Merge branch 'trivial-patches' of git://github.com/stefanha/qemu

* 'trivial-patches' of git://github.com/stefanha/qemu:
  ui/vnc-jobs.c: Fix minor typos in comments
  net/tap-win32: Fix compiler warning caused by missing include statement
  configure: Remove unused parameters from main function
  target-arm/neon_helper: Remove obsolete FIXME comment
  targphys.h: Don't define target_phys_addr_t for user-mode emulators
  ui/vnc: Only report/use TIGHT_PNG encoding if enabled.
This commit is contained in:
Aurelien Jarno 2012-10-19 20:18:44 +02:00
commit 3e50da6525
6 changed files with 17 additions and 11 deletions

4
configure vendored
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@ -1323,7 +1323,7 @@ if test -z "$cross_prefix" ; then
# big/little endian test
cat > $TMPC << EOF
#include <inttypes.h>
int main(int argc, char ** argv){
int main(void) {
volatile uint32_t i=0x01234567;
return (*((uint8_t*)(&i))) == 0x67;
}
@ -2896,7 +2896,7 @@ static int sfaa(int *ptr)
return __sync_fetch_and_and(ptr, 0);
}
int main(int argc, char **argv)
int main(void)
{
int val = 42;
sfaa(&val);

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@ -29,6 +29,7 @@
#include "tap.h"
#include "qemu-common.h"
#include "clients.h" /* net_init_tap */
#include "net.h"
#include "sysemu.h"
#include "qemu-error.h"

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@ -788,7 +788,6 @@ uint64_t HELPER(neon_qshlu_s64)(CPUARMState *env, uint64_t valop, uint64_t shift
return helper_neon_qshl_u64(env, valop, shiftop);
}
/* FIXME: This is wrong. */
#define NEON_FN(dest, src1, src2) do { \
int8_t tmp; \
tmp = (int8_t)src2; \

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@ -3,6 +3,8 @@
#ifndef TARGPHYS_H
#define TARGPHYS_H
#ifndef CONFIG_USER_ONLY
#define TARGET_PHYS_ADDR_BITS 64
/* target_phys_addr_t is the type of a physical address (its size can
be different from 'target_ulong'). */
@ -18,3 +20,5 @@ typedef uint64_t target_phys_addr_t;
#define TARGET_PRIXPHYS PRIX64
#endif
#endif

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@ -33,21 +33,21 @@
/*
* Locking:
*
* There is three levels of locking:
* There are three levels of locking:
* - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
* - VncDisplay global lock: mainly used for framebuffer updates to avoid
* screen corruption if the framebuffer is updated
* while the worker is doing something.
* while the worker is doing something.
* - VncState::output lock: used to make sure the output buffer is not corrupted
* if two threads try to write on it at the same time
* if two threads try to write on it at the same time
*
* While the VNC worker thread is working, the VncDisplay global lock is hold
* to avoid screen corruptions (this does not block vnc_refresh() because it
* uses trylock()) but the output lock is not hold because the thread work on
* While the VNC worker thread is working, the VncDisplay global lock is held
* to avoid screen corruption (this does not block vnc_refresh() because it
* uses trylock()) but the output lock is not held because the thread works on
* its own output buffer.
* When the encoding job is done, the worker thread will hold the output lock
* and copy its output buffer in vs->output.
*/
*/
struct VncJobQueue {
QemuCond cond;
@ -62,7 +62,7 @@ typedef struct VncJobQueue VncJobQueue;
/*
* We use a single global queue, but most of the functions are
* already reetrant, so we can easilly add more than one encoding thread
* already reentrant, so we can easily add more than one encoding thread
*/
static VncJobQueue *queue;

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@ -1806,10 +1806,12 @@ static void set_encodings(VncState *vs, int32_t *encodings, size_t n_encodings)
vs->features |= VNC_FEATURE_TIGHT_MASK;
vs->vnc_encoding = enc;
break;
#ifdef CONFIG_VNC_PNG
case VNC_ENCODING_TIGHT_PNG:
vs->features |= VNC_FEATURE_TIGHT_PNG_MASK;
vs->vnc_encoding = enc;
break;
#endif
case VNC_ENCODING_ZLIB:
vs->features |= VNC_FEATURE_ZLIB_MASK;
vs->vnc_encoding = enc;