mirror of https://gitee.com/openkylin/qemu.git
sdl2: overhaul window size handling
Split do_sdl_resize function (which does alot more than just resizing) into three: sdl2_window_{create,destroy,resize}. Fix SDL_Renderer handling: must be guest display size not host window size, and SDL2 will magically handle all scaling for us. Make fullscreen actually enter fullscreen mode and simplify the code. There is no need to store the original window size, the window manager will do that for us. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
This commit is contained in:
parent
f1ddebd865
commit
46522a8223
182
ui/sdl2.c
182
ui/sdl2.c
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@ -41,9 +41,6 @@ static struct sdl2_console *sdl2_console;
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static SDL_Surface *guest_sprite_surface;
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static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
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static bool gui_saved_scaling;
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static int gui_saved_width;
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static int gui_saved_height;
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static int gui_saved_grab;
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static int gui_fullscreen;
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static int gui_noframe;
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@ -56,7 +53,6 @@ static int absolute_enabled;
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static int guest_cursor;
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static int guest_x, guest_y;
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static SDL_Cursor *guest_sprite;
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static int scaling_active;
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static Notifier mouse_mode_notifier;
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static void sdl_update_caption(struct sdl2_console *scon);
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@ -72,86 +68,96 @@ static struct sdl2_console *get_scon_from_window(uint32_t window_id)
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return NULL;
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}
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static void do_sdl_resize(struct sdl2_console *scon, int width, int height,
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int bpp)
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static void sdl2_window_create(struct sdl2_console *scon)
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{
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int flags;
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int flags = 0;
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if (scon->real_window && scon->real_renderer) {
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if (width && height) {
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SDL_RenderSetLogicalSize(scon->real_renderer, width, height);
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SDL_SetWindowSize(scon->real_window, width, height);
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} else {
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SDL_DestroyRenderer(scon->real_renderer);
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SDL_DestroyWindow(scon->real_window);
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scon->real_renderer = NULL;
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scon->real_window = NULL;
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}
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} else {
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if (!width || !height) {
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return;
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}
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flags = 0;
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if (gui_fullscreen) {
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flags |= SDL_WINDOW_FULLSCREEN;
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} else {
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flags |= SDL_WINDOW_RESIZABLE;
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}
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if (scon->hidden) {
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flags |= SDL_WINDOW_HIDDEN;
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}
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scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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width, height, flags);
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scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
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sdl_update_caption(scon);
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if (!scon->surface) {
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return;
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}
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assert(!scon->real_window);
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if (gui_fullscreen) {
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flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
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} else {
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flags |= SDL_WINDOW_RESIZABLE;
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}
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if (scon->hidden) {
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flags |= SDL_WINDOW_HIDDEN;
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}
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scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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surface_width(scon->surface),
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surface_height(scon->surface),
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flags);
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scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
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sdl_update_caption(scon);
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}
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static void sdl2_window_destroy(struct sdl2_console *scon)
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{
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if (!scon->real_window) {
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return;
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}
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SDL_DestroyRenderer(scon->real_renderer);
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scon->real_renderer = NULL;
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SDL_DestroyWindow(scon->real_window);
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scon->real_window = NULL;
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}
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static void sdl2_window_resize(struct sdl2_console *scon)
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{
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if (!scon->real_window) {
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return;
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}
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SDL_SetWindowSize(scon->real_window,
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surface_width(scon->surface),
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surface_height(scon->surface));
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}
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static void sdl_switch(DisplayChangeListener *dcl,
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DisplaySurface *new_surface)
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{
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struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
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int format = 0;
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int idx = scon->idx;
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DisplaySurface *old_surface = scon->surface;
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int format = 0;
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/* temporary hack: allows to call sdl_switch to handle scaling changes */
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if (new_surface) {
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scon->surface = new_surface;
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}
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scon->surface = new_surface;
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if (!new_surface && idx > 0) {
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scon->surface = NULL;
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}
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if (new_surface == NULL) {
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do_sdl_resize(scon, 0, 0, 0);
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} else {
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do_sdl_resize(scon, surface_width(scon->surface),
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surface_height(scon->surface), 0);
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}
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if (old_surface && scon->texture) {
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if (scon->texture) {
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SDL_DestroyTexture(scon->texture);
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scon->texture = NULL;
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}
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if (new_surface) {
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if (!scon->texture) {
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if (surface_bits_per_pixel(scon->surface) == 16) {
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format = SDL_PIXELFORMAT_RGB565;
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} else if (surface_bits_per_pixel(scon->surface) == 32) {
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format = SDL_PIXELFORMAT_ARGB8888;
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}
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scon->texture = SDL_CreateTexture(scon->real_renderer, format,
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SDL_TEXTUREACCESS_STREAMING,
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surface_width(new_surface),
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surface_height(new_surface));
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}
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if (!new_surface) {
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sdl2_window_destroy(scon);
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return;
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}
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if (!scon->real_window) {
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sdl2_window_create(scon);
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} else if (old_surface &&
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((surface_width(old_surface) != surface_width(new_surface)) ||
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(surface_height(old_surface) != surface_height(new_surface)))) {
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sdl2_window_resize(scon);
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}
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SDL_RenderSetLogicalSize(scon->real_renderer,
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surface_width(new_surface),
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surface_height(new_surface));
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if (surface_bits_per_pixel(scon->surface) == 16) {
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format = SDL_PIXELFORMAT_RGB565;
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} else if (surface_bits_per_pixel(scon->surface) == 32) {
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format = SDL_PIXELFORMAT_ARGB8888;
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}
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scon->texture = SDL_CreateTexture(scon->real_renderer, format,
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SDL_TEXTUREACCESS_STREAMING,
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surface_width(new_surface),
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surface_height(new_surface));
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}
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static void sdl_update_caption(struct sdl2_console *scon)
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@ -338,39 +344,19 @@ static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
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qemu_input_event_sync();
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}
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static void sdl_scale(struct sdl2_console *scon, int width, int height)
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{
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int bpp = 0;
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do_sdl_resize(scon, width, height, bpp);
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scaling_active = 1;
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}
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static void toggle_full_screen(struct sdl2_console *scon)
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{
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int width = surface_width(scon->surface);
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int height = surface_height(scon->surface);
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int bpp = surface_bits_per_pixel(scon->surface);
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gui_fullscreen = !gui_fullscreen;
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if (gui_fullscreen) {
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SDL_GetWindowSize(scon->real_window,
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&gui_saved_width, &gui_saved_height);
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gui_saved_scaling = scaling_active;
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do_sdl_resize(scon, width, height, bpp);
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scaling_active = 0;
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SDL_SetWindowFullscreen(scon->real_window,
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SDL_WINDOW_FULLSCREEN_DESKTOP);
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gui_saved_grab = gui_grab;
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sdl_grab_start(scon);
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} else {
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if (gui_saved_scaling) {
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sdl_scale(scon, gui_saved_width, gui_saved_height);
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} else {
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do_sdl_resize(scon, width, height, 0);
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}
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if (!gui_saved_grab) {
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sdl_grab_end(scon);
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}
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SDL_SetWindowFullscreen(scon->real_window, 0);
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}
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graphic_hw_invalidate(scon->dcl.con);
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graphic_hw_update(scon->dcl.con);
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@ -419,14 +405,13 @@ static void handle_keydown(SDL_Event *ev)
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gui_keysym = 1;
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break;
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case SDL_SCANCODE_U:
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if (scaling_active) {
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scaling_active = 0;
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sdl_switch(&scon->dcl, NULL);
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graphic_hw_invalidate(scon->dcl.con);
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graphic_hw_update(scon->dcl.con);
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}
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sdl2_window_destroy(scon);
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sdl2_window_create(scon);
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graphic_hw_invalidate(scon->dcl.con);
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graphic_hw_update(scon->dcl.con);
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gui_keysym = 1;
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break;
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#if 0
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case SDL_SCANCODE_KP_PLUS:
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case SDL_SCANCODE_KP_MINUS:
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if (!gui_fullscreen) {
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@ -439,12 +424,14 @@ static void handle_keydown(SDL_Event *ev)
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160);
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height = (surface_height(scon->surface) * width) /
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surface_width(scon->surface);
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fprintf(stderr, "%s: scale to %dx%d\n",
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__func__, width, height);
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sdl_scale(scon, width, height);
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graphic_hw_invalidate(NULL);
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graphic_hw_update(NULL);
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gui_keysym = 1;
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}
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#endif
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default:
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break;
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}
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@ -571,7 +558,6 @@ static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
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switch (ev->window.event) {
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case SDL_WINDOWEVENT_RESIZED:
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sdl_scale(scon, ev->window.data1, ev->window.data2);
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{
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QemuUIInfo info;
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memset(&info, 0, sizeof(info));
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