The dlopen of a shared library in an apk results in large map offsets.
Unfortunately, the current way that the frame data is printed, it's
impossible to tell what the relative pc is relative to. With the
addition of the offset, it's possible to figure out what the relative
pc actually references.
Bug: 23348999
(cherry picked from commit e0ab23223a)
Change-Id: I950f92c1cb29ee05eed777f47453efa03318cf3e
Upstream clang has a new diagnostic, '-Wmismatched-new-delete' to
generate a warning (that becomes an error with -Werror) when delete is
used to deallocate pointers created with 'new[]'. This patch fixes
'delete's that trigger this warning/error.
Change-Id: I7551e856b4b13bfae4cb78b5664d8652322683cf
The BacktracePtrace::Read function crashes if the number of bytes to
read is less than the number of bytes needed to align the read to
a word_t boundary.
Fix this and add a test for this case.
Change-Id: I50808849ece44928f65dba1d25309e3885c829a2
The new linker relocation packing support uses non-zero load bases,
so we better handle them properly.
Also print out the load base for a map if it's non-zero.
Bug: 20687795
(cherry picked from commit 329ed7dae4)
Change-Id: Ibc37d8c8bb032820dca4e7531184349ba6d402d2
Also simplifies the Darwin implementation of gettid, because
apparently libbacktrace had a better way of doing it.
Change-Id: I9e14f9176b167405a5aaa5b8a0db0327c7126271
When doing a local unwind, do not include the frames that come
from either libunwind or libbacktrace.
Bug: 11518609
Change-Id: I0ec8d823aebbfa0903e61b16b7e5663f3fd65e78
The object hierarchy was confusing and convoluted. This removes
a lot of unnecessary code, and consolidates the BacktraceCurrent
and BacktraceThread code into BacktraceCurrent.
Change-Id: I01c8407d493712a48169df49dd3ff46db4a7c3ae
Included tests for this new feature.
Changed the NULLs to nullptr in backtrace_test.
Changed UniquePtr to std::unique_ptr in backtrace_test.
Change-Id: I92375465b8f8ba84589834cc162db5915bf1be81
The backtrace structure used to include a pointer to a backtrace_map_t
that represented the map data for a particular pc. This introduced a
race condition where the pointer could be discarded, but the backtrace
structure still contained a pointer to garbage memory. Now all of the map
information is right in the structure.
Bug: 19028453
Change-Id: If7088a73f3c6bf1f3bc8cdd2bb4b62e7cab831c0
Switch to the better supported pthread_cond to handle the Wait/Wake
functions.
Also, increase the number of simultaneous threads in the thread tests.
Bug: 18381207
(cherry picked from commit db44538387)
Change-Id: Id326a7a7b92cb61573def3f761597c40f3ef2f4b
This new version doesn't require any specialized thread
implementation, it uses the Current implementation to do its job.
In addition, it runs much faster when multiple threads are trying
to unwind at the same time since the global signal lock is held for
only a small amount of time. Even running through the threads one at
a time should be faster since it no longer requires two passes through
the unwound stacks.
The new code now allows multiple simultaneous unwinds of the
same thread.
Finally, add the ability to unwind from a ucontext_t passed in. This
functionality doesn't work for remote unwinds yet.
Change-Id: I4d181d7ca5ffd2acfd1686e668e6d21e36b425cb
The way libunwind handles local unwinds is different from remote unwinds,
so create a new map object to handle the differences.
Add new test to verify the map data is being generated correctly.
Add new tests to check for leaks.
Refactor the BACK_LOGW code into a single header file.
Change-Id: I01f3cbfc4b927646174ea1b614fa25d23b9b3427
Update to handle the new optimized way that libunwind works.
In addition, a small refactor of the BacktraceMap code.
A few new tests of for good measure.
Change-Id: I2f9b4f5ad5a0dfe907b31febee76e4b9b94fb76f
This includes removing the map_info.c source and replacing it with the
BacktraceMap class to handle all map related code.
Change all callers of libbacktrace map functionality.
Also modify the corkscrew thread code so that it doesn't need to build
the map twice (once in the corkscrew format and once in the libbacktrace
format).
Change-Id: I32865a39f83a3dd6f958fc03c2759ba47d12382e
Use the libbacktrace C++ interface instead of the C interface in debuggerd.
Reformat the debuggerd code to be closer to Google C++ style.
Fix all debuggerd casts to be C++ casts.
Add a frame number to the frame data structure for ease of formatting and
add another FormatFrameData function.
Change the format_test to use the new FormatFrameData function.
Modify all of the backtrace_test to use the C++ interface.
Change-Id: I10e1610861acf7f4a3ad53276b74971cfbfda464
Use a bit better name for this. The other name was a bit confusing.
Change-Id: I1261f2ee3854a9c8b82133ad0bfbbbe48b43c9ac
(cherry picked from commit 242b1a8c7a)
Conflicts:
libbacktrace/Backtrace.cpp
The old code was essentially trying to be C++ in C and was awkward. This
change makes it all objects with a thin layer that C code can use.
There is a C++ backtrace object that is not very useful, this code will
replace it.
This change also includes moving the backtrace test to a gtest, and adding
coverage of all major functionality.
Bug: 8410085
Change-Id: Iae0f1b09b3dd60395f71ed66010c1ea5cdd37841