58 lines
1.7 KiB
C
58 lines
1.7 KiB
C
#ifndef _ADB_CLIENT_H_
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#define _ADB_CLIENT_H_
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#include "adb.h"
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/* connect to adb, connect to the named service, and return
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** a valid fd for interacting with that service upon success
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** or a negative number on failure
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*/
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int adb_connect(const char *service);
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int _adb_connect(const char *service);
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/* connect to adb, connect to the named service, return 0 if
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** the connection succeeded AND the service returned OKAY
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*/
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int adb_command(const char *service);
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/* connect to adb, connect to the named service, return
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** a malloc'd string of its response upon success or NULL
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** on failure.
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*/
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char *adb_query(const char *service);
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/* Set the preferred transport to connect to.
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*/
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void adb_set_transport(transport_type type, const char* serial);
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/* Set TCP specifics of the transport to use
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*/
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void adb_set_tcp_specifics(int server_port);
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/* Set TCP Hostname of the transport to use
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*/
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void adb_set_tcp_name(const char* hostname);
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/* Return the console port of the currently connected emulator (if any)
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* of -1 if there is no emulator, and -2 if there is more than one.
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* assumes adb_set_transport() was alled previously...
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*/
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int adb_get_emulator_console_port(void);
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/* send commands to the current emulator instance. will fail if there
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* is zero, or more than one emulator connected (or if you use -s <serial>
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* with a <serial> that does not designate an emulator)
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*/
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int adb_send_emulator_command(int argc, const char** argv);
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/* return verbose error string from last operation */
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const char *adb_error(void);
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/* read a standard adb status response (OKAY|FAIL) and
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** return 0 in the event of OKAY, -1 in the event of FAIL
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** or protocol error
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*/
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int adb_status(int fd);
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#endif
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