323 lines
11 KiB
C++
323 lines
11 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "fdevent.h"
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#include <gtest/gtest.h>
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#include <array>
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#include <limits>
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#include <queue>
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#include <string>
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#include <thread>
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#include <vector>
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#include <unistd.h>
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#include "adb.h"
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#include "adb_io.h"
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#include "fdevent_test.h"
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#include "socket.h"
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#include "sysdeps.h"
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#include "sysdeps/chrono.h"
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struct ThreadArg {
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int first_read_fd;
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int last_write_fd;
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size_t middle_pipe_count;
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};
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class LocalSocketTest : public FdeventTest {};
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constexpr auto SLEEP_FOR_FDEVENT = 100ms;
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TEST_F(LocalSocketTest, smoke) {
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// Join two socketpairs with a chain of intermediate socketpairs.
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int first[2];
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std::vector<std::array<int, 2>> intermediates;
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int last[2];
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constexpr size_t INTERMEDIATE_COUNT = 50;
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constexpr size_t MESSAGE_LOOP_COUNT = 100;
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const std::string MESSAGE = "socket_test";
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intermediates.resize(INTERMEDIATE_COUNT);
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ASSERT_EQ(0, adb_socketpair(first)) << strerror(errno);
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ASSERT_EQ(0, adb_socketpair(last)) << strerror(errno);
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asocket* prev_tail = create_local_socket(first[1]);
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ASSERT_NE(nullptr, prev_tail);
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auto connect = [](asocket* tail, asocket* head) {
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tail->peer = head;
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head->peer = tail;
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tail->ready(tail);
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};
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for (auto& intermediate : intermediates) {
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ASSERT_EQ(0, adb_socketpair(intermediate.data())) << strerror(errno);
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asocket* head = create_local_socket(intermediate[0]);
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ASSERT_NE(nullptr, head);
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asocket* tail = create_local_socket(intermediate[1]);
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ASSERT_NE(nullptr, tail);
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connect(prev_tail, head);
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prev_tail = tail;
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}
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asocket* end = create_local_socket(last[0]);
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ASSERT_NE(nullptr, end);
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connect(prev_tail, end);
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PrepareThread();
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std::thread thread(fdevent_loop);
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for (size_t i = 0; i < MESSAGE_LOOP_COUNT; ++i) {
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std::string read_buffer = MESSAGE;
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std::string write_buffer(MESSAGE.size(), 'a');
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ASSERT_TRUE(WriteFdExactly(first[0], &read_buffer[0], read_buffer.size()));
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ASSERT_TRUE(ReadFdExactly(last[1], &write_buffer[0], write_buffer.size()));
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ASSERT_EQ(read_buffer, write_buffer);
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}
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ASSERT_EQ(0, adb_close(first[0]));
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ASSERT_EQ(0, adb_close(last[1]));
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// Wait until the local sockets are closed.
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std::this_thread::sleep_for(SLEEP_FOR_FDEVENT);
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ASSERT_EQ(GetAdditionalLocalSocketCount(), fdevent_installed_count());
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TerminateThread(thread);
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}
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struct CloseWithPacketArg {
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int socket_fd;
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size_t bytes_written;
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int cause_close_fd;
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};
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static void CloseWithPacketThreadFunc(CloseWithPacketArg* arg) {
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asocket* s = create_local_socket(arg->socket_fd);
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ASSERT_TRUE(s != nullptr);
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arg->bytes_written = 0;
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while (true) {
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apacket* p = get_apacket();
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p->len = sizeof(p->data);
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arg->bytes_written += p->len;
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int ret = s->enqueue(s, p);
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if (ret == 1) {
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// The writer has one packet waiting to send.
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break;
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}
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}
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asocket* cause_close_s = create_local_socket(arg->cause_close_fd);
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ASSERT_TRUE(cause_close_s != nullptr);
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cause_close_s->peer = s;
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s->peer = cause_close_s;
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cause_close_s->ready(cause_close_s);
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fdevent_loop();
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}
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// This test checks if we can close local socket in the following situation:
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// The socket is closing but having some packets, so it is not closed. Then
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// some write error happens in the socket's file handler, e.g., the file
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// handler is closed.
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TEST_F(LocalSocketTest, close_socket_with_packet) {
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int socket_fd[2];
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ASSERT_EQ(0, adb_socketpair(socket_fd));
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int cause_close_fd[2];
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ASSERT_EQ(0, adb_socketpair(cause_close_fd));
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CloseWithPacketArg arg;
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arg.socket_fd = socket_fd[1];
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arg.cause_close_fd = cause_close_fd[1];
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PrepareThread();
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std::thread thread(CloseWithPacketThreadFunc, &arg);
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// Wait until the fdevent_loop() starts.
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std::this_thread::sleep_for(SLEEP_FOR_FDEVENT);
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ASSERT_EQ(0, adb_close(cause_close_fd[0]));
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std::this_thread::sleep_for(SLEEP_FOR_FDEVENT);
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EXPECT_EQ(1u + GetAdditionalLocalSocketCount(), fdevent_installed_count());
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ASSERT_EQ(0, adb_close(socket_fd[0]));
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std::this_thread::sleep_for(SLEEP_FOR_FDEVENT);
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ASSERT_EQ(GetAdditionalLocalSocketCount(), fdevent_installed_count());
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TerminateThread(thread);
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}
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// This test checks if we can read packets from a closing local socket.
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TEST_F(LocalSocketTest, read_from_closing_socket) {
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int socket_fd[2];
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ASSERT_EQ(0, adb_socketpair(socket_fd));
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int cause_close_fd[2];
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ASSERT_EQ(0, adb_socketpair(cause_close_fd));
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CloseWithPacketArg arg;
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arg.socket_fd = socket_fd[1];
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arg.cause_close_fd = cause_close_fd[1];
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PrepareThread();
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std::thread thread(CloseWithPacketThreadFunc, &arg);
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// Wait until the fdevent_loop() starts.
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std::this_thread::sleep_for(SLEEP_FOR_FDEVENT);
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ASSERT_EQ(0, adb_close(cause_close_fd[0]));
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std::this_thread::sleep_for(SLEEP_FOR_FDEVENT);
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EXPECT_EQ(1u + GetAdditionalLocalSocketCount(), fdevent_installed_count());
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// Verify if we can read successfully.
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std::vector<char> buf(arg.bytes_written);
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ASSERT_NE(0u, arg.bytes_written);
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ASSERT_EQ(true, ReadFdExactly(socket_fd[0], buf.data(), buf.size()));
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ASSERT_EQ(0, adb_close(socket_fd[0]));
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std::this_thread::sleep_for(SLEEP_FOR_FDEVENT);
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ASSERT_EQ(GetAdditionalLocalSocketCount(), fdevent_installed_count());
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TerminateThread(thread);
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}
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// This test checks if we can close local socket in the following situation:
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// The socket is not closed and has some packets. When it fails to write to
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// the socket's file handler because the other end is closed, we check if the
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// socket is closed.
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TEST_F(LocalSocketTest, write_error_when_having_packets) {
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int socket_fd[2];
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ASSERT_EQ(0, adb_socketpair(socket_fd));
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int cause_close_fd[2];
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ASSERT_EQ(0, adb_socketpair(cause_close_fd));
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CloseWithPacketArg arg;
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arg.socket_fd = socket_fd[1];
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arg.cause_close_fd = cause_close_fd[1];
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PrepareThread();
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std::thread thread(CloseWithPacketThreadFunc, &arg);
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// Wait until the fdevent_loop() starts.
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std::this_thread::sleep_for(SLEEP_FOR_FDEVENT);
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EXPECT_EQ(2u + GetAdditionalLocalSocketCount(), fdevent_installed_count());
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ASSERT_EQ(0, adb_close(socket_fd[0]));
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std::this_thread::sleep_for(SLEEP_FOR_FDEVENT);
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ASSERT_EQ(GetAdditionalLocalSocketCount(), fdevent_installed_count());
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TerminateThread(thread);
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}
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#if defined(__linux__)
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static void ClientThreadFunc() {
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std::string error;
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int fd = network_loopback_client(5038, SOCK_STREAM, &error);
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ASSERT_GE(fd, 0) << error;
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std::this_thread::sleep_for(200ms);
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ASSERT_EQ(0, adb_close(fd));
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}
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struct CloseRdHupSocketArg {
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int socket_fd;
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};
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static void CloseRdHupSocketThreadFunc(CloseRdHupSocketArg* arg) {
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asocket* s = create_local_socket(arg->socket_fd);
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ASSERT_TRUE(s != nullptr);
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fdevent_loop();
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}
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// This test checks if we can close sockets in CLOSE_WAIT state.
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TEST_F(LocalSocketTest, close_socket_in_CLOSE_WAIT_state) {
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std::string error;
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int listen_fd = network_inaddr_any_server(5038, SOCK_STREAM, &error);
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ASSERT_GE(listen_fd, 0);
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std::thread client_thread(ClientThreadFunc);
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int accept_fd = adb_socket_accept(listen_fd, nullptr, nullptr);
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ASSERT_GE(accept_fd, 0);
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CloseRdHupSocketArg arg;
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arg.socket_fd = accept_fd;
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PrepareThread();
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std::thread thread(CloseRdHupSocketThreadFunc, &arg);
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// Wait until the fdevent_loop() starts.
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std::this_thread::sleep_for(SLEEP_FOR_FDEVENT);
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EXPECT_EQ(1u + GetAdditionalLocalSocketCount(), fdevent_installed_count());
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// Wait until the client closes its socket.
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client_thread.join();
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std::this_thread::sleep_for(SLEEP_FOR_FDEVENT);
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ASSERT_EQ(GetAdditionalLocalSocketCount(), fdevent_installed_count());
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TerminateThread(thread);
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}
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#endif // defined(__linux__)
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#if ADB_HOST
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// Checks that skip_host_serial(serial) returns a pointer to the part of |serial| which matches
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// |expected|, otherwise logs the failure to gtest.
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void VerifySkipHostSerial(std::string serial, const char* expected) {
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char* result = internal::skip_host_serial(&serial[0]);
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if (expected == nullptr) {
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EXPECT_EQ(nullptr, result);
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} else {
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EXPECT_STREQ(expected, result);
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}
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}
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// Check [tcp:|udp:]<serial>[:<port>]:<command> format.
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TEST(socket_test, test_skip_host_serial) {
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for (const std::string& protocol : {"", "tcp:", "udp:"}) {
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VerifySkipHostSerial(protocol, nullptr);
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VerifySkipHostSerial(protocol + "foo", nullptr);
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VerifySkipHostSerial(protocol + "foo:bar", ":bar");
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VerifySkipHostSerial(protocol + "foo:bar:baz", ":bar:baz");
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VerifySkipHostSerial(protocol + "foo:123:bar", ":bar");
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VerifySkipHostSerial(protocol + "foo:123:456", ":456");
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VerifySkipHostSerial(protocol + "foo:123:bar:baz", ":bar:baz");
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// Don't register a port unless it's all numbers and ends with ':'.
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VerifySkipHostSerial(protocol + "foo:123", ":123");
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VerifySkipHostSerial(protocol + "foo:123bar:baz", ":123bar:baz");
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VerifySkipHostSerial(protocol + "100.100.100.100:5555:foo", ":foo");
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VerifySkipHostSerial(protocol + "[0123:4567:89ab:CDEF:0:9:a:f]:5555:foo", ":foo");
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VerifySkipHostSerial(protocol + "[::1]:5555:foo", ":foo");
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// If we can't find both [] then treat it as a normal serial with [ in it.
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VerifySkipHostSerial(protocol + "[0123:foo", ":foo");
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// Don't be fooled by random IPv6 addresses in the command string.
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VerifySkipHostSerial(protocol + "foo:ping [0123:4567:89ab:CDEF:0:9:a:f]:5555",
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":ping [0123:4567:89ab:CDEF:0:9:a:f]:5555");
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}
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}
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// Check <prefix>:<serial>:<command> format.
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TEST(socket_test, test_skip_host_serial_prefix) {
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for (const std::string& prefix : {"usb:", "product:", "model:", "device:"}) {
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VerifySkipHostSerial(prefix, nullptr);
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VerifySkipHostSerial(prefix + "foo", nullptr);
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VerifySkipHostSerial(prefix + "foo:bar", ":bar");
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VerifySkipHostSerial(prefix + "foo:bar:baz", ":bar:baz");
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VerifySkipHostSerial(prefix + "foo:123:bar", ":123:bar");
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}
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}
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#endif // ADB_HOST
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