/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __ADB_H #define __ADB_H #include #include #include #include #include "adb_trace.h" #include "fdevent.h" constexpr size_t MAX_PAYLOAD_V1 = 4 * 1024; constexpr size_t MAX_PAYLOAD_V2 = 256 * 1024; constexpr size_t MAX_PAYLOAD = MAX_PAYLOAD_V2; #define A_SYNC 0x434e5953 #define A_CNXN 0x4e584e43 #define A_OPEN 0x4e45504f #define A_OKAY 0x59414b4f #define A_CLSE 0x45534c43 #define A_WRTE 0x45545257 #define A_AUTH 0x48545541 // ADB protocol version. #define A_VERSION 0x01000000 // Used for help/version information. #define ADB_VERSION_MAJOR 1 #define ADB_VERSION_MINOR 0 std::string adb_version(); // Increment this when we want to force users to start a new adb server. #define ADB_SERVER_VERSION 32 class atransport; struct usb_handle; struct amessage { unsigned command; /* command identifier constant */ unsigned arg0; /* first argument */ unsigned arg1; /* second argument */ unsigned data_length; /* length of payload (0 is allowed) */ unsigned data_check; /* checksum of data payload */ unsigned magic; /* command ^ 0xffffffff */ }; struct apacket { apacket *next; unsigned len; unsigned char *ptr; amessage msg; unsigned char data[MAX_PAYLOAD]; }; /* An asocket represents one half of a connection between a local and ** remote entity. A local asocket is bound to a file descriptor. A ** remote asocket is bound to the protocol engine. */ struct asocket { /* chain pointers for the local/remote list of ** asockets that this asocket lives in */ asocket *next; asocket *prev; /* the unique identifier for this asocket */ unsigned id; /* flag: set when the socket's peer has closed ** but packets are still queued for delivery */ int closing; /* flag: quit adbd when both ends close the ** local service socket */ int exit_on_close; /* the asocket we are connected to */ asocket *peer; /* For local asockets, the fde is used to bind ** us to our fd event system. For remote asockets ** these fields are not used. */ fdevent fde; int fd; /* queue of apackets waiting to be written */ apacket *pkt_first; apacket *pkt_last; /* enqueue is called by our peer when it has data ** for us. It should return 0 if we can accept more ** data or 1 if not. If we return 1, we must call ** peer->ready() when we once again are ready to ** receive data. */ int (*enqueue)(asocket *s, apacket *pkt); /* ready is called by the peer when it is ready for ** us to send data via enqueue again */ void (*ready)(asocket *s); /* shutdown is called by the peer before it goes away. ** the socket should not do any further calls on its peer. ** Always followed by a call to close. Optional, i.e. can be NULL. */ void (*shutdown)(asocket *s); /* close is called by the peer when it has gone away. ** we are not allowed to make any further calls on the ** peer once our close method is called. */ void (*close)(asocket *s); /* A socket is bound to atransport */ atransport *transport; size_t get_max_payload() const; }; /* the adisconnect structure is used to record a callback that ** will be called whenever a transport is disconnected (e.g. by the user) ** this should be used to cleanup objects that depend on the ** transport (e.g. remote sockets, listeners, etc...) */ struct adisconnect { void (*func)(void* opaque, atransport* t); void* opaque; adisconnect* next; adisconnect* prev; }; // A transport object models the connection to a remote device or emulator there // is one transport per connected device/emulator. A "local transport" connects // through TCP (for the emulator), while a "usb transport" through USB (for real // devices). // // Note that kTransportHost doesn't really correspond to a real transport // object, it's a special value used to indicate that a client wants to connect // to a service implemented within the ADB server itself. enum TransportType { kTransportUsb, kTransportLocal, kTransportAny, kTransportHost, }; #define TOKEN_SIZE 20 enum ConnectionState { kCsAny = -1, kCsOffline = 0, kCsBootloader, kCsDevice, kCsHost, kCsRecovery, kCsNoPerm, // Insufficient permissions to communicate with the device. kCsSideload, kCsUnauthorized, }; class atransport { public: // TODO(danalbert): We expose waaaaaaay too much stuff because this was // historically just a struct, but making the whole thing a more idiomatic // class in one go is a very large change. Given how bad our testing is, // it's better to do this piece by piece. atransport() { auth_fde = {}; transport_fde = {}; protocol_version = A_VERSION; max_payload = MAX_PAYLOAD; } virtual ~atransport() {} int (*read_from_remote)(apacket* p, atransport* t) = nullptr; int (*write_to_remote)(apacket* p, atransport* t) = nullptr; void (*close)(atransport* t) = nullptr; void (*kick)(atransport* t) = nullptr; int fd = -1; int transport_socket = -1; fdevent transport_fde; int ref_count = 0; uint32_t sync_token = 0; ConnectionState connection_state = kCsOffline; bool online = false; TransportType type = kTransportAny; // USB handle or socket fd as needed. usb_handle* usb = nullptr; int sfd = -1; // Used to identify transports for clients. char* serial = nullptr; char* product = nullptr; char* model = nullptr; char* device = nullptr; char* devpath = nullptr; int adb_port = -1; // Use for emulators (local transport) bool kicked = false; // A list of adisconnect callbacks called when the transport is kicked. adisconnect disconnects = {}; void* key = nullptr; unsigned char token[TOKEN_SIZE] = {}; fdevent auth_fde; size_t failed_auth_attempts = 0; const char* connection_state_name() const; void update_version(int version, size_t payload); int get_protocol_version() const; size_t get_max_payload() const; private: int protocol_version; size_t max_payload; DISALLOW_COPY_AND_ASSIGN(atransport); }; /* A listener is an entity which binds to a local port ** and, upon receiving a connection on that port, creates ** an asocket to connect the new local connection to a ** specific remote service. ** ** TODO: some listeners read from the new connection to ** determine what exact service to connect to on the far ** side. */ struct alistener { alistener *next; alistener *prev; fdevent fde; int fd; char *local_name; char *connect_to; atransport *transport; adisconnect disconnect; }; void print_packet(const char *label, apacket *p); asocket *find_local_socket(unsigned local_id, unsigned remote_id); void install_local_socket(asocket *s); void remove_socket(asocket *s); void close_all_sockets(atransport *t); asocket *create_local_socket(int fd); asocket *create_local_service_socket(const char *destination); asocket *create_remote_socket(unsigned id, atransport *t); void connect_to_remote(asocket *s, const char *destination); void connect_to_smartsocket(asocket *s); void fatal(const char *fmt, ...); void fatal_errno(const char *fmt, ...); void handle_packet(apacket *p, atransport *t); void get_my_path(char *s, size_t maxLen); int launch_server(int server_port); int adb_main(int is_daemon, int server_port, int ack_reply_fd); /* initialize a transport object's func pointers and state */ #if ADB_HOST int get_available_local_transport_index(); #endif int init_socket_transport(atransport *t, int s, int port, int local); void init_usb_transport(atransport *t, usb_handle *usb, ConnectionState state); #if ADB_HOST atransport* find_emulator_transport_by_adb_port(int adb_port); #endif int service_to_fd(const char *name); #if ADB_HOST asocket *host_service_to_socket(const char* name, const char *serial); #endif #if !ADB_HOST int init_jdwp(void); asocket* create_jdwp_service_socket(); asocket* create_jdwp_tracker_service_socket(); int create_jdwp_connection_fd(int jdwp_pid); #endif int handle_forward_request(const char* service, TransportType type, const char* serial, int reply_fd); #if !ADB_HOST void framebuffer_service(int fd, void *cookie); void set_verity_enabled_state_service(int fd, void* cookie); #endif /* packet allocator */ apacket *get_apacket(void); void put_apacket(apacket *p); // Define it if you want to dump packets. #define DEBUG_PACKETS 0 #if !DEBUG_PACKETS #define print_packet(tag,p) do {} while (0) #endif #if ADB_HOST_ON_TARGET /* adb and adbd are coexisting on the target, so use 5038 for adb * to avoid conflicting with adbd's usage of 5037 */ # define DEFAULT_ADB_PORT 5038 #else # define DEFAULT_ADB_PORT 5037 #endif #define DEFAULT_ADB_LOCAL_TRANSPORT_PORT 5555 #define ADB_CLASS 0xff #define ADB_SUBCLASS 0x42 #define ADB_PROTOCOL 0x1 void local_init(int port); void local_connect(int port); int local_connect_arbitrary_ports(int console_port, int adb_port, std::string* error); /* usb host/client interface */ void usb_init(); int usb_write(usb_handle *h, const void *data, int len); int usb_read(usb_handle *h, void *data, int len); int usb_close(usb_handle *h); void usb_kick(usb_handle *h); /* used for USB device detection */ #if ADB_HOST int is_adb_interface(int vid, int pid, int usb_class, int usb_subclass, int usb_protocol); #endif int adb_commandline(int argc, const char **argv); ConnectionState connection_state(atransport *t); extern const char *adb_device_banner; #if !ADB_HOST extern int SHELL_EXIT_NOTIFY_FD; #endif // !ADB_HOST #define CHUNK_SIZE (64*1024) #if !ADB_HOST #define USB_ADB_PATH "/dev/android_adb" #define USB_FFS_ADB_PATH "/dev/usb-ffs/adb/" #define USB_FFS_ADB_EP(x) USB_FFS_ADB_PATH#x #define USB_FFS_ADB_EP0 USB_FFS_ADB_EP(ep0) #define USB_FFS_ADB_OUT USB_FFS_ADB_EP(ep1) #define USB_FFS_ADB_IN USB_FFS_ADB_EP(ep2) #endif int handle_host_request(const char* service, TransportType type, const char* serial, int reply_fd, asocket *s); void handle_online(atransport *t); void handle_offline(atransport *t); void send_connect(atransport *t); #endif