/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __CUTILS_SOCKETS_H #define __CUTILS_SOCKETS_H #include #include #include #include #include #if defined(_WIN32) #include typedef int socklen_t; #else #include #endif #define ANDROID_SOCKET_ENV_PREFIX "ANDROID_SOCKET_" #define ANDROID_SOCKET_DIR "/dev/socket" #ifdef __cplusplus extern "C" { #endif /* * android_get_control_socket - simple helper function to get the file * descriptor of our init-managed Unix domain socket. `name' is the name of the * socket, as given in init.rc. Returns -1 on error. * * This is inline and not in libcutils proper because we want to use this in * third-party daemons with minimal modification. */ static inline int android_get_control_socket(const char *name) { char key[64]; snprintf(key, sizeof(key), ANDROID_SOCKET_ENV_PREFIX "%s", name); const char* val = getenv(key); if (!val) { return -1; } errno = 0; int fd = strtol(val, NULL, 10); if (errno) { return -1; } return fd; } /* * See also android.os.LocalSocketAddress.Namespace */ // Linux "abstract" (non-filesystem) namespace #define ANDROID_SOCKET_NAMESPACE_ABSTRACT 0 // Android "reserved" (/dev/socket) namespace #define ANDROID_SOCKET_NAMESPACE_RESERVED 1 // Normal filesystem namespace #define ANDROID_SOCKET_NAMESPACE_FILESYSTEM 2 extern int socket_loopback_client(int port, int type); extern int socket_network_client(const char *host, int port, int type); extern int socket_network_client_timeout(const char *host, int port, int type, int timeout, int* getaddrinfo_error); extern int socket_loopback_server(int port, int type); extern int socket_local_server(const char *name, int namespaceId, int type); extern int socket_local_server_bind(int s, const char *name, int namespaceId); extern int socket_local_client_connect(int fd, const char *name, int namespaceId, int type); extern int socket_local_client(const char *name, int namespaceId, int type); extern int socket_inaddr_any_server(int port, int type); /* * socket_peer_is_trusted - Takes a socket which is presumed to be a * connected local socket (e.g. AF_LOCAL) and returns whether the peer * (the userid that owns the process on the other end of that socket) * is one of the two trusted userids, root or shell. * * Note: This only works as advertised on the Android OS and always * just returns true when called on other operating systems. */ extern bool socket_peer_is_trusted(int fd); #ifdef __cplusplus } #endif #endif /* __CUTILS_SOCKETS_H */