mirror of https://gitee.com/openkylin/qemu.git
target/arm: Add helpers for VFP register loads and stores
The current VFP code has two different idioms for loading and storing from the VFP register file: 1 using the gen_mov_F0_vreg() and similar functions, which load and store to a fixed set of TCG globals cpu_F0s, CPU_F0d, etc 2 by direct calls to tcg_gen_ld_f64() and friends We want to phase out idiom 1 (because the use of the fixed globals is a relic of a much older version of TCG), but idiom 2 is quite longwinded: tcg_gen_ld_f64(tmp, cpu_env, vfp_reg_offset(true, reg)) requires us to specify the 64-bitness twice, once in the function name and once by passing 'true' to vfp_reg_offset(). There's no guard against accidentally passing the wrong flag. Instead, let's move to a convention of accessing 64-bit registers via the existing neon_load_reg64() and neon_store_reg64(), and provide new neon_load_reg32() and neon_store_reg32() for the 32-bit equivalents. Implement the new functions and use them in the code in translate-vfp.inc.c. We will convert the rest of the VFP code as we do the decodetree conversion in subsequent commits. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
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@ -179,8 +179,8 @@ static bool trans_VSEL(DisasContext *s, arg_VSEL *a)
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tcg_gen_ext_i32_i64(nf, cpu_NF);
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tcg_gen_ext_i32_i64(vf, cpu_VF);
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tcg_gen_ld_f64(frn, cpu_env, vfp_reg_offset(dp, rn));
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tcg_gen_ld_f64(frm, cpu_env, vfp_reg_offset(dp, rm));
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neon_load_reg64(frn, rn);
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neon_load_reg64(frm, rm);
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switch (a->cc) {
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case 0: /* eq: Z */
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tcg_gen_movcond_i64(TCG_COND_EQ, dest, zf, zero,
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@ -207,7 +207,7 @@ static bool trans_VSEL(DisasContext *s, arg_VSEL *a)
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tcg_temp_free_i64(tmp);
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break;
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}
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tcg_gen_st_f64(dest, cpu_env, vfp_reg_offset(dp, rd));
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neon_store_reg64(dest, rd);
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tcg_temp_free_i64(frn);
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tcg_temp_free_i64(frm);
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tcg_temp_free_i64(dest);
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@ -226,8 +226,8 @@ static bool trans_VSEL(DisasContext *s, arg_VSEL *a)
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frn = tcg_temp_new_i32();
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frm = tcg_temp_new_i32();
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dest = tcg_temp_new_i32();
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tcg_gen_ld_f32(frn, cpu_env, vfp_reg_offset(dp, rn));
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tcg_gen_ld_f32(frm, cpu_env, vfp_reg_offset(dp, rm));
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neon_load_reg32(frn, rn);
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neon_load_reg32(frm, rm);
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switch (a->cc) {
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case 0: /* eq: Z */
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tcg_gen_movcond_i32(TCG_COND_EQ, dest, cpu_ZF, zero,
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@ -254,7 +254,7 @@ static bool trans_VSEL(DisasContext *s, arg_VSEL *a)
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tcg_temp_free_i32(tmp);
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break;
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}
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tcg_gen_st_f32(dest, cpu_env, vfp_reg_offset(dp, rd));
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neon_store_reg32(dest, rd);
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tcg_temp_free_i32(frn);
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tcg_temp_free_i32(frm);
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tcg_temp_free_i32(dest);
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@ -298,14 +298,14 @@ static bool trans_VMINMAXNM(DisasContext *s, arg_VMINMAXNM *a)
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frm = tcg_temp_new_i64();
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dest = tcg_temp_new_i64();
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tcg_gen_ld_f64(frn, cpu_env, vfp_reg_offset(dp, rn));
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tcg_gen_ld_f64(frm, cpu_env, vfp_reg_offset(dp, rm));
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neon_load_reg64(frn, rn);
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neon_load_reg64(frm, rm);
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if (vmin) {
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gen_helper_vfp_minnumd(dest, frn, frm, fpst);
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} else {
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gen_helper_vfp_maxnumd(dest, frn, frm, fpst);
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}
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tcg_gen_st_f64(dest, cpu_env, vfp_reg_offset(dp, rd));
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neon_store_reg64(dest, rd);
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tcg_temp_free_i64(frn);
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tcg_temp_free_i64(frm);
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tcg_temp_free_i64(dest);
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@ -316,14 +316,14 @@ static bool trans_VMINMAXNM(DisasContext *s, arg_VMINMAXNM *a)
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frm = tcg_temp_new_i32();
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dest = tcg_temp_new_i32();
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tcg_gen_ld_f32(frn, cpu_env, vfp_reg_offset(dp, rn));
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tcg_gen_ld_f32(frm, cpu_env, vfp_reg_offset(dp, rm));
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neon_load_reg32(frn, rn);
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neon_load_reg32(frm, rm);
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if (vmin) {
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gen_helper_vfp_minnums(dest, frn, frm, fpst);
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} else {
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gen_helper_vfp_maxnums(dest, frn, frm, fpst);
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}
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tcg_gen_st_f32(dest, cpu_env, vfp_reg_offset(dp, rd));
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neon_store_reg32(dest, rd);
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tcg_temp_free_i32(frn);
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tcg_temp_free_i32(frm);
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tcg_temp_free_i32(dest);
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@ -379,9 +379,9 @@ static bool trans_VRINT(DisasContext *s, arg_VRINT *a)
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TCGv_i64 tcg_res;
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tcg_op = tcg_temp_new_i64();
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tcg_res = tcg_temp_new_i64();
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tcg_gen_ld_f64(tcg_op, cpu_env, vfp_reg_offset(dp, rm));
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neon_load_reg64(tcg_op, rm);
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gen_helper_rintd(tcg_res, tcg_op, fpst);
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tcg_gen_st_f64(tcg_res, cpu_env, vfp_reg_offset(dp, rd));
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neon_store_reg64(tcg_res, rd);
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tcg_temp_free_i64(tcg_op);
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tcg_temp_free_i64(tcg_res);
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} else {
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@ -389,9 +389,9 @@ static bool trans_VRINT(DisasContext *s, arg_VRINT *a)
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TCGv_i32 tcg_res;
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tcg_op = tcg_temp_new_i32();
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tcg_res = tcg_temp_new_i32();
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tcg_gen_ld_f32(tcg_op, cpu_env, vfp_reg_offset(dp, rm));
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neon_load_reg32(tcg_op, rm);
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gen_helper_rints(tcg_res, tcg_op, fpst);
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tcg_gen_st_f32(tcg_res, cpu_env, vfp_reg_offset(dp, rd));
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neon_store_reg32(tcg_res, rd);
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tcg_temp_free_i32(tcg_op);
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tcg_temp_free_i32(tcg_res);
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}
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@ -440,14 +440,14 @@ static bool trans_VCVT(DisasContext *s, arg_VCVT *a)
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tcg_double = tcg_temp_new_i64();
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tcg_res = tcg_temp_new_i64();
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tcg_tmp = tcg_temp_new_i32();
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tcg_gen_ld_f64(tcg_double, cpu_env, vfp_reg_offset(1, rm));
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neon_load_reg64(tcg_double, rm);
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if (is_signed) {
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gen_helper_vfp_tosld(tcg_res, tcg_double, tcg_shift, fpst);
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} else {
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gen_helper_vfp_tould(tcg_res, tcg_double, tcg_shift, fpst);
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}
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tcg_gen_extrl_i64_i32(tcg_tmp, tcg_res);
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tcg_gen_st_f32(tcg_tmp, cpu_env, vfp_reg_offset(0, rd));
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neon_store_reg32(tcg_tmp, rd);
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tcg_temp_free_i32(tcg_tmp);
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tcg_temp_free_i64(tcg_res);
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tcg_temp_free_i64(tcg_double);
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@ -455,13 +455,13 @@ static bool trans_VCVT(DisasContext *s, arg_VCVT *a)
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TCGv_i32 tcg_single, tcg_res;
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tcg_single = tcg_temp_new_i32();
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tcg_res = tcg_temp_new_i32();
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tcg_gen_ld_f32(tcg_single, cpu_env, vfp_reg_offset(0, rm));
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neon_load_reg32(tcg_single, rm);
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if (is_signed) {
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gen_helper_vfp_tosls(tcg_res, tcg_single, tcg_shift, fpst);
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} else {
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gen_helper_vfp_touls(tcg_res, tcg_single, tcg_shift, fpst);
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}
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tcg_gen_st_f32(tcg_res, cpu_env, vfp_reg_offset(0, rd));
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neon_store_reg32(tcg_res, rd);
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tcg_temp_free_i32(tcg_res);
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tcg_temp_free_i32(tcg_single);
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}
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@ -1689,6 +1689,16 @@ static inline void neon_store_reg64(TCGv_i64 var, int reg)
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tcg_gen_st_i64(var, cpu_env, vfp_reg_offset(1, reg));
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}
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static inline void neon_load_reg32(TCGv_i32 var, int reg)
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{
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tcg_gen_ld_i32(var, cpu_env, vfp_reg_offset(false, reg));
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}
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static inline void neon_store_reg32(TCGv_i32 var, int reg)
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{
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tcg_gen_st_i32(var, cpu_env, vfp_reg_offset(false, reg));
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}
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static TCGv_ptr vfp_reg_ptr(bool dp, int reg)
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{
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TCGv_ptr ret = tcg_temp_new_ptr();
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