The debuggerd code sometimes calls _LOG(..., logtype::ERROR, ...)
and sometimes ALOGE(). Standardize on ALOGE since the _LOG message
will wind up in the tombstone in weird places, but using ALOGE
will wind up in the logcat portion of the tombstone.
Bug: 21467089
Change-Id: Ie893f5e91d45b48ef3f5864c3a714e60ac848fb3
- Add dumping memory around registers for x86/x86_64.
- Add unit tests for new dump_memory function.
- Cleanup all of the machine.cpp files.
- Increase the high address check for 32 bit, and decrease the high
address allowed for 64 bit slightly to match mips64.
Bug: 21206576
Change-Id: I6f75141f3282db48b10f7c695a1cf2eb75a08351
Also fix dumping of arm64's vector registers, which are actually 128 bits wide.
Also move the arm/arm64 FP registers to the tombstone. (We've never dumped
them at all for the other architectures.)
Change-Id: I239a86dd225b47fa90109bc824b7610df67ad812
There's no good reason to separate "fill the integer registers with
recognizable patterns and crash" from "fill the FP registers with recognizable
patterns and crash".
Also remove the incorrect use of ARCH_ARM_HAVE_VFP_D32 rather than try to fix
it.
Change-Id: I3a4a3aca1575de5489314027ae52168997404d79
The system by which debuggerd filters its output to different locations
is now based on an enum called logtype with easy to understand
categories for log messages (like THREAD, MEMORY, etc.) instead of the
old, fairly esoteric scope_flags variable. Now much of the output that
previously went to logcat does not show up on the screen, but all output
can be found in the tombstone file. In addition, the tombstone's
location is now printed so it can be located easily.
Bug: 15341747
Change-Id: Ia2f2051d1dfdea934d0e6ed220f24345e35ba6a2
This one makes dump_memory reasonably architecture-agnostic so it is
possible to share the code between architectures.
It also includes a few small improvements in tombstone.cpp.
Change-Id: Ib8a9599bfa420b41e80207988e87aee1b9d79541
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Use the libbacktrace C++ interface instead of the C interface in debuggerd.
Reformat the debuggerd code to be closer to Google C++ style.
Fix all debuggerd casts to be C++ casts.
Add a frame number to the frame data structure for ease of formatting and
add another FormatFrameData function.
Change the format_test to use the new FormatFrameData function.
Modify all of the backtrace_test to use the C++ interface.
Change-Id: I10e1610861acf7f4a3ad53276b74971cfbfda464
This is part 1, only including the bare minimum changes because
our diff tool doesn't easily show differences when a file moves. This
also breaks it into a small chunk in case some other changes break things,
as unlikely as I think that will be.
Change-Id: Ib7a3e7a2cc1ac574d15b65fda23813ebcf5d31af