See the comment-block at the top of Aarch64Assembler.cpp
for overview on how AArch64 support has been implemented
In addition, this commit contains
[x] AArch64 inline asm versions of gglmul series of
functions and a new unit test bench to test the
functions
[x] Assembly implementations of scanline_col32cb16blend
and scanline_t32cb16blend for AArch64, with unit
test bench
Change-Id: I915cded9e1d39d9a2a70bf8a0394b8a0064d1eb4
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
GGLAssembler assumes addresses to be 32-bit and uses ARM 32-bit
instructions to load/store/manipulate addresses. To support, 64-bit
architectures, following changes has been done
1. ARMAssemblerInterface has been extended to support four new
operations ADDR_LDR, ADDR_STR, ADDR_SUB, ADDR_ADD. Base class
implements these virtual functions to use 32bit equivalent
function. This avoids existing 32-bit Assembler backend
implementations like ARMAssembler and MIPSAssembler from
mapping the new functions to existing equivalent routines.
This also allows 64-bit Architectures like AArch64 to override
the function in their assembler backend implementations.
2. GGLAssembler code (spread over GGLAssembler.cpp, GGLAssembler.h
and texturing.cpp) has been changed to use the new operations
for address operations.
Change-Id: I3d7eace4691e3e47cef737d97ac67ce6ef4fb18d
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
I was fed-up with the constant conflicts in Eclipse
with the "libutils" version.
Also fix a few copyright notices.
Change-Id: I8ffcb845af4b5d0d178f5565f64dfcfbfa27fcd6