qemu/fpu/softfloat-parts.c.inc

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/*
* QEMU float support
*
* The code in this source file is derived from release 2a of the SoftFloat
* IEC/IEEE Floating-point Arithmetic Package. Those parts of the code (and
* some later contributions) are provided under that license, as detailed below.
* It has subsequently been modified by contributors to the QEMU Project,
* so some portions are provided under:
* the SoftFloat-2a license
* the BSD license
* GPL-v2-or-later
*
* Any future contributions to this file after December 1st 2014 will be
* taken to be licensed under the Softfloat-2a license unless specifically
* indicated otherwise.
*/
static void partsN(return_nan)(FloatPartsN *a, float_status *s)
{
switch (a->cls) {
case float_class_snan:
float_raise(float_flag_invalid, s);
if (s->default_nan_mode) {
parts_default_nan(a, s);
} else {
parts_silence_nan(a, s);
}
break;
case float_class_qnan:
if (s->default_nan_mode) {
parts_default_nan(a, s);
}
break;
default:
g_assert_not_reached();
}
}
static FloatPartsN *partsN(pick_nan)(FloatPartsN *a, FloatPartsN *b,
float_status *s)
{
if (is_snan(a->cls) || is_snan(b->cls)) {
float_raise(float_flag_invalid, s);
}
if (s->default_nan_mode) {
parts_default_nan(a, s);
} else {
int cmp = frac_cmp(a, b);
if (cmp == 0) {
cmp = a->sign < b->sign;
}
if (pickNaN(a->cls, b->cls, cmp > 0, s)) {
a = b;
}
if (is_snan(a->cls)) {
parts_silence_nan(a, s);
}
}
return a;
}
static FloatPartsN *partsN(pick_nan_muladd)(FloatPartsN *a, FloatPartsN *b,
FloatPartsN *c, float_status *s,
int ab_mask, int abc_mask)
{
int which;
if (unlikely(abc_mask & float_cmask_snan)) {
float_raise(float_flag_invalid, s);
}
which = pickNaNMulAdd(a->cls, b->cls, c->cls,
ab_mask == float_cmask_infzero, s);
if (s->default_nan_mode || which == 3) {
/*
* Note that this check is after pickNaNMulAdd so that function
* has an opportunity to set the Invalid flag for infzero.
*/
parts_default_nan(a, s);
return a;
}
switch (which) {
case 0:
break;
case 1:
a = b;
break;
case 2:
a = c;
break;
default:
g_assert_not_reached();
}
if (is_snan(a->cls)) {
parts_silence_nan(a, s);
}
return a;
}
/*
* Canonicalize the FloatParts structure. Determine the class,
* unbias the exponent, and normalize the fraction.
*/
static void partsN(canonicalize)(FloatPartsN *p, float_status *status,
const FloatFmt *fmt)
{
if (unlikely(p->exp == 0)) {
if (likely(frac_eqz(p))) {
p->cls = float_class_zero;
} else if (status->flush_inputs_to_zero) {
float_raise(float_flag_input_denormal, status);
p->cls = float_class_zero;
frac_clear(p);
} else {
int shift = frac_normalize(p);
p->cls = float_class_normal;
p->exp = fmt->frac_shift - fmt->exp_bias - shift + 1;
}
} else if (likely(p->exp < fmt->exp_max) || fmt->arm_althp) {
p->cls = float_class_normal;
p->exp -= fmt->exp_bias;
frac_shl(p, fmt->frac_shift);
p->frac_hi |= DECOMPOSED_IMPLICIT_BIT;
} else if (likely(frac_eqz(p))) {
p->cls = float_class_inf;
} else {
frac_shl(p, fmt->frac_shift);
p->cls = (parts_is_snan_frac(p->frac_hi, status)
? float_class_snan : float_class_qnan);
}
}
/*
* Round and uncanonicalize a floating-point number by parts. There
* are FRAC_SHIFT bits that may require rounding at the bottom of the
* fraction; these bits will be removed. The exponent will be biased
* by EXP_BIAS and must be bounded by [EXP_MAX-1, 0].
*/
static void partsN(uncanon)(FloatPartsN *p, float_status *s,
const FloatFmt *fmt)
{
const int exp_max = fmt->exp_max;
const int frac_shift = fmt->frac_shift;
const uint64_t frac_lsb = fmt->frac_lsb;
const uint64_t frac_lsbm1 = fmt->frac_lsbm1;
const uint64_t round_mask = fmt->round_mask;
const uint64_t roundeven_mask = fmt->roundeven_mask;
uint64_t inc;
bool overflow_norm;
int exp, flags = 0;
if (unlikely(p->cls != float_class_normal)) {
switch (p->cls) {
case float_class_zero:
p->exp = 0;
frac_clear(p);
return;
case float_class_inf:
g_assert(!fmt->arm_althp);
p->exp = fmt->exp_max;
frac_clear(p);
return;
case float_class_qnan:
case float_class_snan:
g_assert(!fmt->arm_althp);
p->exp = fmt->exp_max;
frac_shr(p, fmt->frac_shift);
return;
default:
break;
}
g_assert_not_reached();
}
switch (s->float_rounding_mode) {
case float_round_nearest_even:
overflow_norm = false;
inc = ((p->frac_lo & roundeven_mask) != frac_lsbm1 ? frac_lsbm1 : 0);
break;
case float_round_ties_away:
overflow_norm = false;
inc = frac_lsbm1;
break;
case float_round_to_zero:
overflow_norm = true;
inc = 0;
break;
case float_round_up:
inc = p->sign ? 0 : round_mask;
overflow_norm = p->sign;
break;
case float_round_down:
inc = p->sign ? round_mask : 0;
overflow_norm = !p->sign;
break;
case float_round_to_odd:
overflow_norm = true;
inc = p->frac_lo & frac_lsb ? 0 : round_mask;
break;
default:
g_assert_not_reached();
}
exp = p->exp + fmt->exp_bias;
if (likely(exp > 0)) {
if (p->frac_lo & round_mask) {
flags |= float_flag_inexact;
if (frac_addi(p, p, inc)) {
frac_shr(p, 1);
p->frac_hi |= DECOMPOSED_IMPLICIT_BIT;
exp++;
}
}
frac_shr(p, frac_shift);
if (fmt->arm_althp) {
/* ARM Alt HP eschews Inf and NaN for a wider exponent. */
if (unlikely(exp > exp_max)) {
/* Overflow. Return the maximum normal. */
flags = float_flag_invalid;
exp = exp_max;
frac_allones(p);
}
} else if (unlikely(exp >= exp_max)) {
flags |= float_flag_overflow | float_flag_inexact;
if (overflow_norm) {
exp = exp_max - 1;
frac_allones(p);
} else {
p->cls = float_class_inf;
exp = exp_max;
frac_clear(p);
}
}
} else if (s->flush_to_zero) {
flags |= float_flag_output_denormal;
p->cls = float_class_zero;
exp = 0;
frac_clear(p);
} else {
bool is_tiny = s->tininess_before_rounding || exp < 0;
if (!is_tiny) {
FloatPartsN discard;
is_tiny = !frac_addi(&discard, p, inc);
}
frac_shrjam(p, 1 - exp);
if (p->frac_lo & round_mask) {
/* Need to recompute round-to-even/round-to-odd. */
switch (s->float_rounding_mode) {
case float_round_nearest_even:
inc = ((p->frac_lo & roundeven_mask) != frac_lsbm1
? frac_lsbm1 : 0);
break;
case float_round_to_odd:
inc = p->frac_lo & frac_lsb ? 0 : round_mask;
break;
default:
break;
}
flags |= float_flag_inexact;
frac_addi(p, p, inc);
}
exp = (p->frac_hi & DECOMPOSED_IMPLICIT_BIT) != 0;
frac_shr(p, frac_shift);
if (is_tiny && (flags & float_flag_inexact)) {
flags |= float_flag_underflow;
}
if (exp == 0 && frac_eqz(p)) {
p->cls = float_class_zero;
}
}
p->exp = exp;
float_raise(flags, s);
}
/*
* Returns the result of adding or subtracting the values of the
* floating-point values `a' and `b'. The operation is performed
* according to the IEC/IEEE Standard for Binary Floating-Point
* Arithmetic.
*/
static FloatPartsN *partsN(addsub)(FloatPartsN *a, FloatPartsN *b,
float_status *s, bool subtract)
{
bool b_sign = b->sign ^ subtract;
int ab_mask = float_cmask(a->cls) | float_cmask(b->cls);
if (a->sign != b_sign) {
/* Subtraction */
if (likely(ab_mask == float_cmask_normal)) {
if (parts_sub_normal(a, b)) {
return a;
}
/* Subtract was exact, fall through to set sign. */
ab_mask = float_cmask_zero;
}
if (ab_mask == float_cmask_zero) {
a->sign = s->float_rounding_mode == float_round_down;
return a;
}
if (unlikely(ab_mask & float_cmask_anynan)) {
goto p_nan;
}
if (ab_mask & float_cmask_inf) {
if (a->cls != float_class_inf) {
/* N - Inf */
goto return_b;
}
if (b->cls != float_class_inf) {
/* Inf - N */
return a;
}
/* Inf - Inf */
float_raise(float_flag_invalid, s);
parts_default_nan(a, s);
return a;
}
} else {
/* Addition */
if (likely(ab_mask == float_cmask_normal)) {
parts_add_normal(a, b);
return a;
}
if (ab_mask == float_cmask_zero) {
return a;
}
if (unlikely(ab_mask & float_cmask_anynan)) {
goto p_nan;
}
if (ab_mask & float_cmask_inf) {
a->cls = float_class_inf;
return a;
}
}
if (b->cls == float_class_zero) {
g_assert(a->cls == float_class_normal);
return a;
}
g_assert(a->cls == float_class_zero);
g_assert(b->cls == float_class_normal);
return_b:
b->sign = b_sign;
return b;
p_nan:
return parts_pick_nan(a, b, s);
}
/*
* Returns the result of multiplying the floating-point values `a' and
* `b'. The operation is performed according to the IEC/IEEE Standard
* for Binary Floating-Point Arithmetic.
*/
static FloatPartsN *partsN(mul)(FloatPartsN *a, FloatPartsN *b,
float_status *s)
{
int ab_mask = float_cmask(a->cls) | float_cmask(b->cls);
bool sign = a->sign ^ b->sign;
if (likely(ab_mask == float_cmask_normal)) {
FloatPartsW tmp;
frac_mulw(&tmp, a, b);
frac_truncjam(a, &tmp);
a->exp += b->exp + 1;
if (!(a->frac_hi & DECOMPOSED_IMPLICIT_BIT)) {
frac_add(a, a, a);
a->exp -= 1;
}
a->sign = sign;
return a;
}
/* Inf * Zero == NaN */
if (unlikely(ab_mask == float_cmask_infzero)) {
float_raise(float_flag_invalid, s);
parts_default_nan(a, s);
return a;
}
if (unlikely(ab_mask & float_cmask_anynan)) {
return parts_pick_nan(a, b, s);
}
/* Multiply by 0 or Inf */
if (ab_mask & float_cmask_inf) {
a->cls = float_class_inf;
a->sign = sign;
return a;
}
g_assert(ab_mask & float_cmask_zero);
a->cls = float_class_zero;
a->sign = sign;
return a;
}
/*
* Returns the result of multiplying the floating-point values `a' and
* `b' then adding 'c', with no intermediate rounding step after the
* multiplication. The operation is performed according to the
* IEC/IEEE Standard for Binary Floating-Point Arithmetic 754-2008.
* The flags argument allows the caller to select negation of the
* addend, the intermediate product, or the final result. (The
* difference between this and having the caller do a separate
* negation is that negating externally will flip the sign bit on NaNs.)
*
* Requires A and C extracted into a double-sized structure to provide the
* extra space for the widening multiply.
*/
static FloatPartsN *partsN(muladd)(FloatPartsN *a, FloatPartsN *b,
FloatPartsN *c, int flags, float_status *s)
{
int ab_mask, abc_mask;
FloatPartsW p_widen, c_widen;
ab_mask = float_cmask(a->cls) | float_cmask(b->cls);
abc_mask = float_cmask(c->cls) | ab_mask;
/*
* It is implementation-defined whether the cases of (0,inf,qnan)
* and (inf,0,qnan) raise InvalidOperation or not (and what QNaN
* they return if they do), so we have to hand this information
* off to the target-specific pick-a-NaN routine.
*/
if (unlikely(abc_mask & float_cmask_anynan)) {
return parts_pick_nan_muladd(a, b, c, s, ab_mask, abc_mask);
}
if (flags & float_muladd_negate_c) {
c->sign ^= 1;
}
/* Compute the sign of the product into A. */
a->sign ^= b->sign;
if (flags & float_muladd_negate_product) {
a->sign ^= 1;
}
if (unlikely(ab_mask != float_cmask_normal)) {
if (unlikely(ab_mask == float_cmask_infzero)) {
goto d_nan;
}
if (ab_mask & float_cmask_inf) {
if (c->cls == float_class_inf && a->sign != c->sign) {
goto d_nan;
}
goto return_inf;
}
g_assert(ab_mask & float_cmask_zero);
if (c->cls == float_class_normal) {
*a = *c;
goto return_normal;
}
if (c->cls == float_class_zero) {
if (a->sign != c->sign) {
goto return_sub_zero;
}
goto return_zero;
}
g_assert(c->cls == float_class_inf);
}
if (unlikely(c->cls == float_class_inf)) {
a->sign = c->sign;
goto return_inf;
}
/* Perform the multiplication step. */
p_widen.sign = a->sign;
p_widen.exp = a->exp + b->exp + 1;
frac_mulw(&p_widen, a, b);
if (!(p_widen.frac_hi & DECOMPOSED_IMPLICIT_BIT)) {
frac_add(&p_widen, &p_widen, &p_widen);
p_widen.exp -= 1;
}
/* Perform the addition step. */
if (c->cls != float_class_zero) {
/* Zero-extend C to less significant bits. */
frac_widen(&c_widen, c);
c_widen.exp = c->exp;
if (a->sign == c->sign) {
parts_add_normal(&p_widen, &c_widen);
} else if (!parts_sub_normal(&p_widen, &c_widen)) {
goto return_sub_zero;
}
}
/* Narrow with sticky bit, for proper rounding later. */
frac_truncjam(a, &p_widen);
a->sign = p_widen.sign;
a->exp = p_widen.exp;
return_normal:
if (flags & float_muladd_halve_result) {
a->exp -= 1;
}
finish_sign:
if (flags & float_muladd_negate_result) {
a->sign ^= 1;
}
return a;
return_sub_zero:
a->sign = s->float_rounding_mode == float_round_down;
return_zero:
a->cls = float_class_zero;
goto finish_sign;
return_inf:
a->cls = float_class_inf;
goto finish_sign;
d_nan:
float_raise(float_flag_invalid, s);
parts_default_nan(a, s);
return a;
}
/*
* Returns the result of dividing the floating-point value `a' by the
* corresponding value `b'. The operation is performed according to
* the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*/
static FloatPartsN *partsN(div)(FloatPartsN *a, FloatPartsN *b,
float_status *s)
{
int ab_mask = float_cmask(a->cls) | float_cmask(b->cls);
bool sign = a->sign ^ b->sign;
if (likely(ab_mask == float_cmask_normal)) {
a->sign = sign;
a->exp -= b->exp + frac_div(a, b);
return a;
}
/* 0/0 or Inf/Inf => NaN */
if (unlikely(ab_mask == float_cmask_zero) ||
unlikely(ab_mask == float_cmask_inf)) {
float_raise(float_flag_invalid, s);
parts_default_nan(a, s);
return a;
}
/* All the NaN cases */
if (unlikely(ab_mask & float_cmask_anynan)) {
return parts_pick_nan(a, b, s);
}
a->sign = sign;
/* Inf / X */
if (a->cls == float_class_inf) {
return a;
}
/* 0 / X */
if (a->cls == float_class_zero) {
return a;
}
/* X / Inf */
if (b->cls == float_class_inf) {
a->cls = float_class_zero;
return a;
}
/* X / 0 => Inf */
g_assert(b->cls == float_class_zero);
float_raise(float_flag_divbyzero, s);
a->cls = float_class_inf;
return a;
}
/*
* Rounds the floating-point value `a' to an integer, and returns the
* result as a floating-point value. The operation is performed
* according to the IEC/IEEE Standard for Binary Floating-Point
* Arithmetic.
*
* parts_round_to_int_normal is an internal helper function for
* normal numbers only, returning true for inexact but not directly
* raising float_flag_inexact.
*/
static bool partsN(round_to_int_normal)(FloatPartsN *a, FloatRoundMode rmode,
int scale, int frac_size)
{
uint64_t frac_lsb, frac_lsbm1, rnd_even_mask, rnd_mask, inc;
int shift_adj;
scale = MIN(MAX(scale, -0x10000), 0x10000);
a->exp += scale;
if (a->exp < 0) {
bool one;
/* All fractional */
switch (rmode) {
case float_round_nearest_even:
one = false;
if (a->exp == -1) {
FloatPartsN tmp;
/* Shift left one, discarding DECOMPOSED_IMPLICIT_BIT */
frac_add(&tmp, a, a);
/* Anything remaining means frac > 0.5. */
one = !frac_eqz(&tmp);
}
break;
case float_round_ties_away:
one = a->exp == -1;
break;
case float_round_to_zero:
one = false;
break;
case float_round_up:
one = !a->sign;
break;
case float_round_down:
one = a->sign;
break;
case float_round_to_odd:
one = true;
break;
default:
g_assert_not_reached();
}
frac_clear(a);
a->exp = 0;
if (one) {
a->frac_hi = DECOMPOSED_IMPLICIT_BIT;
} else {
a->cls = float_class_zero;
}
return true;
}
if (a->exp >= frac_size) {
/* All integral */
return false;
}
if (N > 64 && a->exp < N - 64) {
/*
* Rounding is not in the low word -- shift lsb to bit 2,
* which leaves room for sticky and rounding bit.
*/
shift_adj = (N - 1) - (a->exp + 2);
frac_shrjam(a, shift_adj);
frac_lsb = 1 << 2;
} else {
shift_adj = 0;
frac_lsb = DECOMPOSED_IMPLICIT_BIT >> (a->exp & 63);
}
frac_lsbm1 = frac_lsb >> 1;
rnd_mask = frac_lsb - 1;
rnd_even_mask = rnd_mask | frac_lsb;
if (!(a->frac_lo & rnd_mask)) {
/* Fractional bits already clear, undo the shift above. */
frac_shl(a, shift_adj);
return false;
}
switch (rmode) {
case float_round_nearest_even:
inc = ((a->frac_lo & rnd_even_mask) != frac_lsbm1 ? frac_lsbm1 : 0);
break;
case float_round_ties_away:
inc = frac_lsbm1;
break;
case float_round_to_zero:
inc = 0;
break;
case float_round_up:
inc = a->sign ? 0 : rnd_mask;
break;
case float_round_down:
inc = a->sign ? rnd_mask : 0;
break;
case float_round_to_odd:
inc = a->frac_lo & frac_lsb ? 0 : rnd_mask;
break;
default:
g_assert_not_reached();
}
if (shift_adj == 0) {
if (frac_addi(a, a, inc)) {
frac_shr(a, 1);
a->frac_hi |= DECOMPOSED_IMPLICIT_BIT;
a->exp++;
}
a->frac_lo &= ~rnd_mask;
} else {
frac_addi(a, a, inc);
a->frac_lo &= ~rnd_mask;
/* Be careful shifting back, not to overflow */
frac_shl(a, shift_adj - 1);
if (a->frac_hi & DECOMPOSED_IMPLICIT_BIT) {
a->exp++;
} else {
frac_add(a, a, a);
}
}
return true;
}
static void partsN(round_to_int)(FloatPartsN *a, FloatRoundMode rmode,
int scale, float_status *s,
const FloatFmt *fmt)
{
switch (a->cls) {
case float_class_qnan:
case float_class_snan:
parts_return_nan(a, s);
break;
case float_class_zero:
case float_class_inf:
break;
case float_class_normal:
if (parts_round_to_int_normal(a, rmode, scale, fmt->frac_size)) {
float_raise(float_flag_inexact, s);
}
break;
default:
g_assert_not_reached();
}
}
/*
* Returns the result of converting the floating-point value `a' to
* the two's complement integer format. The conversion is performed
* according to the IEC/IEEE Standard for Binary Floating-Point
* Arithmetic---which means in particular that the conversion is
* rounded according to the current rounding mode. If `a' is a NaN,
* the largest positive integer is returned. Otherwise, if the
* conversion overflows, the largest integer with the same sign as `a'
* is returned.
*/
static int64_t partsN(float_to_sint)(FloatPartsN *p, FloatRoundMode rmode,
int scale, int64_t min, int64_t max,
float_status *s)
{
int flags = 0;
uint64_t r;
switch (p->cls) {
case float_class_snan:
case float_class_qnan:
flags = float_flag_invalid;
r = max;
break;
case float_class_inf:
flags = float_flag_invalid;
r = p->sign ? min : max;
break;
case float_class_zero:
return 0;
case float_class_normal:
/* TODO: N - 2 is frac_size for rounding; could use input fmt. */
if (parts_round_to_int_normal(p, rmode, scale, N - 2)) {
flags = float_flag_inexact;
}
if (p->exp <= DECOMPOSED_BINARY_POINT) {
r = p->frac_hi >> (DECOMPOSED_BINARY_POINT - p->exp);
} else {
r = UINT64_MAX;
}
if (p->sign) {
if (r <= -(uint64_t)min) {
r = -r;
} else {
flags = float_flag_invalid;
r = min;
}
} else if (r > max) {
flags = float_flag_invalid;
r = max;
}
break;
default:
g_assert_not_reached();
}
float_raise(flags, s);
return r;
}