qemu/include/ui/input.h

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#ifndef INPUT_H
#define INPUT_H
#include "qapi-types.h"
#define INPUT_EVENT_MASK_KEY (1<<INPUT_EVENT_KIND_KEY)
#define INPUT_EVENT_MASK_BTN (1<<INPUT_EVENT_KIND_BTN)
#define INPUT_EVENT_MASK_REL (1<<INPUT_EVENT_KIND_REL)
#define INPUT_EVENT_MASK_ABS (1<<INPUT_EVENT_KIND_ABS)
typedef struct QemuInputHandler QemuInputHandler;
typedef struct QemuInputHandlerState QemuInputHandlerState;
typedef void (*QemuInputHandlerEvent)(DeviceState *dev, QemuConsole *src,
InputEvent *evt);
typedef void (*QemuInputHandlerSync)(DeviceState *dev);
struct QemuInputHandler {
const char *name;
uint32_t mask;
QemuInputHandlerEvent event;
QemuInputHandlerSync sync;
};
QemuInputHandlerState *qemu_input_handler_register(DeviceState *dev,
QemuInputHandler *handler);
void qemu_input_handler_activate(QemuInputHandlerState *s);
void qemu_input_handler_unregister(QemuInputHandlerState *s);
void qemu_input_event_send(QemuConsole *src, InputEvent *evt);
void qemu_input_event_sync(void);
InputEvent *qemu_input_event_new_key(KeyValue *key, bool down);
void qemu_input_event_send_key(QemuConsole *src, KeyValue *key, bool down);
void qemu_input_event_send_key_number(QemuConsole *src, int num, bool down);
void qemu_input_event_send_key_qcode(QemuConsole *src, QKeyCode q, bool down);
#endif /* INPUT_H */