87 lines
2.3 KiB
C++
87 lines
2.3 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef HEALTHD_ANIMATION_H
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#define HEALTHD_ANIMATION_H
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#include <inttypes.h>
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#include <string>
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class GRSurface;
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struct GRFont;
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namespace android {
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#define CENTER_VAL INT_MAX
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struct animation {
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struct frame {
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int disp_time;
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int min_level;
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int max_level;
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GRSurface* surface;
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};
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struct text_field {
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std::string font_file;
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int pos_x;
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int pos_y;
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int color_r;
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int color_g;
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int color_b;
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int color_a;
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GRFont* font;
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};
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// When libminui loads PNG images:
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// - When treating paths as relative paths, it adds ".png" suffix.
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// - When treating paths as absolute paths, it doesn't add the suffix. Hence, the suffix
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// is added here.
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// If |backup_root| is provided, additionally check if file under |root| is accessbile or not.
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// If not accessbile, use |backup_root| instead.
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// Require that |root| starts and ends with "/". If |backup_root| is provided, require that
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// |backup_root| starts and ends with "/".
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void set_resource_root(const std::string& root, const std::string& backup_root = "");
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std::string animation_file;
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std::string fail_file;
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text_field text_clock;
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text_field text_percent;
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bool run;
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frame* frames = nullptr;
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int cur_frame;
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int num_frames;
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int first_frame_repeats; // Number of times to repeat the first frame in the current cycle
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int cur_cycle;
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int num_cycles; // Number of cycles to complete before blanking the screen
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int cur_level; // current battery level being animated (0-100)
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int cur_status; // current battery status - see BatteryService.h for BATTERY_STATUS_*
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~animation() { delete frames; }
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};
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}
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#endif // HEALTHD_ANIMATION_H
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