![]() Don't create anonymous namespace separately, use the first namespace that is created for app classloader as the anonymous namespace. Note that the anonymous namespace is set via the new ANDROID_NAMESPACE_TYPE_ALSO_USED_AS_ANONYMOUS. I didn't creat a new function like android_set_anonymous_namespace as it requires uprev of the libnativebridge interface and makes it harder to delete the old android_init_anonymous_namespace as we have to keep it until all proprietary bridged loaders are updated. Bug: 130388701 Test: CtsBionicTestCases Test: run games on http://www.monogame.net/showcase/?Android Change-Id: I0fdd614365eaa56c4ab47538bf3772d94bd9ae55 |
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dlext_namespaces.h | ||
native_loader.h |