40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/* libs/pixelflinger/buffer.h
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**
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** Copyright 2006, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifndef ANDROID_GGL_TEXTURE_H
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#define ANDROID_GGL_TEXTURE_H
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#include <private/pixelflinger/ggl_context.h>
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namespace android {
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void ggl_init_texture(context_t* c);
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void ggl_set_surface(context_t* c, surface_t* dst, const GGLSurface* src);
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void ggl_pick_texture(context_t* c);
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void ggl_pick_cb(context_t* c);
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uint32_t ggl_expand(uint32_t v, int sbits, int dbits);
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uint32_t ggl_pack_color(context_t* c, int32_t format,
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GGLcolor r, GGLcolor g, GGLcolor b, GGLcolor a);
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}; // namespace android
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#endif // ANDROID_GGL_TEXTURE_H
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