
Change-Id: I5b017fd12d8478765bb6e8400ea76d535c24ce42
When launching the adb server (typically from adb start-server),
redirect stdout/stderr to anonymous pipes which are read by threads in
the parent process, to make error diagnosis easier.
If there is an error during adb start-server, the output looks like:
> adb start-server
* daemon not running. starting it now on port 5037 *
error: could not blah # from server process
could not read ok from ADB Server # from launch_server
* failed to start daemon * # from adb_connect
error: cannot connect to daemon # from adb_commandline
Fix handle-leaks in launch_server by using new unique_handle class
that is based on std::unique_ptr.
In the server, close stdin and redirect to adb.log *before* sending the
ACK, so that any errors are reported early instead of after the ACK.
Change-Id: I943881210a0ea9458fc36851339f916c3d6a0830
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
The win32 version of 9f2d1a9cfc. The big
technique is to fit a Win32 HANDLE value in an int because it only uses
32-bits. This allows most of the other adb code to stay the same.
Also, fix a regression in the 'adb server nodaemon' command that was
erroneously returning an error when --reply-fd was not used, which
should not be necessary for this particular command.
Change-Id: I37e9c609014b813af93bf0d6c12f665b59c93c41
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Initial support for Unicode file/dir names. Unicode paths can be passed
on the command line, directory enumeration can enumerate Unicode paths,
Unicode paths are used for file access, and Unicode paths can be output
on the console correctly.
Also Unicode environment variable access.
Initial support for Unicode output from adb shell (which uses
adb_fwrite()). This is partial because the corner case of an
adb_fwrite() call with an incomplete UTF-8 multi-byte sequence does not
output correctly, but this should be uncommon, is better than what we
had before (*always* incorrect UTF-8 multi-byte sequences) and can be
fixed in the future.
Calls to Windows APIs with char strings were changed to pass wchar_t
strings to the FooW() variants.
For more details, see the giant comment in sysdeps_win32.cpp.
https://code.google.com/p/android/issues/detail?id=8185
Change-Id: I7ebf6713bb635638b986ccee97b354428837c9c5
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Call getaddrinfo() for connecting to IPv6 destinations.
Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors
that are more numerous than BSD sockets, so it really doesn't make sense
to map those to BSD socket errors. Plus, even if we did that, the
Windows C Runtime (that mingw binaries use) has a strerror() that does
not recognize BSD socket error codes.
The solution is to wrap the various libcutils socket_* APIs with
sysdeps.h network_* APIs. For POSIX, the network_* APIs just call
strerror(). For Windows, they call SystemErrorCodeToString() (adapted
from Chromium).
Also in this change:
- Various other code was modified to return errors in a std::string*
argument, to be able to surface the error string to the end-user.
- Improved error checking and use of D() to log Winsock errors for
improved debuggability.
- For sysdeps_win32.cpp, added unique_fh class that works like
std::unique_ptr, for calling _fh_close().
- Fix win32 adb_socketpair() setting of errno in error case.
- Improve _socket_set_errno() D() logging to reduce confusion. Map
a few extra error codes.
- Move adb_shutdown() lower in sysdeps_win32.cpp so it can call
_socket_set_errno().
- Move network_connect() from adb_utils.cpp to sysdeps.h.
- Merge socket_loopback_server() and socket_inaddr_any_server() into
_network_server() since most of the code was identical.
Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
This removes adb_dirstart and adb_dirstop. It also fixes a couple of memory
leaks by switching to std::string. This also fixes the bug in the previous
change --- mkdirs is given input like "/system/bin/sh" and only expected to
create "/system/bin". In a later change, we should remove mkdirs and only
expose the intended "unlink && mkdirs && create" functionality.
Change-Id: I30289dc1b3dff575cc1b158d993652178f587552
~ Rewrote mkdirs to be in C++ style.
~ Replaced adb_dir{start,stop} with std::string params and (r)find.
+ Added test for mkdirs.
Also make base/test_utils.h public and support temporary directories
as well as files.
Change-Id: I6fcbdc5e0099f3359d3aac6b00c436f250ca1329
This causes build failures in google3 where they use GCC. glibc only
provides const-correct overloads for string functions for GCC >= 4.4,
but clang -- which is what we use -- pretends to be GCC 4.2.
Change-Id: I2a054823ea6201ebcea46d5e77b80a975eefc622
Add missing \n to uses of legacy D() macro. This should make the legacy
logging easier to read (and harder to miss important stuff).
On POSIX, use gettid() from libcutils instead of pthread_self() so that
the output shows a more reasonable number instead of a pointer value.
This should be ok since libbase's logging already uses gettid().
Win32:
Don't let the Win32 last error get overwritten by API calls after the
original error'ing API. When encountering an unknown error, log the
specific error code.
Change-Id: Ib8f72754efa7ba895d2f1cd914251fec2a1d894c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Document the differences between adb_*() and unix_*() in the function
prototypes in sysdeps.h. See the file for the details (CR/LF
translation, well-known file descriptors, etc.).
Fix adb_read(), adb_write(), and adb_close() calls that should really be
unix_read(), unix_write(), and unix_close(). Note that this should have
no impact on unix because on unix, unix_read/unix_write/unix_close are
macros that map to adb_read/adb_write/adb_close.
Improve sysdeps_win32.cpp file descriptor diagnostic logging to output
the name of the function that was passed a bad file descriptor.
Change-Id: I0a1d9c28772656c80bcc303ef8b61fccf4cd637c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
The 'adb shell' command on Windows has had problems:
* Ctrl-C killed the local Windows adb.exe process instead of sending the
Ctrl-C to the Android device.
* Local echo was enabled, causing everything typed to be displayed twice.
* Line input was enabled, so the Android device only received input
after hitting enter. This meant that tab completion did not work because
the tab wasn't seen by the shell until pressing enter.
* The usual input line editing keys did not work (Ctrl-A to go to the
beginning of the line, etc.).
This commit fixes these issues by reconfiguring the Win32 console and
then translating input into what Gnome Terminal would send, in effect
somewhat emulating a Unix terminal.
This does not fix all Win32 console issues, but is designed to be better
than what we had before, and to make the common day-to-day usage much
more comfortable and usable.
Change-Id: Idb10e0b634e27002804fa99c09a64e7176cf7c09
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Renamed readx/writex to ReadFdExactly/WriteFdExactly respectively.
These read/write a full fixed-size buffer. If the whole buffer cannot
be read/written, these functions return an error.
Rename write_string to WriteStringFully.
Move the TEMP_FAILURE_RETRY definition in sysdeps.h out of the
!Windows section. It seems Windows won't actually interrupt a call,
but it's easier to just define it than to #ifdef each call.
Change-Id: Ia8ddffa2a52764a2f9a281c96c937660e002b9b9
On Windows, adb_socket_setbufsize() was taking a file descriptor value
from the compatibility layer in sysdeps_win32.c (namely, an index into
the _win32_fhs array) and passing it to the Winsock setsockopt() call,
which wants a Winsock SOCKET handle. Basically, adb_socket_setbufsize()
was passing `fd` instead of `_fh_from_int(fd)->fh_socket`, resulting in
adb effectively setting a socket buffer size on a random socket in the
process.
The fix is to introduce adb_setsockopt() which just calls setsockopt()
on non-Win32, and which uses the Winsock SOCKET handle on Win32. The
change also moves Win32 disable_tcp_nagle() to a header and adds an
extra sanity check to adb_shutdown().
Change-Id: I4354e818d27538f7ff5b0e70b28bdb6300e1b98b
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Much of adb is duplicated in bootable/recovery/minadb and fastboot.
Changes made to adb rarely get ported to the other two, so the trees
have diverged a bit. We'd like to stop this because it is a
maintenance nightmare, but the divergence makes this difficult to do
all at once. For now, we will start small by moving common files into
a static library. Hopefully some day we can get enough of adb in here
that we no longer need minadb.
Bug: 17626262
Change-Id: Ic8d5653bfcc0fec4e1acbece124402355084b864
On mac require a case.
Also, this code is not portable, will fix it in long run.
(cherry-pick of 0f1fda9ee80ba086e4c8960a7d153798e3cf3285.)
Change-Id: I76194b62cea29bd3d21c7ba6c3da4d549bea4738
Re-commit https://googleplex-android-review.googlesource.com/#/c/519430/
Add fix for win_sdk build.
Add socketpair debug log.
Also output thread information in log on host side.
(cherry-pick of adb09fa01a16d8c5c92c2f8d325e1678c531223f.)
Change-Id: I21021bc111a3f7362a91b70593e3738125878118
Bug: 14416410
The proper fix for the error/warning we encountered is to move winsock2.h
in front of windows.h.
Change-Id: I29504ba3a184a85c6636d06c2ad900828fdb5436
Bug: 14416410
1. The new mingw-w64 toolchain x86_64-w64-mingw32-4.8 has ddk
in x86_64-w64-mingw32/include/ddk
2. Add -Wno-error=cpp to suppress a warning that turns into error
thanks to -Werror:
Please include winsock2.h before windows.h
3. Cast GetLastError() return type DWORD to "int"
4. Include direct.h for _mkdir
5. Include stdint.h for uint8_t on Windows
Change-Id: I4bec0587f6573692f08c760da6c98ae551b8b5eb
When building for the host, don't make reference to
property_get / property_set. I'm in the process of removing
host side support for properties.
Change-Id: I691c5872b5fd538e78bc38a3fe72574cdc7f43c3
Darwin doesn't define the TEMP_FAILURE_RETRY macro in unistd.h so we
need to add it everywhere. Joy!
Change-Id: Ida554fc65193672cc4616dec79e6282e06cc1b28