If the signal to dump a thread is never delivered, then it's
possible for a deadlock. The signal handler is responsible for
unlocking and deleting the ThreadEntry created for the pid/tid
combination. This means if the signal is lost, the ThreadEntry
gets stuck locked and never deleted. If a second attempt to get
a backtrace of this thread occurs, there is a deadlock.
Also, decrease the timeout from 10 seconds to 5 seconds. The original
10 seconds was because the unwind was actually done in the signal
handler. Now the signal handler does nothing but copy the ucontext
structure and let the caller do the unwind.
Bug: 21086132
(cherry picked from commit 2d09171758)
Change-Id: I414c500eb08983a5017caf3fce4f499465575a9d
Under some conditions, /proc/<pid>/maps might return nothing. If we
try and unwind in this case, we'll crash. Check this case and fail
the unwind.
Add checks that no other functions try and use map_ without
checking for nullptr.
Add logging when an unwind fails so it's clear what happened.
Bug: 21162746
Change-Id: I56ce51dda0cfc9db20475a441f118108196aa07c
(cherry picked from commit 30c942cf10)
Also simplifies the Darwin implementation of gettid, because
apparently libbacktrace had a better way of doing it.
Bug: 19517541
(cherry picked from commit 23f750b068)
Change-Id: I2f888e8ed7a2f5719973786cbcbb399a81867ee9
When doing a local unwind, do not include the frames that come
from either libunwind or libbacktrace.
Bug: 11518609
Change-Id: I0ec8d823aebbfa0903e61b16b7e5663f3fd65e78
The object hierarchy was confusing and convoluted. This removes
a lot of unnecessary code, and consolidates the BacktraceCurrent
and BacktraceThread code into BacktraceCurrent.
Change-Id: I01c8407d493712a48169df49dd3ff46db4a7c3ae