250 lines
9.4 KiB
C++
250 lines
9.4 KiB
C++
/*
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** Copyright 2011, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifndef ANDROID_BLOB_CACHE_H
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#define ANDROID_BLOB_CACHE_H
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#include <stddef.h>
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#include <utils/Flattenable.h>
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#include <utils/RefBase.h>
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#include <utils/SortedVector.h>
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#include <utils/threads.h>
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namespace android {
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// A BlobCache is an in-memory cache for binary key/value pairs. A BlobCache
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// does NOT provide any thread-safety guarantees.
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//
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// The cache contents can be serialized to an in-memory buffer or mmap'd file
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// and then reloaded in a subsequent execution of the program. This
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// serialization is non-portable and the data should only be used by the device
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// that generated it.
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class BlobCache : public RefBase {
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public:
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// Create an empty blob cache. The blob cache will cache key/value pairs
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// with key and value sizes less than or equal to maxKeySize and
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// maxValueSize, respectively. The total combined size of ALL cache entries
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// (key sizes plus value sizes) will not exceed maxTotalSize.
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BlobCache(size_t maxKeySize, size_t maxValueSize, size_t maxTotalSize);
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// set inserts a new binary value into the cache and associates it with the
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// given binary key. If the key or value are too large for the cache then
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// the cache remains unchanged. This includes the case where a different
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// value was previously associated with the given key - the old value will
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// remain in the cache. If the given key and value are small enough to be
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// put in the cache (based on the maxKeySize, maxValueSize, and maxTotalSize
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// values specified to the BlobCache constructor), then the key/value pair
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// will be in the cache after set returns. Note, however, that a subsequent
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// call to set may evict old key/value pairs from the cache.
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//
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// Preconditions:
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// key != NULL
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// 0 < keySize
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// value != NULL
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// 0 < valueSize
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void set(const void* key, size_t keySize, const void* value,
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size_t valueSize);
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// get retrieves from the cache the binary value associated with a given
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// binary key. If the key is present in the cache then the length of the
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// binary value associated with that key is returned. If the value argument
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// is non-NULL and the size of the cached value is less than valueSize bytes
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// then the cached value is copied into the buffer pointed to by the value
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// argument. If the key is not present in the cache then 0 is returned and
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// the buffer pointed to by the value argument is not modified.
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//
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// Note that when calling get multiple times with the same key, the later
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// calls may fail, returning 0, even if earlier calls succeeded. The return
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// value must be checked for each call.
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//
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// Preconditions:
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// key != NULL
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// 0 < keySize
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// 0 <= valueSize
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size_t get(const void* key, size_t keySize, void* value, size_t valueSize);
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// getFlattenedSize returns the number of bytes needed to store the entire
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// serialized cache.
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size_t getFlattenedSize() const;
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// flatten serializes the current contents of the cache into the memory
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// pointed to by 'buffer'. The serialized cache contents can later be
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// loaded into a BlobCache object using the unflatten method. The contents
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// of the BlobCache object will not be modified.
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//
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// Preconditions:
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// size >= this.getFlattenedSize()
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status_t flatten(void* buffer, size_t size) const;
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// unflatten replaces the contents of the cache with the serialized cache
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// contents in the memory pointed to by 'buffer'. The previous contents of
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// the BlobCache will be evicted from the cache. If an error occurs while
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// unflattening the serialized cache contents then the BlobCache will be
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// left in an empty state.
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//
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status_t unflatten(void const* buffer, size_t size);
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private:
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// Copying is disallowed.
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BlobCache(const BlobCache&);
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void operator=(const BlobCache&);
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// A random function helper to get around MinGW not having nrand48()
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long int blob_random();
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// clean evicts a randomly chosen set of entries from the cache such that
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// the total size of all remaining entries is less than mMaxTotalSize/2.
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void clean();
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// isCleanable returns true if the cache is full enough for the clean method
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// to have some effect, and false otherwise.
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bool isCleanable() const;
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// A Blob is an immutable sized unstructured data blob.
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class Blob : public RefBase {
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public:
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Blob(const void* data, size_t size, bool copyData);
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~Blob();
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bool operator<(const Blob& rhs) const;
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const void* getData() const;
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size_t getSize() const;
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private:
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// Copying is not allowed.
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Blob(const Blob&);
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void operator=(const Blob&);
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// mData points to the buffer containing the blob data.
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const void* mData;
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// mSize is the size of the blob data in bytes.
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size_t mSize;
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// mOwnsData indicates whether or not this Blob object should free the
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// memory pointed to by mData when the Blob gets destructed.
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bool mOwnsData;
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};
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// A CacheEntry is a single key/value pair in the cache.
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class CacheEntry {
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public:
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CacheEntry();
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CacheEntry(const sp<Blob>& key, const sp<Blob>& value);
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CacheEntry(const CacheEntry& ce);
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bool operator<(const CacheEntry& rhs) const;
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const CacheEntry& operator=(const CacheEntry&);
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sp<Blob> getKey() const;
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sp<Blob> getValue() const;
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void setValue(const sp<Blob>& value);
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private:
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// mKey is the key that identifies the cache entry.
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sp<Blob> mKey;
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// mValue is the cached data associated with the key.
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sp<Blob> mValue;
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};
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// A Header is the header for the entire BlobCache serialization format. No
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// need to make this portable, so we simply write the struct out.
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struct Header {
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// mMagicNumber is the magic number that identifies the data as
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// serialized BlobCache contents. It must always contain 'Blb$'.
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uint32_t mMagicNumber;
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// mBlobCacheVersion is the serialization format version.
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uint32_t mBlobCacheVersion;
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// mDeviceVersion is the device-specific version of the cache. This can
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// be used to invalidate the cache.
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uint32_t mDeviceVersion;
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// mNumEntries is number of cache entries following the header in the
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// data.
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size_t mNumEntries;
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// mBuildId is the build id of the device when the cache was created.
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// When an update to the build happens (via an OTA or other update) this
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// is used to invalidate the cache.
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int mBuildIdLength;
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char mBuildId[];
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};
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// An EntryHeader is the header for a serialized cache entry. No need to
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// make this portable, so we simply write the struct out. Each EntryHeader
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// is followed imediately by the key data and then the value data.
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//
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// The beginning of each serialized EntryHeader is 4-byte aligned, so the
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// number of bytes that a serialized cache entry will occupy is:
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//
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// ((sizeof(EntryHeader) + keySize + valueSize) + 3) & ~3
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//
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struct EntryHeader {
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// mKeySize is the size of the entry key in bytes.
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size_t mKeySize;
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// mValueSize is the size of the entry value in bytes.
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size_t mValueSize;
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// mData contains both the key and value data for the cache entry. The
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// key comes first followed immediately by the value.
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uint8_t mData[];
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};
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// mMaxKeySize is the maximum key size that will be cached. Calls to
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// BlobCache::set with a keySize parameter larger than mMaxKeySize will
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// simply not add the key/value pair to the cache.
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const size_t mMaxKeySize;
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// mMaxValueSize is the maximum value size that will be cached. Calls to
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// BlobCache::set with a valueSize parameter larger than mMaxValueSize will
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// simply not add the key/value pair to the cache.
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const size_t mMaxValueSize;
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// mMaxTotalSize is the maximum size that all cache entries can occupy. This
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// includes space for both keys and values. When a call to BlobCache::set
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// would otherwise cause this limit to be exceeded, either the key/value
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// pair passed to BlobCache::set will not be cached or other cache entries
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// will be evicted from the cache to make room for the new entry.
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const size_t mMaxTotalSize;
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// mTotalSize is the total combined size of all keys and values currently in
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// the cache.
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size_t mTotalSize;
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// mRandState is the pseudo-random number generator state. It is passed to
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// nrand48 to generate random numbers when needed.
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unsigned short mRandState[3];
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// mCacheEntries stores all the cache entries that are resident in memory.
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// Cache entries are added to it by the 'set' method.
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SortedVector<CacheEntry> mCacheEntries;
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};
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}
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#endif // ANDROID_BLOB_CACHE_H
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