/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H #define SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H #include #include #include #include #include #include #include #include #include #ifndef __UNUSED #define __UNUSED __attribute__((__unused__)) #endif #ifndef __deprecated #define __deprecated __attribute__((__deprecated__)) #endif __BEGIN_DECLS /*****************************************************************************/ #define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \ (((unsigned)(a)<<24)|((unsigned)(b)<<16)|((unsigned)(c)<<8)|(unsigned)(d)) #define ANDROID_NATIVE_WINDOW_MAGIC \ ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d') #define ANDROID_NATIVE_BUFFER_MAGIC \ ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r') // --------------------------------------------------------------------------- // This #define may be used to conditionally compile device-specific code to // support either the prior ANativeWindow interface, which did not pass libsync // fences around, or the new interface that does. This #define is only present // when the ANativeWindow interface does include libsync support. #define ANDROID_NATIVE_WINDOW_HAS_SYNC 1 // --------------------------------------------------------------------------- typedef const native_handle_t* buffer_handle_t; // --------------------------------------------------------------------------- typedef struct android_native_rect_t { int32_t left; int32_t top; int32_t right; int32_t bottom; } android_native_rect_t; // --------------------------------------------------------------------------- typedef struct android_native_base_t { /* a magic value defined by the actual EGL native type */ int magic; /* the sizeof() of the actual EGL native type */ int version; void* reserved[4]; /* reference-counting interface */ void (*incRef)(struct android_native_base_t* base); void (*decRef)(struct android_native_base_t* base); } android_native_base_t; typedef struct ANativeWindowBuffer { #ifdef __cplusplus ANativeWindowBuffer() { common.magic = ANDROID_NATIVE_BUFFER_MAGIC; common.version = sizeof(ANativeWindowBuffer); memset(common.reserved, 0, sizeof(common.reserved)); } // Implement the methods that sp expects so that it // can be used to automatically refcount ANativeWindowBuffer's. void incStrong(const void* /*id*/) const { common.incRef(const_cast(&common)); } void decStrong(const void* /*id*/) const { common.decRef(const_cast(&common)); } #endif struct android_native_base_t common; int width; int height; int stride; int format; int usage; void* reserved[2]; buffer_handle_t handle; void* reserved_proc[8]; } ANativeWindowBuffer_t; // Old typedef for backwards compatibility. typedef ANativeWindowBuffer_t android_native_buffer_t; // --------------------------------------------------------------------------- /* attributes queriable with query() */ enum { NATIVE_WINDOW_WIDTH = 0, NATIVE_WINDOW_HEIGHT = 1, NATIVE_WINDOW_FORMAT = 2, /* The minimum number of buffers that must remain un-dequeued after a buffer * has been queued. This value applies only if set_buffer_count was used to * override the number of buffers and if a buffer has since been queued. * Users of the set_buffer_count ANativeWindow method should query this * value before calling set_buffer_count. If it is necessary to have N * buffers simultaneously dequeued as part of the steady-state operation, * and this query returns M then N+M buffers should be requested via * native_window_set_buffer_count. * * Note that this value does NOT apply until a single buffer has been * queued. In particular this means that it is possible to: * * 1. Query M = min undequeued buffers * 2. Set the buffer count to N + M * 3. Dequeue all N + M buffers * 4. Cancel M buffers * 5. Queue, dequeue, queue, dequeue, ad infinitum */ NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS = 3, /* Check whether queueBuffer operations on the ANativeWindow send the buffer * to the window compositor. The query sets the returned 'value' argument * to 1 if the ANativeWindow DOES send queued buffers directly to the window * compositor and 0 if the buffers do not go directly to the window * compositor. * * This can be used to determine whether protected buffer content should be * sent to the ANativeWindow. Note, however, that a result of 1 does NOT * indicate that queued buffers will be protected from applications or users * capturing their contents. If that behavior is desired then some other * mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in * conjunction with this query. */ NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER = 4, /* Get the concrete type of a ANativeWindow. See below for the list of * possible return values. * * This query should not be used outside the Android framework and will * likely be removed in the near future. */ NATIVE_WINDOW_CONCRETE_TYPE = 5, /* * Default width and height of ANativeWindow buffers, these are the * dimensions of the window buffers irrespective of the * NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS call and match the native window * size unless overridden by NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS. */ NATIVE_WINDOW_DEFAULT_WIDTH = 6, NATIVE_WINDOW_DEFAULT_HEIGHT = 7, /* * transformation that will most-likely be applied to buffers. This is only * a hint, the actual transformation applied might be different. * * INTENDED USE: * * The transform hint can be used by a producer, for instance the GLES * driver, to pre-rotate the rendering such that the final transformation * in the composer is identity. This can be very useful when used in * conjunction with the h/w composer HAL, in situations where it * cannot handle arbitrary rotations. * * 1. Before dequeuing a buffer, the GL driver (or any other ANW client) * queries the ANW for NATIVE_WINDOW_TRANSFORM_HINT. * * 2. The GL driver overrides the width and height of the ANW to * account for NATIVE_WINDOW_TRANSFORM_HINT. This is done by querying * NATIVE_WINDOW_DEFAULT_{WIDTH | HEIGHT}, swapping the dimensions * according to NATIVE_WINDOW_TRANSFORM_HINT and calling * native_window_set_buffers_dimensions(). * * 3. The GL driver dequeues a buffer of the new pre-rotated size. * * 4. The GL driver renders to the buffer such that the image is * already transformed, that is applying NATIVE_WINDOW_TRANSFORM_HINT * to the rendering. * * 5. The GL driver calls native_window_set_transform to apply * inverse transformation to the buffer it just rendered. * In order to do this, the GL driver needs * to calculate the inverse of NATIVE_WINDOW_TRANSFORM_HINT, this is * done easily: * * int hintTransform, inverseTransform; * query(..., NATIVE_WINDOW_TRANSFORM_HINT, &hintTransform); * inverseTransform = hintTransform; * if (hintTransform & HAL_TRANSFORM_ROT_90) * inverseTransform ^= HAL_TRANSFORM_ROT_180; * * * 6. The GL driver queues the pre-transformed buffer. * * 7. The composer combines the buffer transform with the display * transform. If the buffer transform happens to cancel out the * display transform then no rotation is needed. * */ NATIVE_WINDOW_TRANSFORM_HINT = 8, /* * Boolean that indicates whether the consumer is running more than * one buffer behind the producer. */ NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND = 9, /* * The consumer gralloc usage bits currently set by the consumer. * The values are defined in hardware/libhardware/include/gralloc.h. */ NATIVE_WINDOW_CONSUMER_USAGE_BITS = 10, /** * Transformation that will by applied to buffers by the hwcomposer. * This must not be set or checked by producer endpoints, and will * disable the transform hint set in SurfaceFlinger (see * NATIVE_WINDOW_TRANSFORM_HINT). * * INTENDED USE: * Temporary - Please do not use this. This is intended only to be used * by the camera's LEGACY mode. * * In situations where a SurfaceFlinger client wishes to set a transform * that is not visible to the producer, and will always be applied in the * hardware composer, the client can set this flag with * native_window_set_buffers_sticky_transform. This can be used to rotate * and flip buffers consumed by hardware composer without actually changing * the aspect ratio of the buffers produced. */ NATIVE_WINDOW_STICKY_TRANSFORM = 11, /** * The default data space for the buffers as set by the consumer. * The values are defined in graphics.h. */ NATIVE_WINDOW_DEFAULT_DATASPACE = 12, /* * Returns the age of the contents of the most recently dequeued buffer as * the number of frames that have elapsed since it was last queued. For * example, if the window is double-buffered, the age of any given buffer in * steady state will be 2. If the dequeued buffer has never been queued, its * age will be 0. */ NATIVE_WINDOW_BUFFER_AGE = 13, }; /* Valid operations for the (*perform)() hook. * * Values marked as 'deprecated' are supported, but have been superceded by * other functionality. * * Values marked as 'private' should be considered private to the framework. * HAL implementation code with access to an ANativeWindow should not use these, * as it may not interact properly with the framework's use of the * ANativeWindow. */ enum { NATIVE_WINDOW_SET_USAGE = 0, NATIVE_WINDOW_CONNECT = 1, /* deprecated */ NATIVE_WINDOW_DISCONNECT = 2, /* deprecated */ NATIVE_WINDOW_SET_CROP = 3, /* private */ NATIVE_WINDOW_SET_BUFFER_COUNT = 4, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY = 5, /* deprecated */ NATIVE_WINDOW_SET_BUFFERS_TRANSFORM = 6, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP = 7, NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS = 8, NATIVE_WINDOW_SET_BUFFERS_FORMAT = 9, NATIVE_WINDOW_SET_SCALING_MODE = 10, /* private */ NATIVE_WINDOW_LOCK = 11, /* private */ NATIVE_WINDOW_UNLOCK_AND_POST = 12, /* private */ NATIVE_WINDOW_API_CONNECT = 13, /* private */ NATIVE_WINDOW_API_DISCONNECT = 14, /* private */ NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS = 15, /* private */ NATIVE_WINDOW_SET_POST_TRANSFORM_CROP = 16, /* private */ NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM = 17,/* private */ NATIVE_WINDOW_SET_SIDEBAND_STREAM = 18, NATIVE_WINDOW_SET_BUFFERS_DATASPACE = 19, NATIVE_WINDOW_SET_SURFACE_DAMAGE = 20, /* private */ NATIVE_WINDOW_SET_SINGLE_BUFFER_MODE = 21, }; /* parameter for NATIVE_WINDOW_[API_][DIS]CONNECT */ enum { /* Buffers will be queued by EGL via eglSwapBuffers after being filled using * OpenGL ES. */ NATIVE_WINDOW_API_EGL = 1, /* Buffers will be queued after being filled using the CPU */ NATIVE_WINDOW_API_CPU = 2, /* Buffers will be queued by Stagefright after being filled by a video * decoder. The video decoder can either be a software or hardware decoder. */ NATIVE_WINDOW_API_MEDIA = 3, /* Buffers will be queued by the the camera HAL. */ NATIVE_WINDOW_API_CAMERA = 4, }; /* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */ enum { /* flip source image horizontally */ NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H , /* flip source image vertically */ NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V, /* rotate source image 90 degrees clock-wise, and is applied after TRANSFORM_FLIP_{H|V} */ NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90, /* rotate source image 180 degrees */ NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180, /* rotate source image 270 degrees clock-wise */ NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270, /* transforms source by the inverse transform of the screen it is displayed onto. This * transform is applied last */ NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY = 0x08 }; /* parameter for NATIVE_WINDOW_SET_SCALING_MODE * keep in sync with Surface.java in frameworks/base */ enum { /* the window content is not updated (frozen) until a buffer of * the window size is received (enqueued) */ NATIVE_WINDOW_SCALING_MODE_FREEZE = 0, /* the buffer is scaled in both dimensions to match the window size */ NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW = 1, /* the buffer is scaled uniformly such that the smaller dimension * of the buffer matches the window size (cropping in the process) */ NATIVE_WINDOW_SCALING_MODE_SCALE_CROP = 2, /* the window is clipped to the size of the buffer's crop rectangle; pixels * outside the crop rectangle are treated as if they are completely * transparent. */ NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP = 3, }; /* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */ enum { NATIVE_WINDOW_FRAMEBUFFER = 0, /* FramebufferNativeWindow */ NATIVE_WINDOW_SURFACE = 1, /* Surface */ }; /* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP * * Special timestamp value to indicate that timestamps should be auto-generated * by the native window when queueBuffer is called. This is equal to INT64_MIN, * defined directly to avoid problems with C99/C++ inclusion of stdint.h. */ static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1); struct ANativeWindow { #ifdef __cplusplus ANativeWindow() : flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0) { common.magic = ANDROID_NATIVE_WINDOW_MAGIC; common.version = sizeof(ANativeWindow); memset(common.reserved, 0, sizeof(common.reserved)); } /* Implement the methods that sp expects so that it can be used to automatically refcount ANativeWindow's. */ void incStrong(const void* /*id*/) const { common.incRef(const_cast(&common)); } void decStrong(const void* /*id*/) const { common.decRef(const_cast(&common)); } #endif struct android_native_base_t common; /* flags describing some attributes of this surface or its updater */ const uint32_t flags; /* min swap interval supported by this updated */ const int minSwapInterval; /* max swap interval supported by this updated */ const int maxSwapInterval; /* horizontal and vertical resolution in DPI */ const float xdpi; const float ydpi; /* Some storage reserved for the OEM's driver. */ intptr_t oem[4]; /* * Set the swap interval for this surface. * * Returns 0 on success or -errno on error. */ int (*setSwapInterval)(struct ANativeWindow* window, int interval); /* * Hook called by EGL to acquire a buffer. After this call, the buffer * is not locked, so its content cannot be modified. This call may block if * no buffers are available. * * The window holds a reference to the buffer between dequeueBuffer and * either queueBuffer or cancelBuffer, so clients only need their own * reference if they might use the buffer after queueing or canceling it. * Holding a reference to a buffer after queueing or canceling it is only * allowed if a specific buffer count has been set. * * Returns 0 on success or -errno on error. * * XXX: This function is deprecated. It will continue to work for some * time for binary compatibility, but the new dequeueBuffer function that * outputs a fence file descriptor should be used in its place. */ int (*dequeueBuffer_DEPRECATED)(struct ANativeWindow* window, struct ANativeWindowBuffer** buffer); /* * hook called by EGL to lock a buffer. This MUST be called before modifying * the content of a buffer. The buffer must have been acquired with * dequeueBuffer first. * * Returns 0 on success or -errno on error. * * XXX: This function is deprecated. It will continue to work for some * time for binary compatibility, but it is essentially a no-op, and calls * to it should be removed. */ int (*lockBuffer_DEPRECATED)(struct ANativeWindow* window, struct ANativeWindowBuffer* buffer); /* * Hook called by EGL when modifications to the render buffer are done. * This unlocks and post the buffer. * * The window holds a reference to the buffer between dequeueBuffer and * either queueBuffer or cancelBuffer, so clients only need their own * reference if they might use the buffer after queueing or canceling it. * Holding a reference to a buffer after queueing or canceling it is only * allowed if a specific buffer count has been set. * * Buffers MUST be queued in the same order than they were dequeued. * * Returns 0 on success or -errno on error. * * XXX: This function is deprecated. It will continue to work for some * time for binary compatibility, but the new queueBuffer function that * takes a fence file descriptor should be used in its place (pass a value * of -1 for the fence file descriptor if there is no valid one to pass). */ int (*queueBuffer_DEPRECATED)(struct ANativeWindow* window, struct ANativeWindowBuffer* buffer); /* * hook used to retrieve information about the native window. * * Returns 0 on success or -errno on error. */ int (*query)(const struct ANativeWindow* window, int what, int* value); /* * hook used to perform various operations on the surface. * (*perform)() is a generic mechanism to add functionality to * ANativeWindow while keeping backward binary compatibility. * * DO NOT CALL THIS HOOK DIRECTLY. Instead, use the helper functions * defined below. * * (*perform)() returns -ENOENT if the 'what' parameter is not supported * by the surface's implementation. * * See above for a list of valid operations, such as * NATIVE_WINDOW_SET_USAGE or NATIVE_WINDOW_CONNECT */ int (*perform)(struct ANativeWindow* window, int operation, ... ); /* * Hook used to cancel a buffer that has been dequeued. * No synchronization is performed between dequeue() and cancel(), so * either external synchronization is needed, or these functions must be * called from the same thread. * * The window holds a reference to the buffer between dequeueBuffer and * either queueBuffer or cancelBuffer, so clients only need their own * reference if they might use the buffer after queueing or canceling it. * Holding a reference to a buffer after queueing or canceling it is only * allowed if a specific buffer count has been set. * * XXX: This function is deprecated. It will continue to work for some * time for binary compatibility, but the new cancelBuffer function that * takes a fence file descriptor should be used in its place (pass a value * of -1 for the fence file descriptor if there is no valid one to pass). */ int (*cancelBuffer_DEPRECATED)(struct ANativeWindow* window, struct ANativeWindowBuffer* buffer); /* * Hook called by EGL to acquire a buffer. This call may block if no * buffers are available. * * The window holds a reference to the buffer between dequeueBuffer and * either queueBuffer or cancelBuffer, so clients only need their own * reference if they might use the buffer after queueing or canceling it. * Holding a reference to a buffer after queueing or canceling it is only * allowed if a specific buffer count has been set. * * The libsync fence file descriptor returned in the int pointed to by the * fenceFd argument will refer to the fence that must signal before the * dequeued buffer may be written to. A value of -1 indicates that the * caller may access the buffer immediately without waiting on a fence. If * a valid file descriptor is returned (i.e. any value except -1) then the * caller is responsible for closing the file descriptor. * * Returns 0 on success or -errno on error. */ int (*dequeueBuffer)(struct ANativeWindow* window, struct ANativeWindowBuffer** buffer, int* fenceFd); /* * Hook called by EGL when modifications to the render buffer are done. * This unlocks and post the buffer. * * The window holds a reference to the buffer between dequeueBuffer and * either queueBuffer or cancelBuffer, so clients only need their own * reference if they might use the buffer after queueing or canceling it. * Holding a reference to a buffer after queueing or canceling it is only * allowed if a specific buffer count has been set. * * The fenceFd argument specifies a libsync fence file descriptor for a * fence that must signal before the buffer can be accessed. If the buffer * can be accessed immediately then a value of -1 should be used. The * caller must not use the file descriptor after it is passed to * queueBuffer, and the ANativeWindow implementation is responsible for * closing it. * * Returns 0 on success or -errno on error. */ int (*queueBuffer)(struct ANativeWindow* window, struct ANativeWindowBuffer* buffer, int fenceFd); /* * Hook used to cancel a buffer that has been dequeued. * No synchronization is performed between dequeue() and cancel(), so * either external synchronization is needed, or these functions must be * called from the same thread. * * The window holds a reference to the buffer between dequeueBuffer and * either queueBuffer or cancelBuffer, so clients only need their own * reference if they might use the buffer after queueing or canceling it. * Holding a reference to a buffer after queueing or canceling it is only * allowed if a specific buffer count has been set. * * The fenceFd argument specifies a libsync fence file decsriptor for a * fence that must signal before the buffer can be accessed. If the buffer * can be accessed immediately then a value of -1 should be used. * * Note that if the client has not waited on the fence that was returned * from dequeueBuffer, that same fence should be passed to cancelBuffer to * ensure that future uses of the buffer are preceded by a wait on that * fence. The caller must not use the file descriptor after it is passed * to cancelBuffer, and the ANativeWindow implementation is responsible for * closing it. * * Returns 0 on success or -errno on error. */ int (*cancelBuffer)(struct ANativeWindow* window, struct ANativeWindowBuffer* buffer, int fenceFd); }; /* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C). * android_native_window_t is deprecated. */ typedef struct ANativeWindow ANativeWindow; typedef struct ANativeWindow android_native_window_t __deprecated; /* * native_window_set_usage(..., usage) * Sets the intended usage flags for the next buffers * acquired with (*lockBuffer)() and on. * By default (if this function is never called), a usage of * GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE * is assumed. * Calling this function will usually cause following buffers to be * reallocated. */ static inline int native_window_set_usage( struct ANativeWindow* window, int usage) { return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage); } /* deprecated. Always returns 0. Don't call. */ static inline int native_window_connect( struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated; static inline int native_window_connect( struct ANativeWindow* window __UNUSED, int api __UNUSED) { return 0; } /* deprecated. Always returns 0. Don't call. */ static inline int native_window_disconnect( struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated; static inline int native_window_disconnect( struct ANativeWindow* window __UNUSED, int api __UNUSED) { return 0; } /* * native_window_set_crop(..., crop) * Sets which region of the next queued buffers needs to be considered. * Depending on the scaling mode, a buffer's crop region is scaled and/or * cropped to match the surface's size. This function sets the crop in * pre-transformed buffer pixel coordinates. * * The specified crop region applies to all buffers queued after it is called. * * If 'crop' is NULL, subsequently queued buffers won't be cropped. * * An error is returned if for instance the crop region is invalid, out of the * buffer's bound or if the window is invalid. */ static inline int native_window_set_crop( struct ANativeWindow* window, android_native_rect_t const * crop) { return window->perform(window, NATIVE_WINDOW_SET_CROP, crop); } /* * native_window_set_post_transform_crop(..., crop) * Sets which region of the next queued buffers needs to be considered. * Depending on the scaling mode, a buffer's crop region is scaled and/or * cropped to match the surface's size. This function sets the crop in * post-transformed pixel coordinates. * * The specified crop region applies to all buffers queued after it is called. * * If 'crop' is NULL, subsequently queued buffers won't be cropped. * * An error is returned if for instance the crop region is invalid, out of the * buffer's bound or if the window is invalid. */ static inline int native_window_set_post_transform_crop( struct ANativeWindow* window, android_native_rect_t const * crop) { return window->perform(window, NATIVE_WINDOW_SET_POST_TRANSFORM_CROP, crop); } /* * native_window_set_active_rect(..., active_rect) * * This function is deprecated and will be removed soon. For now it simply * sets the post-transform crop for compatibility while multi-project commits * get checked. */ static inline int native_window_set_active_rect( struct ANativeWindow* window, android_native_rect_t const * active_rect) __deprecated; static inline int native_window_set_active_rect( struct ANativeWindow* window, android_native_rect_t const * active_rect) { return native_window_set_post_transform_crop(window, active_rect); } /* * native_window_set_buffer_count(..., count) * Sets the number of buffers associated with this native window. */ static inline int native_window_set_buffer_count( struct ANativeWindow* window, size_t bufferCount) { return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount); } /* * native_window_set_buffers_geometry(..., int w, int h, int format) * All buffers dequeued after this call will have the dimensions and format * specified. A successful call to this function has the same effect as calling * native_window_set_buffers_size and native_window_set_buffers_format. * * XXX: This function is deprecated. The native_window_set_buffers_dimensions * and native_window_set_buffers_format functions should be used instead. */ static inline int native_window_set_buffers_geometry( struct ANativeWindow* window, int w, int h, int format) __deprecated; static inline int native_window_set_buffers_geometry( struct ANativeWindow* window, int w, int h, int format) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY, w, h, format); } /* * native_window_set_buffers_dimensions(..., int w, int h) * All buffers dequeued after this call will have the dimensions specified. * In particular, all buffers will have a fixed-size, independent from the * native-window size. They will be scaled according to the scaling mode * (see native_window_set_scaling_mode) upon window composition. * * If w and h are 0, the normal behavior is restored. That is, dequeued buffers * following this call will be sized to match the window's size. * * Calling this function will reset the window crop to a NULL value, which * disables cropping of the buffers. */ static inline int native_window_set_buffers_dimensions( struct ANativeWindow* window, int w, int h) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS, w, h); } /* * native_window_set_buffers_user_dimensions(..., int w, int h) * * Sets the user buffer size for the window, which overrides the * window's size. All buffers dequeued after this call will have the * dimensions specified unless overridden by * native_window_set_buffers_dimensions. All buffers will have a * fixed-size, independent from the native-window size. They will be * scaled according to the scaling mode (see * native_window_set_scaling_mode) upon window composition. * * If w and h are 0, the normal behavior is restored. That is, the * default buffer size will match the windows's size. * * Calling this function will reset the window crop to a NULL value, which * disables cropping of the buffers. */ static inline int native_window_set_buffers_user_dimensions( struct ANativeWindow* window, int w, int h) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS, w, h); } /* * native_window_set_buffers_format(..., int format) * All buffers dequeued after this call will have the format specified. * * If the specified format is 0, the default buffer format will be used. */ static inline int native_window_set_buffers_format( struct ANativeWindow* window, int format) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_FORMAT, format); } /* * native_window_set_buffers_data_space(..., int dataSpace) * All buffers queued after this call will be associated with the dataSpace * parameter specified. * * dataSpace specifies additional information about the buffer that's dependent * on the buffer format and the endpoints. For example, it can be used to convey * the color space of the image data in the buffer, or it can be used to * indicate that the buffers contain depth measurement data instead of color * images. The default dataSpace is 0, HAL_DATASPACE_UNKNOWN, unless it has been * overridden by the consumer. */ static inline int native_window_set_buffers_data_space( struct ANativeWindow* window, android_dataspace_t dataSpace) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DATASPACE, dataSpace); } /* * native_window_set_buffers_transform(..., int transform) * All buffers queued after this call will be displayed transformed according * to the transform parameter specified. */ static inline int native_window_set_buffers_transform( struct ANativeWindow* window, int transform) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM, transform); } /* * native_window_set_buffers_sticky_transform(..., int transform) * All buffers queued after this call will be displayed transformed according * to the transform parameter specified applied on top of the regular buffer * transform. Setting this transform will disable the transform hint. * * Temporary - This is only intended to be used by the LEGACY camera mode, do * not use this for anything else. */ static inline int native_window_set_buffers_sticky_transform( struct ANativeWindow* window, int transform) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM, transform); } /* * native_window_set_buffers_timestamp(..., int64_t timestamp) * All buffers queued after this call will be associated with the timestamp * parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO * (the default), timestamps will be generated automatically when queueBuffer is * called. The timestamp is measured in nanoseconds, and is normally monotonically * increasing. The timestamp should be unaffected by time-of-day adjustments, * and for a camera should be strictly monotonic but for a media player may be * reset when the position is set. */ static inline int native_window_set_buffers_timestamp( struct ANativeWindow* window, int64_t timestamp) { return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP, timestamp); } /* * native_window_set_scaling_mode(..., int mode) * All buffers queued after this call will be associated with the scaling mode * specified. */ static inline int native_window_set_scaling_mode( struct ANativeWindow* window, int mode) { return window->perform(window, NATIVE_WINDOW_SET_SCALING_MODE, mode); } /* * native_window_api_connect(..., int api) * connects an API to this window. only one API can be connected at a time. * Returns -EINVAL if for some reason the window cannot be connected, which * can happen if it's connected to some other API. */ static inline int native_window_api_connect( struct ANativeWindow* window, int api) { return window->perform(window, NATIVE_WINDOW_API_CONNECT, api); } /* * native_window_api_disconnect(..., int api) * disconnect the API from this window. * An error is returned if for instance the window wasn't connected in the * first place. */ static inline int native_window_api_disconnect( struct ANativeWindow* window, int api) { return window->perform(window, NATIVE_WINDOW_API_DISCONNECT, api); } /* * native_window_dequeue_buffer_and_wait(...) * Dequeue a buffer and wait on the fence associated with that buffer. The * buffer may safely be accessed immediately upon this function returning. An * error is returned if either of the dequeue or the wait operations fail. */ static inline int native_window_dequeue_buffer_and_wait(ANativeWindow *anw, struct ANativeWindowBuffer** anb) { return anw->dequeueBuffer_DEPRECATED(anw, anb); } /* * native_window_set_sideband_stream(..., native_handle_t*) * Attach a sideband buffer stream to a native window. */ static inline int native_window_set_sideband_stream( struct ANativeWindow* window, native_handle_t* sidebandHandle) { return window->perform(window, NATIVE_WINDOW_SET_SIDEBAND_STREAM, sidebandHandle); } /* * native_window_set_surface_damage(..., android_native_rect_t* rects, int numRects) * Set the surface damage (i.e., the region of the surface that has changed * since the previous frame). The damage set by this call will be reset (to the * default of full-surface damage) after calling queue, so this must be called * prior to every frame with damage that does not cover the whole surface if the * caller desires downstream consumers to use this optimization. * * The damage region is specified as an array of rectangles, with the important * caveat that the origin of the surface is considered to be the bottom-left * corner, as in OpenGL ES. * * If numRects is set to 0, rects may be NULL, and the surface damage will be * set to the full surface (the same as if this function had not been called for * this frame). */ static inline int native_window_set_surface_damage( struct ANativeWindow* window, const android_native_rect_t* rects, size_t numRects) { return window->perform(window, NATIVE_WINDOW_SET_SURFACE_DAMAGE, rects, numRects); } /* * native_window_set_single_buffer_mode(..., bool singleBufferMode) * Enable/disable single buffer mode */ static inline int native_window_set_single_buffer_mode( struct ANativeWindow* window, bool singleBufferMode) { return window->perform(window, NATIVE_WINDOW_SET_SINGLE_BUFFER_MODE, singleBufferMode); } __END_DECLS #endif /* SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H */