ui: use local path for local headers

When pulling in headers that are in the same directory as the C file (as
opposed to one in include/), we should use its relative path, without a
directory.

Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
This commit is contained in:
Michael S. Tsirkin 2018-05-03 22:51:00 +03:00
parent dc03272da6
commit 0041e9a0ac
4 changed files with 4 additions and 4 deletions

View File

@ -66,7 +66,7 @@
#define VC_SCALE_STEP 0.25
#ifdef GDK_WINDOWING_X11
#include "ui/x_keymap.h"
#include "x_keymap.h"
/* Gtk2 compat */
#ifndef GDK_IS_X11_DISPLAY

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@ -1,6 +1,6 @@
#include "qemu/osdep.h"
#include "sysemu/sysemu.h"
#include "ui/keymaps.h"
#include "keymaps.h"
#include "ui/input.h"
#include "standard-headers/linux/input.h"

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@ -26,7 +26,7 @@
#include "qapi/qapi-commands-ui.h"
#include "sysemu/sysemu.h"
#include "ui/console.h"
#include "ui/keymaps.h"
#include "keymaps.h"
#include "ui/input.h"
struct QEMUPutMouseEntry {

View File

@ -23,7 +23,7 @@
#include "qemu-common.h"
#include "ui/qemu-spice.h"
#include "ui/console.h"
#include "ui/keymaps.h"
#include "keymaps.h"
#include "ui/input.h"
/* keyboard bits */