Commit Graph

7 Commits

Author SHA1 Message Date
Spencer Low 8d8126a705 adb: logging: newlines, thread ids, error code overwriting
Add missing \n to uses of legacy D() macro. This should make the legacy
logging easier to read (and harder to miss important stuff).

On POSIX, use gettid() from libcutils instead of pthread_self() so that
the output shows a more reasonable number instead of a pointer value.
This should be ok since libbase's logging already uses gettid().

Win32:

Don't let the Win32 last error get overwritten by API calls after the
original error'ing API. When encountering an unknown error, log the
specific error code.

Change-Id: Ib8f72754efa7ba895d2f1cd914251fec2a1d894c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-07-21 02:06:26 -07:00
Spencer Low 6ac5d7dc56 adb: fix adb_close() vs. unix_close() usage
Document the differences between adb_*() and unix_*() in the function
prototypes in sysdeps.h. See the file for the details (CR/LF
translation, well-known file descriptors, etc.).

Fix adb_read(), adb_write(), and adb_close() calls that should really be
unix_read(), unix_write(), and unix_close(). Note that this should have
no impact on unix because on unix, unix_read/unix_write/unix_close are
macros that map to adb_read/adb_write/adb_close.

Improve sysdeps_win32.cpp file descriptor diagnostic logging to output
the name of the function that was passed a bad file descriptor.

Change-Id: I0a1d9c28772656c80bcc303ef8b61fccf4cd637c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-05-22 20:20:49 -07:00
Spencer Low ac3f7d9a78 adb / libbase: clean up NOGDI and evil ERROR macro
Instead of defining and undefining NOGDI:

1. Always #include "base/logging.h" after #include <windows.h>.
Unfortunately, I could not find an easy way to give the user a
warning/error if they include in the wrong order.

2. base/logging.h does #undef ERROR to undefine the evil ERROR macro
that is from another era and probably a bad idea to begin with.

Change-Id: I995d89620611e849af9d7ec47eb55fc0512377f2
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-05-20 12:25:19 -07:00
Spencer Low 142ec75cf8 adb: win32: fix adb emu command
The adb emu command was never working because the socket connection to
the emulator was closed without reading all of the data that the
emulator sent. On Windows, this caused the emulator's recv() call to
error-out, so it never got the command that was sent.

Before settling on this fix, I also experimented changing the arguments
to the socket shutdown() call and that didn't seem to help. I also tried
removing the call to shutdown() and that didn't help. So that should
rule out shutdown() as the problem. One experiment that helped was
delaying before calling adb_close(), but that is of course fragile and
doesn't address the real issue, which is not closing the socket until
the commands have been read.

https://code.google.com/p/android/issues/detail?id=21021

Change-Id: I8fa4d740a2faa2c9922ec50792e16564a94f6eed
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-05-06 18:54:08 -07:00
Elliott Hughes e67f1f87d9 More adb buffer fixes.
This patch factors out a lot of the basic protocol code: sending OKAY,
sending FAIL, and sending a length-prefixed string.

ADB_TRACE has been non-optional for a long time, so let's just remove
the #ifs.

Also actually build the device tracker test tool (and remove its duplicate).

Bug: http://b/20666660
Change-Id: I6c7d59f18707bdc62ca69dea45547617f9f31fc6
2015-05-01 15:55:37 -07:00
Elliott Hughes 8d5fa6da44 Remove strtok from adb.
Also fix android::base::Split to behave like Java, Python, and google3.

Change-Id: Ifbffd4e92950a79e7aea5d153c95fe0980648417
2015-04-27 19:42:20 -07:00
Elliott Hughes a2f2e56796 Move sysdeps_win32 to C++.
Change-Id: I27ca41b64d62bb3611b3a39a5c3bb4377d0773bc
2015-04-16 16:47:02 -07:00