229 lines
5.9 KiB
C++
229 lines
5.9 KiB
C++
/*
|
|
* Copyright (C) 2016 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef LIBMEMUNREACHABLE_ALLOCATOR_H_
|
|
#define LIBMEMUNREACHABLE_ALLOCATOR_H_
|
|
|
|
#include <atomic>
|
|
#include <cstddef>
|
|
#include <functional>
|
|
#include <list>
|
|
#include <map>
|
|
#include <memory>
|
|
#include <set>
|
|
#include <unordered_map>
|
|
#include <unordered_set>
|
|
#include <vector>
|
|
extern std::atomic<int> heap_count;
|
|
|
|
class HeapImpl;
|
|
|
|
template<typename T>
|
|
class Allocator;
|
|
|
|
|
|
// Non-templated class that implements wraps HeapImpl to keep
|
|
// implementation out of the header file
|
|
class Heap {
|
|
public:
|
|
Heap();
|
|
~Heap();
|
|
|
|
// Copy constructor that does not take ownership of impl_
|
|
Heap(const Heap& other) : impl_(other.impl_), owns_impl_(false) {}
|
|
|
|
// Assignment disabled
|
|
Heap& operator=(const Heap&) = delete;
|
|
|
|
// Allocate size bytes
|
|
void* allocate(size_t size);
|
|
|
|
// Deallocate allocation returned by allocate
|
|
void deallocate(void*);
|
|
|
|
bool empty();
|
|
|
|
static void deallocate(HeapImpl* impl, void* ptr);
|
|
|
|
// Allocate a class of type T
|
|
template<class T>
|
|
T* allocate() {
|
|
return reinterpret_cast<T*>(allocate(sizeof(T)));
|
|
}
|
|
|
|
// Comparators, copied objects will be equal
|
|
bool operator ==(const Heap& other) const {
|
|
return impl_ == other.impl_;
|
|
}
|
|
bool operator !=(const Heap& other) const {
|
|
return !(*this == other);
|
|
}
|
|
|
|
// std::unique_ptr wrapper that allocates using allocate and deletes using
|
|
// deallocate
|
|
template<class T>
|
|
using unique_ptr = std::unique_ptr<T, std::function<void(void*)>>;
|
|
|
|
template<class T, class... Args>
|
|
unique_ptr<T> make_unique(Args&&... args) {
|
|
HeapImpl* impl = impl_;
|
|
return unique_ptr<T>(new (allocate<T>()) T(std::forward<Args>(args)...),
|
|
[impl](void* ptr) {
|
|
reinterpret_cast<T*>(ptr)->~T();
|
|
deallocate(impl, ptr);
|
|
});
|
|
}
|
|
|
|
// std::unique_ptr wrapper that allocates using allocate and deletes using
|
|
// deallocate
|
|
template<class T>
|
|
using shared_ptr = std::shared_ptr<T>;
|
|
|
|
template<class T, class... Args>
|
|
shared_ptr<T> make_shared(Args&&... args);
|
|
|
|
protected:
|
|
HeapImpl* impl_;
|
|
bool owns_impl_;
|
|
};
|
|
|
|
// STLAllocator implements the std allocator interface on top of a Heap
|
|
template<typename T>
|
|
class STLAllocator {
|
|
public:
|
|
using value_type = T;
|
|
~STLAllocator() {
|
|
}
|
|
|
|
// Construct an STLAllocator on top of a Heap
|
|
STLAllocator(const Heap& heap) :
|
|
heap_(heap) {
|
|
}
|
|
|
|
// Rebind an STLAllocator from an another STLAllocator
|
|
template<typename U>
|
|
STLAllocator(const STLAllocator<U>& other) :
|
|
heap_(other.heap_) {
|
|
}
|
|
|
|
STLAllocator(const STLAllocator&) = default;
|
|
STLAllocator<T>& operator=(const STLAllocator<T>&) = default;
|
|
|
|
T* allocate(std::size_t n) {
|
|
return reinterpret_cast<T*>(heap_.allocate(n * sizeof(T)));
|
|
}
|
|
|
|
void deallocate(T* ptr, std::size_t) {
|
|
heap_.deallocate(ptr);
|
|
}
|
|
|
|
template<typename U>
|
|
bool operator ==(const STLAllocator<U>& other) const {
|
|
return heap_ == other.heap_;
|
|
}
|
|
template<typename U>
|
|
inline bool operator !=(const STLAllocator<U>& other) const {
|
|
return !(this == other);
|
|
}
|
|
|
|
template<typename U>
|
|
friend class STLAllocator;
|
|
|
|
protected:
|
|
Heap heap_;
|
|
};
|
|
|
|
|
|
// Allocator extends STLAllocator with some convenience methods for allocating
|
|
// a single object and for constructing unique_ptr and shared_ptr objects with
|
|
// appropriate deleters.
|
|
template<class T>
|
|
class Allocator : public STLAllocator<T> {
|
|
public:
|
|
~Allocator() {}
|
|
|
|
Allocator(const Heap& other) :
|
|
STLAllocator<T>(other) {
|
|
}
|
|
|
|
template<typename U>
|
|
Allocator(const STLAllocator<U>& other) :
|
|
STLAllocator<T>(other) {
|
|
}
|
|
|
|
Allocator(const Allocator&) = default;
|
|
Allocator<T>& operator=(const Allocator<T>&) = default;
|
|
|
|
using STLAllocator<T>::allocate;
|
|
using STLAllocator<T>::deallocate;
|
|
using STLAllocator<T>::heap_;
|
|
|
|
T* allocate() {
|
|
return STLAllocator<T>::allocate(1);
|
|
}
|
|
void deallocate(void* ptr) {
|
|
heap_.deallocate(ptr);
|
|
}
|
|
|
|
using shared_ptr = Heap::shared_ptr<T>;
|
|
|
|
template<class... Args>
|
|
shared_ptr make_shared(Args&& ...args) {
|
|
return heap_.template make_shared<T>(std::forward<Args>(args)...);
|
|
}
|
|
|
|
using unique_ptr = Heap::unique_ptr<T>;
|
|
|
|
template<class... Args>
|
|
unique_ptr make_unique(Args&& ...args) {
|
|
return heap_.template make_unique<T>(std::forward<Args>(args)...);
|
|
}
|
|
};
|
|
|
|
// std::unique_ptr wrapper that allocates using allocate and deletes using
|
|
// deallocate. Implemented outside class definition in order to pass
|
|
// Allocator<T> to shared_ptr.
|
|
template<class T, class... Args>
|
|
inline Heap::shared_ptr<T> Heap::make_shared(Args&&... args) {
|
|
return std::allocate_shared<T, Allocator<T>, Args...>(Allocator<T>(*this),
|
|
std::forward<Args>(args)...);
|
|
}
|
|
|
|
namespace allocator {
|
|
|
|
template<class T>
|
|
using vector = std::vector<T, Allocator<T>>;
|
|
|
|
template<class T>
|
|
using list = std::list<T, Allocator<T>>;
|
|
|
|
template<class Key, class T, class Compare = std::less<Key>>
|
|
using map = std::map<Key, T, Compare, Allocator<std::pair<const Key, T>>>;
|
|
|
|
template<class Key, class T, class Hash = std::hash<Key>, class KeyEqual = std::equal_to<Key>>
|
|
using unordered_map = std::unordered_map<Key, T, Hash, KeyEqual, Allocator<std::pair<const Key, T>>>;
|
|
|
|
template<class Key, class Hash = std::hash<Key>, class KeyEqual = std::equal_to<Key>>
|
|
using unordered_set = std::unordered_set<Key, Hash, KeyEqual, Allocator<Key>>;
|
|
|
|
template<class Key, class Compare = std::less<Key>>
|
|
using set = std::set<Key, Compare, Allocator<Key>>;
|
|
|
|
using string = std::basic_string<char, std::char_traits<char>, Allocator<char>>;
|
|
}
|
|
|
|
#endif
|