265 lines
4.7 KiB
ArmAsm
265 lines
4.7 KiB
ArmAsm
/* libs/pixelflinger/t32cb16blend.S
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**
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** Copyright 2010, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifdef DEBUG
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#define DBG
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#else
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#define DBG #
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#endif
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/*
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* blend one of 2 16bpp RGB pixels held in dreg selected by shift
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* with the 32bpp ABGR pixel held in src and store the result in fb
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*
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* Assumes that the dreg data is little endian and that
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* the the second pixel (shift==16) will be merged into
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* the fb result
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*
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* Uses $t0,$t6,$t7,$t8
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*/
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#if __mips==32 && __mips_isa_rev>=2
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.macro pixel dreg src fb shift
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/*
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* sA = s >> 24
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* f = 0x100 - (sA + (sA>>7))
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*/
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DBG .set noat
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DBG rdhwr $at,$2
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DBG .set at
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srl $t7,\src,24
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srl $t6,$t7,7
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addu $t7,$t6
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li $t6,0x100
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subu $t7,$t6,$t7
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/* red */
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ext $t8,\dreg,\shift+6+5,5 # dst[\shift:15..11]
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mul $t6,$t8,$t7
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ext $t0,\dreg,\shift+5,6 # start green extraction dst[\shift:10..5]
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ext $t8,\src,3,5 # src[7..3]
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srl $t6,8
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addu $t8,$t6
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ins \fb,$t8,\shift+6+5,5 # dst[\shift:15..11]
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/* green */
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mul $t8,$t0,$t7
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ext $t0,\dreg,\shift,5 # start blue extraction dst[\shift:4..0]
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ext $t6,\src,2+8,6 # src[15..10]
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srl $t8,8
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addu $t8,$t6
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/* blue */
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mul $t0,$t0,$t7
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ins \fb,$t8,\shift+5,6 # finish green insertion dst[\shift:10..5]
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ext $t6,\src,(3+8+8),5
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srl $t8,$t0,8
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addu $t8,$t6
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ins \fb,$t8,\shift,5
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DBG .set noat
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DBG rdhwr $t8,$2
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DBG subu $t8,$at
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DBG sltu $at,$t8,$v0
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DBG movn $v0,$t8,$at
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DBG sgtu $at,$t8,$v1
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DBG movn $v1,$t8,$at
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DBG .set at
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.endm
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#else
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.macro pixel dreg src fb shift
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/*
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* sA = s >> 24
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* f = 0x100 - (sA + (sA>>7))
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*/
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DBG .set push
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DBG .set noat
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DBG .set mips32r2
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DBG rdhwr $at,$2
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DBG .set pop
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srl $t7,\src,24
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srl $t6,$t7,7
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addu $t7,$t6
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li $t6,0x100
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subu $t7,$t6,$t7
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/*
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* red
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* dR = (d >> (6 + 5)) & 0x1f;
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* dR = (f*dR)>>8
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* sR = (s >> ( 3)) & 0x1f;
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* sR += dR
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* fb |= sR << 11
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*/
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srl $t8,\dreg,\shift+6+5
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.if \shift==0
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and $t8,0x1f
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.endif
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mul $t8,$t8,$t7
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srl $t6,\src,3
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and $t6,0x1f
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srl $t8,8
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addu $t8,$t6
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.if \shift!=0
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sll $t8,\shift+11
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or \fb,$t8
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.else
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sll \fb,$t8,11
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.endif
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/*
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* green
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* dG = (d >> 5) & 0x3f
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* dG = (f*dG) >> 8
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* sG = (s >> ( 8+2))&0x3F;
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*/
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srl $t8,\dreg,\shift+5
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and $t8,0x3f
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mul $t8,$t8,$t7
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srl $t6,\src,8+2
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and $t6,0x3f
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srl $t8,8
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addu $t8,$t6
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sll $t8,\shift + 5
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or \fb,$t8
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/* blue */
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.if \shift!=0
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srl $t8,\dreg,\shift
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and $t8,0x1f
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.else
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and $t8,\dreg,0x1f
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.endif
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mul $t8,$t8,$t7
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srl $t6,\src,(8+8+3)
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and $t6,0x1f
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srl $t8,8
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addu $t8,$t6
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.if \shift!=0
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sll $t8,\shift
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.endif
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or \fb,$t8
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DBG .set push
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DBG .set noat
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DBG .set mips32r2
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DBG rdhwr $t8,$2
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DBG subu $t8,$at
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DBG sltu $at,$t8,$v0
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DBG movn $v0,$t8,$at
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DBG sgtu $at,$t8,$v1
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DBG movn $v1,$t8,$at
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DBG .set pop
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.endm
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#endif
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.text
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.align
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.global scanline_t32cb16blend_mips
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.ent scanline_t32cb16blend_mips
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scanline_t32cb16blend_mips:
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DBG li $v0,0xffffffff
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DBG li $v1,0
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/* Align the destination if necessary */
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and $t0,$a0,3
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beqz $t0,aligned
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/* as long as there is at least one pixel */
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beqz $a2,done
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lw $t4,($a1)
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addu $a0,2
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addu $a1,4
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beqz $t4,1f
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lhu $t3,-2($a0)
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pixel $t3,$t4,$t1,0
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sh $t1,-2($a0)
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1: subu $a2,1
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aligned:
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/* Check to see if its worth unrolling the loop */
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subu $a2,4
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bltz $a2,tail
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/* Process 4 pixels at a time */
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fourpixels:
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/* 1st pair of pixels */
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lw $t4,0($a1)
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lw $t5,4($a1)
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addu $a0,8
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addu $a1,16
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/* both are zero, skip this pair */
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or $t3,$t4,$t5
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beqz $t3,1f
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/* load the destination */
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lw $t3,-8($a0)
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pixel $t3,$t4,$t1,0
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pixel $t3,$t5,$t1,16
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sw $t1,-8($a0)
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1:
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/* 2nd pair of pixels */
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lw $t4,-8($a1)
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lw $t5,-4($a1)
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/* both are zero, skip this pair */
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or $t3,$t4,$t5
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beqz $t3,1f
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/* load the destination */
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lw $t3,-4($a0)
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pixel $t3,$t4,$t1,0
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pixel $t3,$t5,$t1,16
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sw $t1,-4($a0)
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1: subu $a2,4
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bgtz $a2,fourpixels
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tail:
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/* the pixel count underran, restore it now */
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addu $a2,4
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/* handle the last 0..3 pixels */
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beqz $a2,done
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onepixel:
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lw $t4,($a1)
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addu $a0,2
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addu $a1,4
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beqz $t4,1f
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lhu $t3,-2($a0)
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pixel $t3,$t4,$t1,0
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sh $t1,-2($a0)
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1: subu $a2,1
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bnez $a2,onepixel
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done:
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DBG .set push
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DBG .set mips32r2
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DBG rdhwr $a0,$3
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DBG mul $v0,$a0
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DBG mul $v1,$a0
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DBG .set pop
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j $ra
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.end scanline_t32cb16blend_mips
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