qemu/vnc.c

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/*
* QEMU VNC display driver
*
* Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
* Copyright (C) 2006 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qemu-common.h"
#include "console.h"
#include "sysemu.h"
#include "qemu_socket.h"
#include "qemu-timer.h"
#include "audio/audio.h"
#define VNC_REFRESH_INTERVAL (1000 / 30)
#include "vnc_keysym.h"
#include "keymaps.c"
#include "d3des.h"
#ifdef CONFIG_VNC_TLS
#include <gnutls/gnutls.h>
#include <gnutls/x509.h>
#endif /* CONFIG_VNC_TLS */
// #define _VNC_DEBUG 1
#ifdef _VNC_DEBUG
#define VNC_DEBUG(fmt, ...) do { fprintf(stderr, fmt, ## __VA_ARGS__); } while (0)
#if CONFIG_VNC_TLS && _VNC_DEBUG >= 2
/* Very verbose, so only enabled for _VNC_DEBUG >= 2 */
static void vnc_debug_gnutls_log(int level, const char* str) {
VNC_DEBUG("%d %s", level, str);
}
#endif /* CONFIG_VNC_TLS && _VNC_DEBUG */
#else
#define VNC_DEBUG(fmt, ...) do { } while (0)
#endif
typedef struct Buffer
{
size_t capacity;
size_t offset;
uint8_t *buffer;
} Buffer;
typedef struct VncState VncState;
typedef int VncReadEvent(VncState *vs, uint8_t *data, size_t len);
typedef void VncWritePixels(VncState *vs, void *data, int size);
typedef void VncSendHextileTile(VncState *vs,
int x, int y, int w, int h,
void *last_bg,
void *last_fg,
int *has_bg, int *has_fg);
#define VNC_MAX_WIDTH 2048
#define VNC_MAX_HEIGHT 2048
#define VNC_DIRTY_WORDS (VNC_MAX_WIDTH / (16 * 32))
#define VNC_AUTH_CHALLENGE_SIZE 16
enum {
VNC_AUTH_INVALID = 0,
VNC_AUTH_NONE = 1,
VNC_AUTH_VNC = 2,
VNC_AUTH_RA2 = 5,
VNC_AUTH_RA2NE = 6,
VNC_AUTH_TIGHT = 16,
VNC_AUTH_ULTRA = 17,
VNC_AUTH_TLS = 18,
VNC_AUTH_VENCRYPT = 19
};
#ifdef CONFIG_VNC_TLS
enum {
VNC_WIREMODE_CLEAR,
VNC_WIREMODE_TLS,
};
enum {
VNC_AUTH_VENCRYPT_PLAIN = 256,
VNC_AUTH_VENCRYPT_TLSNONE = 257,
VNC_AUTH_VENCRYPT_TLSVNC = 258,
VNC_AUTH_VENCRYPT_TLSPLAIN = 259,
VNC_AUTH_VENCRYPT_X509NONE = 260,
VNC_AUTH_VENCRYPT_X509VNC = 261,
VNC_AUTH_VENCRYPT_X509PLAIN = 262,
};
#define X509_CA_CERT_FILE "ca-cert.pem"
#define X509_CA_CRL_FILE "ca-crl.pem"
#define X509_SERVER_KEY_FILE "server-key.pem"
#define X509_SERVER_CERT_FILE "server-cert.pem"
#endif /* CONFIG_VNC_TLS */
struct VncState
{
QEMUTimer *timer;
int lsock;
int csock;
DisplayState *ds;
int need_update;
uint32_t dirty_row[VNC_MAX_HEIGHT][VNC_DIRTY_WORDS];
char *old_data;
int has_resize;
int has_hextile;
int has_pointer_type_change;
int has_WMVi;
int absolute;
int last_x;
int last_y;
int major;
int minor;
char *display;
char *password;
int auth;
#ifdef CONFIG_VNC_TLS
int subauth;
int x509verify;
char *x509cacert;
char *x509cacrl;
char *x509cert;
char *x509key;
#endif
char challenge[VNC_AUTH_CHALLENGE_SIZE];
#ifdef CONFIG_VNC_TLS
int wiremode;
gnutls_session_t tls_session;
#endif
Buffer output;
Buffer input;
kbd_layout_t *kbd_layout;
/* current output mode information */
VncWritePixels *write_pixels;
VncSendHextileTile *send_hextile_tile;
DisplaySurface clientds, serverds;
CaptureVoiceOut *audio_cap;
struct audsettings as;
VncReadEvent *read_handler;
size_t read_handler_expect;
/* input */
uint8_t modifiers_state[256];
};
static VncState *vnc_state; /* needed for info vnc */
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
static DisplayChangeListener *dcl;
void do_info_vnc(void)
{
if (vnc_state == NULL || vnc_state->display == NULL)
term_printf("VNC server disabled\n");
else {
term_printf("VNC server active on: ");
term_print_filename(vnc_state->display);
term_printf("\n");
if (vnc_state->csock == -1)
term_printf("No client connected\n");
else
term_printf("Client connected\n");
}
}
/* TODO
1) Get the queue working for IO.
2) there is some weirdness when using the -S option (the screen is grey
and not totally invalidated
3) resolutions > 1024
*/
static void vnc_write(VncState *vs, const void *data, size_t len);
static void vnc_write_u32(VncState *vs, uint32_t value);
static void vnc_write_s32(VncState *vs, int32_t value);
static void vnc_write_u16(VncState *vs, uint16_t value);
static void vnc_write_u8(VncState *vs, uint8_t value);
static void vnc_flush(VncState *vs);
static void vnc_update_client(void *opaque);
static void vnc_client_read(void *opaque);
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
static void vnc_colordepth(DisplayState *ds);
static inline void vnc_set_bit(uint32_t *d, int k)
{
d[k >> 5] |= 1 << (k & 0x1f);
}
static inline void vnc_clear_bit(uint32_t *d, int k)
{
d[k >> 5] &= ~(1 << (k & 0x1f));
}
static inline void vnc_set_bits(uint32_t *d, int n, int nb_words)
{
int j;
j = 0;
while (n >= 32) {
d[j++] = -1;
n -= 32;
}
if (n > 0)
d[j++] = (1 << n) - 1;
while (j < nb_words)
d[j++] = 0;
}
static inline int vnc_get_bit(const uint32_t *d, int k)
{
return (d[k >> 5] >> (k & 0x1f)) & 1;
}
static inline int vnc_and_bits(const uint32_t *d1, const uint32_t *d2,
int nb_words)
{
int i;
for(i = 0; i < nb_words; i++) {
if ((d1[i] & d2[i]) != 0)
return 1;
}
return 0;
}
static void vnc_dpy_update(DisplayState *ds, int x, int y, int w, int h)
{
VncState *vs = ds->opaque;
int i;
h += y;
/* round x down to ensure the loop only spans one 16-pixel block per,
iteration. otherwise, if (x % 16) != 0, the last iteration may span
two 16-pixel blocks but we only mark the first as dirty
*/
w += (x % 16);
x -= (x % 16);
x = MIN(x, vs->serverds.width);
y = MIN(y, vs->serverds.height);
w = MIN(x + w, vs->serverds.width) - x;
h = MIN(h, vs->serverds.height);
for (; y < h; y++)
for (i = 0; i < w; i += 16)
vnc_set_bit(vs->dirty_row[y], (x + i) / 16);
}
static void vnc_framebuffer_update(VncState *vs, int x, int y, int w, int h,
int32_t encoding)
{
vnc_write_u16(vs, x);
vnc_write_u16(vs, y);
vnc_write_u16(vs, w);
vnc_write_u16(vs, h);
vnc_write_s32(vs, encoding);
}
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
static void vnc_dpy_resize(DisplayState *ds)
{
int size_changed;
VncState *vs = ds->opaque;
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
vs->old_data = qemu_realloc(vs->old_data, ds_get_linesize(ds) * ds_get_height(ds));
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
if (vs->old_data == NULL) {
fprintf(stderr, "vnc: memory allocation failed\n");
exit(1);
}
if (ds_get_bytes_per_pixel(ds) != vs->serverds.pf.bytes_per_pixel)
console_color_init(ds);
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
vnc_colordepth(ds);
size_changed = ds_get_width(ds) != vs->serverds.width ||
ds_get_height(ds) != vs->serverds.height;
vs->serverds = *(ds->surface);
if (size_changed) {
if (vs->csock != -1 && vs->has_resize) {
vnc_write_u8(vs, 0); /* msg id */
vnc_write_u8(vs, 0);
vnc_write_u16(vs, 1); /* number of rects */
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
vnc_framebuffer_update(vs, 0, 0, ds_get_width(ds), ds_get_height(ds), -223);
vnc_flush(vs);
}
}
memset(vs->dirty_row, 0xFF, sizeof(vs->dirty_row));
memset(vs->old_data, 42, ds_get_linesize(vs->ds) * ds_get_height(vs->ds));
}
/* fastest code */
static void vnc_write_pixels_copy(VncState *vs, void *pixels, int size)
{
vnc_write(vs, pixels, size);
}
/* slowest but generic code. */
static void vnc_convert_pixel(VncState *vs, uint8_t *buf, uint32_t v)
{
uint8_t r, g, b;
r = ((v >> vs->serverds.pf.rshift) & vs->serverds.pf.rmax) * (vs->clientds.pf.rmax + 1) /
(vs->serverds.pf.rmax + 1);
g = ((v >> vs->serverds.pf.gshift) & vs->serverds.pf.gmax) * (vs->clientds.pf.gmax + 1) /
(vs->serverds.pf.gmax + 1);
b = ((v >> vs->serverds.pf.bshift) & vs->serverds.pf.bmax) * (vs->clientds.pf.bmax + 1) /
(vs->serverds.pf.bmax + 1);
v = (r << vs->clientds.pf.rshift) |
(g << vs->clientds.pf.gshift) |
(b << vs->clientds.pf.bshift);
switch(vs->clientds.pf.bytes_per_pixel) {
case 1:
buf[0] = v;
break;
case 2:
if (vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) {
buf[0] = v >> 8;
buf[1] = v;
} else {
buf[1] = v >> 8;
buf[0] = v;
}
break;
default:
case 4:
if (vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) {
buf[0] = v >> 24;
buf[1] = v >> 16;
buf[2] = v >> 8;
buf[3] = v;
} else {
buf[3] = v >> 24;
buf[2] = v >> 16;
buf[1] = v >> 8;
buf[0] = v;
}
break;
}
}
static void vnc_write_pixels_generic(VncState *vs, void *pixels1, int size)
{
uint8_t buf[4];
if (vs->serverds.pf.bytes_per_pixel == 4) {
uint32_t *pixels = pixels1;
int n, i;
n = size >> 2;
for(i = 0; i < n; i++) {
vnc_convert_pixel(vs, buf, pixels[i]);
vnc_write(vs, buf, vs->clientds.pf.bytes_per_pixel);
}
} else if (vs->serverds.pf.bytes_per_pixel == 2) {
uint16_t *pixels = pixels1;
int n, i;
n = size >> 1;
for(i = 0; i < n; i++) {
vnc_convert_pixel(vs, buf, pixels[i]);
vnc_write(vs, buf, vs->clientds.pf.bytes_per_pixel);
}
} else if (vs->serverds.pf.bytes_per_pixel == 1) {
uint8_t *pixels = pixels1;
int n, i;
n = size;
for(i = 0; i < n; i++) {
vnc_convert_pixel(vs, buf, pixels[i]);
vnc_write(vs, buf, vs->clientds.pf.bytes_per_pixel);
}
} else {
fprintf(stderr, "vnc_write_pixels_generic: VncState color depth not supported\n");
}
}
static void send_framebuffer_update_raw(VncState *vs, int x, int y, int w, int h)
{
int i;
uint8_t *row;
vnc_framebuffer_update(vs, x, y, w, h, 0);
row = ds_get_data(vs->ds) + y * ds_get_linesize(vs->ds) + x * ds_get_bytes_per_pixel(vs->ds);
for (i = 0; i < h; i++) {
vs->write_pixels(vs, row, w * ds_get_bytes_per_pixel(vs->ds));
row += ds_get_linesize(vs->ds);
}
}
static void hextile_enc_cord(uint8_t *ptr, int x, int y, int w, int h)
{
ptr[0] = ((x & 0x0F) << 4) | (y & 0x0F);
ptr[1] = (((w - 1) & 0x0F) << 4) | ((h - 1) & 0x0F);
}
#define BPP 8
#include "vnchextile.h"
#undef BPP
#define BPP 16
#include "vnchextile.h"
#undef BPP
#define BPP 32
#include "vnchextile.h"
#undef BPP
#define GENERIC
#define BPP 8
#include "vnchextile.h"
#undef BPP
#undef GENERIC
#define GENERIC
#define BPP 16
#include "vnchextile.h"
#undef BPP
#undef GENERIC
#define GENERIC
#define BPP 32
#include "vnchextile.h"
#undef BPP
#undef GENERIC
static void send_framebuffer_update_hextile(VncState *vs, int x, int y, int w, int h)
{
int i, j;
int has_fg, has_bg;
uint8_t *last_fg, *last_bg;
vnc_framebuffer_update(vs, x, y, w, h, 5);
last_fg = (uint8_t *) malloc(vs->serverds.pf.bytes_per_pixel);
last_bg = (uint8_t *) malloc(vs->serverds.pf.bytes_per_pixel);
has_fg = has_bg = 0;
for (j = y; j < (y + h); j += 16) {
for (i = x; i < (x + w); i += 16) {
vs->send_hextile_tile(vs, i, j,
MIN(16, x + w - i), MIN(16, y + h - j),
last_bg, last_fg, &has_bg, &has_fg);
}
}
free(last_fg);
free(last_bg);
}
static void send_framebuffer_update(VncState *vs, int x, int y, int w, int h)
{
if (vs->has_hextile)
send_framebuffer_update_hextile(vs, x, y, w, h);
else
send_framebuffer_update_raw(vs, x, y, w, h);
}
static void vnc_copy(DisplayState *ds, int src_x, int src_y, int dst_x, int dst_y, int w, int h)
{
VncState *vs = ds->opaque;
vnc_update_client(vs);
vnc_write_u8(vs, 0); /* msg id */
vnc_write_u8(vs, 0);
vnc_write_u16(vs, 1); /* number of rects */
vnc_framebuffer_update(vs, dst_x, dst_y, w, h, 1);
vnc_write_u16(vs, src_x);
vnc_write_u16(vs, src_y);
vnc_flush(vs);
}
static int find_dirty_height(VncState *vs, int y, int last_x, int x)
{
int h;
for (h = 1; h < (vs->serverds.height - y); h++) {
int tmp_x;
if (!vnc_get_bit(vs->dirty_row[y + h], last_x))
break;
for (tmp_x = last_x; tmp_x < x; tmp_x++)
vnc_clear_bit(vs->dirty_row[y + h], tmp_x);
}
return h;
}
static void vnc_update_client(void *opaque)
{
VncState *vs = opaque;
if (vs->need_update && vs->csock != -1) {
int y;
uint8_t *row;
char *old_row;
uint32_t width_mask[VNC_DIRTY_WORDS];
int n_rectangles;
int saved_offset;
int has_dirty = 0;
vga_hw_update();
vnc_set_bits(width_mask, (ds_get_width(vs->ds) / 16), VNC_DIRTY_WORDS);
/* Walk through the dirty map and eliminate tiles that
really aren't dirty */
row = ds_get_data(vs->ds);
old_row = vs->old_data;
for (y = 0; y < ds_get_height(vs->ds); y++) {
if (vnc_and_bits(vs->dirty_row[y], width_mask, VNC_DIRTY_WORDS)) {
int x;
uint8_t *ptr;
char *old_ptr;
ptr = row;
old_ptr = (char*)old_row;
for (x = 0; x < ds_get_width(vs->ds); x += 16) {
if (memcmp(old_ptr, ptr, 16 * ds_get_bytes_per_pixel(vs->ds)) == 0) {
vnc_clear_bit(vs->dirty_row[y], (x / 16));
} else {
has_dirty = 1;
memcpy(old_ptr, ptr, 16 * ds_get_bytes_per_pixel(vs->ds));
}
ptr += 16 * ds_get_bytes_per_pixel(vs->ds);
old_ptr += 16 * ds_get_bytes_per_pixel(vs->ds);
}
}
row += ds_get_linesize(vs->ds);
old_row += ds_get_linesize(vs->ds);
}
if (!has_dirty && !vs->audio_cap) {
qemu_mod_timer(vs->timer, qemu_get_clock(rt_clock) + VNC_REFRESH_INTERVAL);
return;
}
/* Count rectangles */
n_rectangles = 0;
vnc_write_u8(vs, 0); /* msg id */
vnc_write_u8(vs, 0);
saved_offset = vs->output.offset;
vnc_write_u16(vs, 0);
for (y = 0; y < vs->serverds.height; y++) {
int x;
int last_x = -1;
for (x = 0; x < vs->serverds.width / 16; x++) {
if (vnc_get_bit(vs->dirty_row[y], x)) {
if (last_x == -1) {
last_x = x;
}
vnc_clear_bit(vs->dirty_row[y], x);
} else {
if (last_x != -1) {
int h = find_dirty_height(vs, y, last_x, x);
send_framebuffer_update(vs, last_x * 16, y, (x - last_x) * 16, h);
n_rectangles++;
}
last_x = -1;
}
}
if (last_x != -1) {
int h = find_dirty_height(vs, y, last_x, x);
send_framebuffer_update(vs, last_x * 16, y, (x - last_x) * 16, h);
n_rectangles++;
}
}
vs->output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
vs->output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
vnc_flush(vs);
}
if (vs->csock != -1) {
qemu_mod_timer(vs->timer, qemu_get_clock(rt_clock) + VNC_REFRESH_INTERVAL);
}
}
static int vnc_listen_poll(void *opaque)
{
VncState *vs = opaque;
if (vs->csock == -1)
return 1;
return 0;
}
static void buffer_reserve(Buffer *buffer, size_t len)
{
if ((buffer->capacity - buffer->offset) < len) {
buffer->capacity += (len + 1024);
buffer->buffer = qemu_realloc(buffer->buffer, buffer->capacity);
if (buffer->buffer == NULL) {
fprintf(stderr, "vnc: out of memory\n");
exit(1);
}
}
}
static int buffer_empty(Buffer *buffer)
{
return buffer->offset == 0;
}
static uint8_t *buffer_end(Buffer *buffer)
{
return buffer->buffer + buffer->offset;
}
static void buffer_reset(Buffer *buffer)
{
buffer->offset = 0;
}
static void buffer_append(Buffer *buffer, const void *data, size_t len)
{
memcpy(buffer->buffer + buffer->offset, data, len);
buffer->offset += len;
}
/* audio */
static void audio_capture_notify(void *opaque, audcnotification_e cmd)
{
VncState *vs = opaque;
switch (cmd) {
case AUD_CNOTIFY_DISABLE:
vnc_write_u8(vs, 255);
vnc_write_u8(vs, 1);
vnc_write_u16(vs, 0);
vnc_flush(vs);
break;
case AUD_CNOTIFY_ENABLE:
vnc_write_u8(vs, 255);
vnc_write_u8(vs, 1);
vnc_write_u16(vs, 1);
vnc_flush(vs);
break;
}
}
static void audio_capture_destroy(void *opaque)
{
}
static void audio_capture(void *opaque, void *buf, int size)
{
VncState *vs = opaque;
vnc_write_u8(vs, 255);
vnc_write_u8(vs, 1);
vnc_write_u16(vs, 2);
vnc_write_u32(vs, size);
vnc_write(vs, buf, size);
vnc_flush(vs);
}
static void audio_add(VncState *vs)
{
struct audio_capture_ops ops;
if (vs->audio_cap) {
term_printf ("audio already running\n");
return;
}
ops.notify = audio_capture_notify;
ops.destroy = audio_capture_destroy;
ops.capture = audio_capture;
vs->audio_cap = AUD_add_capture(NULL, &vs->as, &ops, vs);
if (!vs->audio_cap) {
term_printf ("Failed to add audio capture\n");
}
}
static void audio_del(VncState *vs)
{
if (vs->audio_cap) {
AUD_del_capture(vs->audio_cap, vs);
vs->audio_cap = NULL;
}
}
static int vnc_client_io_error(VncState *vs, int ret, int last_errno)
{
if (ret == 0 || ret == -1) {
if (ret == -1) {
switch (last_errno) {
case EINTR:
case EAGAIN:
#ifdef _WIN32
case WSAEWOULDBLOCK:
#endif
return 0;
default:
break;
}
}
VNC_DEBUG("Closing down client sock %d %d\n", ret, ret < 0 ? last_errno : 0);
qemu_set_fd_handler2(vs->csock, NULL, NULL, NULL, NULL);
closesocket(vs->csock);
vs->csock = -1;
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
dcl->idle = 1;
buffer_reset(&vs->input);
buffer_reset(&vs->output);
vs->need_update = 0;
#ifdef CONFIG_VNC_TLS
if (vs->tls_session) {
gnutls_deinit(vs->tls_session);
vs->tls_session = NULL;
}
vs->wiremode = VNC_WIREMODE_CLEAR;
#endif /* CONFIG_VNC_TLS */
audio_del(vs);
return 0;
}
return ret;
}
static void vnc_client_error(VncState *vs)
{
vnc_client_io_error(vs, -1, EINVAL);
}
static void vnc_client_write(void *opaque)
{
long ret;
VncState *vs = opaque;
#ifdef CONFIG_VNC_TLS
if (vs->tls_session) {
ret = gnutls_write(vs->tls_session, vs->output.buffer, vs->output.offset);
if (ret < 0) {
if (ret == GNUTLS_E_AGAIN)
errno = EAGAIN;
else
errno = EIO;
ret = -1;
}
} else
#endif /* CONFIG_VNC_TLS */
ret = send(vs->csock, vs->output.buffer, vs->output.offset, 0);
ret = vnc_client_io_error(vs, ret, socket_error());
if (!ret)
return;
memmove(vs->output.buffer, vs->output.buffer + ret, (vs->output.offset - ret));
vs->output.offset -= ret;
if (vs->output.offset == 0) {
qemu_set_fd_handler2(vs->csock, NULL, vnc_client_read, NULL, vs);
}
}
static void vnc_read_when(VncState *vs, VncReadEvent *func, size_t expecting)
{
vs->read_handler = func;
vs->read_handler_expect = expecting;
}
static void vnc_client_read(void *opaque)
{
VncState *vs = opaque;
long ret;
buffer_reserve(&vs->input, 4096);
#ifdef CONFIG_VNC_TLS
if (vs->tls_session) {
ret = gnutls_read(vs->tls_session, buffer_end(&vs->input), 4096);
if (ret < 0) {
if (ret == GNUTLS_E_AGAIN)
errno = EAGAIN;
else
errno = EIO;
ret = -1;
}
} else
#endif /* CONFIG_VNC_TLS */
ret = recv(vs->csock, buffer_end(&vs->input), 4096, 0);
ret = vnc_client_io_error(vs, ret, socket_error());
if (!ret)
return;
vs->input.offset += ret;
while (vs->read_handler && vs->input.offset >= vs->read_handler_expect) {
size_t len = vs->read_handler_expect;
int ret;
ret = vs->read_handler(vs, vs->input.buffer, len);
if (vs->csock == -1)
return;
if (!ret) {
memmove(vs->input.buffer, vs->input.buffer + len, (vs->input.offset - len));
vs->input.offset -= len;
} else {
vs->read_handler_expect = ret;
}
}
}
static void vnc_write(VncState *vs, const void *data, size_t len)
{
buffer_reserve(&vs->output, len);
if (buffer_empty(&vs->output)) {
qemu_set_fd_handler2(vs->csock, NULL, vnc_client_read, vnc_client_write, vs);
}
buffer_append(&vs->output, data, len);
}
static void vnc_write_s32(VncState *vs, int32_t value)
{
vnc_write_u32(vs, *(uint32_t *)&value);
}
static void vnc_write_u32(VncState *vs, uint32_t value)
{
uint8_t buf[4];
buf[0] = (value >> 24) & 0xFF;
buf[1] = (value >> 16) & 0xFF;
buf[2] = (value >> 8) & 0xFF;
buf[3] = value & 0xFF;
vnc_write(vs, buf, 4);
}
static void vnc_write_u16(VncState *vs, uint16_t value)
{
uint8_t buf[2];
buf[0] = (value >> 8) & 0xFF;
buf[1] = value & 0xFF;
vnc_write(vs, buf, 2);
}
static void vnc_write_u8(VncState *vs, uint8_t value)
{
vnc_write(vs, (char *)&value, 1);
}
static void vnc_flush(VncState *vs)
{
if (vs->output.offset)
vnc_client_write(vs);
}
static uint8_t read_u8(uint8_t *data, size_t offset)
{
return data[offset];
}
static uint16_t read_u16(uint8_t *data, size_t offset)
{
return ((data[offset] & 0xFF) << 8) | (data[offset + 1] & 0xFF);
}
static int32_t read_s32(uint8_t *data, size_t offset)
{
return (int32_t)((data[offset] << 24) | (data[offset + 1] << 16) |
(data[offset + 2] << 8) | data[offset + 3]);
}
static uint32_t read_u32(uint8_t *data, size_t offset)
{
return ((data[offset] << 24) | (data[offset + 1] << 16) |
(data[offset + 2] << 8) | data[offset + 3]);
}
#ifdef CONFIG_VNC_TLS
static ssize_t vnc_tls_push(gnutls_transport_ptr_t transport,
const void *data,
size_t len) {
struct VncState *vs = (struct VncState *)transport;
int ret;
retry:
ret = send(vs->csock, data, len, 0);
if (ret < 0) {
if (errno == EINTR)
goto retry;
return -1;
}
return ret;
}
static ssize_t vnc_tls_pull(gnutls_transport_ptr_t transport,
void *data,
size_t len) {
struct VncState *vs = (struct VncState *)transport;
int ret;
retry:
ret = recv(vs->csock, data, len, 0);
if (ret < 0) {
if (errno == EINTR)
goto retry;
return -1;
}
return ret;
}
#endif /* CONFIG_VNC_TLS */
static void client_cut_text(VncState *vs, size_t len, uint8_t *text)
{
}
static void check_pointer_type_change(VncState *vs, int absolute)
{
if (vs->has_pointer_type_change && vs->absolute != absolute) {
vnc_write_u8(vs, 0);
vnc_write_u8(vs, 0);
vnc_write_u16(vs, 1);
vnc_framebuffer_update(vs, absolute, 0,
ds_get_width(vs->ds), ds_get_height(vs->ds), -257);
vnc_flush(vs);
}
vs->absolute = absolute;
}
static void pointer_event(VncState *vs, int button_mask, int x, int y)
{
int buttons = 0;
int dz = 0;
if (button_mask & 0x01)
buttons |= MOUSE_EVENT_LBUTTON;
if (button_mask & 0x02)
buttons |= MOUSE_EVENT_MBUTTON;
if (button_mask & 0x04)
buttons |= MOUSE_EVENT_RBUTTON;
if (button_mask & 0x08)
dz = -1;
if (button_mask & 0x10)
dz = 1;
if (vs->absolute) {
kbd_mouse_event(x * 0x7FFF / (ds_get_width(vs->ds) - 1),
y * 0x7FFF / (ds_get_height(vs->ds) - 1),
dz, buttons);
} else if (vs->has_pointer_type_change) {
x -= 0x7FFF;
y -= 0x7FFF;
kbd_mouse_event(x, y, dz, buttons);
} else {
if (vs->last_x != -1)
kbd_mouse_event(x - vs->last_x,
y - vs->last_y,
dz, buttons);
vs->last_x = x;
vs->last_y = y;
}
check_pointer_type_change(vs, kbd_mouse_is_absolute());
}
static void reset_keys(VncState *vs)
{
int i;
for(i = 0; i < 256; i++) {
if (vs->modifiers_state[i]) {
if (i & 0x80)
kbd_put_keycode(0xe0);
kbd_put_keycode(i | 0x80);
vs->modifiers_state[i] = 0;
}
}
}
static void press_key(VncState *vs, int keysym)
{
kbd_put_keycode(keysym2scancode(vs->kbd_layout, keysym) & 0x7f);
kbd_put_keycode(keysym2scancode(vs->kbd_layout, keysym) | 0x80);
}
static void do_key_event(VncState *vs, int down, int keycode, int sym)
{
/* QEMU console switch */
switch(keycode) {
case 0x2a: /* Left Shift */
case 0x36: /* Right Shift */
case 0x1d: /* Left CTRL */
case 0x9d: /* Right CTRL */
case 0x38: /* Left ALT */
case 0xb8: /* Right ALT */
if (down)
vs->modifiers_state[keycode] = 1;
else
vs->modifiers_state[keycode] = 0;
break;
case 0x02 ... 0x0a: /* '1' to '9' keys */
if (down && vs->modifiers_state[0x1d] && vs->modifiers_state[0x38]) {
/* Reset the modifiers sent to the current console */
reset_keys(vs);
console_select(keycode - 0x02);
return;
}
break;
case 0x3a: /* CapsLock */
case 0x45: /* NumLock */
if (!down)
vs->modifiers_state[keycode] ^= 1;
break;
}
if (keycode_is_keypad(vs->kbd_layout, keycode)) {
/* If the numlock state needs to change then simulate an additional
keypress before sending this one. This will happen if the user
toggles numlock away from the VNC window.
*/
if (keysym_is_numlock(vs->kbd_layout, sym & 0xFFFF)) {
if (!vs->modifiers_state[0x45]) {
vs->modifiers_state[0x45] = 1;
press_key(vs, 0xff7f);
}
} else {
if (vs->modifiers_state[0x45]) {
vs->modifiers_state[0x45] = 0;
press_key(vs, 0xff7f);
}
}
}
if (is_graphic_console()) {
if (keycode & 0x80)
kbd_put_keycode(0xe0);
if (down)
kbd_put_keycode(keycode & 0x7f);
else
kbd_put_keycode(keycode | 0x80);
} else {
/* QEMU console emulation */
if (down) {
switch (keycode) {
case 0x2a: /* Left Shift */
case 0x36: /* Right Shift */
case 0x1d: /* Left CTRL */
case 0x9d: /* Right CTRL */
case 0x38: /* Left ALT */
case 0xb8: /* Right ALT */
break;
case 0xc8:
kbd_put_keysym(QEMU_KEY_UP);
break;
case 0xd0:
kbd_put_keysym(QEMU_KEY_DOWN);
break;
case 0xcb:
kbd_put_keysym(QEMU_KEY_LEFT);
break;
case 0xcd:
kbd_put_keysym(QEMU_KEY_RIGHT);
break;
case 0xd3:
kbd_put_keysym(QEMU_KEY_DELETE);
break;
case 0xc7:
kbd_put_keysym(QEMU_KEY_HOME);
break;
case 0xcf:
kbd_put_keysym(QEMU_KEY_END);
break;
case 0xc9:
kbd_put_keysym(QEMU_KEY_PAGEUP);
break;
case 0xd1:
kbd_put_keysym(QEMU_KEY_PAGEDOWN);
break;
default:
kbd_put_keysym(sym);
break;
}
}
}
}
static void key_event(VncState *vs, int down, uint32_t sym)
{
int keycode;
if (sym >= 'A' && sym <= 'Z' && is_graphic_console())
sym = sym - 'A' + 'a';
keycode = keysym2scancode(vs->kbd_layout, sym & 0xFFFF);
do_key_event(vs, down, keycode, sym);
}
static void ext_key_event(VncState *vs, int down,
uint32_t sym, uint16_t keycode)
{
/* if the user specifies a keyboard layout, always use it */
if (keyboard_layout)
key_event(vs, down, sym);
else
do_key_event(vs, down, keycode, sym);
}
static void framebuffer_update_request(VncState *vs, int incremental,
int x_position, int y_position,
int w, int h)
{
if (x_position > ds_get_width(vs->ds))
x_position = ds_get_width(vs->ds);
if (y_position > ds_get_height(vs->ds))
y_position = ds_get_height(vs->ds);
if (x_position + w >= ds_get_width(vs->ds))
w = ds_get_width(vs->ds) - x_position;
if (y_position + h >= ds_get_height(vs->ds))
h = ds_get_height(vs->ds) - y_position;
int i;
vs->need_update = 1;
if (!incremental) {
char *old_row = vs->old_data + y_position * ds_get_linesize(vs->ds);
for (i = 0; i < h; i++) {
vnc_set_bits(vs->dirty_row[y_position + i],
(ds_get_width(vs->ds) / 16), VNC_DIRTY_WORDS);
memset(old_row, 42, ds_get_width(vs->ds) * ds_get_bytes_per_pixel(vs->ds));
old_row += ds_get_linesize(vs->ds);
}
}
}
static void send_ext_key_event_ack(VncState *vs)
{
vnc_write_u8(vs, 0);
vnc_write_u8(vs, 0);
vnc_write_u16(vs, 1);
vnc_framebuffer_update(vs, 0, 0, ds_get_width(vs->ds), ds_get_height(vs->ds), -258);
vnc_flush(vs);
}
static void send_ext_audio_ack(VncState *vs)
{
vnc_write_u8(vs, 0);
vnc_write_u8(vs, 0);
vnc_write_u16(vs, 1);
vnc_framebuffer_update(vs, 0, 0, ds_get_width(vs->ds), ds_get_height(vs->ds), -259);
vnc_flush(vs);
}
static void set_encodings(VncState *vs, int32_t *encodings, size_t n_encodings)
{
int i;
vs->has_hextile = 0;
vs->has_resize = 0;
vs->has_pointer_type_change = 0;
vs->has_WMVi = 0;
vs->absolute = -1;
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
dcl->dpy_copy = NULL;
for (i = n_encodings - 1; i >= 0; i--) {
switch (encodings[i]) {
case 0: /* Raw */
vs->has_hextile = 0;
break;
case 1: /* CopyRect */
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
dcl->dpy_copy = vnc_copy;
break;
case 5: /* Hextile */
vs->has_hextile = 1;
break;
case -223: /* DesktopResize */
vs->has_resize = 1;
break;
case -257:
vs->has_pointer_type_change = 1;
break;
case -258:
send_ext_key_event_ack(vs);
break;
case -259:
send_ext_audio_ack(vs);
break;
case 0x574D5669:
vs->has_WMVi = 1;
break;
default:
break;
}
}
check_pointer_type_change(vs, kbd_mouse_is_absolute());
}
static void set_pixel_conversion(VncState *vs)
{
if ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) ==
(vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG) &&
!memcmp(&(vs->clientds.pf), &(vs->ds->surface->pf), sizeof(PixelFormat))) {
vs->write_pixels = vnc_write_pixels_copy;
switch (vs->ds->surface->pf.bits_per_pixel) {
case 8:
vs->send_hextile_tile = send_hextile_tile_8;
break;
case 16:
vs->send_hextile_tile = send_hextile_tile_16;
break;
case 32:
vs->send_hextile_tile = send_hextile_tile_32;
break;
}
} else {
vs->write_pixels = vnc_write_pixels_generic;
switch (vs->ds->surface->pf.bits_per_pixel) {
case 8:
vs->send_hextile_tile = send_hextile_tile_generic_8;
break;
case 16:
vs->send_hextile_tile = send_hextile_tile_generic_16;
break;
case 32:
vs->send_hextile_tile = send_hextile_tile_generic_32;
break;
}
}
}
static void set_pixel_format(VncState *vs,
int bits_per_pixel, int depth,
int big_endian_flag, int true_color_flag,
int red_max, int green_max, int blue_max,
int red_shift, int green_shift, int blue_shift)
{
if (!true_color_flag) {
vnc_client_error(vs);
return;
}
vs->clientds = vs->serverds;
vs->clientds.pf.rmax = red_max;
vs->clientds.pf.rshift = red_shift;
vs->clientds.pf.rmask = red_max << red_shift;
vs->clientds.pf.gmax = green_max;
vs->clientds.pf.gshift = green_shift;
vs->clientds.pf.gmask = green_max << green_shift;
vs->clientds.pf.bmax = blue_max;
vs->clientds.pf.bshift = blue_shift;
vs->clientds.pf.bmask = blue_max << blue_shift;
vs->clientds.pf.bits_per_pixel = bits_per_pixel;
vs->clientds.pf.bytes_per_pixel = bits_per_pixel / 8;
vs->clientds.pf.depth = bits_per_pixel == 32 ? 24 : bits_per_pixel;
vs->clientds.flags = big_endian_flag ? QEMU_BIG_ENDIAN_FLAG : 0x00;
set_pixel_conversion(vs);
vga_hw_invalidate();
vga_hw_update();
}
static void pixel_format_message (VncState *vs) {
char pad[3] = { 0, 0, 0 };
vnc_write_u8(vs, vs->ds->surface->pf.bits_per_pixel); /* bits-per-pixel */
vnc_write_u8(vs, vs->ds->surface->pf.depth); /* depth */
#ifdef WORDS_BIGENDIAN
vnc_write_u8(vs, 1); /* big-endian-flag */
#else
vnc_write_u8(vs, 0); /* big-endian-flag */
#endif
vnc_write_u8(vs, 1); /* true-color-flag */
vnc_write_u16(vs, vs->ds->surface->pf.rmax); /* red-max */
vnc_write_u16(vs, vs->ds->surface->pf.gmax); /* green-max */
vnc_write_u16(vs, vs->ds->surface->pf.bmax); /* blue-max */
vnc_write_u8(vs, vs->ds->surface->pf.rshift); /* red-shift */
vnc_write_u8(vs, vs->ds->surface->pf.gshift); /* green-shift */
vnc_write_u8(vs, vs->ds->surface->pf.bshift); /* blue-shift */
if (vs->ds->surface->pf.bits_per_pixel == 32)
vs->send_hextile_tile = send_hextile_tile_32;
else if (vs->ds->surface->pf.bits_per_pixel == 16)
vs->send_hextile_tile = send_hextile_tile_16;
else if (vs->ds->surface->pf.bits_per_pixel == 8)
vs->send_hextile_tile = send_hextile_tile_8;
vs->clientds = *(vs->ds->surface);
vs->clientds.flags |= ~QEMU_ALLOCATED_FLAG;
vs->write_pixels = vnc_write_pixels_copy;
vnc_write(vs, pad, 3); /* padding */
}
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
static void vnc_dpy_setdata(DisplayState *ds)
{
/* We don't have to do anything */
}
static void vnc_colordepth(DisplayState *ds)
{
struct VncState *vs = ds->opaque;
if (vs->csock != -1 && vs->has_WMVi) {
/* Sending a WMVi message to notify the client*/
vnc_write_u8(vs, 0); /* msg id */
vnc_write_u8(vs, 0);
vnc_write_u16(vs, 1); /* number of rects */
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
vnc_framebuffer_update(vs, 0, 0, ds_get_width(ds), ds_get_height(ds), 0x574D5669);
pixel_format_message(vs);
vnc_flush(vs);
} else {
set_pixel_conversion(vs);
}
}
static int protocol_client_msg(VncState *vs, uint8_t *data, size_t len)
{
int i;
uint16_t limit;
switch (data[0]) {
case 0:
if (len == 1)
return 20;
set_pixel_format(vs, read_u8(data, 4), read_u8(data, 5),
read_u8(data, 6), read_u8(data, 7),
read_u16(data, 8), read_u16(data, 10),
read_u16(data, 12), read_u8(data, 14),
read_u8(data, 15), read_u8(data, 16));
break;
case 2:
if (len == 1)
return 4;
if (len == 4) {
limit = read_u16(data, 2);
if (limit > 0)
return 4 + (limit * 4);
} else
limit = read_u16(data, 2);
for (i = 0; i < limit; i++) {
int32_t val = read_s32(data, 4 + (i * 4));
memcpy(data + 4 + (i * 4), &val, sizeof(val));
}
set_encodings(vs, (int32_t *)(data + 4), limit);
break;
case 3:
if (len == 1)
return 10;
framebuffer_update_request(vs,
read_u8(data, 1), read_u16(data, 2), read_u16(data, 4),
read_u16(data, 6), read_u16(data, 8));
break;
case 4:
if (len == 1)
return 8;
key_event(vs, read_u8(data, 1), read_u32(data, 4));
break;
case 5:
if (len == 1)
return 6;
pointer_event(vs, read_u8(data, 1), read_u16(data, 2), read_u16(data, 4));
break;
case 6:
if (len == 1)
return 8;
if (len == 8) {
uint32_t dlen = read_u32(data, 4);
if (dlen > 0)
return 8 + dlen;
}
client_cut_text(vs, read_u32(data, 4), data + 8);
break;
case 255:
if (len == 1)
return 2;
switch (read_u8(data, 1)) {
case 0:
if (len == 2)
return 12;
ext_key_event(vs, read_u16(data, 2),
read_u32(data, 4), read_u32(data, 8));
break;
case 1:
if (len == 2)
return 4;
switch (read_u16 (data, 2)) {
case 0:
audio_add(vs);
break;
case 1:
audio_del(vs);
break;
case 2:
if (len == 4)
return 10;
switch (read_u8(data, 4)) {
case 0: vs->as.fmt = AUD_FMT_U8; break;
case 1: vs->as.fmt = AUD_FMT_S8; break;
case 2: vs->as.fmt = AUD_FMT_U16; break;
case 3: vs->as.fmt = AUD_FMT_S16; break;
case 4: vs->as.fmt = AUD_FMT_U32; break;
case 5: vs->as.fmt = AUD_FMT_S32; break;
default:
printf("Invalid audio format %d\n", read_u8(data, 4));
vnc_client_error(vs);
break;
}
vs->as.nchannels = read_u8(data, 5);
if (vs->as.nchannels != 1 && vs->as.nchannels != 2) {
printf("Invalid audio channel coount %d\n",
read_u8(data, 5));
vnc_client_error(vs);
break;
}
vs->as.freq = read_u32(data, 6);
break;
default:
printf ("Invalid audio message %d\n", read_u8(data, 4));
vnc_client_error(vs);
break;
}
break;
default:
printf("Msg: %d\n", read_u16(data, 0));
vnc_client_error(vs);
break;
}
break;
default:
printf("Msg: %d\n", data[0]);
vnc_client_error(vs);
break;
}
vnc_read_when(vs, protocol_client_msg, 1);
return 0;
}
static int protocol_client_init(VncState *vs, uint8_t *data, size_t len)
{
char buf[1024];
int size;
vnc_write_u16(vs, ds_get_width(vs->ds));
vnc_write_u16(vs, ds_get_height(vs->ds));
pixel_format_message(vs);
if (qemu_name)
size = snprintf(buf, sizeof(buf), "QEMU (%s)", qemu_name);
else
size = snprintf(buf, sizeof(buf), "QEMU");
vnc_write_u32(vs, size);
vnc_write(vs, buf, size);
vnc_flush(vs);
vnc_read_when(vs, protocol_client_msg, 1);
return 0;
}
static void make_challenge(VncState *vs)
{
int i;
srand(time(NULL)+getpid()+getpid()*987654+rand());
for (i = 0 ; i < sizeof(vs->challenge) ; i++)
vs->challenge[i] = (int) (256.0*rand()/(RAND_MAX+1.0));
}
static int protocol_client_auth_vnc(VncState *vs, uint8_t *data, size_t len)
{
unsigned char response[VNC_AUTH_CHALLENGE_SIZE];
int i, j, pwlen;
unsigned char key[8];
if (!vs->password || !vs->password[0]) {
VNC_DEBUG("No password configured on server");
vnc_write_u32(vs, 1); /* Reject auth */
if (vs->minor >= 8) {
static const char err[] = "Authentication failed";
vnc_write_u32(vs, sizeof(err));
vnc_write(vs, err, sizeof(err));
}
vnc_flush(vs);
vnc_client_error(vs);
return 0;
}
memcpy(response, vs->challenge, VNC_AUTH_CHALLENGE_SIZE);
/* Calculate the expected challenge response */
pwlen = strlen(vs->password);
for (i=0; i<sizeof(key); i++)
key[i] = i<pwlen ? vs->password[i] : 0;
deskey(key, EN0);
for (j = 0; j < VNC_AUTH_CHALLENGE_SIZE; j += 8)
des(response+j, response+j);
/* Compare expected vs actual challenge response */
if (memcmp(response, data, VNC_AUTH_CHALLENGE_SIZE) != 0) {
VNC_DEBUG("Client challenge reponse did not match\n");
vnc_write_u32(vs, 1); /* Reject auth */
if (vs->minor >= 8) {
static const char err[] = "Authentication failed";
vnc_write_u32(vs, sizeof(err));
vnc_write(vs, err, sizeof(err));
}
vnc_flush(vs);
vnc_client_error(vs);
} else {
VNC_DEBUG("Accepting VNC challenge response\n");
vnc_write_u32(vs, 0); /* Accept auth */
vnc_flush(vs);
vnc_read_when(vs, protocol_client_init, 1);
}
return 0;
}
static int start_auth_vnc(VncState *vs)
{
make_challenge(vs);
/* Send client a 'random' challenge */
vnc_write(vs, vs->challenge, sizeof(vs->challenge));
vnc_flush(vs);
vnc_read_when(vs, protocol_client_auth_vnc, sizeof(vs->challenge));
return 0;
}
#ifdef CONFIG_VNC_TLS
#define DH_BITS 1024
static gnutls_dh_params_t dh_params;
static int vnc_tls_initialize(void)
{
static int tlsinitialized = 0;
if (tlsinitialized)
return 1;
if (gnutls_global_init () < 0)
return 0;
/* XXX ought to re-generate diffie-hellmen params periodically */
if (gnutls_dh_params_init (&dh_params) < 0)
return 0;
if (gnutls_dh_params_generate2 (dh_params, DH_BITS) < 0)
return 0;
#if defined(_VNC_DEBUG) && _VNC_DEBUG >= 2
gnutls_global_set_log_level(10);
gnutls_global_set_log_function(vnc_debug_gnutls_log);
#endif
tlsinitialized = 1;
return 1;
}
static gnutls_anon_server_credentials vnc_tls_initialize_anon_cred(void)
{
gnutls_anon_server_credentials anon_cred;
int ret;
if ((ret = gnutls_anon_allocate_server_credentials(&anon_cred)) < 0) {
VNC_DEBUG("Cannot allocate credentials %s\n", gnutls_strerror(ret));
return NULL;
}
gnutls_anon_set_server_dh_params(anon_cred, dh_params);
return anon_cred;
}
static gnutls_certificate_credentials_t vnc_tls_initialize_x509_cred(VncState *vs)
{
gnutls_certificate_credentials_t x509_cred;
int ret;
if (!vs->x509cacert) {
VNC_DEBUG("No CA x509 certificate specified\n");
return NULL;
}
if (!vs->x509cert) {
VNC_DEBUG("No server x509 certificate specified\n");
return NULL;
}
if (!vs->x509key) {
VNC_DEBUG("No server private key specified\n");
return NULL;
}
if ((ret = gnutls_certificate_allocate_credentials(&x509_cred)) < 0) {
VNC_DEBUG("Cannot allocate credentials %s\n", gnutls_strerror(ret));
return NULL;
}
if ((ret = gnutls_certificate_set_x509_trust_file(x509_cred,
vs->x509cacert,
GNUTLS_X509_FMT_PEM)) < 0) {
VNC_DEBUG("Cannot load CA certificate %s\n", gnutls_strerror(ret));
gnutls_certificate_free_credentials(x509_cred);
return NULL;
}
if ((ret = gnutls_certificate_set_x509_key_file (x509_cred,
vs->x509cert,
vs->x509key,
GNUTLS_X509_FMT_PEM)) < 0) {
VNC_DEBUG("Cannot load certificate & key %s\n", gnutls_strerror(ret));
gnutls_certificate_free_credentials(x509_cred);
return NULL;
}
if (vs->x509cacrl) {
if ((ret = gnutls_certificate_set_x509_crl_file(x509_cred,
vs->x509cacrl,
GNUTLS_X509_FMT_PEM)) < 0) {
VNC_DEBUG("Cannot load CRL %s\n", gnutls_strerror(ret));
gnutls_certificate_free_credentials(x509_cred);
return NULL;
}
}
gnutls_certificate_set_dh_params (x509_cred, dh_params);
return x509_cred;
}
static int vnc_validate_certificate(struct VncState *vs)
{
int ret;
unsigned int status;
const gnutls_datum_t *certs;
unsigned int nCerts, i;
time_t now;
VNC_DEBUG("Validating client certificate\n");
if ((ret = gnutls_certificate_verify_peers2 (vs->tls_session, &status)) < 0) {
VNC_DEBUG("Verify failed %s\n", gnutls_strerror(ret));
return -1;
}
if ((now = time(NULL)) == ((time_t)-1)) {
return -1;
}
if (status != 0) {
if (status & GNUTLS_CERT_INVALID)
VNC_DEBUG("The certificate is not trusted.\n");
if (status & GNUTLS_CERT_SIGNER_NOT_FOUND)
VNC_DEBUG("The certificate hasn't got a known issuer.\n");
if (status & GNUTLS_CERT_REVOKED)
VNC_DEBUG("The certificate has been revoked.\n");
if (status & GNUTLS_CERT_INSECURE_ALGORITHM)
VNC_DEBUG("The certificate uses an insecure algorithm\n");
return -1;
} else {
VNC_DEBUG("Certificate is valid!\n");
}
/* Only support x509 for now */
if (gnutls_certificate_type_get(vs->tls_session) != GNUTLS_CRT_X509)
return -1;
if (!(certs = gnutls_certificate_get_peers(vs->tls_session, &nCerts)))
return -1;
for (i = 0 ; i < nCerts ; i++) {
gnutls_x509_crt_t cert;
VNC_DEBUG ("Checking certificate chain %d\n", i);
if (gnutls_x509_crt_init (&cert) < 0)
return -1;
if (gnutls_x509_crt_import(cert, &certs[i], GNUTLS_X509_FMT_DER) < 0) {
gnutls_x509_crt_deinit (cert);
return -1;
}
if (gnutls_x509_crt_get_expiration_time (cert) < now) {
VNC_DEBUG("The certificate has expired\n");
gnutls_x509_crt_deinit (cert);
return -1;
}
if (gnutls_x509_crt_get_activation_time (cert) > now) {
VNC_DEBUG("The certificate is not yet activated\n");
gnutls_x509_crt_deinit (cert);
return -1;
}
if (gnutls_x509_crt_get_activation_time (cert) > now) {
VNC_DEBUG("The certificate is not yet activated\n");
gnutls_x509_crt_deinit (cert);
return -1;
}
gnutls_x509_crt_deinit (cert);
}
return 0;
}
static int start_auth_vencrypt_subauth(VncState *vs)
{
switch (vs->subauth) {
case VNC_AUTH_VENCRYPT_TLSNONE:
case VNC_AUTH_VENCRYPT_X509NONE:
VNC_DEBUG("Accept TLS auth none\n");
vnc_write_u32(vs, 0); /* Accept auth completion */
vnc_read_when(vs, protocol_client_init, 1);
break;
case VNC_AUTH_VENCRYPT_TLSVNC:
case VNC_AUTH_VENCRYPT_X509VNC:
VNC_DEBUG("Start TLS auth VNC\n");
return start_auth_vnc(vs);
default: /* Should not be possible, but just in case */
VNC_DEBUG("Reject auth %d\n", vs->auth);
vnc_write_u8(vs, 1);
if (vs->minor >= 8) {
static const char err[] = "Unsupported authentication type";
vnc_write_u32(vs, sizeof(err));
vnc_write(vs, err, sizeof(err));
}
vnc_client_error(vs);
}
return 0;
}
static void vnc_handshake_io(void *opaque);
static int vnc_continue_handshake(struct VncState *vs) {
int ret;
if ((ret = gnutls_handshake(vs->tls_session)) < 0) {
if (!gnutls_error_is_fatal(ret)) {
VNC_DEBUG("Handshake interrupted (blocking)\n");
if (!gnutls_record_get_direction(vs->tls_session))
qemu_set_fd_handler(vs->csock, vnc_handshake_io, NULL, vs);
else
qemu_set_fd_handler(vs->csock, NULL, vnc_handshake_io, vs);
return 0;
}
VNC_DEBUG("Handshake failed %s\n", gnutls_strerror(ret));
vnc_client_error(vs);
return -1;
}
if (vs->x509verify) {
if (vnc_validate_certificate(vs) < 0) {
VNC_DEBUG("Client verification failed\n");
vnc_client_error(vs);
return -1;
} else {
VNC_DEBUG("Client verification passed\n");
}
}
VNC_DEBUG("Handshake done, switching to TLS data mode\n");
vs->wiremode = VNC_WIREMODE_TLS;
qemu_set_fd_handler2(vs->csock, NULL, vnc_client_read, vnc_client_write, vs);
return start_auth_vencrypt_subauth(vs);
}
static void vnc_handshake_io(void *opaque) {
struct VncState *vs = (struct VncState *)opaque;
VNC_DEBUG("Handshake IO continue\n");
vnc_continue_handshake(vs);
}
#define NEED_X509_AUTH(vs) \
((vs)->subauth == VNC_AUTH_VENCRYPT_X509NONE || \
(vs)->subauth == VNC_AUTH_VENCRYPT_X509VNC || \
(vs)->subauth == VNC_AUTH_VENCRYPT_X509PLAIN)
static int vnc_start_tls(struct VncState *vs) {
static const int cert_type_priority[] = { GNUTLS_CRT_X509, 0 };
static const int protocol_priority[]= { GNUTLS_TLS1_1, GNUTLS_TLS1_0, GNUTLS_SSL3, 0 };
static const int kx_anon[] = {GNUTLS_KX_ANON_DH, 0};
static const int kx_x509[] = {GNUTLS_KX_DHE_DSS, GNUTLS_KX_RSA, GNUTLS_KX_DHE_RSA, GNUTLS_KX_SRP, 0};
VNC_DEBUG("Do TLS setup\n");
if (vnc_tls_initialize() < 0) {
VNC_DEBUG("Failed to init TLS\n");
vnc_client_error(vs);
return -1;
}
if (vs->tls_session == NULL) {
if (gnutls_init(&vs->tls_session, GNUTLS_SERVER) < 0) {
vnc_client_error(vs);
return -1;
}
if (gnutls_set_default_priority(vs->tls_session) < 0) {
gnutls_deinit(vs->tls_session);
vs->tls_session = NULL;
vnc_client_error(vs);
return -1;
}
if (gnutls_kx_set_priority(vs->tls_session, NEED_X509_AUTH(vs) ? kx_x509 : kx_anon) < 0) {
gnutls_deinit(vs->tls_session);
vs->tls_session = NULL;
vnc_client_error(vs);
return -1;
}
if (gnutls_certificate_type_set_priority(vs->tls_session, cert_type_priority) < 0) {
gnutls_deinit(vs->tls_session);
vs->tls_session = NULL;
vnc_client_error(vs);
return -1;
}
if (gnutls_protocol_set_priority(vs->tls_session, protocol_priority) < 0) {
gnutls_deinit(vs->tls_session);
vs->tls_session = NULL;
vnc_client_error(vs);
return -1;
}
if (NEED_X509_AUTH(vs)) {
gnutls_certificate_server_credentials x509_cred = vnc_tls_initialize_x509_cred(vs);
if (!x509_cred) {
gnutls_deinit(vs->tls_session);
vs->tls_session = NULL;
vnc_client_error(vs);
return -1;
}
if (gnutls_credentials_set(vs->tls_session, GNUTLS_CRD_CERTIFICATE, x509_cred) < 0) {
gnutls_deinit(vs->tls_session);
vs->tls_session = NULL;
gnutls_certificate_free_credentials(x509_cred);
vnc_client_error(vs);
return -1;
}
if (vs->x509verify) {
VNC_DEBUG("Requesting a client certificate\n");
gnutls_certificate_server_set_request (vs->tls_session, GNUTLS_CERT_REQUEST);
}
} else {
gnutls_anon_server_credentials anon_cred = vnc_tls_initialize_anon_cred();
if (!anon_cred) {
gnutls_deinit(vs->tls_session);
vs->tls_session = NULL;
vnc_client_error(vs);
return -1;
}
if (gnutls_credentials_set(vs->tls_session, GNUTLS_CRD_ANON, anon_cred) < 0) {
gnutls_deinit(vs->tls_session);
vs->tls_session = NULL;
gnutls_anon_free_server_credentials(anon_cred);
vnc_client_error(vs);
return -1;
}
}
gnutls_transport_set_ptr(vs->tls_session, (gnutls_transport_ptr_t)vs);
gnutls_transport_set_push_function(vs->tls_session, vnc_tls_push);
gnutls_transport_set_pull_function(vs->tls_session, vnc_tls_pull);
}
VNC_DEBUG("Start TLS handshake process\n");
return vnc_continue_handshake(vs);
}
static int protocol_client_vencrypt_auth(VncState *vs, uint8_t *data, size_t len)
{
int auth = read_u32(data, 0);
if (auth != vs->subauth) {
VNC_DEBUG("Rejecting auth %d\n", auth);
vnc_write_u8(vs, 0); /* Reject auth */
vnc_flush(vs);
vnc_client_error(vs);
} else {
VNC_DEBUG("Accepting auth %d, starting handshake\n", auth);
vnc_write_u8(vs, 1); /* Accept auth */
vnc_flush(vs);
if (vnc_start_tls(vs) < 0) {
VNC_DEBUG("Failed to complete TLS\n");
return 0;
}
if (vs->wiremode == VNC_WIREMODE_TLS) {
VNC_DEBUG("Starting VeNCrypt subauth\n");
return start_auth_vencrypt_subauth(vs);
} else {
VNC_DEBUG("TLS handshake blocked\n");
return 0;
}
}
return 0;
}
static int protocol_client_vencrypt_init(VncState *vs, uint8_t *data, size_t len)
{
if (data[0] != 0 ||
data[1] != 2) {
VNC_DEBUG("Unsupported VeNCrypt protocol %d.%d\n", (int)data[0], (int)data[1]);
vnc_write_u8(vs, 1); /* Reject version */
vnc_flush(vs);
vnc_client_error(vs);
} else {
VNC_DEBUG("Sending allowed auth %d\n", vs->subauth);
vnc_write_u8(vs, 0); /* Accept version */
vnc_write_u8(vs, 1); /* Number of sub-auths */
vnc_write_u32(vs, vs->subauth); /* The supported auth */
vnc_flush(vs);
vnc_read_when(vs, protocol_client_vencrypt_auth, 4);
}
return 0;
}
static int start_auth_vencrypt(VncState *vs)
{
/* Send VeNCrypt version 0.2 */
vnc_write_u8(vs, 0);
vnc_write_u8(vs, 2);
vnc_read_when(vs, protocol_client_vencrypt_init, 2);
return 0;
}
#endif /* CONFIG_VNC_TLS */
static int protocol_client_auth(VncState *vs, uint8_t *data, size_t len)
{
/* We only advertise 1 auth scheme at a time, so client
* must pick the one we sent. Verify this */
if (data[0] != vs->auth) { /* Reject auth */
VNC_DEBUG("Reject auth %d\n", (int)data[0]);
vnc_write_u32(vs, 1);
if (vs->minor >= 8) {
static const char err[] = "Authentication failed";
vnc_write_u32(vs, sizeof(err));
vnc_write(vs, err, sizeof(err));
}
vnc_client_error(vs);
} else { /* Accept requested auth */
VNC_DEBUG("Client requested auth %d\n", (int)data[0]);
switch (vs->auth) {
case VNC_AUTH_NONE:
VNC_DEBUG("Accept auth none\n");
if (vs->minor >= 8) {
vnc_write_u32(vs, 0); /* Accept auth completion */
vnc_flush(vs);
}
vnc_read_when(vs, protocol_client_init, 1);
break;
case VNC_AUTH_VNC:
VNC_DEBUG("Start VNC auth\n");
return start_auth_vnc(vs);
#ifdef CONFIG_VNC_TLS
case VNC_AUTH_VENCRYPT:
VNC_DEBUG("Accept VeNCrypt auth\n");;
return start_auth_vencrypt(vs);
#endif /* CONFIG_VNC_TLS */
default: /* Should not be possible, but just in case */
VNC_DEBUG("Reject auth %d\n", vs->auth);
vnc_write_u8(vs, 1);
if (vs->minor >= 8) {
static const char err[] = "Authentication failed";
vnc_write_u32(vs, sizeof(err));
vnc_write(vs, err, sizeof(err));
}
vnc_client_error(vs);
}
}
return 0;
}
static int protocol_version(VncState *vs, uint8_t *version, size_t len)
{
char local[13];
memcpy(local, version, 12);
local[12] = 0;
if (sscanf(local, "RFB %03d.%03d\n", &vs->major, &vs->minor) != 2) {
VNC_DEBUG("Malformed protocol version %s\n", local);
vnc_client_error(vs);
return 0;
}
VNC_DEBUG("Client request protocol version %d.%d\n", vs->major, vs->minor);
if (vs->major != 3 ||
(vs->minor != 3 &&
vs->minor != 4 &&
vs->minor != 5 &&
vs->minor != 7 &&
vs->minor != 8)) {
VNC_DEBUG("Unsupported client version\n");
vnc_write_u32(vs, VNC_AUTH_INVALID);
vnc_flush(vs);
vnc_client_error(vs);
return 0;
}
/* Some broken clients report v3.4 or v3.5, which spec requires to be treated
* as equivalent to v3.3 by servers
*/
if (vs->minor == 4 || vs->minor == 5)
vs->minor = 3;
if (vs->minor == 3) {
if (vs->auth == VNC_AUTH_NONE) {
VNC_DEBUG("Tell client auth none\n");
vnc_write_u32(vs, vs->auth);
vnc_flush(vs);
vnc_read_when(vs, protocol_client_init, 1);
} else if (vs->auth == VNC_AUTH_VNC) {
VNC_DEBUG("Tell client VNC auth\n");
vnc_write_u32(vs, vs->auth);
vnc_flush(vs);
start_auth_vnc(vs);
} else {
VNC_DEBUG("Unsupported auth %d for protocol 3.3\n", vs->auth);
vnc_write_u32(vs, VNC_AUTH_INVALID);
vnc_flush(vs);
vnc_client_error(vs);
}
} else {
VNC_DEBUG("Telling client we support auth %d\n", vs->auth);
vnc_write_u8(vs, 1); /* num auth */
vnc_write_u8(vs, vs->auth);
vnc_read_when(vs, protocol_client_auth, 1);
vnc_flush(vs);
}
return 0;
}
static void vnc_connect(VncState *vs)
{
VNC_DEBUG("New client on socket %d\n", vs->csock);
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
dcl->idle = 0;
socket_set_nonblock(vs->csock);
qemu_set_fd_handler2(vs->csock, NULL, vnc_client_read, NULL, vs);
vnc_write(vs, "RFB 003.008\n", 12);
vnc_flush(vs);
vnc_read_when(vs, protocol_version, 12);
memset(vs->old_data, 0, ds_get_linesize(vs->ds) * ds_get_height(vs->ds));
memset(vs->dirty_row, 0xFF, sizeof(vs->dirty_row));
vs->has_resize = 0;
vs->has_hextile = 0;
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
dcl->dpy_copy = NULL;
vnc_update_client(vs);
reset_keys(vs);
}
static void vnc_listen_read(void *opaque)
{
VncState *vs = opaque;
struct sockaddr_in addr;
socklen_t addrlen = sizeof(addr);
/* Catch-up */
vga_hw_update();
vs->csock = accept(vs->lsock, (struct sockaddr *)&addr, &addrlen);
if (vs->csock != -1) {
vnc_connect(vs);
}
}
void vnc_display_init(DisplayState *ds)
{
VncState *vs;
vs = qemu_mallocz(sizeof(VncState));
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
dcl = qemu_mallocz(sizeof(DisplayChangeListener));
if (!vs || !dcl)
exit(1);
ds->opaque = vs;
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
dcl->idle = 1;
vnc_state = vs;
vs->display = NULL;
vs->password = NULL;
vs->lsock = -1;
vs->csock = -1;
vs->last_x = -1;
vs->last_y = -1;
vs->ds = ds;
if (keyboard_layout)
vs->kbd_layout = init_keyboard_layout(keyboard_layout);
else
vs->kbd_layout = init_keyboard_layout("en-us");
if (!vs->kbd_layout)
exit(1);
vs->timer = qemu_new_timer(rt_clock, vnc_update_client, vs);
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-16 06:14:11 +08:00
dcl->dpy_update = vnc_dpy_update;
dcl->dpy_resize = vnc_dpy_resize;
dcl->dpy_setdata = vnc_dpy_setdata;
dcl->dpy_refresh = NULL;
register_displaychangelistener(ds, dcl);
vs->as.freq = 44100;
vs->as.nchannels = 2;
vs->as.fmt = AUD_FMT_S16;
vs->as.endianness = 0;
}
#ifdef CONFIG_VNC_TLS
static int vnc_set_x509_credential(VncState *vs,
const char *certdir,
const char *filename,
char **cred,
int ignoreMissing)
{
struct stat sb;
if (*cred) {
qemu_free(*cred);
*cred = NULL;
}
if (!(*cred = qemu_malloc(strlen(certdir) + strlen(filename) + 2)))
return -1;
strcpy(*cred, certdir);
strcat(*cred, "/");
strcat(*cred, filename);
VNC_DEBUG("Check %s\n", *cred);
if (stat(*cred, &sb) < 0) {
qemu_free(*cred);
*cred = NULL;
if (ignoreMissing && errno == ENOENT)
return 0;
return -1;
}
return 0;
}
static int vnc_set_x509_credential_dir(VncState *vs,
const char *certdir)
{
if (vnc_set_x509_credential(vs, certdir, X509_CA_CERT_FILE, &vs->x509cacert, 0) < 0)
goto cleanup;
if (vnc_set_x509_credential(vs, certdir, X509_CA_CRL_FILE, &vs->x509cacrl, 1) < 0)
goto cleanup;
if (vnc_set_x509_credential(vs, certdir, X509_SERVER_CERT_FILE, &vs->x509cert, 0) < 0)
goto cleanup;
if (vnc_set_x509_credential(vs, certdir, X509_SERVER_KEY_FILE, &vs->x509key, 0) < 0)
goto cleanup;
return 0;
cleanup:
qemu_free(vs->x509cacert);
qemu_free(vs->x509cacrl);
qemu_free(vs->x509cert);
qemu_free(vs->x509key);
vs->x509cacert = vs->x509cacrl = vs->x509cert = vs->x509key = NULL;
return -1;
}
#endif /* CONFIG_VNC_TLS */
void vnc_display_close(DisplayState *ds)
{
VncState *vs = ds ? (VncState *)ds->opaque : vnc_state;
if (vs->display) {
qemu_free(vs->display);
vs->display = NULL;
}
if (vs->lsock != -1) {
qemu_set_fd_handler2(vs->lsock, NULL, NULL, NULL, NULL);
close(vs->lsock);
vs->lsock = -1;
}
if (vs->csock != -1) {
qemu_set_fd_handler2(vs->csock, NULL, NULL, NULL, NULL);
closesocket(vs->csock);
vs->csock = -1;
buffer_reset(&vs->input);
buffer_reset(&vs->output);
vs->need_update = 0;
#ifdef CONFIG_VNC_TLS
if (vs->tls_session) {
gnutls_deinit(vs->tls_session);
vs->tls_session = NULL;
}
vs->wiremode = VNC_WIREMODE_CLEAR;
#endif /* CONFIG_VNC_TLS */
}
vs->auth = VNC_AUTH_INVALID;
#ifdef CONFIG_VNC_TLS
vs->subauth = VNC_AUTH_INVALID;
vs->x509verify = 0;
#endif
audio_del(vs);
}
int vnc_display_password(DisplayState *ds, const char *password)
{
VncState *vs = ds ? (VncState *)ds->opaque : vnc_state;
if (vs->password) {
qemu_free(vs->password);
vs->password = NULL;
}
if (password && password[0]) {
if (!(vs->password = qemu_strdup(password)))
return -1;
}
return 0;
}
int vnc_display_open(DisplayState *ds, const char *display)
{
VncState *vs = ds ? (VncState *)ds->opaque : vnc_state;
const char *options;
int password = 0;
int reverse = 0;
int to_port = 0;
#ifdef CONFIG_VNC_TLS
int tls = 0, x509 = 0;
#endif
vnc_display_close(ds);
if (strcmp(display, "none") == 0)
return 0;
if (!(vs->display = strdup(display)))
return -1;
options = display;
while ((options = strchr(options, ','))) {
options++;
if (strncmp(options, "password", 8) == 0) {
password = 1; /* Require password auth */
} else if (strncmp(options, "reverse", 7) == 0) {
reverse = 1;
} else if (strncmp(options, "to=", 3) == 0) {
to_port = atoi(options+3) + 5900;
#ifdef CONFIG_VNC_TLS
} else if (strncmp(options, "tls", 3) == 0) {
tls = 1; /* Require TLS */
} else if (strncmp(options, "x509", 4) == 0) {
char *start, *end;
x509 = 1; /* Require x509 certificates */
if (strncmp(options, "x509verify", 10) == 0)
vs->x509verify = 1; /* ...and verify client certs */
/* Now check for 'x509=/some/path' postfix
* and use that to setup x509 certificate/key paths */
start = strchr(options, '=');
end = strchr(options, ',');
if (start && (!end || (start < end))) {
int len = end ? end-(start+1) : strlen(start+1);
char *path = qemu_strndup(start + 1, len);
VNC_DEBUG("Trying certificate path '%s'\n", path);
if (vnc_set_x509_credential_dir(vs, path) < 0) {
fprintf(stderr, "Failed to find x509 certificates/keys in %s\n", path);
qemu_free(path);
qemu_free(vs->display);
vs->display = NULL;
return -1;
}
qemu_free(path);
} else {
fprintf(stderr, "No certificate path provided\n");
qemu_free(vs->display);
vs->display = NULL;
return -1;
}
#endif
}
}
if (password) {
#ifdef CONFIG_VNC_TLS
if (tls) {
vs->auth = VNC_AUTH_VENCRYPT;
if (x509) {
VNC_DEBUG("Initializing VNC server with x509 password auth\n");
vs->subauth = VNC_AUTH_VENCRYPT_X509VNC;
} else {
VNC_DEBUG("Initializing VNC server with TLS password auth\n");
vs->subauth = VNC_AUTH_VENCRYPT_TLSVNC;
}
} else {
#endif
VNC_DEBUG("Initializing VNC server with password auth\n");
vs->auth = VNC_AUTH_VNC;
#ifdef CONFIG_VNC_TLS
vs->subauth = VNC_AUTH_INVALID;
}
#endif
} else {
#ifdef CONFIG_VNC_TLS
if (tls) {
vs->auth = VNC_AUTH_VENCRYPT;
if (x509) {
VNC_DEBUG("Initializing VNC server with x509 no auth\n");
vs->subauth = VNC_AUTH_VENCRYPT_X509NONE;
} else {
VNC_DEBUG("Initializing VNC server with TLS no auth\n");
vs->subauth = VNC_AUTH_VENCRYPT_TLSNONE;
}
} else {
#endif
VNC_DEBUG("Initializing VNC server with no auth\n");
vs->auth = VNC_AUTH_NONE;
#ifdef CONFIG_VNC_TLS
vs->subauth = VNC_AUTH_INVALID;
}
#endif
}
if (reverse) {
/* connect to viewer */
if (strncmp(display, "unix:", 5) == 0)
vs->lsock = unix_connect(display+5);
else
vs->lsock = inet_connect(display, SOCK_STREAM);
if (-1 == vs->lsock) {
free(vs->display);
vs->display = NULL;
return -1;
} else {
vs->csock = vs->lsock;
vs->lsock = -1;
vnc_connect(vs);
}
return 0;
} else {
/* listen for connects */
char *dpy;
dpy = qemu_malloc(256);
if (strncmp(display, "unix:", 5) == 0) {
pstrcpy(dpy, 256, "unix:");
vs->lsock = unix_listen(display+5, dpy+5, 256-5);
} else {
vs->lsock = inet_listen(display, dpy, 256, SOCK_STREAM, 5900);
}
if (-1 == vs->lsock) {
free(dpy);
return -1;
} else {
free(vs->display);
vs->display = dpy;
}
}
return qemu_set_fd_handler2(vs->lsock, vnc_listen_poll, vnc_listen_read, NULL, vs);
}